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Averrences
May 3, 2008

Prism Mirror Lens posted:

*walks into a room full of poorly-sized objects, is instantly blinded by the bloom off sellus gravius' armour, everyone else is naked* yep looks neat

Haha look at how dumb u are

your assignment for today - write a 1,000 word essay on what WIP means

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Meme Poker Party
Sep 1, 2006

by Azathoth
What makes essential NPCs retarded isn't the fact that they exist, but the sheer volume of them that are unnecessarily essential. They didn't just flag critical main quest NPCs as essential. Every single minor rear end in a top hat of a character who is even remotely related to any quest, scene, or service is marked essential. In the civil war you every enemy camp is commanded by an essential commander, making it impossible to clear. M'aiq the Liar is essential because absolutely no human being could ever find Bethesda's writing less than profound. Hell, some "Indolent Farmer" is essential, indolent farmer. He doesn't even have a loving name and he's essential.

What I'm trying to say is that Skyrim is poo poo and Morrowind is better.

GreatGreen
Jul 3, 2007
That's not what gaslighting means you hyperbolic dipshit.

Averrences posted:

why the gently caress are people talking about morroblivion when skywind is just around the corner? :3:

http://www.youtube.com/watch?v=S18hdJ55ryY

looks neat so far

All this video really tells me is that all Morrowind really needs is an improved animation engine to maintain its GOTYAY status.

Doctor Goat
Jan 22, 2005

Where does it hurt?
I am going to also play Skywind because I am okay with playing bootleg knockoffs of Morrowind. :v: There is never enough Morrowind.

Gonna dualwield Umbras just for the hell of it! edit 2: except I gotta console the Skyrim one or use the console to go to whatever Skyrim has for testinghall

edit: There is no way to travel to Skyrim from Morrowind right now and I am completely fine with that aside from not being able to use that broken as gently caress mod that lets you disenchant any item in the game to eat all the lovely Daedric artifacts

Doctor Goat fucked around with this message at 18:02 on Mar 3, 2014

calusari
Apr 18, 2013

It's mechanical. Seems to come at regular intervals.

Averrences posted:

why the gently caress are people talking about morroblivion when skywind is just around the corner? :3:

http://www.youtube.com/watch?v=S18hdJ55ryY

looks neat so far

Skyrim's UI is really terrible, not even SKYUI makes it decent. I'd rather play modded Morrowind than deal with that.

A Shitty Reporter
Oct 29, 2012
Dinosaur Gum

Chomp8645 posted:

M'aiq the Liar is essential because absolutely no human being could ever find Bethesda's writing less than profound.

M'aiq has CHIM. Go away. :catstare:

TacticalUrbanHomo
Aug 17, 2011

by Lowtax
I like almost everything about Morrowind better than Skyrim (I've been playing parallel Elder Scrolls lately, no rose-tinted glasses here), but there are a few things Skyrim got right that Morrowind never quite did.

First and most of all, stealth is actually a viable strategy in Skyrim. In Morrowind, stealth might help to pick off lone targets, mainly beasts in the wilderness, with a bow. If you're really good at both short blade (or whatever other weapon skill you prefer) you might be able to sneak up on an enemy and get a stealth kill, but it isn't actually silent so good luck getting through a dungeon that way. If anyone else is nearby they will be instantly alerted not only to your presence but your exact location. In Skyrim, on the other hand, if you can get a sneak attack on someone with a dagger you'll slit his throat, which, in addition to just being badass in and of itself, actually makes the death silent. It also makes you feel like there's a real reason for you to bother using that dagger; in Morrowind it's a way to boost your speed, avoid carrying around a real heavy weapon on a character whose strength is probably low, and it's a stunlock of death in combat, that's about it.

Which actually brings me to another thing; perks. The perks are cool. They're far and away from making up for the general dumbing down of the character development (no classes and three stats, hurrrrrrr) but they add a dimension to character development that definitely isn't there in Morrowind. Like the dagger thing, in Skyrim there is very high-level sneak perk that increases the sneak attack multiplier when using daggers (and daggers only) to like 12x, virtually guaranteeing you that badass throat slitting animation on anyone you can get the jump on. There's even perk trees for vampirism and lycanthropy, which I haven't messed with yet at all, but the fact that they exist is cool all on its own.

And that's another thing. I never messed with the werewolf stuff in Morrowind, but aside from sun damage and stat boosts, vampirism was more of an addition of flavour text than anything else. The flavour text was great, make no mistake about that, and the presence of flavour text in general is a large part of what makes Morrowind so great (Classes in Morrowind don't really do anything, but the fact that they're gone from Skyrim still really sucks.), but simply the fact that feeding is something you actually do in IV/V rather than something people just talk about adds a lot.

Morrowind is still far and away better, though.

smokyprogg
Apr 9, 2008

BROKEN DOWN!
MISSION FAILED

Averrences posted:

why the gently caress are people talking about morroblivion when skywind is just around the corner? :3:

http://www.youtube.com/watch?v=S18hdJ55ryY

looks neat so far

i love nerds voice acting

remember when dagoth ur had a normal voice, with a tone of authority? too subtle for me. couldn't tell that he was the bad guy
https://www.youtube.com/watch?v=0babZUEGGhE&t=18s

SunAndSpring
Dec 4, 2013
There are some neat touches that Skyrim has, in regards to the little things. There's a nice little list of them here: http://tvtropes.org/pmwiki/pmwiki.php/TheDevTeamThinksOfEverything/TheElderScrollsVSkyrim

The thing is, Skyrim misses the big picture for these small things. There are glaringly obvious things missing from the game that should be there. People should've recognized you for your achievements. There should've been a larger impact for doing things like killing the Emperor and conquering parts of Skyrim for your chosen faction. People should react to getting hit with a sword outside of a blood decal spraying out of them. But Bethesda just does these things, pats itself on the back, and thinks it has done a good job.

EDIT: Also, we are now in DDRD. God help us all.

SunAndSpring fucked around with this message at 19:52 on Mar 3, 2014

Scatsby
Dec 25, 2007

thehumandignity posted:

I like almost everything about Morrowind better than Skyrim (I've been playing parallel Elder Scrolls lately, no rose-tinted glasses here), but there are a few things Skyrim got right that Morrowind never quite did.

First and most of all, stealth is actually a viable strategy in Skyrim. In Morrowind, stealth might help to pick off lone targets, mainly beasts in the wilderness, with a bow. If you're really good at both short blade (or whatever other weapon skill you prefer) you might be able to sneak up on an enemy and get a stealth kill, but it isn't actually silent so good luck getting through a dungeon that way. If anyone else is nearby they will be instantly alerted not only to your presence but your exact location. In Skyrim, on the other hand, if you can get a sneak attack on someone with a dagger you'll slit his throat, which, in addition to just being badass in and of itself, actually makes the death silent. It also makes you feel like there's a real reason for you to bother using that dagger; in Morrowind it's a way to boost your speed, avoid carrying around a real heavy weapon on a character whose strength is probably low, and it's a stunlock of death in combat, that's about it.

Which actually brings me to another thing; perks. The perks are cool. They're far and away from making up for the general dumbing down of the character development (no classes and three stats, hurrrrrrr) but they add a dimension to character development that definitely isn't there in Morrowind. Like the dagger thing, in Skyrim there is very high-level sneak perk that increases the sneak attack multiplier when using daggers (and daggers only) to like 12x, virtually guaranteeing you that badass throat slitting animation on anyone you can get the jump on. There's even perk trees for vampirism and lycanthropy, which I haven't messed with yet at all, but the fact that they exist is cool all on its own.

And that's another thing. I never messed with the werewolf stuff in Morrowind, but aside from sun damage and stat boosts, vampirism was more of an addition of flavour text than anything else. The flavour text was great, make no mistake about that, and the presence of flavour text in general is a large part of what makes Morrowind so great (Classes in Morrowind don't really do anything, but the fact that they're gone from Skyrim still really sucks.), but simply the fact that feeding is something you actually do in IV/V rather than something people just talk about adds a lot.

Morrowind is still far and away better, though.

Stealth in Morrowind was really easy and broken though? :confused: Yeah, unlike Skyrim, you couldn't stealth in full glare of every lamp under the sun right into the groin of a Dragr facing you, but it was still super easy and incredibly strong.

mbt
Aug 13, 2012

Hog Butcher posted:

Gonna dualwield Umbras just for the hell of it! edit 2: except I gotta console the Skyrim one or use the console to go to whatever Skyrim has for testinghall

Umbra is a 2-hander in morrowind you filthy loving s'wit

Lunchmeat Larry
Nov 3, 2012

does this mean we can't make fun of the Games thread any more :ohdear:

strong bird
May 12, 2009

SunAndSpring posted:

There are some neat touches that Skyrim has, in regards to the little things. There's a nice little list of them here: http://tvtropes.org/pmwiki/pmwiki.php/TheDevTeamThinksOfEverything/TheElderScrollsVSkyrim

The thing is, Skyrim misses the big picture for these small things. There are glaringly obvious things missing from the game that should be there. People should've recognized you for your achievements. There should've been a larger impact for doing things like killing the Emperor and conquering parts of Skyrim for your chosen faction. People should react to getting hit with a sword outside of a blood decal spraying out of them. But Bethesda just does these things, pats itself on the back, and thinks it has done a good job.

EDIT: Also, we are now in DDRD. God help us all.

This thread is under my posting protection. Fear not, Trolls will not be tolerated.

Doctor Goat
Jan 22, 2005

Where does it hurt?

Mortimer posted:

Umbra is a 2-hander in morrowind you filthy loving s'wit

Oh no, my failing memory has once again struck me

maybe I can dupe Eltonbrands or something

Pewdiepie
Oct 31, 2010

Nice another gay rear end Gbs megathread.

Black Pants
Jan 16, 2008

Such comfortable, magical pants!
Lipstick Apathy
You're also missing out on a big part of Morrowind if you can't eventually jump between Vivec's cantons by virtue of Acrobatics skill. Skywind can never give you that.

swamp izzo posted:

Nice another gay rear end Gbs megathread.

Thank you for the warm welcome, forums poster swamp izzo.

Black Pants fucked around with this message at 21:02 on Mar 3, 2014

SunAndSpring
Dec 4, 2013
We must rename the thread to something more suitable to suit its new surroundings.

strong bird
May 12, 2009

OK

SunAndSpring
Dec 4, 2013

WEEDLORD CHEETO posted:

does this mean we can't make fun of the Games thread any more :ohdear:

No, we still can make fun of them, little buddy.

Guildenstern Mother
Mar 31, 2010

Why walk when you can ride?
Quiet, here comes the guard.

SunAndSpring
Dec 4, 2013

:dong: Not even "last night's storm" could wake you :dong:

Zoq-Fot-Pik
Jun 27, 2008

Frungy!
just laying back in my chair, thinking about jiub

Poniard
Apr 3, 2011



Come on dude get out of my house.

Doctor Goat
Jan 22, 2005

Where does it hurt?

Black Pants posted:

You're also missing out on a big part of Morrowind if you can't eventually jump between Vivec's cantons by virtue of Acrobatics skill. Skywind can never give you that.

Morroblivion has this stuff re-implemented and somewhere out there is a mod that allows spell creation in Skyrim. It shouldn't be hard to make that happen.

mbt
Aug 13, 2012

Hog Butcher posted:

Morroblivion has this stuff re-implemented and somewhere out there is a mod that allows spell creation in Skyrim. It shouldn't be hard to make that happen.

get out with your morroblivion skywind realistic mare vagina bullshit

no one cares

...of SCIENCE!
Apr 26, 2008

by Fluffdaddy
It was nice while it lasted, Morrowind ownage thread.

Saint Sputnik
Apr 1, 2007

Tyrannosaurs in P-51 Volkswagens!

Police Automaton posted:

Easy to solve. Make NPCs just truly killable by the player, else they just go into "bleedout"-state. The Skyrim engine even already supports this.

It's just Bethesda pandering to the Console-bro demographic to make the game not too confusing.

Generally I think they wanted to go places with friendly NPCs dying on the player, because there's stuff for it implemented in game, like the player "inheriting" money from dead NPCs with a high disposition or relatives/apprentices etc. taking over shops when the original shopkeeper died. I once poked around in the Skyrim engine back when it came out and had the feeling they wanted to do a lot more but a lot ended up on the cutting floor early on or was only half-implemented.

And then along comes Dawnguard, hope you like your towns even more deserted than before

smokyprogg
Apr 9, 2008

BROKEN DOWN!
MISSION FAILED
reminder that if you aren't using the pocket dimension from the daedric crescent as your house, you're seriously missing out

SunAndSpring
Dec 4, 2013

Saint Sputnik posted:

And then along comes Dawnguard, hope you like your towns even more deserted than before

What I don't get is how the DLC always beats out the main game in fun ever since Oblivion. I had more fun in Dawnguard and Dragonborn than I did in gay rear end vanilla Skyrim, and the Shivering Isles were way better than Cyrodiil.

I Said No
May 21, 2007

jesus dude ur gonna kill someone with that av
The land of shivering isles was pretty cool but pretty much every single NPC in there was utterly loving insufferable

Georgia Peach
Jan 7, 2005

SECESSION IS FUTILE

I never had the GOTY edition so this thread has pretty much made me prepared to get the Steam version. Are there any issues with modding on steam?

conceitedguy
Nov 8, 2013

Georgia Peach posted:

I never had the GOTY edition so this thread has pretty much made me prepared to get the Steam version. Are there any issues with modding on steam?

Not that I recall, and anyway there's a mod manager that handles all the annoying crap for you.

SunAndSpring
Dec 4, 2013

I Said No posted:

The land of shivering isles was pretty cool but pretty much every single NPC in there was utterly loving insufferable

Well, the quests were still fun. In fact, I think Oblivion had the best quests of the entire series. The guilds were just balanced enough so that they felt worthwhile to rise through, and there were a lot of really fun quests like the one where you go into the painting or the one where you find an entire town of invisible people. Shame about Oblivion's everything-else, though.

Extra Smooth Balls
Apr 13, 2005

SunAndSpring posted:

Well, the quests were still fun. In fact, I think Oblivion had the best quests of the entire series. The guilds were just balanced enough so that they felt worthwhile to rise through, and there were a lot of really fun quests like the one where you go into the painting or the one where you find an entire town of invisible people. Shame about Oblivion's everything-else, though.

I still remember playing through it for the first time with my kid sat next to me. Her first comment when the emperor died was "quick! loot him!".

We were so disappointed.

SunAndSpring
Dec 4, 2013

Extra Smooth Balls posted:

I still remember playing through it for the first time with my kid sat next to me. Her first comment when the emperor died was "quick! loot him!".

We were so disappointed.

Disappointed? You should be overjoyed that her first response to the death of royalty in video games is to see if they have unique and useful items.

Nanami Madobe
May 23, 2008

I love animal porn! So F* you if you don't accept that!

SunAndSpring posted:


:dong: Not even "last night's storm" could wake you :dong:

I am also a raging sexual deviant and this is hilarious.

omg chael crash
Jul 8, 2012

Macys paid for this. Noodle Boy and Bonby are bad at video games and even worse friends.


Do we have any idea how long until MQ will be playable in Skywind? Not sure if I finally want to finish Morrowind or wait for Skywind. N'wah.

Black Pants
Jan 16, 2008

Such comfortable, magical pants!
Lipstick Apathy

SunAndSpring posted:

Well, the quests were still fun. In fact, I think Oblivion had the best quests of the entire series. The guilds were just balanced enough so that they felt worthwhile to rise through, and there were a lot of really fun quests like the one where you go into the painting or the one where you find an entire town of invisible people. Shame about Oblivion's everything-else, though.

Guilds were balanced? Wandering up and doing a single (usually nonsense) quest for each mages guild and then killing some necromancers and that's it to becoming archmage was balanced? A lot of Morrowind's mage guild quests might've been silly busywork, but they are at least realistic busywork where you start off as a pain for someone to have to waste time with and then eventually become more trusted through proving yourself.

Georgia Peach
Jan 7, 2005

SECESSION IS FUTILE

That painting quest was pretty cool, to Oblivion's credit.

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SunAndSpring
Dec 4, 2013

Black Pants posted:

Guilds were balanced? Wandering up and doing a single (usually nonsense) quest for each mages guild and then killing some necromancers and that's it to becoming archmage was balanced? A lot of Morrowind's mage guild quests might've been silly busywork, but they are at least realistic busywork where you start off as a pain for someone to have to waste time with and then eventually become more trusted through proving yourself.

The Mages Guild is an obvious exception. I'd rank the guilds/factions in TES IV as Thieves Guild>Dark Brotherhood>Knights of the Nine>Fighters Guild>Arena>>>>>>>>>>horse cum>>>>>>>>Mages Guild.

Sadly, Skyrim made all the quests "Go into this dungeon full of draugr and kill the boss and/or fetch me an item."

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