|
I used to use Dragons Diversified, until I got the Dragonborn DLC which is apparently not compatible with it. Are there any similar mods that still work and add additional dragon species? I fondly remember fighting the dragon that summoned saber cats and bears to kill me, for instance ("Wild Dragon").
|
# ? Feb 10, 2014 03:51 |
|
|
# ? Jun 3, 2024 21:00 |
|
Apologies if this has been posted, but in the "How to Mod Skyrim In a Billion Easy Steps" sequence, should Wrye Bash's bashed patch only have "Leveled Lists" selected. There are a total of 6 options:
How to Mod Skyrim In a Billion Easy Steps posted:Pre-requisites:
|
# ? Feb 10, 2014 04:01 |
|
Iunnrais posted:I used to use Dragons Diversified, until I got the Dragonborn DLC which is apparently not compatible with it. Are there any similar mods that still work and add additional dragon species? I fondly remember fighting the dragon that summoned saber cats and bears to kill me, for instance ("Wild Dragon"). Deadly Dragons. Ernie Muppari posted:1. took them until Dragonborn to make waves for shorelines, 2. that they didn't backport those waves to the base game, and 3. that they couldn't even be bothered to create environmental noise for coastal areas so you could pretend that there were waves you just weren't seeing. The WATER mod does this.
|
# ? Feb 10, 2014 04:13 |
|
Scyantific posted:The Frostfall armor spells don't work with SPERG's Mage Armor perk, but they do scale with your Alteration level so at Alteration 100 they last a long time. Edit: Inverness posted:I wasn't suggesting that they work just like the normal armor spells in SPERG, only they work as if you had the level 3 vanilla Mage Armor perk.
|
# ? Feb 10, 2014 04:36 |
|
Agents are GO! posted:The WATER mod does this. I know, I use WATER with the three major bird mods and HOLY poo poo, it's like Dawnstar is all like on the coast and stuff, with gulls constantly screeching and everything!
|
# ? Feb 10, 2014 05:10 |
|
Does Sounds of Skyrim still work?
|
# ? Feb 10, 2014 06:29 |
|
Schlongs of Skyrim work
|
# ? Feb 10, 2014 06:37 |
|
omg chael crash posted:Does Sounds of Skyrim still work? I use the CoT sounds addon. Works fine.
|
# ? Feb 10, 2014 07:21 |
|
is there a way to use keyboard hotkeys with a 360 gamepad? Edit: nmv, found this that lets me use hotkeys and also Skyui lets me use group bindings with the 360 gamepad. now i can finally switch my lantern on with a push of a button. ughhhh fucked around with this message at 09:21 on Feb 10, 2014 |
# ? Feb 10, 2014 08:34 |
|
When ever I use the FNIS patcher(through MO) MO just goes away and the patcher never runs. Any idea what I'm doing wrong. Edit: Never mind, I'm dumb.
|
# ? Feb 10, 2014 22:23 |
|
aMidianBorn Imperial Light Armors Dude says he's planning on releasing the Penitus Oculatus and Imperial Heavy Armor next.
|
# ? Feb 10, 2014 22:49 |
|
Scyantific posted:aMidianBorn Imperial Light Armors God drat CaBaL and his insatiable desire to use up every last mb of my VRAM and make my game take fifty years to load.
|
# ? Feb 10, 2014 23:56 |
|
It seems like SPERG is really making Alteration too easy to level. Just having the armor spells on all the time has raised my Alteration level rapidly. It's 92, which is 30 points above my next highest magic skill, Conjuration at 62. Of course I like that I don't need to get constantly hit or anything to level up, but it seems to be going too fast. Will need to edit the INI.
|
# ? Feb 11, 2014 02:51 |
|
Wasn't there a goon who was retexturing all of the vanilla weapons? What happened to that?
|
# ? Feb 11, 2014 03:16 |
|
I think that project died a long long long time ago.
|
# ? Feb 11, 2014 04:14 |
|
Basically, if it's a goon project that doesn't involve scat porn, don't get your hopes up.
|
# ? Feb 11, 2014 04:16 |
|
What is the deal with the legion armor looking normal (and good!) in some screenshots and then hilariously low cut with cleavage in the other? I think one picture has a female imperial with a legion armor bikini.
|
# ? Feb 11, 2014 05:14 |
|
Berke Negri posted:What is the deal with the legion armor looking normal (and good!) in some screenshots and then hilariously low cut with cleavage in the other? Cabal gets other people to do the mod screenshots for him. I think he said he's got a low-end rig that can't handle high graphics settings for display.
|
# ? Feb 11, 2014 05:23 |
|
So, just want to make sure, when using MO, I should install the Uncapper first and THEN SPERG?
|
# ? Feb 11, 2014 15:09 |
omg chael crash posted:Wasn't there a goon who was retexturing all of the vanilla weapons? What happened to that? That's Millenia/Arenovalis/whoever. He probably just got bored of swords, since he's still putting up new guns to the New Vegas Nexus.
|
|
# ? Feb 11, 2014 15:16 |
|
omg chael crash posted:So, just want to make sure, when using MO, I should install the Uncapper first and THEN SPERG? Install the Uncapper Install SPERG Go into the SPERG directory of your /mods folder and make sure the DG and DB .esps are in the main data directory and not the optional folder Go into the SKSE folder in the SPERG directory and find the .ini, copy it Go into the Uncapper directory of your /mods folder and replace the .ini in that SKSE folder with your copied SPERG .ini file
|
# ? Feb 11, 2014 15:17 |
|
epitasis posted:Install the Uncapper I'm sorry if this is a stupid question, but: "How do you do this when you're using Mod Organizer, which isolates mods from each other?" I'm on 4 hours of sleep, and am hoping the answer isn't hilariously obvious.
|
# ? Feb 11, 2014 15:33 |
|
Ynglaur posted:I'm sorry if this is a stupid question, but: "How do you do this when you're using Mod Organizer, which isolates mods from each other?" That's how you do it in ModOrganizer. The SPERG installer is seemingly broken so you have to move some things around. Just find the SPERG and Uncapper directories inside the /mods folder inside the ModOrganizer folder.
|
# ? Feb 11, 2014 15:38 |
|
Ynglaur posted:I'm sorry if this is a stupid question, but: "How do you do this when you're using Mod Organizer, which isolates mods from each other?" The way I do it is install each mod by double clicking the package in the download pane, selecting "manual" and make sure your data folder structure is correct. It should have a green check mark if it does. Install both this way, it doesn't matter which order. Then, in the left pane, make sure SPERG is loading after the uncapper, and it's ini file will automagically overwrite the uncapper's when loading Skyrim. It's really very simple. You can right click any mod in the left pane, select properties and then conflicts to make sure that certain files are being overwritten. It does not require you to manually edit your Skyrim folder in any way.
|
# ? Feb 11, 2014 15:59 |
|
I went from 15 to 20 with one handed weapons and leveled up, that's not normal, right? Using SPERG, of course. Did I gently caress something up?
|
# ? Feb 11, 2014 16:58 |
|
omg chael crash posted:I went from 15 to 20 with one handed weapons and leveled up, that's not normal, right? Using SPERG, of course. Did I gently caress something up? From level 1-2? It might be normal?
|
# ? Feb 11, 2014 17:04 |
|
omg chael crash posted:I went from 15 to 20 with one handed weapons and leveled up, that's not normal, right? Using SPERG, of course. Did I gently caress something up? That's normal for level 1 to level 2, even in the vanilla game.
|
# ? Feb 11, 2014 17:25 |
|
Ah, fair enough. Been a while.
|
# ? Feb 11, 2014 18:45 |
|
Are the Best Friend pets added by SPERG supposed to equip armor you give them? And if so, does it actually benefit them to have good armor? Right now I have a netch calf seemingly wearing Elven Gilded Armor (and a hat!) and while the mental image is pretty amazing, I'd hate to either have to take its armor away when I send it off to sell things lest it sell armor I'd improved for it. Also, what do I have to do to get it to drop stuff off in my house? When I ask it to take things home it tells me it doesn't know where to put things, even though I told it we were home the last time we visited my house.
|
# ? Feb 12, 2014 04:22 |
|
To the best of my knowledge, the armor on them shouldn't do anything. I also found it funny that they randomly seem to equip it for no reason. When you tell it to store things at home, it looks for a container near where you told it home was. Try giving it a home point closer to the container you want it to store things in.
|
# ? Feb 12, 2014 04:49 |
|
Any of you have experience with the Expanded Towns and Cities mod? I've run BOSS, cleaned all dirty mods (that aren't supposed to be left dirty) with TES5 Edit, created a Bashed Patch, and I have a Merged Patch active too, but the game crashes every time I try to enter the Dead Man's Drink in Falkreath. I highly suspect there's something screwy in the mod because it's only one I've added to the set of mods I run since I decided to start over with a new character.
|
# ? Feb 12, 2014 04:53 |
|
Crazy Ted posted:Any of you have experience with the Expanded Towns and Cities mod? I've run BOSS, cleaned all dirty mods (that aren't supposed to be left dirty) with TES5 Edit, created a Bashed Patch, and I have a Merged Patch active too, but the game crashes every time I try to enter the Dead Man's Drink in Falkreath. I highly suspect there's something screwy in the mod because it's only one I've added to the set of mods I run since I decided to start over with a new character. I used to use it and it was fine, though... that doesn't really mean anything to you. You might try Immerive Settlements, it's what I'm currently using.
|
# ? Feb 12, 2014 06:58 |
|
i aldo had problems with crashes in falkreath with that mod. so i removed that esp and installed one that turns falkreath into a stone city instead which i love. might be called imperial falkreath or something like that
|
# ? Feb 12, 2014 08:08 |
|
Millienia, please get hired by obsidian, thanks in advance.
|
# ? Feb 12, 2014 08:42 |
|
seorin posted:To the best of my knowledge, the armor on them shouldn't do anything. I also found it funny that they randomly seem to equip it for no reason. My little mudcrab pet equipped the ebony mail so he turns all shadowy and evil from time to time. <3
|
# ? Feb 12, 2014 08:59 |
|
Mr. Crow posted:I used to use it and it was fine, though... that doesn't really mean anything to you. You might try Immerive Settlements, it's what I'm currently using.
|
# ? Feb 12, 2014 10:19 |
|
scamtank posted:That's Millenia/Arenovalis/whoever. He probably just got bored of swords, since he's still putting up new guns to the New Vegas Nexus. Yeah I think he made a post a while back, just saying they didn't interest him as much or something along those lines. Plus his PC got mega hosed in a move, so he wasn't able to do much of anything for a while
|
# ? Feb 12, 2014 10:27 |
|
seorin posted:To the best of my knowledge, the armor on them shouldn't do anything. I also found it funny that they randomly seem to equip it for no reason. Aha! Here I was thinking "home is the building we're in" rather than "home is the coordinates we're standing at". Thanks. [Edit: Norm is now making great use of the Ebony Mail. I'm going to have to remember to remove it from him so he doesn't sell it. Because it's great.] zonohedron fucked around with this message at 21:36 on Feb 12, 2014 |
# ? Feb 12, 2014 15:09 |
|
I'm sure it's been asked before but this thread is huge now but I'm wanting to put a level cap of 30 on my current game, is the skyrim community uncapper what I need to look into to do this?
|
# ? Feb 12, 2014 18:28 |
|
|
# ? Jun 3, 2024 21:00 |
|
CFox posted:I'm sure it's been asked before but this thread is huge now but I'm wanting to put a level cap of 30 on my current game, is the skyrim community uncapper what I need to look into to do this? Yes. It's pretty straightforward, just edit the ini.
|
# ? Feb 12, 2014 18:40 |