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VoiceOfIntuition posted:The correct move on a casual server is push everything and shoot everyone in the head. Thanks for the advice. So is it pretty rare then that a T will hang back on Ramp to ambush any CTs coming down Banana? I feel like top of Ramp is a "bad place to be" for a CT since you're exposed to T-Spawn/Ramp & Underpass/Middle but maybe I'm being overly cautious. Like, I very, very rarely go south past the log pile unless I know it's 100% clear from T-Spawn backside (confirmed through mini-map gunshot indicators). 40 OZ posted:edit- Holy crap I just read that this is casual. No trolling the CS GO thread m8. The Joe Man fucked around with this message at 03:27 on Feb 12, 2014 |
# ? Feb 12, 2014 03:06 |
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# ? May 28, 2024 07:33 |
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Necc0 posted:If you get into a goonman and can't follow the advice in the OP I WILL yell at you! The goon giving you poo poo for telling them they were aiming at the ground was hilarious. I've come to realize that playing while high on pain killers is also hilarious. [edit] Also, Valve needs to fix the disconnect bullshit. It's getting old.
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# ? Feb 12, 2014 03:13 |
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Dvsilverwing posted:It's okay, voice_enable 0 while recording the demo. Plus it kind of looks like on the Goonman dead talk might be off, so I can see why that would look weird (it's on in esea pugs). Goonmans had deadtalk before esea pugs did
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# ? Feb 12, 2014 03:13 |
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teagone posted:Let me know when you do a 1v5 ace clutch with 35hp. Then I'll be impressed. I have nightmares about that game.
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# ? Feb 12, 2014 03:16 |
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teagone posted:The goon giving you poo poo for telling them they were aiming at the ground was hilarious. I've come to realize that playing while high on pain killers is also hilarious. The point I gave up was when he was defending B on nuke. He was up on far side catwalk and I told him 'aim where you expect the enemy to be' That could have literally been anywhere *except* where he decided to aim. Which was right at container between the vents. Ok, guys. When I say 'aim where you expect the enemy to be' I mean that literally. I mean if an enemy should appear on your screen RIGHT THIS INSTANT where would you expect his head to be? That's where your crosshair should be at all times.
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# ? Feb 12, 2014 05:14 |
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The Joe Man posted:Thanks for the advice. So is it pretty rare then that a T will hang back on Ramp to ambush any CTs coming down Banana? This is one of those things you'll just develop a feel for and there's no real correct answer. I usually rotate through mid however I'm almost always sure to check stairs unless a teammate has given me info otherwise. Can't hurt to just toss a flash down either way.
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# ? Feb 12, 2014 05:33 |
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Really if you're playing serious CS you should be rotating sites and moving around the map based on what your team mates are calling. If your team mates aren't calling then you're just playing a game of chance and probabilities.
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# ? Feb 12, 2014 06:38 |
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On the other hand, I just played in my first goon pug tonight and a total of about 3 calls were made during the entire match and we won 16-1
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# ? Feb 12, 2014 07:43 |
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Popehoist posted:Really if you're playing serious CS you should be rotating sites and moving around the map based on what your team mates are calling. If your team mates aren't calling then you're just playing a game of chance and probabilities.
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# ? Feb 12, 2014 08:30 |
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If you are the last one in B(or a) on inferno you shouldn't be rotating through mid unless the bomb gets spotted/is already on the opposite site. If your teammates are still on the site defending and holding them off, you rushing down banana/mid will most likely just get you killed and then the opposite team will reverse and go to the site that you just left empty for them. When that happens it's called goons_playing_inferno.dem.
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# ? Feb 12, 2014 09:16 |
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Ricky Bad Posts posted:If you are the last one in B(or a) on inferno you shouldn't be rotating through mid unless the bomb gets spotted/is already on the opposite site. If your teammates are still on the site defending and holding them off, you rushing down banana/mid will most likely just get you killed and then the opposite team will reverse and go to the site that you just left empty for them. When that happens it's called goons_playing_inferno.dem. I think what he's describing is overextending into banana in order to clear it out to rush around to some other part of the map, like when CTs rush into B tunnels in dust2 instead of holding the site. Which works sometimes and feels good when you catch T rotating unexpectedly or something like that, but most of the time you will run into more players than you should be fighting alone and die while peeking them in a way that gives them the advantage, which is not tactically sound.
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# ? Feb 12, 2014 12:30 |
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Where should I be standing/looking when trying to defend a bomb in Dust 2's B? It seems to boil down to 1-2 Ts vs 2+ CTs there pretty often. Sometimes I can pull it off but even then I have no idea what I'm doing and it just feels like dumb luck.
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# ? Feb 12, 2014 13:56 |
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Car, platform, site behind boxes? Those seem most common.
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# ? Feb 12, 2014 13:59 |
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Hugging the platform box and playing around it is your best bet in a 1vX situation in B. You can't wallbang through it. It gives a great view of your choice of tunnels, window and door without exposing yourself. It's awkward for CTs to shoot you because of the possible elevation changes and the ability to quickly hide behind cover. You can popflash off almost all of the walls surrounding it. vvv yes mcvey fucked around with this message at 14:15 on Feb 12, 2014 |
# ? Feb 12, 2014 14:11 |
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The one that sticks in my mind was standing behind the box at the front of the platform and using the big box to shield me from door/window, that let me split them up a little. Is that a reasonable approach? e: didn't see Mcvey's post. Is that the box you're talking about?
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# ? Feb 12, 2014 14:12 |
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I'm surprised the B tunnel entrance hasn't been mentioned as an option, it's unflashable and pubbies loving loooove to stomp through B tunnel and let you step back for an easy 1v1 because they assume you're pinned into plat/site. It depends on the plant/time left and you have to be careful not to get smoked off but that's whatever. Box is great too though!
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# ? Feb 12, 2014 14:36 |
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Mio Bison posted:I'm surprised the B tunnel entrance hasn't been mentioned as an option, it's unflashable and pubbies loving loooove to stomp through B tunnel and let you step back for an easy 1v1 because they assume you're pinned into plat/site. It depends on the plant/time left and you have to be careful not to get smoked off but that's whatever. Box is great too though! Tunnels nice when you have 2+ teammates alive but it's too easy to get smoked/flashed/pinched when there's only one way out and you're the last one left.
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# ? Feb 12, 2014 14:40 |
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So how would you play that? Just cycling back and forth between uppers and the step/tunnel entrace?
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# ? Feb 12, 2014 14:43 |
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I like to defend from on top of the stack of boxes between the car and the tunnel entrance. Cover + dodging are for the weak
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# ? Feb 12, 2014 14:49 |
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Bashez posted:The best way to not get better is assume you're doing everything right and your teammates are causing all of your losses. You're as bad as your teammates, that's why you're ranked together. I never said I'm not bad. I know I'm awful. But I do know I can communicate with my teammates using English, which is a must.
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# ? Feb 12, 2014 14:55 |
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Stumbletron posted:So how would you play that? Just cycling back and forth between uppers and the step/tunnel entrace? Bitter Mushroom posted:I like to defend from on top of the stack of boxes between the car and the tunnel entrance. Cover + dodging are for the weak
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# ? Feb 12, 2014 14:59 |
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Bitter Mushroom posted:I like to defend from on top of the stack of boxes between the car and the tunnel entrance. Cover + dodging are for the weak Stand in the middle of the site, with your knife. Announce this fact in chat and see if you are facing honourable foes. (then whip out your Tec9 and blast him away)
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# ? Feb 12, 2014 15:01 |
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As a pretty scrubby silver I find that when I am playing with other silvers, guarding site from one of the "normal" spots will work really well, but when playing against novas or higher, standing anywhere near them will usually get me flashed + instaheadshot. When I am playing against people with a much higher skill level I find being somewhere unexpected is actually safer than being somewhere theoretically "safer", just to avoid getting owned by muscle memory and practiced nades.
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# ? Feb 12, 2014 15:06 |
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Not a tactic when you have team mates alive, but if you're alone and plant don't be afraid to push window immediately and try to surprise someone. Getting an easy kill and potentially clearing outside of B entirely makes it a lot easier.
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# ? Feb 12, 2014 15:20 |
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kcer posted:Not a tactic when you have team mates alive, but if you're alone and plant don't be afraid to push window immediately and try to surprise someone. Getting an easy kill and potentially clearing outside of B entirely makes it a lot easier. I used to do this a lot but stopped doing it so much after getting noscoped a bunch of times by the dude climbing into the window from the other side every time there was an AWP in the game, heh
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# ? Feb 12, 2014 15:25 |
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Bitter Mushroom posted:People will never face me with the knife, I think they can smell that I was a pro tf2 spy so they always run in the opposite direction. If you can rank down to silver it's pretty fun to dodge bullets and crouch jump your way to knifedom, just like in the good old days of The Specialists I used to main scout in tf2, gave me some good muscle memory. Until I dropped my sensitivity recently in csgo.
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# ? Feb 12, 2014 16:55 |
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astr0man posted:Goonmans had deadtalk before esea pugs did I wouldn't know, never played in a Goonman, but watching the Deagle vs. Tec-9 thing recently posted the dead players were all chatting with each other so I assumed deadtalk was off. Also yes, deadtalk is a relatively recent thing with esea. Dvsilverwing fucked around with this message at 17:55 on Feb 12, 2014 |
# ? Feb 12, 2014 17:52 |
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This thread is poo poo. None of you know the power and class of the UMP. Ill see you boys at the next Dreamhack if you can make it to my level.
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# ? Feb 12, 2014 19:56 |
Dvsilverwing posted:I wouldn't know, never played in a Goonman, but watching the Deagle vs. Tec-9 thing recently posted the dead players were all chatting with each other so I assumed deadtalk was off. Also yes, deadtalk is a relatively recent thing with esea. That was mumble chat. Also, why don't you play a goonman you scared little bitch?
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# ? Feb 12, 2014 19:58 |
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down with slavery posted:That was mumble chat. Scared, obviously.
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# ? Feb 12, 2014 20:00 |
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down with slavery posted:That was mumble chat.
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# ? Feb 12, 2014 21:11 |
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If you got Spec allchat to work it would kinda gently caress it up with Cpunch commenting like he was watching the loving Quidditch World Cup. And who is this Silverwing guy that is too good to goonman? You ever heard of the "UMPfist Flank" because that poo poo is next level. I bet you don't even put milk in your corn flakes motherfucker. Edit: Added a 'poo poo' and a 'loving' and removed a '?'. Drinkfist fucked around with this message at 22:43 on Feb 12, 2014 |
# ? Feb 12, 2014 22:34 |
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Drinkfist posted:Edit: Added a 'poo poo' and a 'loving' and removed a '?'. thanks for clarifying
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# ? Feb 12, 2014 23:37 |
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Drinkfist posted:If you got Spec allchat to work it would kinda gently caress it up with Cpunch commenting like he was watching the loving Quidditch World Cup.
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# ? Feb 12, 2014 23:43 |
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down with slavery posted:That was mumble chat. Content with esea pugs for now, but if I don't feel like renewing maybe I'll start dropping in. Might drop in sometime soon anyway, just to check it out. Has to be better than MM, right?
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# ? Feb 13, 2014 00:41 |
It's better than ESEA pugs.
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# ? Feb 13, 2014 00:48 |
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I do esea pugs and goonman pugs. Goonmans are certainly more fun most of the time.
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# ? Feb 13, 2014 01:00 |
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ESEA is boring.
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# ? Feb 13, 2014 01:56 |
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# ? May 28, 2024 07:33 |
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Supposedly there is going to be an update pushed out tonight
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# ? Feb 13, 2014 02:05 |