|
That thing is insane. Is that real? Pseudo-indestructible on the attack and evasion for their entire board? At 4 mana, and the effect is indestructible too?
|
# ? Apr 7, 2014 06:19 |
|
|
# ? Jun 7, 2024 10:56 |
|
So how many cards get revealed? Looks pretty cool so far. I want that Starfish.
|
# ? Apr 7, 2014 06:19 |
|
You could take off either one of those abilities and he'd probably still be playable
|
# ? Apr 7, 2014 06:19 |
|
Dungeon Ecology posted:That thing is insane. Is that real? The Wizards account apparently posted it on Reddit, so I guess so!
|
# ? Apr 7, 2014 06:19 |
|
Nehru the Damaja posted:Strive is pretty much multikicker and Constellation is Allies For Enchantments. Maybe the cards end up cool but mechanically that seems kinda uninspired. Inspired was last set, I think you must be confused. I like the 2/1 bestow guy, it made me double take on whether bestow prevents you from bestowing onto their guy (not that there would be any reason why it would specifically prevent you but it's not a situation that I've thought about before) and it's definitely interesting design space that I hope they explore further in the set. The starfish looks really good and Starfishes in general are excellent. Extinguish All Hope looks to have extremely strange art to me, at least in digital form. It looks stretched (possibly because of Erebos' different proportions compared to his card, while the composition is very similar). Hopefully it'll look less weird in real life. Whitewater Naiads is also interesting design space, it's a very powerful effect and good body and I'm looking forward to considering more strongly the enchantment nature of THS and BTG creatures - at the moment being an enchantment is kind of incidental for creatures so more strong effects which are impactful across the whole draft are welcomed.
|
# ? Apr 7, 2014 06:22 |
|
Let's not go nuts, it's gruul war chant that lets your creatures win combat all the time. How important is it for Big Boros to win creature battles? Is it worth playing a potentially dead card in non-creature matchups?
|
# ? Apr 7, 2014 06:23 |
|
Dungeon Ecology posted:That thing is insane. Is that real? Trick Jarrett (Magic's social media guy) also posted it to his Twitter.
|
# ? Apr 7, 2014 06:23 |
|
RW aggro definitely looking solid against mono-B or RG or anything where the game plan is "play fat blockers so they can't profitably attack". Revoke Existence/Unravel the Aether looking really playable.
|
# ? Apr 7, 2014 06:24 |
|
tzirean posted:And there's the card all the Enchantress players have asked for: Something nobody's complained about yet: This says ETB, real enchantresses say Cast. That's a big distinction against the Cryptic Command decks I really need card advatange against. End of Life Guy posted:Madcap skills for their entire board? Goblin War Drums + Dolmen Gate, no power buff. Iroas shocks me by actually being reasonable for my Zedruu deck. Nice high power, plus he goes well with either my handful of horrible finisher monsters, or the occasional swarm of tokens.
|
# ? Apr 7, 2014 06:24 |
|
Victor Surge posted:
Somebody really wanted to buff Goblin War Drums I guess!
|
# ? Apr 7, 2014 06:25 |
|
Iroas, God of Turning Mans Sideways
|
# ? Apr 7, 2014 06:26 |
|
And now it looks like I'm going to have to make R/W heroic, too. Good thing I tried before and thus have Anax and Cymede as well as Boros Charms. Shame the mana requirements are too intense to really support Naya, Selesnya charm and Unflinching Courage are really good.
|
# ? Apr 7, 2014 06:29 |
|
LordSaturn posted:Something nobody's complained about yet: This says ETB, real enchantresses say Cast. That's a big distinction against the Cryptic Command decks I really need card advatange against. Yeah, it's a nice try but doesn't do anything fun in legacy Maybe there's some sort of goofy modern enchantress build that can make use of this, but the ETB vs. cast distinction probably hurts it too much against control, and it's too high cost for anything like boggles.
|
# ? Apr 7, 2014 06:32 |
|
Dungeon Ecology posted:Iroas, God of Turning Mans Sideways I get the feeling that he's going to be working mostly with Cats rather than Mans, and they're ones not very prone to be turned sideways
|
# ? Apr 7, 2014 06:34 |
|
Victor Surge posted:
That seems extremely powerful.
|
# ? Apr 7, 2014 06:35 |
|
Hero of Iroas into Brimaz into enchantment Iroas into Stormbreath (and creature Iroas) into hello face
Victor Surge fucked around with this message at 06:44 on Apr 7, 2014 |
# ? Apr 7, 2014 06:36 |
|
Iroas is good, but he's going to need some major support like all of the gods. Brimaz is pretty kick rear end, yeah, but he'll be needing some more double mana little dudes to at least help him out in getting on the battlefield as he does possess the ability to help a lot in aggro. His abilities, on their own, while good, aren't going to be pushing very hard without significant board presence already. So yeah... waiting for more spoilers before I say poo poo.
|
# ? Apr 7, 2014 06:39 |
|
Niton posted:Also, this lady seems like a candidate for constructed play, though I don't know if she's powerful enough for existing Merfolk decks: So if you did build around this, you would be comparing the worth of the card you could be drawing vs your opponent until you reached four mana. Then you drop Notion Thief and draw two for U each round. Could be a hilarious combo for EDH decks with those 3+ multiplayer games, drawing however many cards as there is opponents.
|
# ? Apr 7, 2014 06:45 |
|
Victor Surge posted:
Why does it have two static abilities when the BNG 2 color gods only have 1?
|
# ? Apr 7, 2014 06:47 |
|
Bugsy posted:Why does it have two static abilities when the BNG 2 color gods only have 1? One for the man part, one for the horse part.
|
# ? Apr 7, 2014 06:50 |
|
yeah Iroas seems very pushed in the same way that Thassa seems very pushed. I'm pretty sure they could have left just one of those abilities and it would be more balanced
|
# ? Apr 7, 2014 06:52 |
|
Bugsy posted:Why does it have two static abilities when the BNG 2 color gods only have 1? I imagine this will be the theme of the Nyx gods since they're all enemy colours, having two abilities that are different parts of the god's respective colours as opposed to the single ability that was the sum of both for the last ones.
|
# ? Apr 7, 2014 06:54 |
|
With the current mana base, I'd say that leading up to Iroas, you'll either need to pick white or red and then get to multicolor stuff around three mana or so to stay optimal. Our low end drops for the colors. Perhaps Ash Zealot can finally see some play? I absolutely adore her too, she just kicks so much rear end.
|
# ? Apr 7, 2014 06:57 |
|
an skeleton posted:yeah Iroas seems very pushed in the same way that Thassa seems very pushed. I'm pretty sure they could have left just one of those abilities and it would be more balanced One for the lady part, one for the fish part.
|
# ? Apr 7, 2014 06:57 |
|
Ramos posted:With the current mana base, I'd say that leading up to Iroas, you'll either need to pick white or red and then get to multicolor stuff around three mana or so to stay optimal. Zealot is a mainstay in the burn decks that are running around in standard.
|
# ? Apr 7, 2014 06:58 |
|
I'm holding out for "Kruphix, God of U/G: At the beginning of your upkeep, Coiling Oracle"
|
# ? Apr 7, 2014 06:58 |
|
redstormpopcorn posted:One for the lady part, one for the fish part. Does Pharika get one for each snake? Bugsy posted:Zealot is a mainstay in the burn decks that are running around in standard. That are doing so well with monoblue around?
|
# ? Apr 7, 2014 06:58 |
|
One nice thing about Iroas is that you can even swing your Firedrinker Satyr into your opponent's huge fatty with no worries - something that, for example, Frontline Medic doesn't do. E:^ RW burn is literally a thing, man. A bunch of GP top 8s, pretty big on MTGO, and so on.
|
# ? Apr 7, 2014 07:01 |
|
Jabor posted:One nice thing about Iroas is that you can even swing your Firedrinker Satyr into your opponent's huge fatty with no worries - something that, for example, Frontline Medic doesn't do. Fair enough, I guess I've just been seeing a lot of blue lately with my local meta.
|
# ? Apr 7, 2014 07:07 |
|
redstormpopcorn posted:One for the man part, one for the horse part. That's clearly a bull body, not a horse body!
|
# ? Apr 7, 2014 07:25 |
|
A reverse-minotaur. Considering his brother is Mogis, that makes sense.
|
# ? Apr 7, 2014 07:32 |
|
One card and the stupid hero BS from: https://www.youtube.com/watch?v=Z9V15bUJQAkquote:Heroes' Bane Card image since I figured out how to see the actual image: Bugsy fucked around with this message at 07:36 on Apr 7, 2014 |
# ? Apr 7, 2014 07:33 |
|
Got to say, that haste cyclops just keeps getting uglier every time I look at it.
|
# ? Apr 7, 2014 07:40 |
|
I was like Kalonian Hydra that costs mana instead of attacks! Then I saw no trample.
|
# ? Apr 7, 2014 07:50 |
|
I am a very very very happy man right now. drat Iroas, thanks for making R/W devotion viable again!
|
# ? Apr 7, 2014 07:54 |
|
I think that Merfolk could potentially be really powerful and makes a strong contender to get in the mono-U deck, and maybe even some control builds. If you're a control player and you need a very specific out card like Verdict, Sphere, or Sphinx to survive/win, you could activate that Merfolk on their end step, and again on your upkeep, to find it. Along with your draw phase, that's up to 3 tries to get that card you need. That's pretty awesome. The 2/1 B dude is very good too, since he actually works with Mogis' Marauder if they're both cast on the same turn, while Tormented Hero doesn't. The Boros god makes Sylvan Caryatid worse and Elspeth not as good the turn she comes out, and I can definitely see it getting some potential play. I don't think anyone mentioned that Hall of Triumph could be very good in White Weenie decks, as it's another anthem card you can have on board. It actually fits pretty nicely into any aggro deck and I expect it to see some play.
|
# ? Apr 7, 2014 08:18 |
|
qbert posted:I don't think anyone mentioned that Hall of Triumph could be very good in White Weenie decks, as it's another anthem card you can have on board. It actually fits pretty nicely into any aggro deck and I expect it to see some play. Spear of Heliod does everything the Hall does and has a good ability, plus you don't have to limit yourself to one color.
|
# ? Apr 7, 2014 08:24 |
|
Spoiler season has started and man I have words. Strive is, yes, basically replicate. And that's fine in my book because it means we might get a lovely pyromatics. That 1 drop merfolk looks like a clear winner in mono U, and very possible in modern merfolk. (Though probably not because curse catcher is still it's best 1 drop that isn't aether vial) Ioras is Constellation so far looks like a really gimmicky mechanic that nobody will use seriously and I'm just fine with that Edit: Also gently caress yes I knew the color would be purple Edit 2: Also WHERE IS THE LEGENDARY MINOTAUR LORD MARO Count Bleck fucked around with this message at 08:33 on Apr 7, 2014 |
# ? Apr 7, 2014 08:27 |
|
Bugsy posted:Spear of Heliod does everything the Hall does and has a good ability, plus you don't have to limit yourself to one color. Plus it adds 2 devotion, which is very important. T1 soldier, T2 precinct captain, T3 brimaz, T4 Iroas, T5 spear looks like a beating, I am away in magical christmas land where I also have reason to actually use aurelia for once.
|
# ? Apr 7, 2014 08:30 |
|
|
# ? Jun 7, 2024 10:56 |
|
Hall is usable in other colors I guess, or you could have both it and spear out at the same time. Don't see it being terribly relevant though. Wouldn't be bad in limited.
|
# ? Apr 7, 2014 08:37 |