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Pakled posted:I'm super hyped about the CK2 and EU4 DLC, but especially for Runemaster. Correct me if I'm wrong, but this is the first time PDS has made a game that isn't Grand Strategy, right? Dragonfire: Well of Souls is kind of a PDS game and kind of an RPG. It's also more than kind of terrible. I can't imagine many developers from the Target Games era are still around so not like it matters.
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# ? Jan 23, 2014 17:37 |
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# ? May 30, 2024 13:53 |
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quill18 tweeted some quotes about HOI4. The main gist seems to be reducing micromanagement (which is awesome).quote:#pdxcon HEARTS OF IRON 4: "We're going to make it better than EU4" e: #pdxcon Hearts of Iron 4 will NOT be coming out in 2014.
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# ? Jan 23, 2014 17:38 |
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quote:#pdxcon HEARTS OF IRON 4: You can still control individual units, but now battle plans actually do stuff Holy poo poo if they actually pull this off I will Yamamoto the hell out of every possible engagement.
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# ? Jan 23, 2014 17:42 |
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fuf posted:quill18 tweeted some quotes about HOI4. The main gist seems to be reducing micromanagement (which is awesome). Will they still have literal trillions of provinces?
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# ? Jan 23, 2014 17:44 |
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I am glad that Paradox is expanding beyond grand strategy, will be interesting how that turns out. Also stoked for the expansions for CK2 and EU4 (HOI is not really my thing, will still try the demo though). CK2 question: Does that mean that Indian Ocean is navigable?
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# ? Jan 23, 2014 17:45 |
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gradenko_2000 posted:Holy poo poo if they actually pull this off I will Yamamoto the hell out of every possible engagement. Seriously, battle plans were neat in HoI3 for remembering what you want to do but now the AI will follow them?
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# ? Jan 23, 2014 17:47 |
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I'm really hoping HOI 4 is actually fun to play since HOI 3 was really...not fun. Cut the number of provinces, re-do army composition and keep armies at the division level. Sadly because there's no Vicky 3 yet I doubt there will be an easy way to do a CK2->EU4->Vicky->HOI4 game. I just wanna play a thousand years of history Paradox
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# ? Jan 23, 2014 17:47 |
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quiggy stardust posted:Will they still have literal trillions of provinces? no because HoI3 has literally around 10k provinces, not trillions.
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# ? Jan 23, 2014 17:48 |
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Megadyptes posted:no because HoI3 has literally around 10k provinces, not trillions. I was literally being serious in a literal fashion.
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# ? Jan 23, 2014 17:49 |
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Disco Infiva posted:CK2 question: Does that mean that Indian Ocean is navigable? It's going to be unbelievably stupid if it's not, so as an optimist I only wonder how they've fixed the unconnected oceans problem.
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# ? Jan 23, 2014 17:51 |
The real questions on everyone's mind for HoI4 are: -How pretty are the borders going to be? -How diverse and cool-looking are the flags? Everything else is immaterial.
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# ? Jan 23, 2014 17:52 |
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quiggy stardust posted:Will they still have literal trillions of provinces? It's not a problem if the AI can actually follow battle plans. Again - issue with HOI3 isn't the principle of handing over control of your armies to the AI, it's that the AI generals can't do anything more complicated than WW1 style shoving matches across the line. If the AI can be made to grasp more complicated player intentions/ideas then the increased province count is a bonus (though the ideal is still probably somewhere between HOI2 and 3.
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# ? Jan 23, 2014 17:53 |
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Any hints on what KIND of RPG Runemaster is? Diabloesque action rpg? Black Isle stlye rpg? Nightblade posted:It's going to be unbelievably stupid if it's not, so as an optimist I only wonder how they've fixed the unconnected oceans problem. I presume it's always been something they COULD spend the time to fix, but didn't feel was worth the effort for just the sea around Arabia. Presumably that'll change for this expansion. I never thought they'd expand east to India. By the time CKII finishes development we'll have Aztecs rampaging across China and Japan...
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# ? Jan 23, 2014 17:56 |
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Fintilgin posted:Any hints on what KIND of RPG Runemaster is? Quill18 has said it's a procedurally generated, turn based RPG with emergent storytelling, 3 classes, 6 races and around 50 - 100 hours of content.
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# ? Jan 23, 2014 17:59 |
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I'm actually double disappointed. It didn't even occur to me that the fantasy game wouldn't be grand strategy and I was really looking forward to that. At least the expansions sound good.
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# ? Jan 23, 2014 18:01 |
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ThePutty posted:Quill18 has said it's a procedurally generated, turn based RPG with emergent storytelling, 3 classes, 6 races and around 50 - 100 hours of content. Procedural generation and emergent storytelling. Either they try to build this from scratch and the game is a huge disappointment or they steal CK2's NPC system and nail it perfectly. Here's hoping it's the latter.
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# ? Jan 23, 2014 18:02 |
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If they add China in a CK2 expansion I'll poo poo bricks, and then eat them
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# ? Jan 23, 2014 18:03 |
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ThePutty posted:Quill18 has said it's a procedurally generated, turn based RPG with emergent storytelling, 3 classes, 6 races and around 50 - 100 hours of content. Woohoo!
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# ? Jan 23, 2014 18:08 |
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quiggy stardust posted:Procedural generation and emergent storytelling. Either they try to build this from scratch and the game is a huge disappointment or they steal CK2's NPC system and nail it perfectly. Here's hoping it's the latter. Yeah, dynamically generated NPCs along the lines of CK2 has the potential to be really rad.
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# ? Jan 23, 2014 18:09 |
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Why must Paradox do this to my wallet And why must they not have a Space 4X/Grand Strat among this Still, sounds like they've heeded the criticisms of HoI 3 and after CK2 and EU4 I'm pretty optimistic!
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# ? Jan 23, 2014 18:11 |
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They are also setting up a new dev studio, Paradox Arctic in Umeå made up of ex DICE and Starbreeze dudes.
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# ? Jan 23, 2014 18:13 |
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quiggy stardust posted:Procedural generation and emergent storytelling. Either they try to build this from scratch and the game is a huge disappointment or they steal CK2's NPC system and nail it perfectly. Here's hoping it's the latter.
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# ? Jan 23, 2014 18:14 |
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Viking RPG and CK2 India. Paradox, I love you guys. I can't even tell you how much I'm looking forward to conquering Jerusalem with war elephants. Also is it just my imagination, or are the runic words in the Runemaster logo 'Paradox Development Studios'?
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# ? Jan 23, 2014 18:18 |
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DivineCoffeeBinge posted:Also is it just my imagination, or are the runic words in the Runemaster logo 'Paradox Development Studios'?
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# ? Jan 23, 2014 18:20 |
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It's such a good time to be a Paradox fan. Oh my.
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# ? Jan 23, 2014 18:23 |
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So I've never really been an HOI fan (I'm not all that interested in World War II as a setting), but I think it's cool that the people that do will get a new outing. I think that Runemaster might be utterly amazing if it's done right. I don't play much CK2, but I think India could be great. I am most excited for Wealth of Nations.
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# ? Jan 23, 2014 18:24 |
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DivineCoffeeBinge posted:Viking RPG and CK2 India. Paradox, I love you guys. I can't even tell you how much I'm looking forward to conquering Jerusalem with war elephants.
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# ? Jan 23, 2014 18:31 |
I am super excited over this new. 2 new great sounding expansions for two great game and the Paradox game I was really hoping got a new version gets a new version. All is well in the world.
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# ? Jan 23, 2014 18:31 |
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Kainser posted:"paradoks dewelopment studio" to be specific yes. I thought it was 'Paradoks!' That's clever. My only regret is that Runemaster will probably be a fun game that I will not play enough of because I'll be too distracted by conquering Europe in the name of the Buddha.
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# ? Jan 23, 2014 18:31 |
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I don't think I've ever managed to make any form of India in any Paradox game, maybe since this is so much earlier I can forge a massive Indian empire and import that into EUIV when I finally get around to buying that. Then come Vicky III I can have bizzarro-world where the great powers are Asian.
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# ? Jan 23, 2014 18:31 |
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quote:Really? I hope this whole thing is some sort of joke? quote:For me CK II is foremost an RPG and in any RPG I need to identify with my character. Being German I enjoy to play european medieval ruler and to a lower degree nordic pagans, but I'm not interested in non-european content. For me HoI is foremost an RPG and in any RPG I need to identify with my character. Being German I enjoy to play...
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# ? Jan 23, 2014 18:35 |
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CK2: A game to identify with your character unless you yourself are Indian.
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# ? Jan 23, 2014 18:37 |
Fintilgin posted:For me HoI is foremost an RPG and in any RPG I need to identify with my character. Being German I enjoy to play... As an American I'm upset about my inability to play as the Duke of Ohio in CK2. Paradox please cater to my ethnicity!
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# ? Jan 23, 2014 18:41 |
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Michiganders, give us Wisconsinians back our rightful clay!
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# ? Jan 23, 2014 18:44 |
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Honestly one of the great things about an expansion to India is that it reduces the things that a player will have to "make up" as he converts to EU4, especially when CK2's emergent gameplay tends to generate scenarios better than any player-determined alt-history (except perhaps for Dinosaur Australia). I do wonder how they'll pull the map expansion. Will everything north of Afghanistan and east of the Caspian be cut-off or terra incognita? Will Africa be modeled down through the Cape of Good Hope, or will be abstracted, or will the only over-water route be from the Horn of Africa and the Arabian Peninsula?
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# ? Jan 23, 2014 18:46 |
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DrSunshine posted:Michiganders, give us Wisconsinians back our rightful clay! It was never de jure Wisconsin territory and never even de facto long enough for de jure drift to begin. You'll have fabricate claims to get any CB on the place.
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# ? Jan 23, 2014 18:47 |
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Does the feudal politics of ck2 really fit with period India, is the really big question. It's already pretty out of place with some of the things that are on the map to begin with, in my understanding of history.
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# ? Jan 23, 2014 18:52 |
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One can only hope that with this expansion they will finally feel compelled to implement some sort of distance system (affected by technology) that prevents diplomatic interaction between powers that are too far away from each other. This would also reduce the absurd nordic/west african intermarrying that exists right now. The more you or the other guy expand towards each other, the easier/cheaper will it be to make treaties.
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# ? Jan 23, 2014 18:57 |
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jsoh posted:Does the feudal politics of ck2 really fit with period India, is the really big question. It's already pretty out of place with some of the things that are on the map to begin with, in my understanding of history. Yes. Medieval India could be feasibly represented by CK2's system, no better nor no worse as CK2's system currently represents feudal European, pagan Slavs and Norsemen, and Muslims. Heck, I'd expect the Indian factions to get some special mechanics since this whole expansion is dedicated to them, so I wonder why we would be quibbling (not saying you are quibbling) over how well the game's mechanics will fit them. Most complaints I've seen so far about the DLC relate to how little people know about Medieval India. Well. Go to wikipedia, it's great for poo poo like this, and as someone who knows a bit about the period it'll be a fun a gently caress ride if Pdox does half as well as I think they will.
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# ? Jan 23, 2014 19:00 |
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# ? May 30, 2024 13:53 |
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Maybe next year, Airfix Dogfighter. Maybe next year..
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# ? Jan 23, 2014 19:13 |