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Amidiri posted:The dog thing wasn't even that unreasonable, considering that animals got a huge bonus out of our initial depression mood. Not to mention that there really aren't any useless skills, just skills that you might want to train later than others, or skills that you might not use in a given attempt. The first time I won I had no physical skills trained at all, for example, but another time I won I had no mystical skills at all. It just depends on how you're trying to win, and how you plan on avoiding the various ways to die. (There are four ways to avoid dying on the road, or five if you count 'not going'. There are seven ways to avoid the death that caught me the first time I played.)
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# ? Mar 11, 2014 05:46 |
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# ? Jun 10, 2024 05:57 |
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Haifisch posted:Imprison, look at snake, accounting/trade/production. Maybe this princess can know what money is. This sounds good. Let's have an accountant queen.
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# ? Mar 11, 2014 06:38 |
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Things we "know" we "need" for the first few weeks: Court Manners and Foreign Intelligence so we know that strange men sending us jewelery is a little skeevy. Composure so we can hold still and not look at a goddamn snake. Elegance or Reflexes so we don't faceplant in the laundry. Getting our finance-related skills above 50 will be useful, but not immediately, as will Divination. Interestingly, on one of my playthroughs, I didn't get the choice to go to the birthday party. No divination check, no bandit attack, just a happy fun time. Oh, right, votes. Let her stay, don't look, Internal Affairs, Foreign Intelligence, Lore.
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# ? Mar 11, 2014 09:07 |
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Arrest Juliana, look at snake And we need Novan History, Accounting, and Trade.
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# ? Mar 11, 2014 09:45 |
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zonohedron posted:Not to mention that there really aren't any useless skills. I kind of disagree there. Unless there whas been a mayor change, one of the skills wont really ever come into play unless you specifically beg for it. But I guess you still need it to raise the others in that category.
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# ? Mar 11, 2014 10:17 |
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Dogs x3
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# ? Mar 11, 2014 10:46 |
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Why did we go to the party. Why!? Jesus Christ people, we're goons! We don't go to parties for a reason! Imprison, Don't look, Accounting, History, Foreign intelligence
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# ? Mar 11, 2014 11:32 |
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Why are we going to imprison Julianna? It's not like she looks like a danger? Oh, well. Keep her around, don't look, Internal Affairs, Foreign Intelligence, Court Manners.
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# ? Mar 11, 2014 11:49 |
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Upcoming Skill ChecksSkill Checks posted:Week 3
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# ? Mar 11, 2014 12:34 |
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Keep her around, don't look, composure and double swords.
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# ? Mar 11, 2014 12:46 |
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Blastinus posted:The birthday party gets a lot of people. Considering how we weren't focusing on getting the things that would have helped us survive this very specific check, it stands to reason that it'd be the first death that we saw. Oh well, time to try it again. Seconding this. Also just caught up with LP, it's an awesome game, but if I'd play it I'll try and cheat/save edit poo poo out of it..
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# ? Mar 11, 2014 15:24 |
Blastinus posted:The birthday party gets a lot of people. Considering how we weren't focusing on getting the things that would have helped us survive this very specific check, it stands to reason that it'd be the first death that we saw. Oh well, time to try it again. Personally I was expecting another thing to kill us but it never had a chance to come up. oh well there is always next time.
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# ? Mar 11, 2014 15:38 |
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Whelp, that sure was anticlimactic. Not that I wasn't expecting it, but it kind of irks me how the specifics of that death came out of nowhere and there wasn't really any way of predicting what skill could have kept us out of trouble. I get it, that's what the game is about, but it still seems like you pretty much have to be clairvoyant to beat this game on the first run through... Keep her around, then don't get bitten in the face by a snake (don't look at it), and finally study Economics, Swords and Divination. Hyper Crab Tank fucked around with this message at 15:49 on Mar 11, 2014 |
# ? Mar 11, 2014 15:47 |
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Hyper Crab Tank posted:Whelp, that sure was anticlimactic. Not that I wasn't expecting it, but it kind of irks me how the specifics of that death came out of nowhere and there wasn't really any way of predicting what skill could have kept us out of trouble. I get it, that's what the game is about, but it still seems like you pretty much have to be clairvoyant to beat this game on the first run through... You have to be intelligent and cautious - Elodie is the uncrowned ruler of the kingdom, after all, and that's sort of what her future subjects hope to see. For example, Elodie specifically noted that "a lot of things can happen on the road" before that decision came up. We didn't know what skills would be useful, but we could have probably avoided needing to use skills whatsoever by deciding it was too dangerous. Or judging from the failed Divination check, you could just actually become clairvoyant. Options! Imprison her, don't look, Court Manners, Court Manners, Internal Affairs.
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# ? Mar 11, 2014 20:31 |
I'm closing the voting here. I need to actually go vote, myself, in the town elections. Expect the update to be very late today (between 6 and 8).
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# ? Mar 11, 2014 20:49 |
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Sure, but I'm assuming there are some things you are expected to do if you want a good ending? That is, there are some risks you need to take. And presumably those risks require passing skill checks; the hilarious danger inherent of birthday parties and merry clowns aside, it kinda feels like archery and battlefield medicine were the last skills I would have expected to need to pass that one. Or maybe the good route is playing ultra-safe at every turn, I don't know.
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# ? Mar 11, 2014 21:07 |
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Hyper Crab Tank posted:I get it, that's what the game is about, but it still seems like you pretty much have to be clairvoyant to beat this game on the first run through... And that is why divination is one of the best skills.
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# ? Mar 11, 2014 21:07 |
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Hyper Crab Tank posted:Sure, but I'm assuming there are some things you are expected to do if you want a good ending? That is, there are some risks you need to take. And presumably those risks require passing skill checks; the hilarious danger inherent of birthday parties and merry clowns aside, it kinda feels like archery and battlefield medicine were the last skills I would have expected to need to pass that one. How would you define "The good route" or "the good ending," out of curiosity? You might be thinking about things that don't exist in this game. D3m3 fucked around with this message at 21:24 on Mar 11, 2014 |
# ? Mar 11, 2014 21:18 |
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The "good route" I suppose is any route where you don't actually die.
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# ? Mar 11, 2014 21:27 |
I completed the game yesterday by surviving. But it was technically a pretty bad ending for everyone.
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# ? Mar 11, 2014 21:31 |
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The reason not to play ultra-safe is that it makes you look weak, and then your enemies get bolder. The castle isn't always safe either, you know.
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# ? Mar 11, 2014 21:35 |
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I'm assuming there's an ending where we actually become queen and/or magical girl. If it's anything like Princess Maker, there might be multiple outcomes that fit the bill, but anything that ends up with us dead on the roadside is decidedly not one.
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# ? Mar 11, 2014 21:36 |
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Hyper Crab Tank posted:I'm assuming there's an ending where we actually become queen and/or magical girl. If it's anything like Princess Maker, there might be multiple outcomes that fit the bill, but anything that ends up with us dead on the roadside is decidedly not one. There are a bunch of ways to survive to your coronation, and then there's an epilogue after the coronation scene based on your actions up to that point. Some of the epilogue screens are happier than others, and some of them could be described as "bad for everyone involved", but I wouldn't call them "bad endings" - I'd save that for dying or not getting to become queen.
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# ? Mar 11, 2014 22:08 |
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Hyper Crab Tank posted:I'm assuming there's an ending where we actually become queen and/or magical girl. If it's anything like Princess Maker, there might be multiple outcomes that fit the bill, but anything that ends up with us dead on the roadside is decidedly not one. I can't imagine this game being nearly as divergent as Princess maker was, but there's probably a small variety of different ways things can turn out, aside from being dead.
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# ? Mar 11, 2014 22:53 |
Julianna Arrest her: 25 Let her stay: 8 Send her away: 4 Snake Look down: 14 Hold still: 13 Classes Accounting: 15 Trade: 12 Production: 8 Divination: 8 Voice: 7 Economics: 7 Swords: 6 Court Manners: 6 Reflexes: 6 Internal Affairs: 5 Battlefield Medicine: 5 Composure: 4 Intrigue: 4 Foreign Intelligence: 4 Running: 3 Dogs: 3 Novan History: 3 Instruments: 3 Expression: 2 Agility: 1 Herbs: 1 Poison: 1 Decoration: 1 Presence: 1 Falcons: 1 Weapons: 1 Military: 1 Lore: 1 Winners Arrest her Look down Accounting x 3 Trade x 3
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# ? Mar 11, 2014 23:39 |
(Week 1 is always the same. It can be found here) Elodie graduated kindergarten! I have come to pay my respects in honor of your mother. You have no respect or honor. It's because of you and your powers that my wife is dead! What?!? I am a Lumen, as was she, and like every Lumen I am willing to give my life if necessary to protect our domain. Duke of Caloris: Your line has been traitors for two hundred years. I won't have you corrupting my daughter. That is for the Crown Princess to decide. Elodie, your mother trusted me, and I have much to teach you. You are a traitor to the crown and I ought to have you executed. GUARDS! Arrest her! Throw her into the castle dungeons and let her rot! Well. I suppose she won't be a problem anymore. ... Never mind. Elodie didn't graduate kindergarten, she got held back. He loves me, he loves me not... Lottie, do you have a boyfriend? Not really. I just like to play with the flowers. Me too. You gather your skirts and prepare to sit down, when all of a sudden, a hissing noise alerts you to a hidden danger - a snake! Charlotte, don't move! You grab for a stick to push the snake away, but you lack the skills to do the job properly, and poking the snake only makes it angry. Too fast to see, it lunges forward and sinks its fangs into your leg! OW! The snake slithers away, but it's too late now. A strange tingling sensation begins to spread through your flesh. That's a milk viper. They're poisonous! I don't feel good. Your leg is going numb. You stumble and fall to the ground. Hold on! Your cousin kneels beside you and presses her hands over the bite mark. The area throbs painfully, then begins to feel warm. After a minute, you're dizzy, but your leg isn't buzzing anymore, and even the wound has disappeared. How did you do that? I don't know how I do it. I just can. I'm not supposed to tell anybody. People think it's freaky. You won't tell, will you? Of course not. I'm just lucky you were here. Girls? What's going on out here? I heard yelling. Nothing! We saw a snake, but it got away. A snake! That's it. Charlotte, pack your things. We're going back to Merva. It's not safe here. Awww... I love Lucille's reaction. "A snake? Like a garden snake? That is it! We're leaving!" Choices galore! 1) Should we visit Julianna in the dungeons, or work towards our desired emotion? 2) Should we be Yielding or angry? Yielding allows us to get anything other than weapons and lumen, which we can't use right now. Angry gives us a benefit to weapons, but gives penalties to other skills. Yielding can be gotten in only a single (not vising Julianna) week, but angry will take quite a few. Look at the second post for more details. 3) Vote for 3 more classes. 4) If Elodie has the skill, should she refuse the necklace she gets from Talarist?
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# ? Mar 12, 2014 00:46 |
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We already threw her in the dungeon, so might as well stick with working on our emotion. Which should be Yielding. So we can continue boosting Accounting, Trade and Production. As for the necklace, I doubt we'll have the skill to refuse. If we do, then yeah, don't wear it.
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# ? Mar 12, 2014 00:57 |
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Work towards emotion Yielding Court Manners x3
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# ? Mar 12, 2014 01:00 |
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Continue working on our emotions, become Yielding, do not take the necklace, and for classes, take Court Manners, Accounting and Divination.
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# ? Mar 12, 2014 01:05 |
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Yield to Emotion. Accounting, Trade, Divination. If possible, Don't wear it.
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# ? Mar 12, 2014 01:11 |
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MegaZeroX posted:Throw her into the castle dungeons and let her rot! I love his reaction and how it's basically "WELP " He lets his daughter make her first decision as royalty and it's to throw one of the kingdom's duchesses in jail. Have her train divination x3 again, so the gods can explain to her that she should just loving arrest everyone else while she's at it.
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# ? Mar 12, 2014 01:25 |
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Wear the necklace but boost Court Manners x3.
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# ? Mar 12, 2014 01:25 |
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Zikan posted:Work towards emotion
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# ? Mar 12, 2014 01:28 |
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Penakoto posted:We already threw her in the dungeon, so might as well stick with working on our emotion. I vote this. We must be the entrepreneur-princess.
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# ? Mar 12, 2014 01:47 |
Work towards being Yeilding Divination x3 Don't wear the necklace
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# ? Mar 12, 2014 01:58 |
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Let's Visit Juliana in the dungeons.. Who cares about working towards Elodie's survivability when we can probably see more plot! We seem to be learning towards Economics and Divination, so let's work towards yielding. As for classes Production x 3 so we'll get Production over 25, and be able to raise any economy skills we may need. Finally, let's Wear the necklace!. We've already died once, what harm could come from repeatedly sticking our hand back in the fire?
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# ? Mar 12, 2014 02:18 |
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Wow, I never knew that about Lottie, and I can't believe that failing a check was beneficial. I always thought you would die from the bite. Get Yielding, 2 orders of Court Manners, and 1 of Foreign Intelligence. Oh, and don't wear the necklace. I get the feeling that there's something magic related with it, and if we are now locked out of Lumen training we'll never be able to notice it.
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# ? Mar 12, 2014 03:00 |
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Penakoto posted:We already threw her in the dungeon, so might as well stick with working on our emotion. Wow, people keep expressing my ideas before me! Handy! To be clear, my votes go to those above.
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# ? Mar 12, 2014 03:12 |
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Dogs x3 and then Give the necklace to our dogs
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# ? Mar 12, 2014 03:20 |
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# ? Jun 10, 2024 05:57 |
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Pittsburgh Lambic posted:I love his reaction and how it's basically "WELP " Does Joslyn ever have an expression other than ? I don't think I've seen his portrait change this entire LP. He's the worst dad. I'll go with 3 divination because why the hell not. Practical skills didn't stop an arrow from sinking into Elodie's guts so maybe she should rely on faith instead. Also don't wear the necklace, its probably cursed to strangle the wearer or something.
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# ? Mar 12, 2014 03:50 |