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If anyone's looking for a good alternate start mod, I recommend Skyrim Unbound. It lets you choose your starting equipment, gold, spells and where to start, and you can also toggle dragons, soul absorption and shouts on or off. You can also just set all that to random and do your best with what you get. It works really well with Character Creation Overhaul. The only problem is that it's Workshop only, the guy who made it was banned and now wants nothing to do with the Nexus.
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# ? Mar 24, 2014 22:09 |
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# ? Jun 4, 2024 22:57 |
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I really wish people who are banned from Nexus would use something like TES Alliance instead of Steam - I don't have anything against Steam but the whole app store design of it just doesn't work well with the complexity and intricacy of TES modding; the way it handles versioning has always been disastrous for anything more complex than a texture replacer. That, and I can never get the loving BSA and Workshop integration in the CK to work. Not pictured: 99.99867% of my files, and two random-rear end scripts from SkyUI. ffs! Anyway, have people been trying FCO? Does anyone have any bugs to report or complaints to make about it so far? Anything you guys have to say is appreciated, even (especially!) complaints about a line being said too much. I want to get this as polished as possible before I publish it. The beta for Follower Commentary Overhaul is, if you missed it, here: https://drive.google.com/file/d/0B_XfVIdUSm4XeUJHRjVVbmRycGM/edit?usp=sharing ANIME IS BLOOD fucked around with this message at 23:23 on Mar 24, 2014 |
# ? Mar 24, 2014 22:48 |
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Head Hit Keyboard posted:Dawnguard adds a werewolf perk tree so you'll want that before anything else. Cool, thanks for the rundown!
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# ? Mar 24, 2014 23:49 |
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The Mad Archivist posted:I really wish people who are banned from Nexus would use something like TES Alliance instead of Steam - I don't have anything against Steam but the whole app store design of it just doesn't work well with the complexity and intricacy of TES modding; the way it handles versioning has always been disastrous for anything more complex than a texture replacer. That, and I can never get the loving BSA and Workshop integration in the CK to work. I think I read that you can trick the it by making the broken bsa then before hitting the final ok to upload to the workshop tab out and use bsaopt or archive.exe to make the working file and then overwrite the broken one and click ok in the ck. It should upload fine but then freak out if you try and do anything else before restarting the ck.
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# ? Mar 25, 2014 00:08 |
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The Mad Archivist posted:Hey guy, I hear your pain. One of my internal projects that I haven't spun onto the Nexus yet is a fix for Illia's NPC record that turns her into a stable follower. I'll take a look at it and get it spruced up into pre-publish form and put it up on Gdrive if you're still looking to make her a follower. Thanks for this but I solved it by using item codes to get the base items I'd given her and re-enchanting. I'll remember this for next time though!
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# ? Mar 25, 2014 00:15 |
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I can never sign into The Nexus, I even made a new account and it doesn't work. Very frustrating.
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# ? Mar 25, 2014 02:51 |
Cialis Railman posted:The only problem is that it's Workshop only, the guy who made it was banned and now wants nothing to do with the Nexus. If you read down the description, he has an external link to a perfectly ordinary package that you can just plug into MO. I also thought I read like 20 pages back about something that effectively replaced Dual Sheaths + Shield on Back. Anyone know what I'm talking about?
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# ? Mar 25, 2014 04:07 |
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Was there a mod that let you automatically loot a specified item from containers and corpses? I want to think there was one but I can't find such a thing anywhere. I just wanna instantly snatch gold off dead chumps
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# ? Mar 25, 2014 04:55 |
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scamtank posted:If you read down the description, he has an external link to a perfectly ordinary package that you can just plug into MO. Oh. I can't believe i missed that. So yeah, there should be no reason not to use this mod.
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# ? Mar 25, 2014 05:03 |
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scamtank posted:If you read down the description, he has an external link to a perfectly ordinary package that you can just plug into MO. Pretty sure it was Equipping Overhaul, which isn't yet bug-free enough for me to bother with.
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# ? Mar 25, 2014 05:11 |
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Capn Beeb posted:Was there a mod that let you automatically loot a specified item from containers and corpses? I want to think there was one but I can't find such a thing anywhere. I just wanna instantly snatch gold off dead chumps Was it Harvest?
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# ? Mar 25, 2014 05:32 |
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Kace autoloot is a sweet solution. I use it to snatch up gold, ingridients, potions, gems etc. automatically. It also has the perfect usability tweak of letting unlooted corpses "shimmer" so that I quickly see which corpse I have left, and then move over there and get all the valuables.
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# ? Mar 25, 2014 11:48 |
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Is there a way to completely respec a character if I'm using SPERG? My heavy armour warrior is pretty much breezing through enemies so I'd like to completely rebuild him without losing progress.
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# ? Mar 25, 2014 12:00 |
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WastedJoker posted:Is there a way to completely respec a character if I'm using SPERG? There's a button for that in the MCM If I remember correctly. I'll try out FCO beta when I'm at home, most likely this evening or tomorrow.
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# ? Mar 25, 2014 12:40 |
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Deltasquid posted:There's a button for that in the MCM If I remember correctly. It only gives perk points back rather than XP though
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# ? Mar 25, 2014 15:20 |
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WastedJoker posted:It only gives perk points back rather than XP though player.setlevel player.setav health player.setav stamina player.setav magicka
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# ? Mar 25, 2014 15:25 |
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WastedJoker posted:It only gives perk points back rather than XP though If you want to build up your character in a another direction then just start using something else. Use trainers to help smooth the curve if you have to. You aren't going to magically move points from one stat to another. If it's your attributes you're worried about, then start with enchantments and grab Dragon Soul Relinquishment or something similar to add further opportunity to raise those stats. It's not necessarily supposed to be easy to teach an old dog new tricks, but it can be done.
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# ? Mar 25, 2014 15:30 |
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Welp, everything stayed stable after adding Immersive Creatures. Skipping Complete Crafting Overhaul for now, because I'm already breaking the economy by way of craftables - I think it's Unique Bows I'm abusing now, as there's one that values at 2600 gold that can be built with leather strips and firewood . (Not that I *get* that for an unimproved version, from non-Orcs. Trade & Barter ) Ended up buying Calcelmo out of spellbooks, because of Apocalyptic and Forgetten Spells Remastered. "Use this spell to auto-loot all corpses in a 120 foot radius", indeed. (Might have the numbers wrong, but "loot corpses" I remember.) Too bad I'm not running a mage this time.
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# ? Mar 25, 2014 17:50 |
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Zamboni Apocalypse posted:Welp, everything stayed stable after adding Immersive Creatures. Skipping Complete Crafting Overhaul for now, because I'm already breaking the economy by way of craftables - I think it's Unique Bows I'm abusing now, as there's one that values at 2600 gold that can be built with leather strips and firewood . (Not that I *get* that for an unimproved version, from non-Orcs. Trade & Barter ) Crazy Ted fucked around with this message at 18:49 on Mar 25, 2014 |
# ? Mar 25, 2014 18:45 |
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Crazy Ted posted:Thanks to a combination of mods, CCO, an enchantment, and a high Smithing skill, I somehow made a Wraith Scythe with the enchantment from the Fang of Haynekhtnamet from Morrowind that was valued at 11,200 gold when I was done working. I'm not at a high enough Speech skill to be an investor, so basically it's just a conversation piece in my mansion right now. I forget where I'd ended up on this run, but something like level 14 and I'm standing at the forge looking at the lists. "Hmmm, Medusa Armor... I have all the poo poo for the main piece. 102 Armor? Why not?" From single-improvement Bonemold, at that. I'll probably upgrade to something even more disgusting tonight, before I try Realistic Animals. Need to make/buy a Polar Bear Claw Cloak, though, as I'm wearing a white fur backpack and The White Bear armored helmet. I should also see if there's a white-furred clawed gauntlet set to make as well. I WILL KILL YOU WITH MY BEAR HANDS
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# ? Mar 25, 2014 19:43 |
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Zamboni Apocalypse posted:Welp, everything stayed stable after adding Immersive Creatures. Skipping Complete Crafting Overhaul for now, because I'm already breaking the economy by way of craftables - I think it's Unique Bows I'm abusing now, as there's one that values at 2600 gold that can be built with leather strips and firewood . (Not that I *get* that for an unimproved version, from non-Orcs. Trade & Barter ) If you're using immersive creatures, be careful using the auto-loot spell in a cell where you can harvest spider eggs, like bleak falls barrow. Or turn off the "Chance of Spider Attacks when harvesting spider eggs" in the SiC MCM. Unless you like fighting 50+ spiders every time you cast it, in that case go hog loving wild. Also, CCOr actually makes crafting less abusable, FWIW.
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# ? Mar 25, 2014 20:44 |
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the FCO works great, but I don't have any MCM menu for it (is it implemented yet?) and the amount of stuff they spout is too high. Like, tone it down by 66% high. Jenassa told me over the course of one dungeon that people don't care much about dunmer, about 5 times. That said, I'm walking around with both Vorstag and Jenassa, so it basically feels like they're poo poo talking me all the time, which I love. *Walks into a trap* "I don't know if you're brave or a fool." "Hmmm, let me think about it..." EDIT: nevermind, now the menu is there. Deltasquid fucked around with this message at 21:54 on Mar 25, 2014 |
# ? Mar 25, 2014 21:05 |
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I installed a large number of mods over a fresh install of Skyrim. All of them from the recommended list in the OP and during the intro sequence the player's cart goes nuts, flopping about everywhere as if it were made of jello. Everything else seems to be working fine and the rest of the Helgen sequence goes off without issue, but the cart going nuts was pretty hilarious. Which I knew what had caused it.
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# ? Mar 25, 2014 22:42 |
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DSauer posted:I installed a large number of mods over a fresh install of Skyrim. All of them from the recommended list in the OP and during the intro sequence the player's cart goes nuts, flopping about everywhere as if it were made of jello. Everything else seems to be working fine and the rest of the Helgen sequence goes off without issue, but the cart going nuts was pretty hilarious. Which I knew what had caused it. Realistic animals and predators?
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# ? Mar 25, 2014 23:35 |
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Agents are GO! posted:Realistic animals and predators? Doesn't Dynamic Vampire Appearance also cause this? I know it fucks up the cart-riding for Dynamic Carriages so it might do the same to the intro, which I think DC is based on. Luckily if you disable DVA in the MCM that fixes it.
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# ? Mar 25, 2014 23:56 |
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It could also be Immersive Patrols. There's usually a Dawnguard contingent wandering north of Helgen that causes the opening cart sequence to go nuts.
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# ? Mar 26, 2014 00:59 |
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The same thing happens to me and I don't use any of the mods suggested to be the culprit. I eventually had to get a mod that skips the Helgen sequence since my carriage would never arrive there, it would just flop around endlessly. Not a huge deal for me, I get to skip the intro.
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# ? Mar 26, 2014 01:49 |
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Quift posted:Kace autoloot is a sweet solution. That's the one, thanks
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# ? Mar 26, 2014 01:50 |
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Has anyone ever used Cerwiden? NPC follower who heals you and has full voice acting and quests related to her backstory. I'm not sure how good the content is yet so I thought I'd ask, but I like that she's apparently self-sufficient AI and doesn't seem to need any real tweaking. [edit]Yeah, I had to take her staff away, tell her to stop engaging in combat unless directly attacked, and tell her to cast defensive spells only, but after that she's been pretty helpful. I'd rather there was one big "Heal Only" setting that covered all that, but otherwise pretty good. They did a huge amount of voice work for her little quips on specific areas, though whether or not you like the voice acting is pretty much a dealbreaker. I believe you can turn this off though. sticklefifer fucked around with this message at 21:31 on Mar 26, 2014 |
# ? Mar 26, 2014 05:19 |
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I tried that one but she was murdering everything, everywhere so I had to shelve her. Way too powerful. Might as well teleport Boone from FO:NV to Skyrim.
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# ? Mar 26, 2014 14:07 |
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Dick Trauma posted:Might as well teleport Boone from FO:NV to Skyrim. I didn't realize I wanted this mod until now. I would love to take my New Vegas character to Skyrim.
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# ? Mar 26, 2014 15:49 |
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Quift posted:Kace autoloot is a sweet solution. Yeah, I use this and it's great. Just open up the mod control menu for it every time you start a new game and it lets you toggle whether to auto-loot gold, lockpicks, gems, alchemy ingredients, foods, jewelry, ingots, pelts, high damage arrows, low damage arrows...
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# ? Mar 26, 2014 16:10 |
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I am having a lovely time with this at the moment. I have a bout 30 mods installed (running through MO) and was getting the odd crash, that's fine I can live with that. Now I am starting to get an issue that is really annoying and game breaking. Initially if I tried to approach Falkreath I would CTD, I figured I would just avoid it for a while and try a few days later. Now I get the same if I try to enter Markarth or my home in Winterhold. It's becoming unplayable and worse by the day. I have unloaded all the mods and it still happens. I have also tried the fix mentioned by Agents Are GO! below Agents are GO! posted:I run I to stuff like this occasionally. I've found that its often caused by a wee bit of corruption. Here's how I can almost always fix it: Problem is when I accelerate time I CTD. Does anyone have any idea why this is happening? Here is the mods list
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# ? Mar 26, 2014 16:37 |
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I'm not an expert, but at first glance those mods appear to be in just any ol' random order. Did you use BOSS at all to sort that load order?
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# ? Mar 26, 2014 17:05 |
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yep
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# ? Mar 26, 2014 17:11 |
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Maybe try updating BOSS and try running it again, there's no way that's the correct order. Just the unofficial patches themselves should be nowhere near where they're at.
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# ? Mar 26, 2014 17:24 |
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Isn't that the priority list and not the load order?
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# ? Mar 26, 2014 17:31 |
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That is. Is there a good way to output the load order?
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# ? Mar 26, 2014 17:43 |
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SoylentCola posted:That is. Is there a good way to output the load order?
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# ? Mar 26, 2014 17:46 |
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# ? Jun 4, 2024 22:57 |
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code:
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# ? Mar 26, 2014 17:48 |