|
Mel Mudkiper posted:The good news is that all quests are essentially loving useless and give no benefits other than items you will never use and will be too expensive to justifiably sell unless you find the mudcrab so you might as well just gently caress around for 500 hours like everyone else yeah thats generally my intention, i wasn't planning on trying to crank out quest after quest like it was WoW but people have been talking about a few random ones here and there, and stuff with the guilds and houses and it seemed interesting. i just would like to sort of understand what's going on with stuff in the game when i'm not loving around
|
# ? Feb 21, 2014 01:11 |
|
|
# ? Jun 3, 2024 14:24 |
|
Horror Queefs posted:I do, but I'm not sure what you mean by topics section. I guess i'll just run the game windowed and alt tab out and look poo poo up when I need, but that's irritating. I also need to find out how to do enchanting because I took it as a main skill and it seems like it would own and be fun when you open the journal it says "options" in one of the corners, which opens up a screen where you can select topics. So for example if I was trying to find the directions for the quest to go stab a netch to death with a fork, i'd go "topics" "f" and it'd have a list of every quest-related topic beginning with f, and fork would be there somewhere.
|
# ? Feb 21, 2014 01:13 |
|
That or buy a notebook.
|
# ? Feb 21, 2014 01:20 |
|
I've made a Dunmer crusader and I'm gonna do the entire temple pilgrimage on foot with no help outside the in-game knowledge. I'll probably post a mini-trip report on how each shrine visit went, too.
|
# ? Feb 21, 2014 01:27 |
|
|
# ? Feb 21, 2014 01:37 |
|
Horror Queefs posted:I do, but I'm not sure what you mean by topics section. I guess i'll just run the game windowed and alt tab out and look poo poo up when I need, but that's irritating. I also need to find out how to do enchanting because I took it as a main skill and it seems like it would own and be fun don't run morrowind in windowed or at tab because your game will crash within 30 minutes without fail.
|
# ? Feb 21, 2014 01:38 |
|
kazr posted:don't run morrowind in windowed or at tab because your game will crash within 30 minutes without fail. it did fine playing for a couple hours yesterday actually. Mine isn't a steam version though FWIW
|
# ? Feb 21, 2014 01:40 |
|
Umm people, you know that when you click on "options" in lower right corner of your journal it shows a list of topics and one button that says "quests" on the right side. Click that and you will have a list of your active quests with arranged dialogue for them. This was added in Tribunal which I believe you all have.
|
# ? Feb 21, 2014 01:49 |
|
Zero Star posted:Is there a mod that stops shopkeepers from automatically wearing the Dark Brotherhood armour sets that I keep selling? i think the morrowind code patch has one of its options make merchants not equip what you sell them im pretty sure that mcp is just about standard issue for morrowind modding so you should get it
|
# ? Feb 21, 2014 02:05 |
|
Horror Queefs posted:Enchanting With enchanting you can enchant various items with magical properties (with soulgems), enchanted items need less charges to be used and you can recharge them more efficiently (with soulgems). Soulgems are bread and butter of your enchanter. You can find them around the world or buy them from a merchant. But they are useless while empty so they need to be filled (you can find some already filled but that is rare). In order to fill them you must first learn a spell called "Soul Trap" from the school of Mysticism or find an enchanted item that grants you that spell. Cast that spell on a creature you are fighting and kill it within the time limit, which is 60 seconds for that particular spell. You cannot use it on humanoids because there are no black soulgems in Morrowind. Anyway, when you kill a creature his soul will fill a soulgem in your inventory but only if the gem is large enough. You would also want to keep variable sizes of gems on you so that you don't fill a grand soulgem with a soul of a rat. That's just wasteful. You can use that soul gem to recharge your depleted items (just drag and drop the filled gem on your character) or you can use it to enchant some item. The better quality of an item, more likely it will hold more enchantments. You will also need to learn the type of spell you want to put on the item. So for instance if you know the spell "Firebite" that deals 15-40 fire damage on touch, you can enchant the item with 5-10 fire damage on target with 5 feet radius. You enchant items by finding an enchanter and choosing the "enchanting" option in dialogue. And lastly, while souls of all creatures can only enchant items with "on use" or "on strike" abilities, souls of some creatures (Ascended Sleepers and Golden Saints) and gods (Vivec and Almalexia) can be used to create a constant effect enchantment and that is extremely powerful. Hope I didn't miss anything.
|
# ? Feb 21, 2014 02:31 |
|
Disco Infiva posted:With enchanting you can enchant various items with magical properties (with soulgems), enchanted items need less charges to be used and you can recharge them more efficiently (with soulgems). thats really helpful, thanks. i only took resto and destruction for major and minor skills though and not mysticism..will that hinder my enchanting?
|
# ? Feb 21, 2014 02:49 |
|
Horror Queefs posted:thats really helpful, thanks. i only took resto and destruction for major and minor skills though and not mysticism..will that hinder my enchanting? No. You can still enchant. In Morrowind you can do anything with any skill - go ahead and pick whatever skills you want. Even if you're all weapons and armour-focused you can still do magic. You might not be good at it until you level up those skills, but you can still do it.
|
# ? Feb 21, 2014 03:09 |
|
Nah, Soul Trap is a low level spell, you will only need to train a few levels in Mysticism for it to be cast consistently.
|
# ? Feb 21, 2014 03:09 |
|
Disco Infiva posted:With enchanting you can enchant various items with magical properties (with soulgems), enchanted items need less charges to be used and you can recharge them more efficiently (with soulgems). Or you could...y'know CHIM yourself some fat stacks of "Soulgem_Grand_Goldensaint" or however it's listed. Tear your reality a new sleep hole, motherfucker.
|
# ? Feb 21, 2014 03:14 |
|
Error 404 posted:Or you could...y'know CHIM yourself some fat stacks of "Soulgem_Grand_Goldensaint" or however it's listed. CHIMMING to the limit! Yeaaah!
|
# ? Feb 21, 2014 03:17 |
|
I trapped Almalexia's soul in Azura's star. Does this make me cool? Yes/No?
|
# ? Feb 21, 2014 03:20 |
|
i hate everything posted:I trapped Almalexia's soul in Azura's star. Does this make me cool? CHIM
|
# ? Feb 21, 2014 03:27 |
|
early dev screenshot mockups
|
# ? Feb 21, 2014 03:32 |
|
Mammal Sauce posted:early dev screenshot mockups The colour palette is a lot warmer than final Morrowind. Also is that Vivec without roofs on the plazas?
|
# ? Feb 21, 2014 03:34 |
is there ANY house mod compatible w/ morrowind rebirth goddamn every single one shifts the earth all weird and causes massive clipping in the area what gives
|
|
# ? Feb 21, 2014 03:38 |
|
I wonder if cliff racers were originally supposed to be non-hostile or if they were just put into that shot for the look.
|
# ? Feb 21, 2014 03:42 |
|
Installed Morrowind and made my first character ever, thanks to this thread. I used the key/inventory window trick mentioned earlier to get into the warehouse immediately after leaving the census building. Within two minutes I was irretrievably stuck in one of the wooden stair beams because I was trying to jump over a guard who was blocking my path. After a reload, I exited from the second-floor door, jumped to the pier (losing 1/3 of my health in the process), then tried to jump over the knee-high rope railings-or-whatever into the water. Got irretrievably stuck in the rope. After another reload, I nearly got stuck on another bridge while jumping my way around Seyda Neen. Bethesda~*
|
# ? Feb 21, 2014 03:47 |
|
The Protagonist posted:^^^^ holy poo poo that would be rad...like a Lich questline but cooler and more original. There was a mod I played many years ago that added the Sixth House as a playable faction. I remember you had do things like infect Caius Cosades with corprus, build your own Sixth House stronghold and Charge Ebonheart while donning the Sixth House banner to slay the Duke. When you completed it, the entire island would have that red sky ash storm. Which was kind of annoying. But it was a pretty good mod overall.
|
# ? Feb 21, 2014 03:55 |
Son of Thunderbeast posted:Installed Morrowind and made my first character ever, thanks to this thread. Next time you get stuck, since there will inevitably be a next time, take advantage of playing on PC and hit ~ to open the console and enter ToggleCollision.
|
|
# ? Feb 21, 2014 04:02 |
|
This is one of many reasons why you shouldn't alt-tab: (This is supposed to be rain.)
|
# ? Feb 21, 2014 04:04 |
|
post the swaggest nerevarines u got I like how the Exquisite Robe and Her Hand pauldrons make you look like some sort of anime butterfly daimyo. Karl Rove fucked around with this message at 04:28 on Feb 21, 2014 |
# ? Feb 21, 2014 04:23 |
|
Angrybits posted:This is one of many reasons why you shouldn't alt-tab: Not even last night's storm could wake you...
|
# ? Feb 21, 2014 04:33 |
|
Mammal Sauce posted:early dev screenshot mockups I remember seeing those for the first time and getting excited about the game, even if the characters in them looked dumb as poo poo. That last pic is still neat though.
|
# ? Feb 21, 2014 04:52 |
|
you know it just occurred to me, if you blended morrowind's aesthetic with panzer dragoon's aesthetic you'd have something esoteric as balls and probably awesome as hell
|
# ? Feb 21, 2014 05:26 |
|
Angrybits posted:This is one of many reasons why you shouldn't alt-tab: the neon underground is leaking
|
# ? Feb 21, 2014 05:27 |
|
Dozens of cliffracers later...
|
# ? Feb 21, 2014 05:34 |
|
I really like the Temple pilgrimage and the Temple questline generally. Even the "travel to this one tiny island on the opposite side of the map without talking to anyone" quest is a super cool idea and if you hate doing it legit you'll know exactly how to scam it (donating a cheap levitate potion to Vivec's shrine gets you 100pts of levitate for like 12 hours, allowing you to float gracefully over the whole island - this is so useful I have a lot of my characters using it nearly constantly. If you're anywhere on the south coast a quick Almsivi intervention takes you right to the shrine). Way better than the early Imperial Cult quests anyway, split between the priest dudes "Go beg for money", "Go find me some flowers" and "Go kill a ghost" for like five quests each.
|
# ? Feb 21, 2014 05:52 |
|
hailthefish posted:Next time you get stuck, since there will inevitably be a next time, take advantage of playing on PC and hit ~ to open the console and enter ToggleCollision. You don't even have to do that. One of my favorite commands that Morrowind had that the later Bethesda games dont: fixme It just shifts you slightly over in case you're caught on something.
|
# ? Feb 21, 2014 06:47 |
|
Morrowind's theft system was pretty great. People recognize their own stuff, and guards take stolen crap for balance purposes if they catch you, but otherwise the smith in Balmora will buy the sword you stole in Vivec no problem. Oblivion removed that in favor of 'you can only sell stolen stuff to fences,' but I think a hybrid in which 'you can only sell stolen valuable or unique items to fences, otherwise nobody knows your random iron sword is stolen.' That would require a lot of hand placed unique stuff in rich people's houses for thieves to steal though I guess.
|
# ? Feb 21, 2014 07:01 |
|
Fargo Fukes posted:if you hate doing it legit you'll know exactly how to scam it (donating a cheap levitate potion to Vivec's shrine gets you 100pts of levitate for like 12 hours Or just travel up there, drop mark, travel back, take the oath, *fwip* done. Moridin920 posted:Oblivion removed that in favor of 'you can only sell stolen stuff to fences,' but I think a hybrid in which 'you can only sell stolen valuable or unique items to fences, otherwise nobody knows your random iron sword is stolen.' I really like this approach, and you'd only need to apply it to named items and unique items anyway for it to really make sense. Wouldn't take any more effort than hand-placing items to begin with. As is having generic items somehow tainted with omniscient stolen-ness is weird. But Oblivion is really just a lexicon of bad decisions so vv The Protagonist fucked around with this message at 07:07 on Feb 21, 2014 |
# ? Feb 21, 2014 07:02 |
|
Re: 'what do I do?' Use your goddamn brain. You know, the thing between your ears which thinks and poo poo. Also use your eyes, they are important for reading what your brain is supposed to be processing. I know the whole reading information > processing information skill is atrophied in a lot of people these days, but it's not impossible to figure out.
|
# ? Feb 21, 2014 07:03 |
|
Black Pants posted:Re: 'what do I do?' come on man how can you expect me to figure things out by reading basic instructions. the game needs to take me by the hand and guide me into a dark closet where it will
|
# ? Feb 21, 2014 07:07 |
|
If you roll Dunmer (75% passive resist fire), then go nab Denstagmer's Ring from up by Gnisis (gives 30% resist frost, fire, thunder damage) you can have 105% resist fire at level 1. Enemies will still use fire spells on you even though they do jack poo poo, meaning a whole bunch of fights become super easy. P.S Reinstalling Morrowind right now
|
# ? Feb 21, 2014 07:09 |
|
Karl Rove posted:post the swaggest nerevarines u got I was using this helmet too but with the spear o' bitter mercy. Looks rad(der) on Argonians though.
|
# ? Feb 21, 2014 07:10 |
|
|
# ? Jun 3, 2024 14:24 |
|
Modding success story The Morrowind Code Patch has an option for making the AI actually use their zero-cost spells. Sounds good! BTB's Character module makes all the racial abilities equally bad-rear end. Hey, awesome! So now, for example, every Dunmer starts every fight by summoning a normal-weapons-immune skullghost. And your normal weapons with enchantments are still normal, silver or get the fetch out I think I've solidly recaptured the terrified feel of my first ignorant playthroughs. Doc Hawkins fucked around with this message at 07:58 on Feb 21, 2014 |
# ? Feb 21, 2014 07:54 |