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Nephilm
Jun 11, 2009

by Lowtax

Cardiac posted:

For instance, Betrayer, which is a good book and elaborates on the World Eaters, does it actually advance the story line at all, well except making Angron a Demon Prince?

- Kills off Argel Tal.
- Sets Kharn on the path to becoming the Betrayer.
- Ties up just what the Word Bearers were doing to prevent Ultramar from reinforcing Terra.
- Finishes Lorgar's character arc that started with The First Heretic.
- Perpetuals poo poo nobody cares about.


I'm a bit confused here, do you want the storyline to "advance", or are you complaining that there's not enough bolter porn?

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lite_sleepr
Jun 3, 2003

by Radio Games Forum

Cardiac posted:

I'm just reading through Unremembered Empire and I'm starting to get really tired of the whole series.
I've read all the official books in the HH (no audios though) and so far, the Primarchs are behaving like loving teenagers all the time.
The series is becoming quite tedious as well and I'm getting definite flashbacks to Dragonlance.

For instance, Betrayer, which is a good book and elaborates on the World Eaters, does it actually advance the story line at all, well except making Angron a Demon Prince? Same thing with Fear to thread and Angels Exterminatus.
There have been 5 major events ie the turning of Horus, the 2 different Istvans, Prospero and Calth, besids that very little has actually happened in the series.
I want my epic scenes, not reading about Space Marines whining like loving children.

Oh, and gently caress the Cabal and the Perpetuals. They only make the series worse than it has to be.

To be honest these books are written and marketed to teenage boys, so it's unfair to expect complicated plots like you'd find in Dumas or something.

Cardiac
Aug 28, 2012

Aziraphale posted:

To be honest these books are written and marketed to teenage boys, so it's unfair to expect complicated plots like you'd find in Dumas or something.

I guess that says it all....
To be clear, I'm not expecting complicated plots but an elaboration on the whole HH.
At the moment in the series it is a little bit too much subplots and not enough epic :black101: battles.
I guess we can blame the authors as well, except Abnet, ADB and Wraight.
Who ever thought it was a good idea to have Gav Thorpe as an author should be taken out and shot. My memory of him from WD is him losing every single battle report he participated in.

Nephilm posted:

- Kills off Argel Tal.
- Sets Kharn on the path to becoming the Betrayer.
- Ties up just what the Word Bearers were doing to prevent Ultramar from reinforcing Terra.
- Finishes Lorgar's character arc that started with The First Heretic.
- Perpetuals poo poo nobody cares about.


I'm a bit confused here, do you want the storyline to "advance", or are you complaining that there's not enough bolter porn?

Both, I guess. If it weren't for bolter porn, I think few of us would read it.
That are not really major plot points, it is more tidying up the some side stories that are largely irrelevant to the main storyline.

The HH story should, in my mind at least, be relatively straightforward and go something like:
Fall of Horus
How different traitor legions fall to Chaos
Istvaan 1
Istvann 2
Prospero
Calth
Some background into loyalist legions
Assault on Terra and the fighting there
Final battle
Aftermath.

Now it seems we'll get 10 more books before they start besieging Terra, another 10 books covering that and then 10 books covering what happen to various legions after the fall of Horus.
This is fast approaching the same levels of ridiculous as DragonLance.

Mandatory Assembly
May 25, 2008

it's time to get juche
Lipstick Apathy
What's Dragonlance and why was it ridiculous?

PantsOptional
Dec 27, 2012

All I wanna do is make you bounce
Dragonlance is a series of books that started out as the authors telling the story of their Dungeons and Dragons campaign. The first few books, where this is explicitly the case, are as disjointed and poorly paced as that sounds. Afterward it became a franchise in its own right and is just mired in books upon books which are just absolutely terrible,. Not to mention that many of them focus on utterly minor characters or events, with entire books being given over to characters from a spinoff of a spinoff or to dudes who show up briefly in the original series and don't really mean much in the long run.

berzerkmonkey
Jul 23, 2003

Cardiac posted:

I guess that says it all....
To be clear, I'm not expecting complicated plots but an elaboration on the whole HH.
At the moment in the series it is a little bit too much subplots and not enough epic :black101: battles.
I guess we can blame the authors as well, except Abnet, ADB and Wraight.
Who ever thought it was a good idea to have Gav Thorpe as an author should be taken out and shot. My memory of him from WD is him losing every single battle report he participated in.


Both, I guess. If it weren't for bolter porn, I think few of us would read it.
That are not really major plot points, it is more tidying up the some side stories that are largely irrelevant to the main storyline.

The HH story should, in my mind at least, be relatively straightforward and go something like:
Fall of Horus
How different traitor legions fall to Chaos
Istvaan 1
Istvann 2
Prospero
Calth
Some background into loyalist legions
Assault on Terra and the fighting there
Final battle
Aftermath.

Now it seems we'll get 10 more books before they start besieging Terra, another 10 books covering that and then 10 books covering what happen to various legions after the fall of Horus.
This is fast approaching the same levels of ridiculous as DragonLance.
So, a story about WW2 should be
Pearl Harbor
Germany
Japan
Victory
The Aftermath

right?

If you want the highlights, read a timeline. Dragonlance had the issue of not having any sort of guidance or end point. The HH has a hard beginning, prominent events, and a hard end. GW is just fluffing out the in-between - if you don't like it, be more selective about the books you read.

Fried Chicken
Jan 9, 2011

Don't fry me, I'm no chicken!
ADB just posted that Talon of Horus a finished, which at this point I believe would mean editing, rewrites, typo hunting and the like are done. Onward to printing and shipping!

lite_sleepr
Jun 3, 2003

by Radio Games Forum

Cardiac posted:

I guess that says it all....
To be clear, I'm not expecting complicated plots but an elaboration on the whole HH.
At the moment in the series it is a little bit too much subplots and not enough epic :black101: battles.
I guess we can blame the authors as well, except Abnet, ADB and Wraight.
Who ever thought it was a good idea to have Gav Thorpe as an author should be taken out and shot. My memory of him from WD is him losing every single battle report he participated in.


Both, I guess. If it weren't for bolter porn, I think few of us would read it.
That are not really major plot points, it is more tidying up the some side stories that are largely irrelevant to the main storyline.

The HH story should, in my mind at least, be relatively straightforward and go something like:
Fall of Horus
How different traitor legions fall to Chaos
Istvaan 1
Istvann 2
Prospero
Calth
Some background into loyalist legions
Assault on Terra and the fighting there
Final battle
Aftermath.

Now it seems we'll get 10 more books before they start besieging Terra, another 10 books covering that and then 10 books covering what happen to various legions after the fall of Horus.
This is fast approaching the same levels of ridiculous as DragonLance.

The plot is really pretty simple:

Horus is seduced by Chaos
Persuades nine of his brothers to his side
Starts to attack Imperium
Imperium is spread too thin to retaliate and shores up Terra
Horus attacks Terra, fails, is killed

Everything else is just fleshing out. To go into detail about every legion both loyal and traitor would take volumes of books and a level of consistency not yet seen in any of the HH fluff. If anyone is familiar with the Game of Thrones books, it'd be like going into every little faction in Kings Landing alone, which would be a huge task. A lot of the 40K universe is left intentionally vague for good reason.

mdemone
Mar 14, 2001

Fried Chicken posted:

ADB just posted that Talon of Horus a finished, which at this point I believe would mean editing, rewrites, typo hunting and the like are done. Onward to printing and shipping!

Well that ought to be a good beach read in summer 2015.

berzerkmonkey posted:

GW is just fluffing out the in-between - if you don't like it, be more selective about the books you read.

Which is why I feel great about only having read the Abnett and ADB entries in the HH series. All the other guys can take a flying gently caress at a rolling ork.

OXBALLS DOT COM
Sep 11, 2005

by FactsAreUseless
Young Orc

berzerkmonkey posted:

So, a story about WW2 should be
Pearl Harbor
Germany
Japan
Victory
The Aftermath

right?

If you want the highlights, read a timeline. Dragonlance had the issue of not having any sort of guidance or end point. The HH has a hard beginning, prominent events, and a hard end. GW is just fluffing out the in-between - if you don't like it, be more selective about the books you read.

To be fair, the Horus HEresy was far more popular than they expected so the already tentative pacing has been revised several times to be longer and longer.

Duno, I never liked the whole concept to start with so I'm with him in general.

jng2058
Jul 17, 2010

We have the tools, we have the talent!





What's interesting to me is that they're reversing the normal state of affairs for licensed game novels. Normally, the past is a nebulous murk while the present is fleshed out to ridiculous detail.

Take, for instance, the Battletech novels. For all intents and purposes the game history starts in 3025. All you get prior to that point is vague entries in some of the House books. Starting in 3025, though, the novels start covering who's where and what's happening in greater and greater detail until it's hard to find a conflict that doesn't have at least one and usually several novels and game supplements running in it simultaneously. In fact there's almost too much information. Want to be significant during the Clan Invasion? Too bad! All the important poo poo gets done by named characters at Wolcott, Luthien, and Tukayidd!

Warhammer 40k, on the other hand, has gone the exact opposite route. Want to know what's happening now? Curious about how far the Hive Fleets have advanced, or where Abbadon and company have gone? gently caress you. Figure that poo poo out yourself. Want to know what happened 10,000 years ago in an era we still haven't published rules for? Why here ya go, have a 30 book or whatever long novel series!

The Rat
Aug 29, 2004

You will find no one to help you here. Beth DuClare has been dissected and placed in cryonic storage.

Given that comparison, I like how 40k turned out better.

I mean, Battletech gave us that Dark Ages nonsense.

jng2058
Jul 17, 2010

We have the tools, we have the talent!





It's a difference in philosophy. For Bettletech, and indeed, most game systems turned into novels, the books are a way to encourage you to buy more game product and vice versa. Want to know how the game universe is turning out? Buy the novel that tells you. Want to use that cool new Omnimech you just read about? Better buy the Technical Readout that has the rules for it. And so on and so forth.

With 40K its like they've completely split the business. We'll write the books and sell 'em, you make your minatures and sell 'em, and if the two meet it'll be only occasionally and by almost by accident!

berzerkmonkey
Jul 23, 2003
While I agree that the HH took off way better than expected, again, they're just fleshing out an existing skeleton. With 40K, they intentionally leave things vague so you can play the game and create your own story (which nobody does.)

Mechafunkzilla
Sep 11, 2006

If you want a vision of the future...

berzerkmonkey posted:

While I agree that the HH took off way better than expected, again, they're just fleshing out an existing skeleton. With 40K, they intentionally leave things vague so you can play the game and create your own story (which nobody does.)

I don't think this is true, my friends and I make up tons of fun poo poo both for tabletop armies and for RPG campaigns.

Noctis Horrendae
Nov 1, 2013

Cardiac posted:

I guess that says it all....
To be clear, I'm not expecting complicated plots but an elaboration on the whole HH.
At the moment in the series it is a little bit too much subplots and not enough epic :black101: battles.
I guess we can blame the authors as well, except Abnet, ADB and Wraight.
Who ever thought it was a good idea to have Gav Thorpe as an author should be taken out and shot. My memory of him from WD is him losing every single battle report he participated in.


Both, I guess. If it weren't for bolter porn, I think few of us would read it.
That are not really major plot points, it is more tidying up the some side stories that are largely irrelevant to the main storyline.

The HH story should, in my mind at least, be relatively straightforward and go something like:
Fall of Horus
How different traitor legions fall to Chaos
Istvaan 1
Istvann 2
Prospero
Calth
Some background into loyalist legions
Assault on Terra and the fighting there
Final battle
Aftermath.

Now it seems we'll get 10 more books before they start besieging Terra, another 10 books covering that and then 10 books covering what happen to various legions after the fall of Horus.
This is fast approaching the same levels of ridiculous as DragonLance.

So you'd rather a condensed, boring, straight-to-the-point series with no elaboration, side plots or details whatsoever? I can't believe that this is even a serious complaint. :psyduck:

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady

Noctis Horrendae posted:

So you'd rather a condensed, boring, straight-to-the-point series with no elaboration, side plots or details whatsoever? I can't believe that this is even a serious complaint. :psyduck:
He wants the history book, not the novels. Battletech does this too. It's interesting for a series like that where EVERYTHING is detailed.

berzerkmonkey
Jul 23, 2003

Mechafunkzilla posted:

I don't think this is true, my friends and I make up tons of fun poo poo both for tabletop armies and for RPG campaigns.
Yeah, I was generalizing 40K players - I think a lot of 40K players are very much into the powergaming/tournament scene and don't realize that games are meant to be played for fun. Honestly, the most fun I've ever had playing games is using some sort of campaign system or special scenarios that add an element of crazy to the game.

Arquinsiel posted:

He wants the history book, not the novels. Battletech does this too. It's interesting for a series like that where EVERYTHING is detailed.
The FW HH books are good for this - 30K Osprey.

Nephilm
Jun 11, 2009

by Lowtax
In my eyes, 40K stopped having a tournament scene with 6th edition and enforced 'cinematic' rules.

Noctis Horrendae
Nov 1, 2013
Clearly GW is only introducing cinematic, Hollywood action-esque rules so we're relatively prepared for when they make 40k an interactive movie and/or a F2P video game in which you buy your army with real money.

:tinfoil:

berzerkmonkey
Jul 23, 2003
GW never should have had a tournament scene - 40K is not a balanced game, and never has been. Around 6th, they finally realized this and went the cinematic/storytelling route. Unfortunately, you still have people insisting that 40K tourneys still be a thing.

Nephilm
Jun 11, 2009

by Lowtax

berzerkmonkey posted:

GW never should have had a tournament scene - 40K is not a balanced game, and never has been. Around 6th, they finally realized this and went the cinematic/storytelling route. Unfortunately, you still have people insisting that 40K tourneys still be a thing.

In 5th it got close to being balanced, then they decided "gently caress it, just sell more models" and shat out 6th edition. Because, the target audience of a game that costs large amounts of money and involves hours upon hours of careful modelling and painting of small figurines and reading large and varied rulebooks in order to be played is, clearly, people who just want to rub plastic men against each other while making 'pew pew' noises and drinking bear and eating pretzels.

Improbable Lobster
Jan 6, 2012

What is the Matrix 🌐? We just don't know 😎.


Buglord

Nephilm posted:

In 5th it got close to being balanced, then they decided "gently caress it, just sell more models" and shat out 6th edition. Because, the target audience of a game that costs large amounts of money and involves hours upon hours of careful modelling and painting of small figurines and reading large and varied rulebooks in order to be played is, clearly, people who just want to rub plastic men against each other while making 'pew pew' noises and drinking bear and eating pretzels.

I agree, unironically.

Did you know that Rogue Trader was closer to DnD than a full-blown wargame and included NPCs controlled by a ref?

EyeRChris
Mar 3, 2010

Intergalactic, all-planetary, everything super-supreme champion
Just started Unremembered Empire and love that they already have a Loyal Marine from a Traitor legion. I'd love a few stories just following the struggles of those loyal to the Empire but traitors to their legion.

We've seen a loyal Deathguard and Iron Warrior. I'd have included a World Eater and a Thousand Son, but the timeline for the Furious Abyss was a loving mess. I'd just like more stories from their point of view. Perhaps because the majority of the legions don't trust the bands of loyalist traitors they become a legion of their own and become the Firehawks only to have the warp gods strike them down forming them into the Legion of the Damned.

Nephilm
Jun 11, 2009

by Lowtax

EyeRChris posted:

Just started Unremembered Empire and love that they already have a Loyal Marine from a Traitor legion. I'd love a few stories just following the struggles of those loyal to the Empire but traitors to their legion.

We've seen a loyal Deathguard and Iron Warrior. I'd have included a World Eater and a Thousand Son, but the timeline for the Furious Abyss was a loving mess. I'd just like more stories from their point of view. Perhaps because the majority of the legions don't trust the bands of loyalist traitors they become a legion of their own and become the Firehawks only to have the warp gods strike them down forming them into the Legion of the Damned.

James Swallow pet stories about Garro and the start of the inquisition/grey knights is made up mostly of marines from traitor legions. It even has loving Garviel Loken in it.

I'd like something of what you describe from a good author in a good book, though.

Waroduce
Aug 5, 2008

PantsOptional posted:

Dragonlance is a series of books that started out as the authors telling the story of their Dungeons and Dragons campaign. The first few books, where this is explicitly the case, are as disjointed and poorly paced as that sounds. Afterward it became a franchise in its own right and is just mired in books upon books which are just absolutely terrible,. Not to mention that many of them focus on utterly minor characters or events, with entire books being given over to characters from a spinoff of a spinoff or to dudes who show up briefly in the original series and don't really mean much in the long run.

I really liked the annotated chronicles. everything else was kind of hit or miss, but I love D&D stories anyway :v:

Baron Bifford
May 24, 2006
Probation
Can't post for 2 years!

berzerkmonkey posted:

GW never should have had a tournament scene - 40K is not a balanced game, and never has been. Around 6th, they finally realized this and went the cinematic/storytelling route. Unfortunately, you still have people insisting that 40K tourneys still be a thing.
I understand this may be straying off the thread's topic, but since you mention game balance I'd like to share this idea of mine: GW should release a computer game that faithfully simulates the tabletop game. Since software games are easier to playtest and update, they could use what they learn from the computer game to fix the tabletop rules. Starcraft 2 is exquisitely balanced because they have millions of players playing thousands of games daily that Blizzard can gather statistics on to analyze, and fixes are easy to implement and distribute. GW can do something similar, and after every 10 or so patches to the computer game, they could translate the changes to a codex.

Baron Bifford fucked around with this message at 12:49 on Mar 1, 2014

Deptfordx
Dec 23, 2013

You me and everybody would love a faithful 40K game, Chaos Gate meets Final Liberation with modern graphics. Trouble is that GW seems convinced that this would destroy their bottom line, which is selling real world models.

How true is that? Opinions differ, but as long as GW thinks it'd be bad it's not going to happen.

EyeRChris
Mar 3, 2010

Intergalactic, all-planetary, everything super-supreme champion
They would just make the game one giant micro transaction where you have to pay for each figure individually.

Hot Dog Day #82
Jul 5, 2003

Soiled Meat

EyeRChris posted:

They would just make the game one giant micro transaction where you have to pay for each figure individually.

Yeah that is what it comes down to. So long as nerds are happy to spend 20 bucks on cheap plastic mans we probably won't see any faithful adaptation of the game. It is sad, since I'd be more than happy to give them my money if that ever came to pass.

Noctis Horrendae
Nov 1, 2013
I'm telling you guys, the future is a virtual 40k F2P MMORTS in which you buy every unit in your army with real money. :tinfoil:

VanSandman
Feb 16, 2011
SWAP.AVI EXCHANGER

Noctis Horrendae posted:

I'm telling you guys, the future is a virtual 40k F2P MMORTS in which you buy every unit in your army with real money. :tinfoil:

Shut up, they might hear you!

Demiurge4
Aug 10, 2011

Noctis Horrendae posted:

I'm telling you guys, the future is a virtual 40k F2P MMORTS in which you buy every unit in your army with real money. :tinfoil:

And when they die they stay down. Unless of course you purchased insurance, but for a nominal fee you can have your army restored to full effectiveness!

mdemone
Mar 14, 2001

VanSandman posted:

Shut up, they might hear you!

It's too good of an idea for GW to adopt it. I think that's the criterion for their business decisions actually.

Deptfordx
Dec 23, 2013

It is a genuinely interesting question.

It would certainly be immensly profitable in the short term. Pretty much anyone who plays the game would buy it. A lot of people who have left the hobby/been put of by the price would buy it. Add in general sales from DOW franchise fans, you'd sell a boatload.

Would everyone stop buying their plastic space mens however? A lot of people only buy to paint and/pr enjoy seeing their models on the table. Who knows it might even get more people into the physical game?

The interesting thing is that this experiment is taking place. Privateer Press had a big kickstarter for Warmachine Tactics and is basically doing Warmachine, the PC game. It'll be really interesting to see what effect it's release will have on sales of the physical game post-release.

A 50S RAYGUN
Aug 22, 2011
if you really think people would buy a starcraft 2 where you pay real-world money to build a marine you are legitimately the dumbest person i have ever encountered

Lincoln`s Wax
May 1, 2000
My other, other car is a centipede filled with vaginas.
Make a 40k action game with a skylanders type thing. People already pay out their asses for unpainted, unassembled figures (sometimes of dubious quality), just imagine what they'd fork out for painted larger scale figures that you can also plug into a game. Go batshit and give them swappable weapons and wargear. Years ago, Sideshow made polystone 40k statues and those thing sold like hotcakes.

Olanphonia
Jul 27, 2006

I'm open to suggestions~

EyeRChris posted:

They would just make the game one giant micro transaction where you have to pay for each figure individually.

It seems to me the best way to do that would be a monthly fee that buys you access to one army. You'd be able to pay more per month to have additional army slots given to you.

Baron Bifford
May 24, 2006
Probation
Can't post for 2 years!
I'm personally waiting for someone to do an RPG where you play as an Inquisitor.

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Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Baron Bifford posted:

I'm personally waiting for someone to do an RPG where you play as an Inquisitor.

That I think is about to happen with the second edition of Dark Heresy, where you already play Inquisitorial Acolytes. I recall hearing when 2nd ed was unveiled that one of the new things it was going to do was to letting you be able to play as an Inquisitor.
Of course considering they scrapped 90% of their rules from the first iteration of the beta because of grognards I have no idea if this was saved or not.

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