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radintorov
Feb 18, 2011

Zaphod42 posted:

I keep getting killed by wolves and bandits so I'm definitely not ready :smith:
What class/level are you and your pawn, and how far into the game are you?

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Wrist Watch
Apr 19, 2011

What?

Zaphod42 posted:

Yeah as soon as I learned I'd have to beat the game to fight dragons that seemed like the case.

But that's loving retarded. That's terrible, terrible game design.

At least Skyrim has the sense to throw dragons at you in the beginning.

How is it terrible game design? The game pretty clearly establishes that dragons are Not To Be hosed With like a minute after creating your character. The rest of the story involves you getting to the point where you're badass enough to even attempt a rematch with one.

The drake outside the shadow fort is just out of your league enough for the point you're expected to run across it so that even if you do manage to win, you're forced to realize that dragons are just really goddamn powerful and the one with your heart was even bigger.

Genocyber
Jun 4, 2012

Wrist Watch posted:

How is it terrible game design? The game pretty clearly establishes that dragons are Not To Be hosed With like a minute after creating your character. The rest of the story involves you getting to the point where you're badass enough to even attempt a rematch with one.

The drake outside the shadow fort is just out of your league enough for the point you're expected to run across it so that even if you do manage to win, you're forced to realize that dragons are just really goddamn powerful and the one with your heart was even bigger.

But Skyrim lets you kill dragins!

Papercut
Aug 24, 2005

Genocyber posted:

But Skyrim lets you kill dragins!

My dragon-killing experience in Skyrim:

"Holy poo poo it's a dragon oh gently caress... oh it has an incredibly predictable attack pattern and I can easily just plink away at it and now it's dead."

Repeat over and over again except that after a few levels I don't even have to plink at them, I'm an invincible mage that can just stand out in the open and kill them as easily as I would a goblin.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
^^^^ Hey I'm not saying Skyrim is perfect; far from it. Skyrim's combat is indeed pretty boring. But compared to fighting other things, at least Dragons are pretty amazing. Relatively, for what Skyrim has to offer, it throws all the best things at you early on. You get magic and swords and dungeons and dragons right from the first 5 minutes of the game. If you don't like Skyrim you're not gonna like Skyrim, but there's no "oh just beat the campaign and then you can do the cool stuff". In Skyrim, as soon as it starts you can say gently caress off to the main questline and just go do whatever you want.

I'm not saying this should be that open either, its fine that this isn't skyrim. But I am so loving sick of fighting wolves. So if not dragons, it needs to be something else. That said, this game's dragons are pretty amazing and the dragon battles look incredible, so if you have that ace up your sleeve and the normal game is dragging, its time to play the ace already. Holding it back until after I've stopped playing defeats the point.

Wrist Watch posted:

How is it terrible game design? The game pretty clearly establishes that dragons are Not To Be hosed With like a minute after creating your character. The rest of the story involves you getting to the point where you're badass enough to even attempt a rematch with one.

The drake outside the shadow fort is just out of your league enough for the point you're expected to run across it so that even if you do manage to win, you're forced to realize that dragons are just really goddamn powerful and the one with your heart was even bigger.

Lots of goon suggested just speedrunning through the game until the end. There's no way that isn't a red flag for bad game design.

There's nothing wrong with dragons being really strong. There's something wrong if you can't fight dragons until you've beaten the game and they're super fun compared to most enemies, though.

I imagine if I was fighting more cyclopses and manticores instead of dire wolves, bandits, and harpies I'd probably be happier; but that's my point. Stop making me fight the unfun enemies in order to "earn" the fun ones. Get on with it.

Again, everybody recommends you just keep running and ignore bandits or wolves that agro you, but that's really awkward and frustrating. That means the spawn rate is way too high. My pawn even told me "stick to roads, they're safer!" So if you were worried about the spawn rate, you could have lots of them spawn off the road, but only a few aggro as ambuses on the road. But nope, its wolves wolves wolves wolves wolves wolves. I'm trying to get to like my third quest EVER in this whole loving game and I can't even survive long enough to accept the quest, much less attempt it. Its just wolf simulator 2014. I'm sticking to roads, and it isn't doing any good.

I mean they had to go back and add teleport stones in DA because everybody bitched at lack of fast travel, so clearly there's some rough edges that could really be improved.

Zaphod42 fucked around with this message at 19:23 on Feb 27, 2014

Genocyber
Jun 4, 2012

Zaphod42 posted:

I'm not saying this should be that open either, its fine that this isn't skyrim. But I am so loving sick of fighting wolves. So if not dragons, it needs to be something else. That said, this game's dragons are pretty amazing and the dragon battles look incredible, so if you have that ace up your sleeve and the normal game is dragging, its time to play the ace already. Holding it back until after I've stopped playing defeats the point.

If you're just fighting bandits/wolves it sounds like you're still in the first hour of the game or so. Once you reach Gran Soren and start going to others areas of Gransys, you'll find other enemies and find large climable enemies fairly often.

quote:

Lots of goon suggested just speedrunning through the game until the end. There's no way that isn't a red flag for bad game design.

That's a stupid suggestion IMO. While the post-game/BBI is hands down the best part of the game (Thanks to both being fights with variety of enemies interspersed with some exploration, as opposed to the rest of the game which is exploration interspersed with fights) the rest of the game is still a ton of fun.

Though enemy variety is not the game's strongest point, sadly. The fun from the combat for me comes with the shitton of skills you get access to.

quote:

There's nothing wrong with dragons being really strong. There's something wrong if you can't fight dragons until you've beaten the game and they're super fun compared to most enemies, though.

Dragons are meant to be a higher tier enemy. Eventually they will become relatively common (about as frequently as you encounter dragons in Skyrim, if I'm remembering Skyrim right) but not until just before the post-game (and fyi, the post-game is still very much part of the game, not sure why people designate it as something other when it's a large part of the story/base game, about 25% I'd say).

You can take on that dragon (the drake) as early as ~lv30 or so (maybe earlier), if you know what you're doing (i.e. gotten the proper skills and items to boost your damage high enough).

quote:

I imagine if I was fighting more cyclopses and manticores instead of dire wolves, bandits, and harpies I'd probably be happier; but that's my point. Stop making me fight the unfun enemies in order to "earn" the fun ones. Get on with it.

Yeah the game definitely would be better if there were more large enemies. I still find the combat fun because of all the skills you can get. Try focusing on buying more active skills and try them all out.

quote:

Again, everybody recommends you just keep running and ignore bandits or wolves that agro you, but that's really awkward and frustrating. That means the spawn rate is way too high. My pawn even told me "stick to roads, they're safer!" So if you were worried about the spawn rate, you could have lots of them spawn off the road, but only a few aggro as ambuses on the road. But nope, its wolves wolves wolves wolves wolves wolves. I'm trying to get to like my third quest EVER in this whole loving game and I can't even survive long enough to accept the quest, much less attempt it. Its just wolf simulator 2014. I'm sticking to roads, and it isn't doing any good.

What quest are you on/where are you in the game? If you're trying to explore Gransys before reaching Gran Soren, you're dong it wrong. After killing the Hydra you want to do the next story quest to reach Gran Soren, cause then a lot of stuff (Weapon/armor options, changing vocation) opens up.


quote:

I mean they had to go back and add teleport stones in DA because everybody bitched at lack of fast travel, so clearly there's some rough edges that could really be improved.

Yup, and as it is in DA it's fine, imo. You get just enough portcrystals and get them at the right times that you can make a pretty good crystal network, so that you do some traveling but not too much.

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.
Posting this in response to DD vs Skyrim.



e. Well that will teach me to have replies sitting open for long periods of time :downs:

Zaphod42 posted:

Lots of goon suggested just speedrunning through the game until the end. There's no way that isn't a red flag for bad game design.

I'm assuming you're referring to DD here and I don't know who is saying to speedrun this game then do everything else because you can just as easily say "screw the main quest, I'm gonna do x" like with Skyrim but this game is of course restrictive until you open Gran Soren.

quote:

Again, everybody recommends you just keep running and ignore bandits or wolves that agro you, but that's really awkward and frustrating. That means the spawn rate is way too high. My pawn even told me "stick to roads, they're safer!" So if you were worried about the spawn rate, you could have lots of them spawn off the road, but only a few aggro as ambuses on the road. But nope, its wolves wolves wolves wolves wolves wolves. I'm trying to get to like my third quest EVER in this whole loving game and I can't even survive long enough to accept the quest, much less attempt it. Its just wolf simulator 2014. I'm sticking to roads, and it isn't doing any good.

Have you played old games like Might & Magic series or Daggerfall? Because those are games that have no qualms about thrashing you for wandering too far and giving no indication. Most if not all European cRPGs do this too, and I'd say DD is more inspired from those European games. Regardless, you can still fight these guys and win at any level. Not gonna lie, the beginning is very hard but when you gain a few levels and some equipment it falls into place, and I don't know why you're running from normal wolves because they're super easy. I can understand Dire Wolves, but not normal ones.

The very first quest you get before going to Gran Soren to help Quina you'll have to go through some bandits which are hard, but then you get to the forest she's at and it's all just goblins & wolves, which isn't bad. Unless you get there at night and its all phantoms and you need magic :v:

Don't take advice to run is what I'm getting at. Try your luck and you'll be surprised, you need to plink away at it.

Lunethex fucked around with this message at 20:13 on Feb 27, 2014

mune
Sep 23, 2006
Yeah I can't say a common complaint with this game is how 'I'm still stuck fighting wolves!' Sounds to me like you took a wrong turn after the encampment instead of going straight to Gran Soren and fought bandits and such that are super hard for your level.

Give this game a chance. It is, in my opinion, the best ARPG released in the past couple years (not including the Souls series because they're different to me, but I still love them too).

Wrist Watch
Apr 19, 2011

What?

Somebody explained this game to you wrong, and as a result you've been playing with the wrong expectations.

Let me see if I can help any. (stupid effortpost incoming)

First off: Ignore everything you've heard people compare this game to. This isn't "like" Dark Souls or Skyrim, and playing this expecting that is going to leave you incredibly disappointed and frustrated. The game world isn't as huge as Skyrim, or as meticulously well planned as Dark Souls. The combat isn't Dark Souls where a single slip up will get you murdered, and dying in Dragon's Dogma means you have to sloooowly wait for things to reload so you can try again. There isn't an enormous alchemy system where everything you pick up could be useful if you feel like exploring it. In fact, 90% of the stuff you pick up you can safely just shove in storage and ignore, the game's even nice enough to automatically grab it for you when upgrading weapons, again, which is probably the only time you will ever care about it.

As far as quests go, I recommend you don't attempt to do all the quests your first time through. Notice board quests, and even half the other sidequests are incredibly tedious, frustrating, and generally just not worth it. What you should do though is accept every quest you possibly can (except escort quests unless you really want to), and then proceed to ignore them and do whatever you feel like doing. You can, and will for the most part, complete basically every "kill 20 goblins"-type quest completely by accident just by just exploring or continuing with the game. The early game is kinda rough, but looking over a few of your posts I have no idea how you are having this much trouble because just doing this will get you to like level 20 in like an hour or two.

You also mentioned random encounters, which is a bit weird. If you find an enemy somewhere, you will always find that enemy in that area. Bandits and the like will always be in the same areas, so if they give you that much trouble you can always just save before you go where you know they will be or just go around. The real reason you only want to go adventuring during the day isn't because wolves or other things pester you at night, it's because night means that where you could completely ignore most encounters by sticking to the path during the day, night has its own set of locations for enemies to spawn (I think the location for wolves just says "loving everywhere").

And running away is always a valid option. Sometimes a fight just isn't worth it. Maybe you got stuck out at night and don't feel like fighting the 20th pack of wolves as you make your way back to town, or maybe That loving Bandit is in the group you're trying to fight and keeps oneshotting you/your pawns because he's like ten times as strong as any of the other bandits for some reason. You can just ignore them. Pawns teleport to you once you're far enough away, and even if they die like idiots it really doesn't matter in the slightest because you can just summon more meat shields at the nearest riftstone.

Dragon's Dogma is not a very serious game. It's an incredibly absurd game that pretends to be serious sometimes.

Supreme Allah
Oct 6, 2004

everybody relax, i'm here
Nap Ghost
The first Skyrim dragon fight sucked. It was way too easy and came with no build. If you just want to fight something the game calls a dragon, no matter how lame it is, then I guess that works.

In DD, I accidentally disturbed a drake early on and barely escaped with my life. Then I spent time to get better for a second round, and when I beat it I had a giant video game boner because it was an achievement -- and then I remember the boss dragon is like ten times bigger.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Genocyber posted:

What quest are you on/where are you in the game? If you're trying to explore Gransys before reaching Gran Soren, you're dong it wrong. After killing the Hydra you want to do the next story quest to reach Gran Soren, cause then a lot of stuff (Weapon/armor options, changing vocation) opens up.

First thing I did was Hydra. Second thing I did was Gran Soren. Its the capitol, right? That was extremely obvious, the game just funnels you there. Now I've got other classes and skills, yeah.

But that's literally it. I killed the hydra, I got to gran soren, and I'm completely walled.

No I'm not trying to do every quest. I haven't done a single quest since reaching Gran Soren. Now I'm broke and I don't know what to do. I can't afford anything.

I've tried going west, tried going in a dungeon, tried going back south and then heading west to the areas where it tells me my quests are, and I always just get loving railroaded with like 10 packs of wolf-wolf-bandit-wolf-bandit-bandit until I finally succum to it. I can kill bandits and wolves, but gently caress. Eventually you get worn down, and I really hate this and don't want to do it AGAIN just to finally see something new.

I don't know why all my quests are so loving far away. I've done one quest (hydra) and now everything wants me to go somewhere I've never been. I've tried to get to several of them and died on the way every time.

mune posted:

Yeah I can't say a common complaint with this game is how 'I'm still stuck fighting wolves!' Sounds to me like you took a wrong turn after the encampment instead of going straight to Gran Soren and fought bandits and such that are super hard for your level.

Give this game a chance. It is, in my opinion, the best ARPG released in the past couple years (not including the Souls series because they're different to me, but I still love them too).

I did give it a chance, I really wanted to like it, I love the way the first boss battle went and I totally grappled on that chimera and did some proper shadow of the colossus backstabbing. That was AWESOME. I cut the snake's head off and had fun doing it. If the game was just chimera fights I'd be totally jazzed. Instead its loving wolves, bandits, and harpies. Wolves and Bandits are really, really easy and obvious, they only win out because they attack me in numbers over and over and over. Harpies are even easier to kill but they fly up in the air so they're annoying, I just have to wait and then jump slash them. I can do it, and harpies don't even kill me like wolves/bandits do (not as many of them, only in some areas) but they're not really fun at all.

I got to Gran Soren like immediately. Its clearly the first thing to do. But now what? Literally everything kicks my rear end and I don't know if care anymore, I kinda hate this game now. For comparison, I love Dark Souls, so its not the difficulty. Its just boring as hell right now. "Pick whatever boring sounding quest you want to do, wander to the middle of nowhere on some unmarked part of your map way far away that you have to walk to and then when you die you have to load your save and start over!" Ugggggh. What happened to the dragon who took out my heart? What happened to the chimeras? :smith: I just wanna fight cool monsters.

Zaphod42 fucked around with this message at 21:59 on Feb 27, 2014

Mordiceius
Nov 10, 2007

If you think calling me names is gonna get a rise out me, think again. I like my life as an idiot!
As of today, my 53 year old mother just got 1000/1000 achievement points in Dragon's Dogma.

Supreme Allah
Oct 6, 2004

everybody relax, i'm here
Nap Ghost

Dumb question - are you recruiting other pawns? It almost sounds like you're running around by yourself/main pawn, instead of with a full party that can help you heal/attack flying enemies/do whatever little stuff you can't.

Magus42
Jan 12, 2007

Oh no you di'n't

Zaphod42 posted:

Literally everything kicks my rear end

What are your three pawns doing?

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

Lunethex posted:

I'm assuming you're referring to DD here and I don't know who is saying to speedrun

Sort of me, although the context is lost here. It'd be accurate to say "If you don't like bandits/wolves/harpies then just rush through to the much better postgame stuff".

Everything does kick your rear end until much later in the game. I have no idea what the problem with wolves is, but bandits are ridiculously strong. There's a lot of cool little quest chains but there are far more crappy one-offs where you run off to the middle of nowhere for a small amount of experience and a lovely reward. Fighting normal enemies you run across is just a good way to burn through consumables and get virtually nothing for your effort. The world is huge (mainly because you have to run everywhere) but it's a massive stretch of mostly-boring land where all you'll see are goblins/bandits/wolves/harpies/saurians forever.

So, in my case, I just hired two goonfriend pawns and just skipped all the dumb stuff. Levels were gained farming the wraith by the greatwall for a couple of hours and then it was straight to the postgame and BBI content. The game got infinitely more enjoyable when the slog was removed.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
^^^^ Yeah sounds about right to me

Supreme Allah posted:

Dumb question - are you recruiting other pawns? It almost sounds like you're running around by yourself/main pawn, instead of with a full party that can help you heal/attack flying enemies/do whatever little stuff you can't.

My pawn is my level, and I summoned two pawns from online that are my level and have decent skills. I've been upgrading them as I level, switching them out for better ones. I browsed to get ones of the classes I needed.

We can get through several fights, several. The mage heals us, gives us fire weapons, we kill things. Over and over. But its like 8+ packs of bandits/wolves between me and a quest, its crazy. The mage can only heal so much so I burn through consumable healing items and before too long I'm overrun, only to do the same thing again. Whooo.

Zaphod42 fucked around with this message at 02:42 on Feb 28, 2014

Nahxela
Oct 11, 2008

Execution

Zaphod42 posted:

I got to Gran Soren like immediately. Its clearly the first thing to do. But now what? Literally everything kicks my rear end and I don't know if care anymore, I kinda hate this game now. For comparison, I love Dark Souls, so its not the difficulty. Its just boring as hell right now. "Pick whatever boring sounding quest you want to do, wander to the middle of nowhere on some unmarked part of your map way far away that you have to walk to and then when you die you have to load your save and start over!" Ugggggh. What happened to the dragon who took out my heart? What happened to the chimeras? :smith: I just wanna fight cool monsters.
I don't know if you know this or not, but you can manually save in the menu. A lot of people aren't aware of this.

Additionally, when you're taking on quests, it's important to realize that the main quests and main side quests you generally want to do are the ones you're given to by specific characters/NPCs. If you're grabbing quests off of the notice boards and running out to Prayer Falls to kill Ogres and stuff like that, those are significantly less important to knock out. If you have yet to do so, you want to check out the Pawn Guild in Gran Soren and explore the Everfall there. If you've done that, you should be able to head up into the Noble area/Upper Gran Soren and talk to Ser Maximilian, who should start giving you more Wyrmhunt quests. Those quests will involve some of the larger monsters, like Cyclopses, Gryphons, etc.
And, again, Dark Souls is a pretty different game. Liking that game doesn't really necessitate liking this game. Dragma can offer some similar situations, but it's still significantly different in the gameplay and structure of the game, so comparing the two doesn't really do much.

I'd also suggest knocking out that one Salomet book sidequest before you do the Gryphon quest. The payoff is pretty sweet (though, I admittedly have never seen it while playing because the Gryphon gets chumped by me).

Another question, what class are you and your pawn rolling? The thread might be able to give some more specific tips if we know what sort of play style you've got going for you. Feel free to run if you're tired of fighting the same old bandits and wolves. Your pawns will generally warp to you if you go to far ahead, and the bandits/wolves/etc typically lose pace and let you go.

Supreme Allah
Oct 6, 2004

everybody relax, i'm here
Nap Ghost

Nahxela posted:

I'd also suggest knocking out that one Salomet book sidequest before you do the Gryphon quest. The payoff is pretty sweet (though, I admittedly have never seen it while playing because the Gryphon gets chumped by me).

The first time I did that, I had forgotten all about that dude, and I was basically trying everything to hurt this drat bird and nothing worked. Literally right when I thought 'this poo poo is impossible, I tried it too soon', that dork does a run-in and sets the griffin on fire. Then we proceed to chop the turkey into little pieces. An awesome, long quest (set of quests) with a great payoff.

Mad Dragon
Feb 29, 2004

You don't know fun until you walk into the Chamber of Fate and encounter the Lich with 2 Chimera and a poo poo ton of loving hellhounds. Or trying to fight a golem with nothing but magic-user vocations. I still love this game, especially since I managed to kill the everything in both of those fights.

edit: and gently caress high maelstrom in its stupid rear end. t:mad:t

Mad Dragon fucked around with this message at 05:19 on Feb 28, 2014

mune
Sep 23, 2006

Zaphod42 posted:

^^^^ Yeah sounds about right to me


My pawn is my level, and I summoned two pawns from online that are my level and have decent skills. I've been upgrading them as I level, switching them out for better ones. I browsed to get ones of the classes I needed.

We can get through several fights, several. The mage heals us, gives us fire weapons, we kill things. Over and over. But its like 8+ packs of bandits/wolves between me and a quest, its crazy. The mage can only heal so much so I burn through consumable healing items and before too long I'm overrun, only to do the same thing again. Whooo.

With fire weapons it's not too hard to kill the Saurians outside of Gran Soren. Just walk around behind them and hit them in the tails. They usually give 400ish exp, if I remember correctly.

It doesn't sound like your reflexes or skill are the problem. What you need to understand is that the difficulty curve in the game is kind of weird. You're very underpowered at first, and unless you're really familiar with the combat and the spawns (which you aren't because this is your first time playing) it's going to be a challenge until you start getting better equipment, more levels in your vocations, et cetera.

By the way, if you're jonesing for a fight like the Chimera, there's a static Cyclops spawn in between Gran Soren and the Encampment- remember to bring lightning.

Seriously this game is awesome. It's probably in my top 5 games of all time. If sequels to this game existed, I would play DD1, then 2, then 3, then 4, and nothing else if people let me. It's that great.

Also once you reach the hybrid vocations the game will be so piss-easy until BBI you'll be begging for more difficulty.

edit:also manual save like those guys above said-

Supreme Allah
Oct 6, 2004

everybody relax, i'm here
Nap Ghost

Mad Dragon posted:

You don't know fun until you walk into the Chamber of Fate and encounter the Lich with 2 Chimera and a poo poo ton of loving hellhounds.

I have been in that chamber and it's the worst. The chimera is fine, the lich is within reason. That drat gore-chimera is almost impossible for me to deal with if anything else is around. I have no idea how I managed to beat the one before the first Dragon fight. Somehow my pawns just got super-pissed and ripped it apart for me, but only that one time. In that chamber I guess they were too busy getting gnawed on by hell-hounds.

Nahxela
Oct 11, 2008

Execution

mune posted:

With fire weapons it's not too hard to kill the Saurians outside of Gran Soren.
Watching them roll around on the ground while on fire is kind of funny.

Also, Ice is another good elemental option for Saurians.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?
That stupid fight and any fight with hellhounds around is the worst. All the annoying dodging, hit-and-run dickhole AI but now with a ranged attack that flattens you from a mile away. The only thing I can think of that's worse was the metal golem fight in BBI that also contained one of those fliers with the glowing red tail and every succubus in the world. Just running to all the discs took forever as I got chain grabbed/run over.

Zaphod42 posted:

My pawn is my level, and I summoned two pawns from online that are my level and have decent skills. I've been upgrading them as I level, switching them out for better ones. I browsed to get ones of the classes I needed.

Something to mention here - get a goonfriend pawn. They generally come in Assassin/Ranger damage, supertank Fighters and healbuffbot varieties. Yes, the option is there to hire level 200 pawns in min/maxed gold BBI gear, but there's a pretty decent level spread in the db. You should be able to fill your party with some dudes just slightly over your level who (for the most part) have had their inclination set to be useful. You get a free leg up, they get free RC.

Mad Dragon
Feb 29, 2004

Those level 200 pawns are free if you're XBL friends with their owner. I added a few people just for that reason.


edit: As far as using my level 65 pawn, I have no problems changing her vocation to meet someone's needs. She's max rank in every vocation, except sorcerer (5) and ranger (6). I'm currently working on ranger.

Mad Dragon fucked around with this message at 07:14 on Feb 28, 2014

Gildiss
Aug 24, 2010

Grimey Drawer

Supreme Allah posted:

The first time I did that, I had forgotten all about that dude, and I was basically trying everything to hurt this drat bird and nothing worked. Literally right when I thought 'this poo poo is impossible, I tried it too soon', that dork does a run-in and sets the griffin on fire. Then we proceed to chop the turkey into little pieces. An awesome, long quest (set of quests) with a great payoff.

I love the dialogue for that guy at that part. It almost sounds like "Hey, here I am, about to use this totally magic book that you definitely didn't get forged to trick me out of my gold, alright here goes! poo poo"

radintorov
Feb 18, 2011

Mad Dragon posted:

Or trying to fight a golem with nothing but magic-user vocations.
I love fighting golems when my Arisen is a spellcaster: it gives me an excuse to equip my ring of Bloody Knuckles and punch the ores out of them. :black101:

Magus42
Jan 12, 2007

Oh no you di'n't

Mad Dragon posted:

Those level 200 pawns are free if you're XBL friends with their owner. I added a few people just for that reason.

They also suck up all your XP if you use them.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Nahxela posted:

And, again, Dark Souls is a pretty different game. Liking that game doesn't really necessitate liking this game. Dragma can offer some similar situations, but it's still significantly different in the gameplay and structure of the game, so comparing the two doesn't really do much.

Way to suck at context. I ONLY brought that up to say:

Zaphod42 posted:

For comparison, I love Dark Souls, so its not the difficulty. Its just boring as hell right now.

That's it. I'm not saying it has anything else to do with dark souls. (Although people did point it out as being like dark souls, but I've learned by now that isn't so much the case. I posed about it and moved on; I still like other 3rd person action games) I was just pointing out that I'm willing to spend time to get into games that have very unforgiving and complicated mechanics. I was just pointing out that I enjoy a challenge so it wasn't purely the challenge turning me off the game so far. Some other people may be turned off by difficulty, but that's not what's happening here, there's something else wrong. That was my point. Thanks.

Nahxela posted:

Another question, what class are you and your pawn rolling? The thread might be able to give some more specific tips if we know what sort of play style you've got going for you. Feel free to run if you're tired of fighting the same old bandits and wolves. Your pawns will generally warp to you if you go to far ahead, and the bandits/wolves/etc typically lose pace and let you go.

I'm an assassin and I've been posting in the thread and asking questions about classes since I picked the game up... so I don't know where you're coming from with that. :v:

Zaphod42 fucked around with this message at 23:10 on Feb 28, 2014

Nahxela
Oct 11, 2008

Execution
Dang man, you sound mad, why you gotta be all mad, I just want to give some tips about Dragma.

goethe gear xx
Sep 17, 2004

faustoo

Nahxela posted:

Dang man, you sound mad, why you gotta be all mad, I just want to give some tips about Dragma.

Dogma doesn't make it easy for people to love it though unless the player is ready and/or expecting exactly the type of hijinks it has to offer. Not saying there's a fault or deficiency in Zaphod42, I think this is all on DD. Starting out I had both good and bad experiences with the game.

I had that awesome first encounter with what I now think was a drake (some flavour of dragonkin) but at the time only could identify as "that massive thing in the darkness that I am getting the gently caress away from posthaste". I also had that frustrating encounter with bandits who were completely out of my league but also I'm pretty sure in the way of my next story objective. And I think I might've been much more sour on the dragon encounter too, if I hadn't just finished clearing out the Shadow Fort, finding which was a great relief in itself. If I had been blindly wandering the wilds for way too long (like when I had encountered those bandits), I could've seen it as yet another thing that I can't kill goddamnit where am I supposed to go.

Also: say what you will about challenge and all that, there's rarely any fun in fighting dudes who look like bandits but are huge sacks of HP who don't seem bothered at all by your attacks. Kind of like when in shooters you have to pump countless bullets into enemies without them flinching. Obviously this is a role-playing game where things like character levels exist, I'm just saying that encountering a "HP wall" is really, really not fun. The dragon-like creature I ran into in the darkness made me feel that I seriously can't take that on, I have to get elsewhere, and the bandits didn't really communicate their toughness until I saw their health bars and how I didn't have any effect on them even though the dudes looked like ordinary bandits.

Nahxela
Oct 11, 2008

Execution

goethe gear xx posted:

Also: say what you will about challenge and all that, there's rarely any fun in fighting dudes who look like bandits but are huge sacks of HP who don't seem bothered at all by your attacks. Kind of like when in shooters you have to pump countless bullets into enemies without them flinching. Obviously this is a role-playing game where things like character levels exist, I'm just saying that encountering a "HP wall" is really, really not fun. The dragon-like creature I ran into in the darkness made me feel that I seriously can't take that on, I have to get elsewhere, and the bandits didn't really communicate their toughness until I saw their health bars and how I didn't have any effect on them even though the dudes looked like ordinary bandits.
I don't think anyone really praises encountering the beefy groups of bandits, especially in the very early game. I even suggested just running away from them if you don't feel like dealing with them.

Mad Dragon
Feb 29, 2004

drat. I thought the Mystic Knight was pretty meh, and then I unlocked Great Cannon. :stare: I knocked down a cockatrice in under a minute with that and the lightning trance. :science: Casting time is still slow as poo poo, though.

Nahxela
Oct 11, 2008

Execution
Great Cannon + Ruinous Sigil are funny together. In addition to killing your enemies quickly, it'll kill your FPS instantly.

goethe gear xx
Sep 17, 2004

faustoo

Nahxela posted:

I don't think anyone really praises encountering the beefy groups of bandits, especially in the very early game. I even suggested just running away from them if you don't feel like dealing with them.

Maybe not, but it's a thing that often comes with games that have this element of the player being able to go anywhere, even places they are not strong enough to handle. It's something a lot of people like, but personally I prefer to have the toughness of an area or a group of enemies communicated in more ways than just there being regular-looking dudes who are not affected by stabbing. Especially when I have been effectively lost for a while, it just exacerbates the feeling of not having any idea of what to do next.

I'll probably do my entire NG+ playthrough as a sorcerer just to ruin all those jerks with meteors and tornados! Also achievements.

Mung Dynasty
Jul 19, 2003

Why do the peasants slave while the emperor gets to eat all the mung?!
420 check this thread every day to see if a PC version was announced.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?
Endgame pawn question: I'm going for a heal/buffbot mage pawn. I'm currently thinking as many 100% resists as possible on goldforged gear, ring for healing, ring for whatever_damage_spell, goldforged BBI rare mage staff, Medicant/Scather. Anything I'm missing or non-BBI slots I should be filling?

goethe gear xx posted:

I'll probably do my entire NG+ playthrough as a sorcerer just to ruin all those jerks with meteors and tornados! Also achievements.

I've just got The Hero left for my platinum. Having to keep checking back to the wiki lest I activate a quest too early is annoying. Feel like dropping a portcrystal in Cassardis just to save myself a loading screen seeing as I'm constantly porting back there to check things.

Supreme Allah
Oct 6, 2004

everybody relax, i'm here
Nap Ghost

goethe gear xx posted:

I'll probably do my entire NG+ playthrough as a sorcerer just to ruin all those jerks with meteors and tornados! Also achievements.

I'm doing this right now and it's incredible fun -- a 60 level sorceror, crushing chimera and griffin with one or two asteroid spells. The tornado is generally too long cast time with too little results so far but it did own the drake pretty well.

Also in new game+ I just stumbled onto a scene where a couple of guards find the dead cockatrice for the duke. 'it almost seems alive...'. I tried my best to burn it but no good. A great little touch to make that moment actually stumble-upon-able.

Supreme Allah fucked around with this message at 05:35 on Mar 6, 2014

Crono S. Magnum
Feb 29, 2008
So I started playing this game a couple of days ago and I'm loving it so far but was wondering if I could get some information about how to set up my pawn.

I made her a Mage in hopes of having a Buff and Heal bot but I have no real idea how to do that. Right now I have her rocking mostly de-buffs, anodyne, halidom and I think the advanced fireball thing but she never really seems to use the de-buffs. What inclination am I supposed to give her to get that stuff to stick?

Also what level should I be to go and do the everfall thing? I'm 19 right now and at rank 8 of Strider.

SoulChicken
Sep 19, 2003

mek it fuhnki
For dragon fighting this game is my favorite, with Dragon Age in second place.

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mirarant
Dec 18, 2012

Post or die

Crono S. Magnum posted:

So I started playing this game a couple of days ago and I'm loving it so far but was wondering if I could get some information about how to set up my pawn.

I made her a Mage in hopes of having a Buff and Heal bot but I have no real idea how to do that. Right now I have her rocking mostly de-buffs, anodyne, halidom and I think the advanced fireball thing but she never really seems to use the de-buffs. What inclination am I supposed to give her to get that stuff to stick?

Also what level should I be to go and do the everfall thing? I'm 19 right now and at rank 8 of Strider.

Whenever I ran a support mage pawn I never worried about debuffs because it's usually more efficient to just kill stuff at lower levels. I suppose a utilitarian inclination would increase the chances of your pawn casting debuffs but I'm not sure if the encampment vendor is selling those for you yet.

Another way to get debuffs is to buy rusted weapons from Reynard (the merchant you can save when you leave Cassardis), he travels around the map though. Yet another choice is aneled weapons or upgraded gold weapons since I think those get debuffs at higher levels.

You could try using the command chair in inns to try and change your pawns inclination towards utilitarian but all this seems like a big hassle to me. If you don't mind the effort though all the methods I've detailed here should be viable. Stacking debuffs isn't really important until you fight some of the tougher enemies.

Level 19 is fine for the everfall quest, just bring fire/holy and thunder buffs.

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