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ZenMasterBullshit posted:Reductionism is kind of stupid, man. Storyteller games use d10
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# ? Mar 12, 2014 22:32 |
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# ? Jun 10, 2024 11:57 |
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Plutonis posted:Storyteller games use d10 who cares.
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# ? Mar 12, 2014 22:32 |
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pugnax posted:I really like occasionally playing 4e in "delve mode", just as a straight dungeon crawler. Having playtested the last packet on Murder in Baulder's Gate, I can't imagine how the hell you managed to make combat fast in Next. It's about as fast as early levels in 4e, with the added complication of people playing combat in the most painfully conservative fashion imagineable because of how fragile characters are and how it's still a goddamned pain in the rear end to make a new character. Seriously, I'm at a loss to think of how! pugnax posted:The return to a focus on the theater of the mind (which encourages dm fiat) is really welcome imo. D&D Next: If you ignore a quarter or so of the rules it kinda(?) works!
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# ? Mar 12, 2014 22:33 |
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ZenMasterBullshit posted:nah, you said they ONLY get to do their poo poo if even or odd. Nah they get to do poo poo and then have bonuses based on even odd. See, the difference there is they executive power regardless of whether the roll was even or odd and then get a small bonus if it was one or the other. You roll against one of your attributes, which start around 30 and can range up to about 60 or so unless you are super human. A hellish test for strength would be like trying to walk around in power armor that ran out of batteries.
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# ? Mar 12, 2014 22:34 |
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^^^Huh, that seems interesting. I'm not sure I could stand dealing 1d100 for every roll though. Does it always work in round 10's? Ferrinus posted:iirc a 5e fighter can take a bunch of extra attacks each encounter which beats the hell out of opaque damage die gambling or whatever other garbage lol look at this kid. Can't even read the book or play the game. Nihnoz posted:here's the thing I like best about apocworld: 15 dudes is just +1 harm given and -1 harm taken. Every system should have something like that so you can fight 100 peasants or guards or whatever without it ebing a fuckin mess. Eh, it's something that works in *World and in games where I don't wanna have to worry too much about anything I feel like I'd prefer it but sometimes I like to run dumb combat minigames or my players prefer that. Hell I've got one player that actively prefers 4E combat to anything else, mostly because he's a big fan of how FFTA and the like plays. While 4E is a bad example you can have more involved combat without it being a mess. Or at least too much of a mess. ZenMasterBullshit fucked around with this message at 22:37 on Mar 12, 2014 |
# ? Mar 12, 2014 22:34 |
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so, in conclusion, my assertion was wholly correct
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# ? Mar 12, 2014 22:36 |
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ZenMasterBullshit posted:Eh, it's something that works in *World and in games where I don't wanna have to worry too much about anything I feel like I'd prefer it but sometimes I like to run dumb combat minigames or my players prefer that. Hell I've got one player that actively prefers 4E combat to anything else, mostly because he's a big fan of how FFTA and the like plays. While 4E is a bad example you can have more involved combat without it being a mess. Or at least too much of a mess. It's more than you can scale things up really easily. Being able to say you're as good as 100 trained soldiers and actually prove it feels good, and it means you can give large numbers of followers as a class feature and have it be practical.
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# ? Mar 12, 2014 22:36 |
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i dont complain about dnd bc i played the dark eye when i was younger and that one was even worse
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# ? Mar 12, 2014 22:37 |
swamp izzo posted:Which role playing system has combat that doesnt take forever.... And isnt DOg's In the Vine Yard Double Cross, combat goes fast because you die in one hit and then get better as a free action.
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# ? Mar 12, 2014 22:37 |
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My dad told me once about how his party killed thousands of orcs in a single fight once they were all like level 11 or so.
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# ? Mar 12, 2014 22:38 |
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swamp izzo posted:My dad told me once about how his party killed thousands of orcs in a single fight once they were all like level 11 or so. Well yeah, Orcs is for baby adventures. By level 11 you should be in another weightclass. No amount of Orcs this side of The Population of Orctopia should stand in your way, you've got bigger problems to deal with.
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# ? Mar 12, 2014 22:40 |
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if you drank a beer you had to roll 3 dice on different stats to see how drunk it would make you
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# ? Mar 12, 2014 22:41 |
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swamp izzo posted:I like Fantasy flight games cause its 1d100 to do whatever you freakin want and if its something you're not supposed to do, you can do it anyways it will just be a hellish test at -60. yeah, warhammer fantasy roleplay owns a lot even though combat is brutal as gently caress and you are lucky if you survive with only a few maimed limbs on the end on an encounter. i like what they did with the new star wars game too
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# ? Mar 12, 2014 22:41 |
swamp izzo posted:My dad told me once about how his party killed thousands of orcs in a single fight once they were all like level 11 or so. Honestly I can't kill more than like 20 orcs before I get bored and pull out my gameboy.
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# ? Mar 12, 2014 22:42 |
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swamp izzo posted:My dad told me once about how his party killed thousands of orcs in a single fight once they were all like level 11 or so. Sorry to hear about your retard dad's failure.
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# ? Mar 12, 2014 22:42 |
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Mystic Mongol posted:Honestly I can't kill more than like 20 orcs before I get bored and pull out my gameboy. http://boromir.toolness.org/
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# ? Mar 12, 2014 22:42 |
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i now wanna play dark heresy again, goddamnit
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# ? Mar 12, 2014 22:43 |
Mystic Mongol posted:Honestly I can't kill more than like 20 orcs before I get bored and pull out my gameboy. You should buy your dad a gameboy for his birthday.
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# ? Mar 12, 2014 22:43 |
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Mystic Mongol posted:You should buy your dad a gameboy for his birthday. Or a virtual boy. Maximize his ability to show boredom and disdain for the guy running the game.
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# ? Mar 12, 2014 22:44 |
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Mystic Mongol posted:Honestly I can't kill more than like 20 orcs before I get bored and pull out my gameboy. that's why you treat the 1000 orcs as a single, large orc with a new kind of hp called morale or whatever
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# ? Mar 12, 2014 22:45 |
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or you can have the orks literally combine like voltron
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# ? Mar 12, 2014 22:46 |
No I just think he needs something more fun than fighting thousands of orcs in D&D
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# ? Mar 12, 2014 22:46 |
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Mystic Mongol posted:You should buy your dad a gameboy for his birthday. I'm going to buy him South Park THe Stick of Truth if your curious.
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# ? Mar 12, 2014 22:46 |
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Is it fascism yet posted:i dont complain about dnd bc i played the dark eye when i was younger and that one was even worse idk how its changed since then but blackguards which recently came out uses an adaptation of tde and the underlying system is incredibly obnoxious even with most of the noncombat stuff stripped out
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# ? Mar 12, 2014 22:46 |
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Nihnoz posted:that's why you treat the 1000 orcs as a single, large orc with a new kind of hp called morale or whatever I prefer the term Grunts or Mooks. That way you can still spread them around and make them threatening by giving them multiple, if weak, attacks, but they still share a collective HP pool.
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# ? Mar 12, 2014 22:47 |
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swamp izzo posted:I'm going to buy him South Park THe Stick of Truth if your curious. stick of truth is p much a LARPing simulator except its not lame like LARPing
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# ? Mar 12, 2014 22:47 |
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Mystic Mongol posted:No I just think he needs something more fun than fighting thousands of orcs in D&D look dude. there are 1000 orks standing on each other's shoulders, so you have like foot orks and arm orks and stuff, the orks like flex to move. anyway they're forming the shape of a larger ork.
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# ? Mar 12, 2014 22:47 |
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Nihnoz posted:that's why you treat the 1000 orcs as a single, large orc with a new kind of hp called morale or whatever just use swarm rules when you are at that point of campaign ffs
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# ? Mar 12, 2014 22:48 |
Nihnoz posted:look dude. there are 1000 orks standing on each other's shoulders, so you have like foot orks and arm orks and stuff, the orks like flex to move. anyway they're forming the shape of a larger ork. (Don't run that module it is bad)
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# ? Mar 12, 2014 22:49 |
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Mystic Mongol posted:
Zeb The Moron.
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# ? Mar 12, 2014 22:50 |
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Mystic Mongol posted:
Okay, but am I allowed to paint this on a van?
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# ? Mar 12, 2014 22:50 |
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ZenMasterBullshit posted:Okay, but am I allowed to paint this on a van? Pretty sure Gygax's headstone has a lil' printer that spits out C&D notices so he can relive the glory days of TSR in the afterlife.
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# ? Mar 12, 2014 22:52 |
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I still remember the horror that was the first D&D Next playtest, in which we fought 18 loving' rats, each of which had 4 HP and rolled 2d20 to attack and took the highest. Like, this was the introduction to the NEW EXCITING GAME and they chose to make a DM roll 2d20 eighteen times, every round, to determine how much damage loving rats do.
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# ? Mar 12, 2014 22:53 |
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Gau posted:I still remember the horror that was the first D&D Next playtest, in which we fought 18 loving' rats, each of which had 4 HP and rolled 2d20 to attack and took the highest. Watching 32d20 RATS and SAVE JIM happen was pretty great. Probably the most fun I've had with D&D Next
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# ? Mar 12, 2014 22:55 |
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Gau posted:I still remember the horror that was the first D&D Next playtest, in which we fought 18 loving' rats, each of which had 4 HP and rolled 2d20 to attack and took the highest. why the gently caress would they make the rat infested cellar a part of the playtesting other than irony
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# ? Mar 12, 2014 22:55 |
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ZenMasterBullshit posted:Watching 32d20 RATS and SAVE JIM happen was pretty great. Probably the most fun I've had with D&D Next #iamnotenjoyingthisplaytest
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# ? Mar 12, 2014 22:57 |
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Plutonis posted:why the gently caress would they make the rat infested cellar a part of the playtesting other than irony Well they said "Hey lets make a D&D adventure!" and no one there has actually played any D&D since the TSR days so it was just as cliche as they could make it.
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# ? Mar 12, 2014 22:57 |
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Plutonis posted:why the gently caress would they make the rat infested cellar a part of the playtesting other than irony the least they could do is use an orc guarding a pie
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# ? Mar 12, 2014 23:00 |
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Cease to Hope posted:the least they could do is use an orc guarding a pie A bundle of orphaned Goblin babies.
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# ? Mar 12, 2014 23:00 |
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# ? Jun 10, 2024 11:57 |
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ZenMasterBullshit posted:Well they said "Hey lets make a D&D adventure!" and no one there has actually played any D&D since the TSR days so it was just as cliche as they could make it. No it was literally just an appeal to people who liked Keep at the Borderlands because they just copied a piece of Keep on the Borderlands (the Caves of Chaos) and sorta-kinda updated the rules. You could light things on fire in the adventure, but there were no rules for what fire did in the playtest rules.
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# ? Mar 12, 2014 23:00 |