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Amperor posted:Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled trainers should try to win with their favorites I always took this to more mean the main game. Which you can win with your favorites. I just finished with Delibird, Farfetch'd, Luvdisc, Ariados, Bedrill. Ledian. Though Luvdisc was wierd in amie. It always looked like I was petting a butt.
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# ? Apr 8, 2014 18:08 |
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# ? Jun 9, 2024 01:50 |
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TheSpiritFox posted:Crap then, I'm in the process of getting lumiose turned back on, gotta wait. Aegislash will let you rush through the Fairy gym with Iron Head, and speed up your progress to the move relearner in Dendemille, at least. Unless you evolved that Doublade really early.
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# ? Apr 8, 2014 18:14 |
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Geostomp posted:There's no "might" about it. Ice/Rock is the absolute worst defensive typing possible (for the record, Fairy/Steel is the best). Is this based on Pokemon that actually exist, or has someone done the math on all possible two-type combinations and figured this out?
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# ? Apr 8, 2014 18:35 |
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pik_d posted:Is this based on Pokemon that actually exist, or has someone done the math on all possible two-type combinations and figured this out? Yep. http://www.pokewiki.de/Rangliste_der_Typanf%C3%A4lligkeit Of all the types that currently exist (or at least have been officially released), Aururous is at the very bottom with Abomasnow a close second. Edit: My bad, it accounts for all theoretical types as well. Also, it's in Dutch, but that shouldn't be much of a problem with pictures. Double Edit: German. Not Dutch. I am bad at language. Geostomp fucked around with this message at 19:00 on Apr 8, 2014 |
# ? Apr 8, 2014 18:42 |
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I'm still amazed they haven't made water weak to ice or poison yet. Water's been one of the best types in the game practically since the start, and ice and poison could both use a gigantic buff.
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# ? Apr 8, 2014 18:48 |
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Poison is great defensively. But yeah, it could stand a buff to offense by being SE agaisnt Water, but more because I think Water needs to be brought down a bit.
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# ? Apr 8, 2014 18:49 |
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PSWII60 posted:I always took this to more mean the main game. Which you can win with your favorites. I just finished with Delibird, Farfetch'd, Luvdisc, Ariados, Bedrill. Ledian. Exactly this. In-game, it doesn't really matter what you use. And competitively, use what everyone else is using if you want to win, and if you don't mind losing and just want to have fun playing, go with your favorites. Although, some favorites just invite trouble, such as: Geostomp posted:Yep. http://www.pokewiki.de/Rangliste_der_Typanf%C3%A4lligkeit If they had done a 180 and gave Aurorus glass cannon stats, would that have saved it? I would have loved an aurora sauropod that didn't die to everything.
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# ? Apr 8, 2014 18:55 |
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Dr Pepper posted:Trick Room Hail. This isn't viable in singles since you need two different pokemon to set up hail and trick room, and they each only last five turns, since permaweather is no longer a thing. It's also pointless in doubles since glaceon would be redundant with (mega)abomasnow, not adding any coverage or resistances. PSWII60 posted:That would work, I gave mine a scarf and stuck it on a hail team. Rich Uncle Chet posted:Pancham is one of my favorite Gen 6 mons, and so by extension I keep trying to use Pangoro in battles, but he is so bad, which sucks because bears are some of my favorite animals, but in the Pokemon world panda bears are useless compared to the mighty power of Egg Nurses and tiny ponies that can shoot water. Come to think of it all the bear pokemon aren't very high tier. The best I can think of is Ursaring with a Toxic Orb, and even then his use is limited. Strictly theoretical here but: Pangoro @ choice scarf moldbreaker, jolly - parting shot (still drops stats even against abilities like clear body, thanks to moldbreaker) - earthquake (moldbreaker again) - hammer arm (sounds counterintuitive but it's the strongest attack and you'll probably be switching/dying soon anyway) - crunch The idea is to function like a volt/turn choice set, but with parting shot instead of u-turn. Earthquake takes advantage of moldbreaker, and with a scarf you could get some surprising hits. Hammer arm and crunch are the stongest STABs and have good neutral coverage against non-fairies. Of course even with a scarf it's not that fast, but it'll be faster than most things without a boost. Pomplamoose fucked around with this message at 19:11 on Apr 8, 2014 |
# ? Apr 8, 2014 18:58 |
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Geostomp posted:Yep. http://www.pokewiki.de/Rangliste_der_Typanf%C3%A4lligkeit It confirms my suspicions that a Normal/Ghost pokemon would be really awesome. Also it's German, not Dutch.
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# ? Apr 8, 2014 18:59 |
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Tardigrade posted:If they had done a 180 and gave Aurorus glass cannon stats, would that have saved it? I would have loved an aurora sauropod that didn't die to everything. If it was fast, had better Attack to make use of it's ability, and got a few more attacks to go with it. Ice/Rock is fantastic at attacking everything outside of Steel and Refrigerate could do wonders in the hands of a physical attacker. Of course that's all hypothetical now.
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# ? Apr 8, 2014 18:59 |
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Hail really needs more Abilities/special effects to benefit from it. Otherwise it's hardly worth it even if you want a weather team.
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# ? Apr 8, 2014 19:00 |
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Geostomp posted:Yep. http://www.pokewiki.de/Rangliste_der_Typanf%C3%A4lligkeit
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# ? Apr 8, 2014 19:02 |
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Tardigrade posted:If they had done a 180 and gave Aurorus glass cannon stats, would that have saved it? I would have loved an aurora sauropod that didn't die to everything. It probably would have, with terrible defensive typing a mixed set of Ice beam/rock slide/thunderbolt/freeze dry would be awesome. Bolt beam combo, with a gently caress you to Rotom-W in freeze dry, and a back up flinch chance useful in doubles. Rock and ice are two of the better offensive types in the game.
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# ? Apr 8, 2014 19:08 |
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Pureauthor posted:Poison is great defensively. But yeah, it could stand a buff to offense by being SE agaisnt Water, but more because I think Water needs to be brought down a bit. Not to mention that in 6 generations there still isn't a legendary Poison-type... and yet Fairy gets a (top-tier monotype) legendary in the gen it's introduced.
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# ? Apr 8, 2014 19:08 |
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TheSpiritFox posted:So did I get it right you have to learn king's shield from the relearner? Cause that's bullshit if true. Yeah, this is true. There is currently no other way to get Kings Shield then from the move relearner. It's one of Gamefreaks many good design choices regarding the whole strong/weak debate: Many seemingly weak pokemon can kickass if you know how to use them. Nothing feels better than sweeping an opponent using only Vivillon. Nothing.
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# ? Apr 8, 2014 19:24 |
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Tardigrade posted:Not to mention that in 6 generations there still isn't a legendary Poison-type... and yet Fairy gets a (top-tier monotype) legendary in the gen it's introduced. I bet we'll get a poison fairy that's Stunfisk tier, if we get one at all.
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# ? Apr 8, 2014 19:26 |
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How Ingratiating! posted:Aegislash will let you rush through the Fairy gym with Iron Head, and speed up your progress to the move relearner in Dendemille, at least. I got him to 51 at the Battle Chateu along with my snorlax and a shuckle and then evolved him after getting Sacred Sword. I read somewhere that they learn it if you evolve after 51 and Sacred Sword. No Iron Head though. I think he's got Sacred, Shadow claw, swords dance, and something else, probably false swipe for capturing poo poo.
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# ? Apr 8, 2014 19:40 |
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pik_d posted:Is this based on Pokemon that actually exist, or has someone done the math on all possible two-type combinations and figured this out? Here is some ~math~ courtesy of the Pokemon database (if you are on a browser other than Chrome don't bother clicking, you're probably going to have a terrible experience). The number in brackets are the amount of Pokemon with that particular type combination. And the types based on "score". The description already explains it. Steel/Fairy is best, Ice/Rock is the worst:
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# ? Apr 8, 2014 20:30 |
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Doubles question - how viable is doing shenanigans like Thunder Wave + Confuse Ray + Flinch spam? It's what I do in single player and I'm curious if it translates at all, because it's really fun to play lockdown teams because I'm a griefing pile of poo poo at heart. Hitting one enemy with Thunder Wave and the other with Confuse Ray turn 1, then switching targets turn 2, then just like bite spamming them the rest of the fight.
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# ? Apr 8, 2014 20:36 |
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Space Cadet Omoly posted:Yeah, this is true. There is currently no other way to get Kings Shield then from the move relearner. It's one of Gamefreaks many good design choices TheSpiritFox posted:I got him to 51 at the Battle Chateau along with my snorlax and a shuckle and then evolved him after getting Sacred Sword. I read somewhere that they learn it if you evolve after 51 and Sacred Sword. Holy poo poo, Aegislash learns 14 loving moves at level 1. Between Swords Dance, Shadow Sneak, Sacred Sword, Iron Head, King's Shield, Pursuit, Autotomize, Head Smash, and TMs, you've basically got his whole moveset available right when when you get to the move relearner. That explains why Aegislash kicked so much rear end in my playthrough.
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# ? Apr 8, 2014 20:36 |
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Nihilarian posted:Am I the only one who finds the German type names funny? FEVER, GIFT and PSYCHO stand out. It's actually FEUER, and gift is literally the word for poison.
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# ? Apr 8, 2014 20:36 |
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The only real issue with looking at it that way is prevalence of offensive moves by type. Ghost, Fighting, Normal, Water, Dark, and Ice have priority moves flying around. Until Gen VI, every loving pokemon ran dragon or ice attacks and you didn't see poison ever but fairy has fixed that some. I think Fire is probably the attack type I see least now, and that only benefits steel defensively.
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# ? Apr 8, 2014 20:36 |
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Magres posted:Doubles question - how viable is doing shenanigans like Thunder Wave + Confuse Ray + Flinch spam? It's what I do in single player and I'm curious if it translates at all, because it's really fun to play lockdown teams because I'm a griefing pile of poo poo at heart. Hitting one enemy with Thunder Wave and the other with Confuse Ray turn 1, then switching targets turn 2, then just like bite spamming them the rest of the fight. You can try, but remember that they can use both pokemon to hit a single on of yours in a turn which limits you to either higher speed pokemon that can learn those moves or pranksters to set it up and then try to swap in your heavier hitters or whatever. A lot of the single player techniques that people use don't really translate to doubles. E: And remember that confusion goes away if they swap out.
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# ? Apr 8, 2014 20:49 |
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JesustheDarkLord posted:The only real issue with looking at it that way is prevalence of offensive moves by type. Ghost, Fighting, Normal, Water, Dark, and Ice have priority moves flying around. You're right, priority is loving everywhere now; how could you forget about Talonflame and Mega Pinsir's flying priority moves. I actually like all the priority, since it means investing in bulk or attack (rather than just speed) is a option now.
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# ? Apr 8, 2014 20:53 |
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fade5 posted:Between Talonflame, the Mega Charizards, Heatran, and my own Sacred Fire Entei, I see fire moves fairly often, although this is more on Wireless battling than Showndown. I don't really see Bug and Psychic moves (or Pokemon) all that often, and Poison and Steel are somewhat uncommon, although I have noticed Iron Head/Poison Jab on some Dragon types. I usually lead with Ferrothorn as one of my doubles pokemon and it's amazing how many people don't have coverage moves like Flamethrower strewn through their team. The moment I see a fire type hit the field I just swap out for either my own firetype or something that is just 1x until I kill it and put Ferrothorn back out and it lives forever.
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# ? Apr 8, 2014 20:56 |
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Xik posted:Here is some ~math~ courtesy of the Pokemon database (if you are on a browser other than Chrome don't bother clicking, you're probably going to have a terrible experience). Problem with this is that it weighs every weakness and resistance equally. Having a weakness to, say, Grass or Psychic, is nowhere near as bad as having a weakness to Ground. Similarly, resisting something like Grass is not as important as resisting something like Fighting or Rock. Sure, numerically Steel/Fairy is the best defensive type, but that doesn't factor in how common its two weaknesses are, especially Earthquake That being said, Steel/Fairy IS a great typing, and Rock/Ice IS a garbage one
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# ? Apr 8, 2014 21:38 |
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Constable Lemon posted:Problem with this is that it weighs every weakness and resistance equally. Having a weakness to, say, Grass or Psychic, is nowhere near as bad as having a weakness to Ground. Similarly, resisting something like Grass is not as important as resisting something like Fighting or Rock. Unless Nintendo and Showdown both exposed APIs for battle statistics, I'm not really sure how you could reliably incorporate that type of information.
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# ? Apr 8, 2014 21:50 |
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It honestly blows my mind how far Psychic type has fallen.
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# ? Apr 8, 2014 21:50 |
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Militree posted:It honestly blows my mind how far Psychic type has fallen. It's seriously the worst type in the game. Being weak to Knock Off, Pursuit and U-turn is just brutal and makes them about as bad as rock and ice defensively, and psychic moves have garbage coverage so they aren't even good offensively.
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# ? Apr 8, 2014 21:57 |
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I am Reverend posted:It's seriously the worst type in the game. Being weak to Knock Off, Pursuit and U-turn is just brutal and makes them about as bad as rock and ice defensively, and psychic moves have garbage coverage so they aren't even good offensively. The other problem is that anything Ice types can do, Water types with Ice Beam can generally do better, including resisting Ice-type attacks; the one exception to this rule is maybe Mamoswine. Psychic types also have the advantage of Psyshock (Psystrike for Mewtwo) and generally wide movepools, whereas Ice types generally don't have very many non-STAB options. But seriously, Gamefreak sort of went overboard nerfing Psychic types, they literally went from one of the best to one of the worst types. Mewtwo is still terrifying as all hell though. fade5 fucked around with this message at 22:36 on Apr 8, 2014 |
# ? Apr 8, 2014 22:34 |
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fade5 posted:The other problem is that anything Ice types can do, Water types with Ice Beam can generally do better, including resisting Ice-type attacks; the one exception to this rule is maybe Mamoswine. Psychic types also have the advantage of Psyshock (Psystrike for Mewtwo) and generally wide movepools, whereas Ice types generally don't have very many non-STAB options. Freeze-Dry is a step in the right direction, although it has mediocre base power and lovely distribution. Also even if it was more widely available and had a bump in power there's gently caress all for ice types that could use it, since most ice types with any competitive niche at all are heavily physical.
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# ? Apr 8, 2014 22:58 |
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Frogman confirmed for smash e: vvv all those lame pokemon too I guess I am Reverend fucked around with this message at 23:50 on Apr 8, 2014 |
# ? Apr 8, 2014 23:41 |
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Mega Lucario also confirmed for smash. Also, Pokemon Trainer is out but Charizard will remain and also be able to transform into Mega Charizard X.
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# ? Apr 8, 2014 23:44 |
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ChaosArgate posted:Mega Lucario also confirmed for smash. Also, Pokemon Trainer is out but Charizard will remain and also be able to transform into Mega Charizard X. Mega X for the Wii U for sure so maybe Mega Y for the 3DS?
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# ? Apr 8, 2014 23:52 |
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Cerony posted:Mega X for the Wii U for sure so maybe Mega Y for the 3DS? The two games have the same character roster, so that's unlikely. I think Mega Charizard X is the "canon" Cool Charizard though anyway
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# ? Apr 8, 2014 23:53 |
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I see ten pages and thought I missed something but it's all fun players vs competitive defense force again. But anyway Charizard and Greninja in the new brawl, hooray!
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# ? Apr 8, 2014 23:59 |
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I'm kind of hoping Mewtwo strike back and gets use of Mega Mewtwo X. I've been trying to work together a Sunny Day based team that uses Mega Houndoom. Of course, Ninetails is going to be included. I was thinking A Slyveon for Baton Pass/Wish for health gain. A Sub/Seed Chlorophyll Venusaur would probably also round it's way in. I don't really know what to do for a physical attacker. I was thinking a WeakNite set with Fire Punch. I also don't know what other 'mon to use to round out the team for spot 6.
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# ? Apr 8, 2014 23:59 |
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I wish Squirtle would stay and be Squirtle Squad His super smash could be calling the entire squad in and they collectively shoot a bunch of crap across the screen
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# ? Apr 9, 2014 00:12 |
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Is there a Pokemon that can learn Thunder Wave AND False Swipe?
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# ? Apr 9, 2014 00:16 |
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# ? Jun 9, 2024 01:50 |
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Unbound posted:I'm kind of hoping Mewtwo strike back and gets use of Mega Mewtwo Fixed that for you. Though it's neat to see three of my Champion Team in the Brawl Roster. I feel like I made good choices in my first Pokemon game.
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# ? Apr 9, 2014 00:18 |