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bhsman posted:Good, gently caress those decks. Azorius Control is dead, Murdergoats lives, and Anarchy Reigns.
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# ? Mar 4, 2014 23:52 |
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# ? Jun 7, 2024 18:39 |
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Alaan posted:Don't be that relieved. They aren't anywhere near as major players. I don't think Rev sees play in any major legacy deck and it's certainly not a modern staple. It's usable, but it's significantly worse than in standard because modern is a much faster format. To clarify sphinx's revelation is a 2-of in one deck.
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# ? Mar 4, 2014 23:53 |
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Count Bleck posted:Azorius Control is dead, Murdergoats lives, and Anarchy Reigns. Not even MG.dec; those decks and their variants were the only things that won FNM for a period of, like, two months straight during INN-RtR and all by the same group of players and they were all entirely unfun to play against. Show me where they will be buried and I'll come piss on the grave.
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# ? Mar 4, 2014 23:56 |
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Control deck master race control mirror game of kings.
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# ? Mar 4, 2014 23:57 |
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I keep wanting to make a modern deck that can do the following play to metagame the overuse of fetches: Reveal Chancellor of the Tangle for G on first main phase, Forest, Wall of Roots, Root Maze. Then eventually Plow Under. I am a bad player and it's not a good idea but I continue to obsess about this line of play.
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# ? Mar 4, 2014 23:58 |
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# ? Mar 5, 2014 00:00 |
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Tharizdun posted:If you have a Satyr Firedrinker out, you go to the dome and get the two-for-one. Absent that, keeping threats off the opponent's board is crucial to your dudes getting in more than 1 hit, especially in the age of Devotion decks getting their count up enough to make Gary backbreaking. Chorocojo posted:You're right, it's very situational and really the best way is to just play and figure it out through experience. A Frostburn Weird that can get through multiple turns is usually worth more than the 2 damage the Shock that killed their blocker. The trick is identifying what is genuinely a threat. A 1/1 is not usually a valid concern if you've got a 2/2 Rakdos Cackler that is going through every turn. Thanks for the tips! I'm going to have to mess around with it. Would really like to play red/white devo eventually but drat the price of Sacred Foundry and Stormbreath Dragon....
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# ? Mar 5, 2014 00:01 |
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What can I expect in mtgo standard constructed tournaments? Skillwise. I've been playing for some weeks (I don't have a top tier deck) in the "just for fun" area and I'm doing ok I guess, some wins and some loses and I've played against seem to be pretty competitive decks. Will I just be throwing my tickets away? Should I wait and get better cards + more game time?
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# ? Mar 5, 2014 00:02 |
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I know but Root Maze costs 1 less. But it is a better card. As is Blood Moon.
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# ? Mar 5, 2014 00:04 |
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HolaMundo posted:What can I expect in mtgo standard constructed tournaments? Skillwise. If you don't have an actual deck that would be viable for winning a tournament yeah you'd just be wasting your tickets. Normally block constructed is a cheap way to get into constructed but that Naya block deck is really stupidly expensive. If you're willing to fork over the cash to build actual tier 1 decks though you should jump in to constructed tournaments, some grinders and pros play in them and are very good but it's nothing you should worry about.
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# ? Mar 5, 2014 00:07 |
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bhsman posted:Not even MG.dec; those decks and their variants were the only things that won FNM for a period of, like, two months straight during INN-RtR and all by the same group of players and they were all entirely unfun to play against. Show me where they will be buried and I'll come piss on the grave. I'm sorry that my definition of fun doesn't involve bad cards like Tymaret or Purphoros. There's nothing wrong with playing a good control deck and U/W sits in its rightful place as the arbiter that keeps devotion decks from doing silly things. Also U/W control prevented the spiral nemesis. The control mirror is only slow because people choose to play slow . If WotC isn't going to put noninteractive combos in standard then by golly I need some other way to never do creature combat!
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# ? Mar 5, 2014 00:12 |
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Zoness posted:If WotC isn't going to put noninteractive combos in standard then by golly I need some other way to never do creature combat! It's not enough. We still have to swing with tokens or Aetherling sometimes. We need Drownyard back.
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# ? Mar 5, 2014 00:18 |
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If you plan on attending GP Richmond, pre-register now if you haven't already. They're capping attendance at 5000 and will probably hit that before Friday.
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# ? Mar 5, 2014 00:22 |
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Zoness posted:I'm sorry that my definition of fun doesn't involve bad cards like Tymaret or Purphoros. There's nothing wrong with playing a good control deck and U/W sits in its rightful place as the arbiter that keeps devotion decks from doing silly things. I wouldn't mind except that those decks are still hanging around months after rotation, but at least they aren't exerting a Delver-like grip on the format. quote:Also U/W control prevented the spiral nemesis. And we all know how well that turned out, eh?
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# ? Mar 5, 2014 00:24 |
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Nehru the Damaja posted:It's not enough. We still have to swing with tokens or Aetherling sometimes. We need Drownyard back. U/W Codex Shredder is one of the most durdle of all win conditions in control history. I wouldn't play it if you want to win, but if you're feeling vengeful towards people who whine constantly about control I'd sleeve it up. bhsman posted:I wouldn't mind except that those decks are still hanging around months after rotation, but at least they aren't exerting a Delver-like grip on the format Actual genuine control decks haven't been good in a really long time.
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# ? Mar 5, 2014 00:26 |
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HolaMundo posted:What can I expect in mtgo standard constructed tournaments? Skillwise. The players on Magic Online are more skilled then average. In a Daily event, you will see players and decks like those you would find in the 3-0 bracket at a Grand Prix.
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# ? Mar 5, 2014 00:31 |
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rabidsquid posted:Actual genuine control decks haven't been good in a really long time. U/W in current standard isn't as much of a tapout list as the tapout list from ala-zen with Mind Spring, JTMS, and Gideon. It's no draw-go list, but U/B teachings hasn't been a thing in a long time.
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# ? Mar 5, 2014 00:35 |
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HolaMundo posted:What can I expect in mtgo standard constructed tournaments? Skillwise. Never let the decks you see in the free play rooms set your expectations for what you'll play against in a tournament. People play some bizarre poo poo they'd never touch if 'money' was on the line. In this regard, there's very little real difference between the "Just For Fun" and "Tournament Practice" rooms. Your expectation for an MTGO tournament should be that every round you'll be playing against something capable of winning FNM, piloted by an above average player. If something/somebody worse shows up, that's great.
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# ? Mar 5, 2014 00:40 |
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Not trying to sound old, but it still amazed me that after the affinity debacle they never banned Jitte.
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# ? Mar 5, 2014 00:42 |
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jhorphear posted:Not trying to sound old, but it still amazed me that after the affinity debacle they never banned Jitte. But Jitte is banned in Modern? I couldn't tell you when that happened though, to be fair. Or do you mean banned in then-Standard?
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# ? Mar 5, 2014 00:48 |
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Apparently, in the great creature type update, this guy got rebranded as a cat soldier. It's pretty clearly an ape, though...
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# ? Mar 5, 2014 01:18 |
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It has really weird proportions, but that's certainly an attempted lion mouth.
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# ? Mar 5, 2014 01:20 |
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jhorphear posted:Not trying to sound old, but it still amazed me that after the affinity debacle they never banned Jitte. The legend rule was different then, you could kill Jitte pretty easily just by playing your own. Also, it was in a Precon for $11, which helped its price a lot, so while it was still oppressive and unfun, at least it wasn't a $100 card.
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# ? Mar 5, 2014 01:27 |
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Tharizdun posted:The legend rule was different then, you could kill Jitte pretty easily just by playing your own. Which actually made Jitte even more oppressive because even people who weren't interested in using it were still playing it just to kill any the opponent played. Promoted Pawn fucked around with this message at 01:51 on Mar 5, 2014 |
# ? Mar 5, 2014 01:47 |
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redstormpopcorn posted:It has really weird proportions, but that's certainly an attempted lion mouth. Maybe it's both, but that's almost completely a gorilla with a muzzle. Look at the hand.
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# ? Mar 5, 2014 01:59 |
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Question about Supreme Verdict: The text of the card says it can't be countered. Does this mean you just can't play a card that says "counter target spell or is it killing your permanents period dot? Can you play a Boros Charm and make your permanents indestructible in response to this?
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# ? Mar 5, 2014 02:03 |
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theironjef posted:Maybe it's both, but that's almost completely a gorilla with a muzzle. Look at the hand. I think it's more just a really awkward way of turning a feline paw humanoid. Just extended the phalanges beyond sensible proportion. That or it's actually some magical gorilla-kitty and they were just less willing to make a triple-tribal "Cat Ape Soldier."
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# ? Mar 5, 2014 02:09 |
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morning wood posted:Question about Supreme Verdict: The text of the card says it can't be countered. Does this mean you just can't play a card that says "counter target spell or is it killing your permanents period dot? Can you play a Boros Charm and make your permanents indestructible in response to this? Effects that say "Counter target spell" can't do anything vs it. Boros Charm will stop it just fine because indestructible creatures can't be destroyed.
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# ? Mar 5, 2014 02:13 |
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morning wood posted:Question about Supreme Verdict: The text of the card says it can't be countered. Does this mean you just can't play a card that says "counter target spell or is it killing your permanents period dot? Can you play a Boros Charm and make your permanents indestructible in response to this? This works. You're not countering it in game terms, you're sidestepping the effect.
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# ? Mar 5, 2014 02:13 |
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redstormpopcorn posted:I think it's more just a really awkward way of turning a feline paw humanoid. Just extended the phalanges beyond sensible proportion. Based on careful observation, I can now safely say this is a Cat Ape Bird Soldier. Here's my proof.
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# ? Mar 5, 2014 02:21 |
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Rules question: Does a spell like Turn // Burn count as one or two spells for the purpose of totaling Spellheart Chimera's power?
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# ? Mar 5, 2014 02:39 |
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One.
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# ? Mar 5, 2014 02:39 |
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Alaan posted:Effects that say "Counter target spell" can't do anything vs it. Boros Charm will stop it just fine because indestructible creatures can't be destroyed. Notably, you can still target Supreme Verdict, so you could, for instance, Remand it to cycle for a card, or play Swan Song on your own verdict to put a Bird into play which will promptly die, but maybe you have a Soul Net and an Sanguine Bond out with the opponent at 1. I always wanted them to give instants Shroud instead of saying they couldn't be countered.
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# ? Mar 5, 2014 03:03 |
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Saeku posted:One. Can you point me to the relevant ruling? I'm looking at this ruling for split cards: 708.5. An effect that asks for a particular characteristic of a split card while it’s in a zone other than the stack gets two answers (one for each of the split card’s two halves).
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# ? Mar 5, 2014 03:04 |
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Tharizdun posted:Notably, you can still target Supreme Verdict, so you could, for instance, Remand it to cycle for a card, or play Swan Song on your own verdict to put a Bird into play which will promptly die, but maybe you have a Soul Net and an Sanguine Bond out with the opponent at 1. When playing a silly Bant control deck I used a Plasm Capture to cast a t4 Aetherling with counter backup. It's not exactly a relevant or likely to occur scenario but Plasm Capture on Verdict is a fun thing.
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# ? Mar 5, 2014 03:09 |
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Dungeon Ecology posted:Can you point me to the relevant ruling? I'm looking at this ruling for split cards: 708.4. Although split cards have two castable halves, each split card is only one card. For example, a player who has drawn or discarded a split card has drawn or discarded one card, not two. Spellheart Chimera is looking for Instant or Sorcery cards and therefore only sees one card.
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# ? Mar 5, 2014 03:09 |
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Dungeon Ecology posted:Can you point me to the relevant ruling? I'm looking at this ruling for split cards: But no particular characteristic is being asked, just "how many physical pieces of cardboard are in the 'yard ('cards'). The answer to that is "one" Shrecknet fucked around with this message at 03:14 on Mar 5, 2014 |
# ? Mar 5, 2014 03:09 |
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Dungeon Ecology posted:Can you point me to the relevant ruling? I'm looking at this ruling for split cards: That ruling talks about when another card is checking a "particular characteristic of a split card," which would be something like converted mana cost, or color. You draw Turn//Burn off of Dark Confidant, Confidant checks for its converted mana cost and gets back two answers, 3 and 2. In that case, you add the two and lose 5 life. But for anything that counts cards like Chimera, a split card is still just a single card.
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# ? Mar 5, 2014 03:10 |
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Dungeon Ecology posted:Can you point me to the relevant ruling? I'm looking at this ruling for split cards: Spellheart counts the number of instant or sorcery cards in your graveyard. I can't think of an instance where a split card is ever considered more than one card.
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# ? Mar 5, 2014 03:11 |
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# ? Jun 7, 2024 18:39 |
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Promoted Pawn posted:So now Fracturing Gust (2 G/W G/W G/W-Instant-Destroy all artifacts and enchantments. Gain 2 life for each thing destroyed) is $15 after a buyout. Considering the only deck that uses it (Scapeshift) only wants one copy in the sideboard, the only thing that could conceivably prop up this spike is EDH demand. I'd sell into the spike if you have any. Bit late, but Fracturing Gust is used in the MonoG devotion modern deck instead of Creeping Corrosion in some builds.
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# ? Mar 5, 2014 03:12 |