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LordNat posted:With some Netrunner promos going 200+ for a single card I don't even want to think about the prices of promo models. Well the nice thing about that is, even if they are highly desirable, they're a prize that doesn't disrupt the game environment.
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# ? Mar 28, 2014 05:46 |
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# ? May 24, 2024 15:41 |
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Jonas Albrecht posted:Well the nice thing about that is, even if they are highly desirable, they're a prize that doesn't disrupt the game environment. True, but the development and production costs associated with alt models would likely be far greater than a slew of alt art cards.
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# ? Mar 28, 2014 05:53 |
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Are there any cheap ways to put stress on enemy pilots at present? I know the Flechette Torpedo will provide this in the future but am interested in what options we have for the short term.
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# ? Mar 28, 2014 08:04 |
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Fetterkey posted:Are there any cheap ways to put stress on enemy pilots at present? I know the Flechette Torpedo will provide this in the future but am interested in what options we have for the short term. Only released thing I can think of is Rebel Captive.
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# ? Mar 28, 2014 08:23 |
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Fetterkey posted:Are there any cheap ways to put stress on enemy pilots at present? I know the Flechette Torpedo will provide this in the future but am interested in what options we have for the short term. As mentioned, Rebel Captive is the first thing that springs to mind, but it's Imperial only and comes with the shuttle .
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# ? Mar 28, 2014 08:27 |
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I watched a guy pay $100 another player for two of the prize card boxes(from last year's regionals or worlds) on Sunday at the store championship I was at. This was the guy who was talking about have 4 Rebel Transports on pre-order, so....
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# ? Mar 28, 2014 08:56 |
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Not real sure what I'm doing at this point, but how does this look for a starting list? A-Wing Green Squadron Pilot - A-Wing Test Pilot - Elusiveness - Wingman - Chardaan Refit - Stealth Device A-Wing Green Squadron Pilot - A-Wing Test Pilot - Elusiveness - Wingman - Chardaan Refit - Stealth Device YT-1300 Lando Calrissian - Draw Their Fire - C-3PO - Nein Nunb - Anti-pursuit Lasers
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# ? Mar 29, 2014 00:34 |
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Holy balls that's alot of points sunk into those A-Wings. Off the top of my head I'd drop those Anti-pursuit lasers off Lando only because you'll be moving later and you really don't want to make it a habit of running into dudes to use the APL because you'll lose an action. I honestly would've thought that Push the Limit is more desirable, but I can see what you are doing. I've seen the Wingman card, but will it destroy the stress or just transfer it to the ship with the 'Wingman' card?
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# ? Mar 29, 2014 01:03 |
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Leo Showers posted:Holy balls that's alot of points sunk into those A-Wings. Off the top of my head I'd drop those Anti-pursuit lasers off Lando only because you'll be moving later and you really don't want to make it a habit of running into dudes to use the APL because you'll lose an action. The Anti-pursuit lasers were the last thing I added, because I had 2 points left over. The rest of the upgrades in that section for 2pts or less don't seem like they would have an effect. According the army builder I'm using Wingman states "At the start of the Combat phase, remove 1 stress token from another friendly ship at Range 1." Here is a link to the list.
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# ? Mar 29, 2014 01:50 |
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I decided I'll try the store championship anyway. Get some nice x-wing games in. Has anyone tried a jack-of-all-trades list similar to this one before? I know I'm not concentrating abilities and firepower like typical rebel lists but I made something similar a while back and got 4th out of 20 in a (different) store's monthly tournament. B-Wing, blue Adv Sensor A-Wing, green Push the Limit X-Wing, Biggs Y-Wing, Dutch Vander Ion Cannon I was hoping that with such a list it'd perform similarly to the Biggs, rookie, double B-Wing build but it'd give me more options. I had trouble against a Lambda+ Squints list before and I hope the y-wing would help against squints while the a-wing can flank. I've been trying it out with my friend and I seem to like it better than double b-wings due to dutch's free target lock. The other ships are free to focus while Dutch hands out locks.
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# ? Mar 29, 2014 07:45 |
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With the cheap as balls headhunters on the horizon I'm tempted to bring out Han with 4 of them. Will depend on their dial I guess.
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# ? Mar 29, 2014 17:37 |
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Z-95 dial was spoiled last week- http://www.fantasyflightgames.com/edge_news.asp?eidn=4715 Very similar to an X-Wing's.
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# ? Mar 29, 2014 18:58 |
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Hra Mormo posted:With the cheap as balls headhunters on the horizon I'm tempted to bring out Han with 4 of them. Will depend on their dial I guess. I've been doing very well with my silly new guy list of: Krassis Trelix, HLC Howlrunner Obsidian Squadron Pilot Obsidian Squadron Pilot Obsidian Squadron Pilot I could easily see Han + 4 Z-95s being similarly good. For the above list, what do you guys think about my last 3 points? Right now I've upgraded to Obsidian Squadron Pilots to shoot before Blue Squadron/Rookie Pilots, which I see a fair bit of, but it seems potentially more worth it to give Howlrunner a Stealth Device or Krassis a Recon Operative. Any thoughts? Fetterkey fucked around with this message at 20:53 on Mar 29, 2014 |
# ? Mar 29, 2014 20:50 |
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Much better pics of the Wave 4 ships! https://www.flickr.com/photos/hexis/sets/72157643139942695/ They are on display at the FFG Game Center about 4 miles from my place. A friend went over and got better pictures today. Looking pretty nice!
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# ? Mar 30, 2014 06:12 |
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God the Tie defender is such a stupid design
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# ? Mar 30, 2014 19:28 |
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Bad Moon posted:God the Tie defender is such a stupid design It's funny, it might actually look better if it only had the top wing.
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# ? Mar 30, 2014 19:31 |
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Bad Moon posted:God the Tie defender is such a stupid design Man, you take that back. The Defender is my favorite TIE variant. I love how stupidly overpowered it is in the EU. There's always an excuse for why the Empire can never field more than a handful of them at any given engagement.
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# ? Mar 30, 2014 19:34 |
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Well ya, the tie defender was originally made to be a special snowflake ship for you in the tie fighter game.
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# ? Mar 30, 2014 19:45 |
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jivjov posted:Man, you take that back. The Defender is my favorite TIE variant. I love how stupidly overpowered it is in the EU. There's always an excuse for why the Empire can never field more than a handful of them at any given engagement. Agreed. The Defender is by and far the best Imperial ship.
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# ? Mar 30, 2014 19:50 |
My playgroup has been messing around with 4x Royal Guards w/ PTL and it's not nearly as bad as it sounds. It's pretty skill intensive to play but man does it do some work.
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# ? Mar 30, 2014 19:50 |
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I find it really interesting to see some "crossing of the streams", with the Empire having TIE Advanceds and Defenders with shields and missiles, and Rebels having cheap swarm-y Z-95 Headhunters and the like.
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# ? Mar 30, 2014 19:57 |
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Just had a good run with Captain Yorr with a rebel captive and some sabre squadron interceptors with elusive. Going to play with it some more, but having Yorr soak up their stress is really useful. Not sold on Carnor yet; he can be devastating with expose but giving him enough upgrades to stay alive gets expensive, and I'm not good enough to keep him out of harm's way.
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# ? Mar 30, 2014 23:33 |
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Bad Moon posted:God the Tie defender is such a stupid design When the Wave 4 ships were first announced I was pretty sure I'd be just using the TIE Phantoms, but now I think I might use 1 Phantom at most, I think I'll be relying on the TIE Defenders if they turn out okay.
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# ? Mar 30, 2014 23:47 |
quote:X-Wing™ Escalation Tournament Ugh, I have no idea what to run and it starts Thursday.
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# ? Mar 31, 2014 03:17 |
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1) 2 Outer Rim Smugglers 2) 3 Outer Rim Smugglers 3) 4 Outer Rim Smugglers 4) 5 Outer Rim Smugglers
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# ? Mar 31, 2014 03:24 |
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Swagger Dagger posted:1) 2 Outer Rim Smugglers That's just cruel. Hilarious, but cruel.
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# ? Mar 31, 2014 03:44 |
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Swagger Dagger posted:1) 2 Outer Rim Smugglers
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# ? Mar 31, 2014 04:05 |
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Swagger Dagger posted:1) 2 Outer Rim Smugglers A guy ran that at the escalation event at Worlds...
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# ? Mar 31, 2014 04:51 |
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pbpancho posted:A guy ran that at the escalation event at Worlds... How did he do?
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# ? Mar 31, 2014 05:07 |
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If not for the cost, I'd do it. And spend the whole game quoting from Convoy. Alternatively, slip an A-wing in there for East Bound and Down.
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# ? Mar 31, 2014 05:07 |
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Saw this on the FFG forums
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# ? Mar 31, 2014 17:09 |
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The whole decloak extra move totally blows my mind at the possibilities. It's going to present a downside with making sure to avoid obstacles while decloaking, but it is also going to open up a ton of new tactical options for the decloaker. I am super excited to see the maneuver dial now to see what kind of crazy poo poo is possible with this thing. I am ing the FFG site like crazy waiting for an article to pop up now.
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# ? Mar 31, 2014 17:38 |
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That's pretty cool. 4 Agility for the Phantom while cloaked ain't bad at all. Combined with the move on decloaking, at the very least they're going to be fun to fly. Also, the Phantom has a System Upgrade slot. Advanced Sensors will work before you cloak, so you can get your action in (rolling, or boosting with an Engine Upgrade) before you decloak and get your 2 move. Veritek83 fucked around with this message at 22:01 on Mar 31, 2014 |
# ? Mar 31, 2014 21:58 |
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Veritek83 posted:That's pretty cool. 4 Agility for the Phantom while cloaked ain't bad at all. Combined with the move on decloaking, at the very least they're going to be fun to fly. There's also the advanced cloaking device card that lets you cloak for free after you shoot, so you can decloak, focus, shoot, cloak.
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# ? Mar 31, 2014 22:26 |
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You know, it's almost identical to STAW in terms of raw mechanics, but the execution of it here, in particular rolling "Sensor Echo" into Decloaking, seems a lot more fluid and interesting.
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# ? Mar 31, 2014 22:54 |
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Another crazy thing I just realized you can do. Use Advanced Sensors to perform a cloak action and then immediately decloak to get the 2 move boost or barrel roll. Combine this with the Stygium Particle Accelerator to end up with an Evade token too!
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# ? Mar 31, 2014 23:10 |
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I think it's a really neat gimmick but there is a real possibility you'll be rolling blanks, especially if you are cloaking/firing every alternating turn. I've already had my Agility 4 TIE Interceptors put in the own-zone, and while it sounds really grognard I'm not mega impressed by it. I'm pretty sure it'll allow some interesting strategies, perhaps some kind of annoying as gently caress flanker but beyond that I'm not too sure. Bring on the TIE Defender
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# ? Mar 31, 2014 23:40 |
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Leo Showers posted:I think it's a really neat gimmick but there is a real possibility you'll be rolling blanks, especially if you are cloaking/firing every alternating turn. I've already had my Agility 4 TIE Interceptors put in the own-zone, and while it sounds really grognard I'm not mega impressed by it. I'm pretty sure it'll allow some interesting strategies, perhaps some kind of annoying as gently caress flanker but beyond that I'm not too sure. Yeah, I've also seen Agility 4 (or even 5, with an Interceptor with Stealth at R3) come up blank. I actually don't think the Phantom is going to be some god ship, but it should make for some wacky hijinks and fun games.
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# ? Mar 31, 2014 23:43 |
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7thBatallion posted:Agreed. The Defender is by and far the best Imperial ship. Missile Boat.
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# ? Apr 2, 2014 19:36 |
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# ? May 24, 2024 15:41 |
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Yvonmukluk posted:Missile Boat. You're confusing best ship with worst ship again. The Defender in XvT could fire all the guns at once, it was that amazing.
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# ? Apr 2, 2014 21:54 |