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Raskolnikov38
Mar 3, 2007

We were somewhere around Manila when the drugs began to take hold
Huh HoI4 might actually get me to switch to sprites.

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Kavak
Aug 23, 2009


V for Vegas posted:

cue paradox forum whining.

"Cities should be in blackout at night. :smugbert:"

They actually have a point.
:goonsay:

Nonetheless I am loving excited to see how the new construction system will work and curious as to what minister slots are going to get the axe.

Raskolnikov38 posted:

Huh HoI4 might actually get me to switch to sprites.

gently caress that. 420 NATO counters everyday.

Gniwu
Dec 18, 2002

V for Vegas posted:

cue paradox forum whining.

"Cities should be in blackout at night. :smugbert:"

I hope it's not too late for that kind of map change, but it would be nice if cities were only in blackout if the country in question was at war.

uPen
Jan 25, 2010

Zu Rodina!

V for Vegas posted:

Preview of HOI4 (embargo breach?) - no ingame media though.

http://www.incgamers.com/2014/01/hearts-of-iron-iv-report-from-paradox-con



cue paradox forum whining.

"Cities should be in blackout at night. :smugbert:"

You're crazy if you think that's what they're going to whine about. Cue whining about requiring Steam.

V for Vegas
Sep 1, 2004

THUNDERDOME LOSER
Podcat :allears:

pdox forums posted:

Budgets. That impacts both. More money spent on paying people to paint sprites means less money spent on hard coders in the EXE. And that means dumber AI.


podcat posted:

If it makes you feel better I coded city lighting in my spare time while sipping some beer and watching bbc documentaries because I think they would look neat. We'll probably have blackouts but seeing lights is helpful when targeting bombing campaigns at night from a pure gameplay perspective

BBJoey
Oct 31, 2012

I really like the idea of cities lighting up at night as a gameplay mechanic, because as it is I barely pay any attention to whether it's night or day when I order my troops.

Also holy poo poo the thread about that preview is hilarious. "Lit up cities? Why are you dumbing the game down Paradox this is going to be a disaster :qq:"

Alchenar
Apr 9, 2008


Fred clearly needs to stop letting the AI manage his production sliders.

maev
Dec 6, 2010
Economically illiterate Tory Boy Bollocks brain.
Keep away from children
Clearly having your cities on blackout is an in game option and they just hadn't enabled AI management of it yet

GenderSelectScreen
Mar 7, 2010

I DON'T KNOW EITHER DON'T ASK ME
College Slice

podcat posted:

We'll probably have blackouts but seeing lights is helpful when targeting bombing campaigns at night from a pure gameplay perspective

It also helped from a real life perspective. :v:

Westminster System
Jul 4, 2009

uPen posted:

You're crazy if you think that's what they're going to whine about. Cue whining about requiring Steam.

The comments on that article are a good indication of why I hate people.

burnishedfume
Mar 8, 2011

You really are a louse...

Westminster System posted:

The comments on that article are a good indication of why I hate people.

quote:

quote:

I agree that it should be made a tad easier. I want to love this series but I just couldn’t put the time into HoI:3
Then you didn’t try hard enough. It took me aboout 80 hours to get my head around HOI3, and I never regreted one second of it. Yeah, it is hard to understand everything, but drat it is worth it.

Again, don’t make this great series a stupid kids game. It’s hard to be the supreme comander in the most trying times of nations. Reflect that. Don’t dumb this down like EU4.

I too feel the mark of a good game is how many days worth of hours you need to spend before you can play the game. It's like all the grind of an MMO, but without the progress bar!

Rannos22
Mar 30, 2011

Everything's the same as it always is.
EU4 was dumbed down? It seems to me like if anything it got a bit more complicated what with the trade system and what not.

Edit: Haha yeah don't dumb down hoi4 so just ANYONE can play it instead of the true fans that spend almost 100 hours trying to grasp its mechanics. Also mark up the price like 400% so we know its meant for us.

Rannos22 fucked around with this message at 02:35 on Jan 26, 2014

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Rannos22 posted:

EU4 was dumbed down? It seems to me like if anything it got a bit more complicated what with the trade system and what not.

I've seen this sort of crap everywhere, it's basically coming from grognardy spergs who hate anything new.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
They're simplifying research (and production and tech) :allears: Take my money now Paradox!

Lit-up cities: We don't even know what it looks like yet! If it's all searchlights and flak tracers and whatnot then that's all justified without breaking ~my immersion~. Alternatively the first screenshot of a lit-up city should just be Hamburg circa July 1943 :getin:

Raenir Salazar posted:

The argument I have is that at least in Hoi2 which was particularly bad is that aside from maybe sorta Eastern Europe and the eastern United States it was very easy to stalemate the game because there's so few ways to outmaneuver someone once a certain critical mass of units has been reached.

This was from a page back but I wanted to address it: Provinces are/were only half of the problem that lead to the breaking down of maneuver warfare in HOI 1/2. The other half was the combat system itself allowing all units to fight at maximum effectiveness at all times, regardless of "frontage". Arsenal of Democracy, Darkest Hour and HOI 3 all found ways around this, and I'm fairly confident that it should be possible to make a satisfying WW2 game without making the province count much higher than what DH is already using.

uPen posted:

You're crazy if you think that's what they're going to whine about. Cue whining about requiring Steam.
Yup: http://forum.paradoxplaza.com/forum/showthread.php?750592-Steam-and-HoI4&s=1cdb14844dc409602273c4190b3f569c

In fairness most of the posters are "come on man just use Steam, get with the times!", but:

quote:

AFAIK, there hasn't been an announcement that HoI4 would, like EU4, be strictly a Steam game. While I understand how Steam makes multiplayer easier, I would again plead with Paradox to not forget us non-Steam users - even if we are only 2% or 5% of the market share. I'm not going to write a post explaining why I don't use Steam, because then the thread would just devolve into endless bickering. So please, let's not do that.

Just sound off if you'd like a non-Steam version from Gamersgate. Perhaps if there are sufficient number of such posters, Johan & co might reconsider. I skipped EU4 because of Steam and I would hate to have to do the same with HoI4. Note: I'm not blackmailing Pdox with this - it's obvious that a single purchase doesn't matter - but a hundred might.

quote:

Steam is the mega-evil empire in the making in the games industry and I'm worried PI has gave in.. Paradox used to boast "No DRM" and now.. well we read "Steam only" and we get Steam client & terms & conditions mandatory extras. Yay.

Sure, one can argue that Valve are good guys and they would never take advantage of their position, remove access to your games, force DRM, gather information from your computer, force better deals from publishers, sell "personalized ads", go bankrupt, etc. Sure. Big commercial companies in monopolistic position never care about profit, right?
A simple google search tells you stories about people losing their entire game libraries because some Valve algorithm thought it to be a good idea and how helpful Valve support brushed them off. Ofcourse we can get lucky and Valve may allow me to play

Steam is STILL more DRM than just online distribution even when no tougher online-DRM features are used. I have left many games unbought because of DRM. Probably I will buy Hoi4 regardless of using Steam because I love the franchise. But if I were a newcomer, i'd probably say no.

gradenko_2000 fucked around with this message at 04:08 on Jan 26, 2014

Beet
Aug 24, 2003
It's like they can't grasp that the reason EUIV was released exclusively on Steam and CKII had it's non-steam support discontinued is precisely because luddites like them do not represent a relevant market share for Paradox anymore.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
Also they totally miss the fact that Paradox games still run perfectly fine off your computer, even without Steam!!! What kind of games out there nowadays still do that, I ask you. I swear, grognard gamers are the worst bunch of nerdy crybabies!

fuck off Batman
Oct 14, 2013

Yeah Yeah Yeah Yeah!


Some people derive pleasure in knowing that they are a part of a selected and exclusive group, the only group that have a monopoly on enjoying something. By moving on to Steam and allowing washed masses to also play their games, Paradox has robbed them of this perceived greatness, and their self-worth have shrunk considerably. Being a stable person means that you derive your self worth from more aspects of your life (like a job, education, hobby, being a parent, friend, lover, even playing games etc..). The less of them you have, the more sensitive you are to loosing them, and will more likely lash out.

So congrats Paradox on robbing these people of probably one thing that they had in their lives. :v:

Pornographic Memory
Dec 17, 2008

Beet posted:

It's like they can't grasp that the reason EUIV was released exclusively on Steam and CKII had it's non-steam support discontinued is precisely because luddites like them do not represent a relevant market share for Paradox anymore.

I really like that he wants people to "sound off", because obviously Paradox doesn't have any sort of sales data or usage data on their games and need a bunch of random forum posts to really gauge demand for a non-Steam version.

ulmont
Sep 15, 2010

IF I EVER MISS VOTING IN AN ELECTION (EVEN AMERICAN IDOL) ,OR HAVE UNPAID PARKING TICKETS, PLEASE TAKE AWAY MY FRANCHISE

Beet posted:

It's like they can't grasp that the reason EUIV was released exclusively on Steam and CKII had it's non-steam support discontinued is precisely because luddites like them do not represent a relevant market share for Paradox anymore.

Not just "discontinued," but "gently caress IT WE WILL GIVE YOU ALL A FREE STEAM COPY TO NOT HAVE TO DEAL WITH NON-STEAM VERSIONS!"

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Disco Infiva posted:

Some people derive pleasure in knowing that they are a part of a selected and exclusive group, the only group that have a monopoly on enjoying something. By moving on to Steam and allowing washed masses to also play their games, Paradox has robbed them of their ability to feel human.

I have rectified your minor error, friend. :)

ArchangeI
Jul 15, 2010

Disco Infiva posted:

washed masses

:golfclap:

I know it is probably unpopular, but I still think that the number of provinces in HoI3 was not the main problem with the game. It contributed to some of the bigger problems (such as the initially hosed up supply system, which still doesn't work half the time). I think it was a valid effort to create true maneuver warfare.

But then again, I play War in the East.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
I think the pseudo real-time nature of Paradox games also contributed to it. In WITE you can take your sweet time finishing all your moves and then executing a plan. In HOI 3 you can't really do that without running into some stumbling blocks; there are just too may moving parts to monitor even with a pause button. The battle plan system might make it better depending on how good the AI is at adapting to failed attacks.

BBJoey
Oct 31, 2012

Apparently HoI 4 is going to feature a revamped industry system.

Podcat posted:

Not going to spill the beans yet but I think you will like the changes we are doing to industry

ArchangeI
Jul 15, 2010
Adapted from V2. Better make sure you have enough ball-bearing plants built!

uPen
Jan 25, 2010

Zu Rodina!

BBJoey posted:

Apparently HoI 4 is going to feature a revamped industry system.

Ugh I want HoI 4 to be good so badly. Can't wait to start seeing some dev diaries for this.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

ArchangeI posted:

Adapted from V2. Better make sure you have enough ball-bearing plants built!

Looking forward to filling Schweinfurt with lots of Flak :getin:

Mister Bates
Aug 4, 2010
Been playing more Kaiserreich, and I've noticed the AI has an amusing habit of successfully orchestrating massive breakthroughs in my lines, charging right through them, overextending themselves, then getting cut off and destroyed. Then they regroup, launch a major attack that results in a breakthrough, charge through the hole...etc, etc, etc. I just exterminate their armies five-ten divisions at a time. I don't even have to encircle them, they do a pretty good job of cutting themselves off by only leaving a one-province-wide supply line which they never ever defend. Is this a vanilla DH issue, or is it unique to the mod?

Gort
Aug 18, 2003

Good day what ho cup of tea

BBJoey posted:

Apparently HoI 4 is going to feature a revamped industry system.

I'm hoping you have industrial sectors that prevent you from just going, "Okay, every factory in Germany is building U-boats this year". Instead you've got automotive industry, aeronautic industry, maritime industry, light industry, and so on. You can expand the sectors if you want to focus in a particular direction, but you don't just have "Industrial Capacity" that can build anything you want.

Also, count me in the camp of those who want as little AI automation of the player's country as possible. It seems to me that building a system that is tedious for a human to play and then making an AI to play it for them is a fools errand. If I'm just going to tell Rommel, "Go take the Ukraine" and his AI does a million finicky jobs that involve actually doing that with the resources I gave him, that's effectively just dragging a box around some units and right-clicking a big box labelled "Ukraine". Except that the former is a million times harder to code because AI is difficult to do.

I'd far rather have tasks simplified to the point where they're fun for a human player to accomplish, but it doesn't look like they're going that way.

Pimpmust
Oct 1, 2008

Seems pretty likely that the revamped industry is some form of splitting it up like that, yeah. Makes strategic bombing (and choices of what is worth defending with AA assets) more meaningful too, which is a plus.

No idea how to "fix" the ground combat part though, on one hand you *want* to take advantage of the power of the PC (Detail, spreadsheets... all poo poo the PC can handle while still "adding" something) without completely ditching it for some sort of boardgamey Sid Meier school of design. Basically it comes down to finding the right balance between the players rolling their thumbs while the AI does things or making it turn-based because the player has to micromanage everything (Which kills Multi-Player).

Kainser
Apr 27, 2010

O'er the sea from the north
there sails a ship
With the people of Hel
at the helm stands Loki
After the wolf
do wild men follow

Pornographic Memory posted:

I really like that he wants people to "sound off", because obviously Paradox doesn't have any sort of sales data or usage data on their games and need a bunch of random forum posts to really gauge demand for a non-Steam version.
To be fair so was it due to forum demand that they released a non-steam version of CK2 in the first place. Paradox kinda learned their lesson from that though!

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

Kainser posted:

To be fair so was it due to forum demand that they released a non-steam version of CK2 in the first place. Paradox kinda learned their lesson from that though!

I think the demand for non-Steam as a proportion of their customers has gone down by a fair chunk since then, though, from a combination of new Steam-using players and old players updating to Steam.

cosmosisjones
Oct 10, 2012

Two quick questions:

1. What would be the recommended entry into the HOI series? From what I've seen DH looks like a good one.

2. Does anyone have any tips for converting from EU3 to V2?

Ghost of Mussolini
Jun 26, 2011
Paradox should port the CK2 model to a game about North Korea.

Gort
Aug 18, 2003

Good day what ho cup of tea

cosmosisjones posted:

Two quick questions:

1. What would be the recommended entry into the HOI series? From what I've seen DH looks like a good one.

Yeah, in my opinion Darkest Hour is the best HOI game to date. Start as Germany.

vyelkin
Jan 2, 2011
Hey guys, question about CK2. Are extra empires besides the HRE and Byzantium (i.e. Brittania, etc.) a mod thing, CK2+ maybe? I ask because I've formed the kingdoms of England, Wales and Ireland and gotten no prompt that more titles are available to create for a long time. It's a pain having to manage so many elections and dukes, it would be much easier if I could just be pawning off king titles.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

vyelkin posted:

Hey guys, question about CK2. Are extra empires besides the HRE and Byzantium (i.e. Brittania, etc.) a mod thing, CK2+ maybe? I ask because I've formed the kingdoms of England, Wales and Ireland and gotten no prompt that more titles are available to create for a long time. It's a pain having to manage so many elections and dukes, it would be much easier if I could just be pawning off king titles.

CK2 should now have empire titles everywhere, they require 80% territory. Either title search for Brittania or look at the de jure screen for your titles.

arhra
Jun 27, 2006

vyelkin posted:

Hey guys, question about CK2. Are extra empires besides the HRE and Byzantium (i.e. Brittania, etc.) a mod thing, CK2+ maybe? I ask because I've formed the kingdoms of England, Wales and Ireland and gotten no prompt that more titles are available to create for a long time. It's a pain having to manage so many elections and dukes, it would be much easier if I could just be pawning off king titles.

They're default (as long as you're not still somehow running some seriously ancient patch and haven't updated). IIRC you need 80% of the de-jure counties, not just a majority of the kingdoms. Bring up the Realm window for one of your kingdoms and make sure the De Jure checkbox is checked, and the CoA for the Empire should show up in the top right, where you can click it and see what the requirements to create are and how far off them you are.

vyelkin
Jan 2, 2011
Okay, thanks, that's good to know. Guess I'll just have to conquer more of Scotland to make it work.

YF-23
Feb 17, 2011

My god, it's full of cat!


Multiplayer EU4 is fun. A bit hard to make timezones work reasonably depending on the crowd, but me (Srbja), wiz (Knights), Rogue0071 (Poland), Viscardus (Venice) and hpgross (Castille) had a pretty lengthy multiplayer game Friday and Saturday nights. The theme of the game being "break the Ottomans".

This is the most Crusade thing I've ever done, in any paradox game:





And by the mid 16th century an unending stream of a certain people has displaced the Turkish populations of Asia Minor, who have been restricted in the Kebab Quarantine Zone (formerly Constantinople):

YF-23 fucked around with this message at 19:17 on Jan 26, 2014

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Rogue0071
Dec 8, 2009

Grey Hunter's next target.

In the game we had previously played, the Ottomans had more than 200,000 troops and then allied with mega-France and Russia. This was richly deserved payback.

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