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Sigma-X posted:It's not Falcon Friday I know, I felt bad about it for a minute. Also, when I interviewed at Ready at Dawn I WAY overdressed. I still got the job so other than them laughing at me it didn't really do anything detrimental.
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# ? Jan 28, 2014 00:26 |
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# ? Jun 6, 2024 14:39 |
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Zlodo posted:lol @ a tie at a game job We work next to some accountancy place and it's like Mad Men suit central in there and here's me camo pants, company minecraft shirt, no shoes in the office ever an im like wodup
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# ? Jan 28, 2014 00:58 |
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Suits are for funerals.
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# ? Jan 28, 2014 01:08 |
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Oh man nothing better than finishing 3 weeks of overtime. I never thought it would end. Now I get to enjoy tomorrow off. I forgot how crunch time felt
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# ? Jan 28, 2014 01:12 |
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Monster w21 Faces posted:Suits are for funerals. Which is what most (non-game) industry jobs feel like.
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# ? Jan 28, 2014 01:15 |
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floofyscorp posted:Personally, I wear jeans(nice ones that fit me well) rather than a skirt for games interviews, and a nice shirt of some kind. Subtle makeup and nails(avoid glitter), and nice but not overly busy jewelry, if you like to wear those kinds of things. If you don't normally wear makeup/nail polish/jewelry don't bust it all out for the first time for an interview, you'll feel uncomfortable and self-conscious. Neat and tidy will do you fine. I usually chance giving my hair a once-over with my ghd but inevitably it will be windy or wet outside and all my hair-related efforts are in vain, so I clip it back instead. Subtle perfume - now is not the moment to smell like Katy Perry's farts. Nice shoes are also a must - I have a pair of neat heeled boots that I wear for Serious Self-Promotion Occasions because they make me feel like a badass. Never underestimate the value of feeling like a badass when you go into these things. I am convinced it is a good strategy for women in gamedev, though. The women on our team that dressed prettily either got labelled "cute" and hit on, or became known as "the ice queen." I really liked "the ice queen," but even I refer to her that way if I'm talking with friends, since no one else remembered her name it seems like. Shalinor fucked around with this message at 02:03 on Jan 28, 2014 |
# ? Jan 28, 2014 02:00 |
Nice fitting jeans, button up shirt tucked in, belt, boots (or dressy-ish shoes). Never fails me. If you're a bit on the chubby/fat side, a button up shirt untucked is fine too. I'm never overdressed or underdressed with that setup. It works out pretty good.
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# ? Jan 28, 2014 03:57 |
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Shalinor posted:Oh dang. There's more female characters now? That is super cool. We got home and discovered Anna and Elsa are also out now (so guess what we're hunting for next!). As far as attire goes, if I don't have a good idea what the office is like, I default to nice jeans or slacks and a polo or button-up over a white t-shirt. I find this is a pretty 'safe' nice-but-not-too-formal choice. I've been told it also looks very "professional designer/programmer" to most people-- especially a nice polo. Try to make good color choices-- I wear my red polo with blue jeans and my red Converse All-Stars, or my black polo with beige slacks and... my black all-stars. More than anything, though, you should look good and be able to appear comfortable in whatever you wear, IMO. Wear it around the house if you need to.
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# ? Jan 28, 2014 05:11 |
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I'm going to tell you a story about interviews and wardrobe planning. The last time I interviewed was in 2009. I couldn't convince myself that jeans would be fine. My plan was to go with a polo and khakis, business-casual. The day of the interview, I go check my closet, and only then do I remember that I had actually donated all of my khakis -- I lost some weight, and they had gotten too big. The only dressy pants I owned were part of a two piece suit that I had worn to a wedding. They were also a bit too big, but whatever, I'd just make sure my belt was tight. I was close to running late at this point, so I tugged on a polo and was out the door. As I exit my car in the studio's parking garage, I realize that I had forgotten my belt. I also notice that the button on these pants is barely hanging on. The slightest tug, and only the zipper stands between me and my dignity. I have to hike them up occasionally to keep them in the safe zone. But it's fine, it'll be okay, the interview is going to be in the conference room, and we'll be sitting down! Crisis averted. The interview goes well, and I've forgotten about my pants panic. Everything's fine! I've got this. They decide to give me a tour of the studio. So there I am, hoping that nobody pays too much attention to my mismatched pants, much less the fact that they are sagging off of me. I'm afraid that my constant tugging is becoming obvious. I try to hide it. I emphasize points by putting my hands on my hips, but only because it gives me a few seconds of precious support. I slip my hands in my pockets as I walk around, so that I can also pull upwards on the inside cloth. Every time I have to shake someone's hand, I panic a little. The tour takes an hour. Oh god, it goes on and on, it's exciting and all but come on guys, I have a pants problem here, don't you see??? Somehow I keep it together during all of this and manage to impress everybody. I got the job, and have been here for about four years. I told them about my ordeal later, and apparently nobody noticed any of it at the time (luckily, the studio is generally lit like a bar). They said they just thought I had very expressive body language.
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# ? Jan 28, 2014 05:19 |
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I'm interviewing for a junior-level programming job soon. Are there any stock questions in the industry that you don't hear elsewhere? Or anything in general that I should be aware of that's industry-specific.
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# ? Jan 28, 2014 05:53 |
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^^^ Brush up on your linear algebra. It's a surprisingly common questioning line in interviews (though I hate the fact that it is). Monster w21 Faces posted:How the hell do you create a portfolio as a designer? Attending things like the Global Game Jam or other 48-hour design competitions is a great start. You really need playable stuff, as has been said.
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# ? Jan 28, 2014 06:22 |
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22 Eargesplitten posted:I'm interviewing for a junior-level programming job soon. Are there any stock questions in the industry that you don't hear elsewhere? Or anything in general that I should be aware of that's industry-specific. Linear algebra and memory management. Then again, it really depends on what language they expect you to work in (a client-side C++ interview is going to focus on different things than writing python for servers)
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# ? Jan 28, 2014 06:42 |
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22 Eargesplitten posted:I'm interviewing for a junior-level programming job soon. Are there any stock questions in the industry that you don't hear elsewhere? Or anything in general that I should be aware of that's industry-specific. My favorite interview question was: List all of the ways you can think of to multiply a number by X without using *, or /, or assembly. As for stock questions. Bone up on your linked lists. That is always a crowd favorite. For example, write a function that determines if a linked list is circular. Do it without looping the list more than once. xgalaxy fucked around with this message at 07:29 on Jan 28, 2014 |
# ? Jan 28, 2014 07:22 |
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Monster w21 Faces posted:Suits are for funerals. and classy work parties. Owning a drat nice suit and being able to smarten up when you want to kind of owns.
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# ? Jan 28, 2014 11:03 |
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Aliginge posted:and classy work parties. Owning a drat nice suit and being able to smarten up when you want to kind of owns. True. Thankfully they only come once a year. This year our Christmas party was prohibition themed.
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# ? Jan 28, 2014 13:49 |
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I think you've got some UV issues there
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# ? Jan 28, 2014 14:00 |
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Open bar. Camera phones. Gambling tables. A bad environment for photography.
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# ? Jan 28, 2014 14:09 |
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Observe: Motion blur bug Cannot replicate while sober
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# ? Jan 28, 2014 17:41 |
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Aliginge posted:Observe: Motion blur bug If you don't do drunk testing on your game then I dunno what to tell you, son.
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# ? Jan 28, 2014 18:11 |
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Sion posted:If you don't do drunk testing on your game then I dunno what to tell you, son. Yeah, that's usually when the whiskey comes out.
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# ? Jan 28, 2014 18:46 |
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One drink per bug fix. Observe: Not drunk enough Steps to reproduce: Try to stand
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# ? Jan 28, 2014 19:00 |
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Monster w21 Faces posted:True. Thankfully they only come once a year. Haha no way, so was ours. Such a great theme for a party
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# ? Jan 28, 2014 19:11 |
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The Oid posted:Haha no way, so was ours. Such a great theme for a party Did you have bathtub cocktails?
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# ? Jan 28, 2014 21:52 |
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We had a dude turn up for an interview at our place wearing a tank top and cutoffs. He was an interesting fellow
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# ? Jan 28, 2014 22:07 |
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Better than someone showing up in a full matrix jacket (aka the long black trench coat) and fedora. Yeah...
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# ? Jan 28, 2014 22:13 |
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God drat I'm glad I lost the trench coat...and the weight...while I was still in QA. 10 loving years in that piece of poo poo. What was I thinking.
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# ? Jan 28, 2014 22:31 |
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superh posted:One drink per bug fix. Seriously though most of your players are going to be shitfaced at some point when they play your game.
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# ? Jan 28, 2014 22:44 |
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devilmouse posted:This outfit is pretty much why I hate working in/with VC tech companies. OOOH THE BURNING RAGE As one of "those people", I finally figured out why. It's super loving easy to pack. You can rewear both the jeans and jacket, so you just need changes of underwear and t-shirts. Plus it looks decent. So what I'm trying to say is BACK OFF MAN.
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# ? Jan 28, 2014 22:49 |
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Will anyone be at DICE next week? We should team up for the go-kart tournament. I'll be there Tuesday to Friday.
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# ? Jan 28, 2014 22:52 |
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So whoever it was that recommended Twine however many years ago I thank you for lodging that suggestion in my brain, even if I only got around to using it right now. I really, really wish I'd picked this up before, it would've made writing dialogue trees a helluva lot easier. I just spent an hour writing a short, lightly branching story and it was loving fun. Also I spent a chunk of the weekend prototyping some game mechanic ideas I had for a tender and now it looks like we're never going to get it because everybody wants me to do their jobs for them and goddamnit I was looking forward to making that game
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# ? Jan 28, 2014 23:06 |
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Something else underneath, I hope.
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# ? Jan 28, 2014 23:35 |
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I'm sitting back after sending out an invoice and thinking about how fast Inverted Axis has grown, holy crap it's mindblowing. Mutata is 007 and we have 008 already accepted and starting on 24 February. In two weeks we'll also have been officially incorporated for six months. We're actually producing stuff now, instead of just planning to produce stuff, which is super nice.
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# ? Jan 28, 2014 23:46 |
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New IA office policy: Trench coats, fedoras, cut-off jean shorts, and power ties ONLY.
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# ? Jan 28, 2014 23:50 |
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I would like to believe that via omission you are enforcing a barefoot policy.
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# ? Jan 28, 2014 23:57 |
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Sigma-X posted:I would like to believe that via omission you are enforcing a barefoot policy. Footwear isn't dictated, but socks with flip-flop sandals are encouraged.
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# ? Jan 29, 2014 00:02 |
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mutata posted:Footwear isn't dictated, but socks with flip-flop sandals are encouraged. I'd lean more towards actively desired.
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# ? Jan 29, 2014 00:29 |
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Mega Shark posted:I'd lean more towards actively desired. Are you channelling one of the programmers that I used to work with? This guy got several dozen terabytes worth of hard disks delivered to work and I was like 'dude what are you gonna fill forty five terabytes with?' He replied, without missing a beat, 'lossless compression anime.' He also tried to hang a huge, twenty foot tall wall scroll of Lightning from final fantasy but the office manager walked over to him and said 'No, I'm drawing a line here.' He's brilliant at his job but he's also deeply eccentric. You always got a pretty distinct feeling that he was much smarter than anyone else in the room too which is always a little intimidating. Sion fucked around with this message at 00:48 on Jan 29, 2014 |
# ? Jan 29, 2014 00:43 |
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mutata posted:Footwear isn't dictated, but socks with flip-flop sandals are encouraged.
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# ? Jan 29, 2014 00:45 |
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Shalinor posted:I look forward to being old enough to pull off the "socks and birkenstocks" look. For extra pizzaz, you use colorful wool socks, and just throw them all into a drawer such that they never match. You are never to young to go for socks n stocks. Its more of a lifestyle thing than an age thing anyways, and you are spot on about the drawer thing - the only time its weird is if the socks DO match.
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# ? Jan 29, 2014 00:58 |
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# ? Jun 6, 2024 14:39 |
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Sion posted:Are you channelling one of the programmers that I used to work with? This guy got several dozen terabytes worth of hard disks delivered to work and I was like 'dude what are you gonna fill forty five terabytes with?' He replied, without missing a beat, 'lossless compression anime.' We all know that programmer, all of us. If you don't, it's like the old rule, "There's always a crazy person on the bus, if you don't see them, its you."
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# ? Jan 29, 2014 02:40 |