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Skullclamp is the obvious winner in the "most format-warping" category, even in a format (Mirrodin-era Standard) that was already warped by Affinity. The card was just that good.
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# ? Mar 21, 2014 18:13 |
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# ? Jun 3, 2024 10:40 |
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Korak posted:Was looking at some older deck lists and saw it. Thought it'd be a fun thing to talk about. A card that looked good but wasn't in the meta it was created in, but if it was reprinted next set would probably see a decent amount of play.
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# ? Mar 21, 2014 18:15 |
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Going back to something from what now seems like ages ago, a friend of mine (who doesn't play magic) just sent me this because he thought it as amusing, and it is: I thought the small text at the bottom was a nice touch.
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# ? Mar 21, 2014 18:18 |
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I actually hated that Skullclamp was banned (though the numbers point out that it was probably necessary) due to its combo potential, but not before Affinity had run wild on Standard and making it really un-fun to play in.
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# ? Mar 21, 2014 18:22 |
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Korak posted:Who needs the second Clamp after you draw the first? if we go back to ancient times, this is actually the logic that people used to only run 3 necropotences once people realized that it was not, in fact, the worst card in ice age
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# ? Mar 21, 2014 18:23 |
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bhsman posted:I actually hated that Skullclamp was banned (though the numbers point out that it was probably necessary) due to its combo potential, but not before Affinity had run wild on Standard and making it really un-fun to play in. I won't pretend that I played back then, but to hear it, skullclamp was basically a one card combo. Or am I misunderstanding what you mean?
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# ? Mar 21, 2014 18:24 |
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forbidden lesbian posted:I won't pretend that I played back then, but to hear it, skullclamp was basically a one card combo. Or am I misunderstanding what you mean? I forget the card, but there was a 2cmc card that made 1/1 Myr tokens whenever a creature came into play that could combo with Skullclamp or at least had really good synergy. Nevermind the artifact lands and Disciple of the Vault showing up in 99% of games I played at FNM. Jesus Christ it was such a copycat Standard.
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# ? Mar 21, 2014 18:30 |
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bhsman posted:I forget the card, but there was a 2cmc card that made 1/1 Myr tokens whenever a creature came into play that could combo with Skullclamp or at least had really good synergy. Nevermind the artifact lands and Disciple of the Vault showing up in 99% of games I played at FNM. Jesus Christ it was such a copycat Standard. Genesis Chamber also there were totally decks other than affinity! There was Tooth and Nail(with Skullclamp) and the control deck of the format was probably goblins(with skullclamp)
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# ? Mar 21, 2014 18:32 |
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bhsman posted:I forget the card, but there was a 2cmc card that made 1/1 Myr tokens whenever a creature came into play that could combo with Skullclamp or at least had really good synergy. Nevermind the artifact lands and Disciple of the Vault showing up in 99% of games I played at FNM. Jesus Christ it was such a copycat Standard. It was Genesis Chamber but really there was no reason to play Genesis Chamber in Clamp Affinity when you already had a billion free dorks to dump onto the field and then sacrifice to your Ravager. Pretty typical goldfish: T1: Artifact Land, Ornithopter, Clamp T2: Artifact Land, Frogmite, Ravager T3: Disciple and away we go! Zoness fucked around with this message at 18:37 on Mar 21, 2014 |
# ? Mar 21, 2014 18:34 |
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I should emphasize the fact that a lot of my feelings were colored by the fact that literally everybody played the same Affinity deck. I would have loved to play Tooth and Nail but I guess I didn't think it was fast enough to compete. It's been ten years or so at this point, so I'm probably forgetting some details.
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# ? Mar 21, 2014 18:39 |
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In apite of all it's shortcomings, I really love playing MTGO Cube. Just being able to draft insane Naya Aggro decks, and still get kept in check by awesome U/B decks. Lots of fun. I think I want to try and force something stupid like reanimator, if given the chance.
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# ? Mar 21, 2014 18:42 |
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BaronVonVaderham posted:Going back to something from what now seems like ages ago, a friend of mine (who doesn't play magic) just sent me this because he thought it as amusing, and it is: I'm honestly tempted to post a sign like this at my LGS but there's always a concern of hurting the feelings of our delicate flowers .
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# ? Mar 21, 2014 18:51 |
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BaronVonVaderham posted:Going back to something from what now seems like ages ago, a friend of mine (who doesn't play magic) just sent me this because he thought it as amusing, and it is: I wish my LGS store would do the same thing. Most people are good about dress and hygiene but there are a few who could use some remedial training on the topics. Like someone said before WOTC just needs to make a rule that poor hygiene or exposed asscrack at a sanctioned event results in a loss. Then LGS's would not have to worry about upsetting the "delicate flowers" since they would merely be enforcing one of WOTC's rules.
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# ? Mar 21, 2014 19:00 |
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I can't wait for the Hygenic Privilege tumblr circle.
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# ? Mar 21, 2014 19:23 |
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Kasonic posted:I can't wait for the Hygenic Privilege tumblr circle. I'm sorry.
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# ? Mar 21, 2014 19:29 |
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"I have social anxiety disorder, Aspergers, oh, and by the way, I also choose not to bathe."
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# ? Mar 21, 2014 19:32 |
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Kasonic posted:I can't wait for the Hygenic Privilege tumblr circle. Hey man, I have to pay for that water and soap ain't cheap *gets out 500 dollar modern deck*
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# ? Mar 21, 2014 19:32 |
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Must be a troll. Must be must be must be. Please.
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# ? Mar 21, 2014 19:37 |
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That's a parody blog.
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# ? Mar 21, 2014 19:40 |
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Entropic posted:That's a parody blog. How can you tell?
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# ? Mar 21, 2014 19:41 |
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ScarletBrother posted:How can you tell? I'm ashamed to say I had to get as far as the part about sitting in an empty seat on the bus to see that it was a parody.
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# ? Mar 21, 2014 19:42 |
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Zoness posted:I'm ashamed to say I had to get as far as the part about sitting in an empty seat on the bus to see that it was a parody. I guess my expectations for humanity are rather low.
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# ? Mar 21, 2014 19:44 |
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ScarletBrother posted:How can you tell? http://poopinthespeedforce.tumblr.com/post/78765834254/why-did-ticp-go-dormant
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# ? Mar 21, 2014 19:44 |
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Entropic posted:That's a parody blog. Probably, but there's still a pretty good chance at least someone genuinely agrees with it. Poe's law and all that.
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# ? Mar 21, 2014 19:44 |
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People should stop making parody tumblrs because they don't need the help in being made fun of. It's the same reason why I hate when someone makes a fake E/N thread.
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# ? Mar 21, 2014 20:14 |
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Hypothetical question about using Tymaret: I have a Tymaret and a 1/1 token in play. I pay 1R and sacrifice the token to do 2 damage to my opponent. Can my opponent respond to that activation with a Magma Jet on the Tymaret to stop the damage? The ability says that Tymaret deals the 2 damage - with the ability on the stack, does it matter that Tymaret is now in the graveyard? I also assume that because sacrificing another creature is part of the cost of the ability, that the 1/1 leaves play and is not a valid target to cast the Magma Jet at in response. My thoughts say Tymaret dies, then my opponent takes the 2 damage.
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# ? Mar 21, 2014 20:35 |
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Devor posted:Hypothetical question about using Tymaret: No, your opponent can't stop the effect by killing Tymaret. The effect is already on the stack, it doesn't matter than the thing doing the effect is no longer there. There's basically no way for your opponent to stop you sacrificing a creature for damage if you have the mana available.
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# ? Mar 21, 2014 20:37 |
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Entropic posted:No, your opponent can't stop the effect by killing Tymaret. The effect is already on the stack, it doesn't matter than the thing doing the effect is no longer there. Not in standard, but Stifle
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# ? Mar 21, 2014 20:40 |
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Bread Set Jettison posted:Not in standard, but Stifle Or something with Split Second if you give your opponent priority. There's always an answer to anything if you go back far enough.
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# ? Mar 21, 2014 20:52 |
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EDIT: Sudden Shock Devor posted:Hypothetical question about using Tymaret: There's a rule that says "invalid targets can't be told to take actions" that makes Blood (of Flesh // Blood) fail when the damage source dies, and Fight is specifically worded to fail if either creature leaves the battlefield, but since Tymaret isn't a target, he can be told to take an action with his last-known information, and that action isn't Fight, so here we are.
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# ? Mar 21, 2014 20:54 |
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Entropic posted:Or something with Split Second if you give your opponent priority. There's always an answer to anything if you go back far enough. To clarify for anyone who might be new to this: Split Second still doesn't actually have any effect on an ability that has already been activated, like in Devor's hypothetical. (Unless the Split Second card in question is exactly Trickbind, I guess. ) Split second removal is, however, a way to remove Tymaret (or whatever) without them ever getting a chance to activate it, if they do give you priority before activating.
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# ? Mar 21, 2014 20:56 |
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So basically Tymaret is a bully with a snowball and once the snowball is in the air you're not stopping it (outside of a stifle)?
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# ? Mar 21, 2014 20:58 |
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FreelanceSocialist posted:So basically Tymaret is a bully with a snowball and once the snowball is in the air you're not stopping it (outside of a stifle)? The traditional example used is a hand grenade, but yes, exactly.
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# ? Mar 21, 2014 21:00 |
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FreelanceSocialist posted:So basically Tymaret is a bully with a snowball and once the snowball is in the air you're not stopping it (outside of a stifle)? Historically, this has been called the "hand grenade" rule as opposed to the "swinging sword" rule.
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# ? Mar 21, 2014 21:00 |
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Swinging sword being declaring an attacker, or what?
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# ? Mar 21, 2014 21:01 |
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FreelanceSocialist posted:So basically Tymaret is a bully with a snowball and once the snowball is in the air you're not stopping it (outside of a stifle)? Exactly, one that thing is in the air your glasses are broken no matter what (cards outside of standard excluded)
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# ? Mar 21, 2014 21:01 |
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FreelanceSocialist posted:Swinging sword being declaring an attacker, or what? I vaguely remember that they actually changed the rules early on with respect to activated abilities, so that in those days, killing Tymaret/Prodigal Sorceror would actually stop the ping. That's the "swinging sword" model. I'm not actually sure I remember this being a thing in the early days, but I think I do. If I'm not imagining it, it would've been one of those long-forgotten early rules changes, like being able to survive until the end of the phase with 0 or less life.
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# ? Mar 21, 2014 21:09 |
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Timmy the Murder King has already set the token creature on fire and launched him at your head. Frying him with a lightning bolt won't undo that.
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# ? Mar 21, 2014 21:10 |
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Entropic posted:Timmy the Murder King has already set the token creature on fire and launched him at your head. Frying him with a lightning bolt won't undo that. All you can do is make peace with your god, and hope that the flaming goat headed your way isn't the last thing you see. Tell Martha I love her... ~*BAAAAAAA*~
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# ? Mar 21, 2014 21:19 |
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# ? Jun 3, 2024 10:40 |
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I really wish some people at draft night in person understood how phases/steps/passing priority worked a bit better. Like, if you physically and audibly say "Go" to me, without attacking, then it's pretty clear you passed your turn to me. So when I say "wait, your Declare Attackers step?" and do something, you saying "Oh but I was in my first main phase so I can cast this sorcery"...this isn't how this works.
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# ? Mar 21, 2014 21:24 |