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The hunt mission in FF13 where your mark gets sniped by a tonberry and you fight that instead is probably the best cutscene in a game full of em.
Tempo 119 fucked around with this message at 17:20 on Feb 8, 2014 |
# ? Feb 8, 2014 17:16 |
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# ? May 9, 2024 09:38 |
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Fister Roboto posted:There's an endgame dungeon in FF14 where your party is being constantly stalked by a giant tonberry. If he catches up to you it's pretty much a wipe. Tonberries are great. The entire concept was genius. The first section of the dungeon is basically a race between you and a single tonberry; you move at like 3 times it's speed but have to constantly stop to clear groups of trash mobs in order to progress. You want to know how to make trash mobs in a MMO dungeon exciting? Kill them while keeping one nervous eye on the corner you just passed waiting your your giant friend to catch up to you and then going "gently caress IT'S HERE KILL FASTER GUYS OH GOD" as he sloooowly creeps around the corner and starts heading your way. Later on you have to creep through a an area of multiple hallways, killing enemies and flipping some switches to open a door at the end as a half-dozen tonberries patrol different parts of the hallways and you have to try and avoid them. Less being chased, more watching a tonberry walk by praying he turns left instead of right so that he doesn't walk right into you. Then of course he does and the next 2 minutes before the party wipe is a benny hill skit as you run from one and attract 2-3 more. Unfortunately as is depressingly common in MMOs, your progression will basically trivialize the dungeon. That first time you run it, though? Oh man, amazing.
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# ? Feb 8, 2014 17:35 |
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Bravely Default question: I just cleared the dungeon where you rescue the king from Heinkel and get the Knight job. There was a locked chest in there; was there a key somewhere in the dungeon that I missed, or am I supposed to ignore it the first time through and come back later in the game for it?
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# ? Feb 8, 2014 17:53 |
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W.T. Fits posted:Bravely Default question: I just cleared the dungeon where you rescue the king from Heinkel and get the Knight job. There was a locked chest in there; was there a key somewhere in the dungeon that I missed, or am I supposed to ignore it the first time through and come back later in the game for it? There's a BD thread here: http://forums.somethingawful.com/showthread.php?threadid=3585064&userid=0&perpage=40&pagenumber=45 To answer the question, you get the key in chapter 6.
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# ? Feb 8, 2014 17:54 |
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You get the key far later in the game, don't stress the chests yet.
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# ? Feb 8, 2014 17:54 |
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Fister Roboto posted:There's an endgame dungeon in FF14 where your party is being constantly stalked by a giant tonberry. If he catches up to you it's pretty much a wipe. Tonberries are great. You even fight King Tonberry at the end, and his intro cutscene is creepy as hell as the only thing you hear at first is a knife being sharpened echoing throughout the dungeon.
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# ? Feb 8, 2014 18:01 |
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Oxxidation posted:Friends, let us talk briefly about the Tonberry. Cactaur may be the more "iconic" FF monster, but clearly Tonberry is the most endearing. I like how they're basically the spirit of vengence for all the monsters you've homicidally slaughtered by the thousands through the game, since they usually have a move, where how hard it murders you is directly proportional to how many enemies you've killed. Most of FFX-2s Via Infinito was mind-numbingly samey, but towards the end, every once in a while, you'd come to levels swarming with enormous Tonberries. Those were the only interesting levels. Where did they first show up? Was it FFV with its... ahem, "dingleberry"?
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# ? Feb 8, 2014 18:38 |
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Yeah they first appeared in FFV. Sadly it's probably their least threatening appearance because by the time you get to them you're rocking stuff like Rapidfire.
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# ? Feb 8, 2014 18:48 |
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Bongo Bill posted:Dimensions is pretty good, but I cannot imagine a reason to buy it now that Bravely Default is out, unless you've already finished Bravely Default and are in dire need of even more FFV-esque content. Isn't Bravely Default a 3DS game?
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# ? Feb 8, 2014 19:16 |
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Yeah I am pretty much never going to play Bravely Default unless it gets ported to mobile.
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# ? Feb 8, 2014 19:19 |
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With the announcement of Bravely Second and talk of it being becoming a yearly franchise, I would imagine that mobile versions are never going to happen and they're going to keep it as a 3DS based franchise.
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# ? Feb 8, 2014 19:22 |
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Tempo 119 posted:The hunt mission in FF13 where your mark gets sniped by a tonberry and you fight that instead is probably the best cutscene in a game full of em. It's also one of the only somewhat difficult fights in the game. I'm not even sure if I ever got around to beating it.
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# ? Feb 8, 2014 20:12 |
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Aurain posted:With the announcement of Bravely Second and talk of it being becoming a yearly franchise, I would imagine that mobile versions are never going to happen and they're going to keep it as a 3DS based franchise. I don't know about that. BD is basically ripe to be ported to mobile ala FF4DS. It has a bunch of features you could easily Mobilize. It has simple controls that could be easily touch screened. It already has microtransactions built in. I would bet the reason BD is getting a push is because Square realizes it could be easily ported once the 3DS buyers have slowed off. ImpAtom fucked around with this message at 20:46 on Feb 8, 2014 |
# ? Feb 8, 2014 20:43 |
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ImpAtom posted:I don't know about that. BD is basically ripe to be ported to mobile ala FF4DS. It has a bunch of features you could easily Mobilize. It has simple controls that could be easily touch screened. It already has microtransactions built in. I would be the reason BD is getting a push is because Square realizes it could be easily ported once the 3DS buyers have slowed off. I don't disagree, but I can't see them moving it over. I hope they do though because I think as many people should experience it as possible.
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# ? Feb 8, 2014 20:45 |
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Meiteron posted:Later on you have to creep through a an area of multiple hallways, killing enemies and flipping some switches to open a door at the end as a half-dozen tonberries patrol different parts of the hallways and you have to try and avoid them. Less being chased, more watching a tonberry walk by praying he turns left instead of right so that he doesn't walk right into you. Then of course he does and the next 2 minutes before the party wipe is a benny hill skit as you run from one and attract 2-3 more. This is how one of the wings in Ost Dunoth goes in Lotro. You have 3 branches your party runs through, flipping switches for each other and there's guys on Oliphants coming up behind you who wipe anyone they catch. If one group is two slow everyone can potentially get wiped.
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# ? Feb 8, 2014 22:47 |
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Krad posted:There really is no excitement to be found in LR's release when Type-0's translation is currently being beta tested, and there's even a sample video! I guess there must be a lot of interest for this, since trying to view their site now just gives "Error 508. Resource Limit Is Reached"
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# ? Feb 8, 2014 23:03 |
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I've had a Cactuar and a Tonberry plush sitting beside my consoles for years and every time people see them, they lose their poo poo. Didn't Square sell life-sized Tonberry toys that were about a meter tall for some ungodly amount at one point?
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# ? Feb 8, 2014 23:42 |
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Kaboom Dragoon posted:I've had a Cactuar and a Tonberry plush sitting beside my consoles for years and every time people see them, they lose their poo poo. *doink* Talking about SE merchandise, they also made Moogle mugs: And a poo poo-tonne of low-quality jewellery, that Cloud, Leon, Vincent, Sephiroth, Sora, Lightning et al. wear. Pesky Splinter fucked around with this message at 23:53 on Feb 8, 2014 |
# ? Feb 8, 2014 23:48 |
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Pesky Splinter posted:
I never knew I could want something this badly before.
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# ? Feb 8, 2014 23:53 |
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The tonberry got me searching for that other FF staple; the Chocobo. For something that's real Life-size Chocobo: Chocobo goes WARK! And now for something Chicobo goes KWEH!
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# ? Feb 9, 2014 00:01 |
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Here's a Tonberry-themed invader in Dark Souls: https://www.youtube.com/watch?v=O32ufmdQ6gk Back in an early version of the game, the Iron Flesh spell he's using made you move super slowly, but you were practically immune to physical damage. A perfect Tonberry fit.
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# ? Feb 9, 2014 00:37 |
God, Wanderer's Palace (the tonberry dungeon in FFXIV) is so much fun. It's designed for speed-running like endgame parties tend to do anyway, but they implemented it in a way that's hits the FF-flavor notes perfectly.Pesky Splinter posted:For something that's real It's now when you realize that if they were real, chocobos are basically terrorbirds. And we are the lunatics that ride them.
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# ? Feb 9, 2014 01:13 |
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Pesky Splinter posted:
I saw that thing once, and I still regret not buying it. At least I got a little slime, he smiles as I play
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# ? Feb 9, 2014 04:34 |
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Pesky Splinter posted:Talking about SE merchandise, they also made Moogle mugs: Oh god! Can you still buy these anywhere?
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# ? Feb 9, 2014 04:52 |
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violetdragon posted:Oh god! Can you still buy these anywhere? I was at the new store / cafe in Japan last year and they had a bunch of mugs, not sure if this specific one was there. I also go a cactuar and a chocobo which my infant son happily chews on when I'm not looking. They were all sold out of tonberries.
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# ? Feb 9, 2014 05:29 |
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So I started playing Lightning Returns today, and despite all my expectations I'm actually having a somewhat reasonable time. I'm oddly reminded a lot of Valkyrie Profile at the moment, at least in some ways. Is there a dedicated thread for discussion on it yet? 'Cause it's definitely a game that will likely necessitate a walkthrough of some kind...
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# ? Feb 9, 2014 05:58 |
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Because Games needs yet another megathread. (This is the part where it turns out that there is in fact a ff13 specific thread)
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# ? Feb 9, 2014 06:01 |
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Kalenn Istarion posted:I was at the new store / cafe in Japan last year and they had a bunch of mugs, not sure if this specific one was there. I also go a cactuar and a chocobo which my infant son happily chews on when I'm not looking. They were all sold out of tonberries. I'll have to check amazon and eBay for an affordable one, because I can't get to japan. It would go great with my moogle glass.
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# ? Feb 9, 2014 07:02 |
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violetdragon posted:moogle glass. OK Kupo! God, can you imagine?
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# ? Feb 9, 2014 07:09 |
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Fedule posted:OK Kupo! If I had glasses that projected moogles everywhere, I'd walk right into a tree.
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# ? Feb 9, 2014 07:54 |
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Brackhar posted:So I started playing Lightning Returns today, and despite all my expectations I'm actually having a somewhat reasonable time. I'm oddly reminded a lot of Valkyrie Profile at the moment, at least in some ways. Is there a dedicated thread for discussion on it yet? 'Cause it's definitely a game that will likely necessitate a walkthrough of some kind... I had the same feeling actually. Tri-Ace is credited in the credits so I suspect there is some connection there. I also helps that Lightning is literally a Valkyrie plus Odin and Yggdrasil and Collecting Souls and all that which is totally just mythology but through that Square/Tri-Ace filter. There's no thread yet but I'll answer any questions if I know the answer. ImpAtom fucked around with this message at 08:04 on Feb 9, 2014 |
# ? Feb 9, 2014 08:02 |
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ImpAtom posted:I had the same feeling actually. Tri-Ace is credited in the credits so I suspect there is some connection there.
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# ? Feb 9, 2014 08:10 |
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ImpAtom posted:I had the same feeling actually. Tri-Ace is credited in the credits so I suspect there is some connection there. Speaking of those majestic people, what have they put out recently? Anything worth playing? I loved Star Ocean 2 and Valkyrie Profile, but neither series has really surpassed those titles. Radiata Stories wasn't really my jam either.
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# ? Feb 9, 2014 08:11 |
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Endorph posted:So, what you're saying is it's actually Valkyrie Profile 4: Lightning? I still want Valkyrie Profile: Hrist, don't do this to me SE.
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# ? Feb 9, 2014 08:12 |
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Pyroxene Stigma posted:Speaking of those majestic people, what have they put out recently? Anything worth playing? I loved Star Ocean 2 and Valkyrie Profile, but neither series has really surpassed those titles. Radiata Stories wasn't really my jam either.
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# ? Feb 9, 2014 08:14 |
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The White Dragon posted:Truth told, Tri-Ace has never really been that great of a company and their best games are flukes. I think they have a partial hand in the Tales series, and that's acceptable, but mostly their creepiness was masked by an era when every voice actor sounded like a sarcastic rear end in a top hat. I was really surprised by how unlike most of their work Resonance of Fate is. Did they bring outside writers after the horror that was SO4?
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# ? Feb 9, 2014 08:18 |
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Tri-Ace was founded by a bunch of people from Wolf Team (makers of Tales of Phantasia) who left after Namco bought them out. Part of why Motoi Sakuraba gets around so much is that there's a bunch of bits and pieces of Wolf Team scattered around and they all like his music
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# ? Feb 9, 2014 08:22 |
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Endorph posted:So, what you're saying is it's actually Valkyrie Profile 4: Lightning? That is frankly closer to what it is that I am entirely comfortable with. Not even VP: Silmeria got that incoherent tho'.
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# ? Feb 9, 2014 08:26 |
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Defiance Industries posted:I was really surprised by how unlike most of their work Resonance of Fate is. Did they bring outside writers after the horror that was SO4? It was written by Masaki Norimoto, who did the older Star Ocean games and Valkyrie Profile. Also Sega did the localisation and they made a point of throwing money at it.
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# ? Feb 9, 2014 08:41 |
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# ? May 9, 2024 09:38 |
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Endorph posted:So, what you're saying is it's actually Valkyrie Profile 4: Lightning? Something like that, at least in its trappings. It still suffers from the impenetrable FFXIII storyline, but you can kinda ignore it actually. ImpAtom posted:I had the same feeling actually. Tri-Ace is credited in the credits so I suspect there is some connection there. Yeah, actually. I'm a little confused about the difficulty curve; it seems my experience in fights is either to completely overpower an enemy or to take continual massive damage. Guarding, while definitely useful, also doesn't seem quite as preventative as I would have expected. Am I missing something? Also, since there is a time-limit on the game but the world is fairly open, do you have any advice on what order to attack the five major quests in?
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# ? Feb 9, 2014 08:45 |