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Bant Walkers is already a thing, at least in my area. The general idea is it's a U/W control shell, except it runs G for Selesnya Charm and Kiora, with Brimaz as an early defender. I know it runs at least Jace, Kiora, and probably Elspeth. It's not as reliable as Esper control, but the guy still does really well with it and it's apparently a lot more fun to play. When I see him this Friday I'll ask if he'd run the new Ajani in it. Why couldn't he have cost 3/4 and been aggro-oriented e: I suppose I should explain his general game plan, at least what I know of it. Step 1: Play lots of scrylands. Step 2: Play Brimaz as a 'gently caress you' to anything smaller / less evasive than a Stormbreath. Step 3: Play Kiora, lock down the enemy Stormbreath/Polukranos/whatever. Step 4: Win by either UNLEASHING THE KRAKEN, Brimaz punching you in the face, or playing Elspeth. New Ajani lets him find planeswalkers more easily and also offers a "silly aggro deck, you thought you could win!" ultimate. I would not be surprised to see him grab one or two. ungulateman fucked around with this message at 10:42 on Apr 9, 2014 |
# ? Apr 9, 2014 10:29 |
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# ? Jun 6, 2024 13:34 |
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TheKingofSprings posted:The Sage seems snapped in half in a Mimeoplasm deck. Just imagine casting Mimeoplasm after binning it and a Lord of Extinction a few turns into a decently sized EDH game. Joke option: BFM I like the blue guy, extra turn effects are a thing I can't say no to. And Ajani's ultimate is just so simple, I love it.
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# ? Apr 9, 2014 10:38 |
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New blue heroic guy + new Ajani ultimate + Sunbond = 20 extra turns!
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# ? Apr 9, 2014 12:56 |
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Just bought a playset of brimaz and captains after seeing iroas. Purphoros and Iroas token fun times is going to happen
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# ? Apr 9, 2014 13:04 |
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If I bestow onto an opponent's creature, and the creature dies, does the controller of the aura or the controller of the creature get the bestow creature after it falls off?Applebees posted:I don't get why they worded it like that. It should be like Etched Monstrosity and say "Remove five +1/+1 counters from Sage of Hours: Take an extra turn after this one." In my head I thought it was like you said, and Vorel being able to activate to double his counters from 5 to 10 would mean an infinite-turn combo unless someone has disruption.
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# ? Apr 9, 2014 13:08 |
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Devor posted:If I bestow onto an opponent's creature, and the creature dies, does the controller of the aura or the controller of the creature get the bestow creature after it falls off? New Ajani (or anything else that reliably gives 3 +1/+1 counters), Vorel, and Time Walk Man is infinite turns, unless I'm missing something stupid.
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# ? Apr 9, 2014 13:41 |
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Devor posted:If I bestow onto an opponent's creature, and the creature dies, does the controller of the aura or the controller of the creature get the bestow creature after it falls off? The controller of the aura gets the new bestow creature.
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# ? Apr 9, 2014 13:42 |
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I can't wait for the durdliest of decks that run both Ajanis because their ultimates synergize with eachother, it just has to get 2 planeswalker ultimates first.
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# ? Apr 9, 2014 13:44 |
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bvoid posted:New Ajani (or anything else that reliably gives 3 +1/+1 counters), Vorel, and Time Walk Man is infinite turns, unless I'm missing something stupid. If it was the other way, then just having 5 counters on it + vorel = infinite turns. You don't need another reliable source of counters.
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# ? Apr 9, 2014 13:52 |
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Is there a better place than to discuss magic stuff other than here (which is good but not very active in my timezone) or mtgsalvation (pants on head retarded?), I just want to have standard discussions without people going "hurr dies to doom blade, bad card"
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# ? Apr 9, 2014 13:55 |
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Dr. Stab posted:If it was the other way, then just having 5 counters on it + vorel = infinite turns. You don't need another reliable source of counters. The time walk guy removes all counters, not just 5. So yeah, you do need a source of counters.
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# ? Apr 9, 2014 13:56 |
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Dr. Stab posted:If it was the other way, then just having 5 counters on it + vorel = infinite turns. You don't need another reliable source of counters. Yeah, I was just throwing out a scenario where it would work as it's written. EDIT: nevermind, Vorel's ability costs mana. Turn 5 it is! Jerry Seinfeld fucked around with this message at 13:59 on Apr 9, 2014 |
# ? Apr 9, 2014 13:57 |
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forbidden lesbian posted:The time walk guy removes all counters, not just 5. So yeah, you do need a source of counters. Yes, but you wouldn't if the ability only removed five. That's what I was saying.
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# ? Apr 9, 2014 14:00 |
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Dr. Stab posted:If it was the other way, then just having 5 counters on it + vorel = infinite turns. You don't need another reliable source of counters. Other than the fact that doing both of those (Ajani + Vorel) only makes 4 counters?
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# ? Apr 9, 2014 14:01 |
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forbidden lesbian posted:The time walk guy removes all counters, not just 5. So yeah, you do need a source of counters. Finally, Spikes (the creature type) can make their grand return! Just look out for that Spike Cannibal sideboard tech!
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# ? Apr 9, 2014 14:01 |
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GoutPatrol posted:Other than the fact that doing both of those only makes 4 counters? What? Both of what?
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# ? Apr 9, 2014 14:03 |
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Dr. Stab posted:Yes, but you wouldn't if the ability only removed five. That's what I was saying. Oh sorry, that's what you meant by "other way". I probably should have realized that.
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# ? Apr 9, 2014 14:04 |
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Mercury Crusader posted:Finally, Spikes (the creature type) can make their grand return! Just look out for that Spike Cannibal sideboard tech! Does this card work favorably with Doubling Season?
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# ? Apr 9, 2014 14:05 |
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GoutPatrol posted:Other than the fact that doing both of those (Ajani + Vorel) only makes 4 counters? Ajani makes 3 +1/+1 counters, Vorel doubles them, making 6.
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# ? Apr 9, 2014 14:06 |
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forbidden lesbian posted:Does this card work favorably with Doubling Season? I had to look up what Doubling Season did, but the way it's worded and Gatherer's rulings on it lead me to believe it doesn't affect counters that are moved.
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# ? Apr 9, 2014 14:14 |
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forbidden lesbian posted:Does this card work favorably with Doubling Season? Not sure about Spike Cannibal, but the other Spikes(Drone, Feeder, etc) should work well with Doubling Season.
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# ? Apr 9, 2014 14:18 |
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forbidden lesbian posted:Does this card work favorably with Doubling Season? It does. rules posted:121.5. If an effect says to "move" a counter, it means to take that counter from the object its currently on and put it onto a second object.
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# ? Apr 9, 2014 14:25 |
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So why are they teaching players bad habits with the +100 life thing?
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# ? Apr 9, 2014 14:39 |
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Dr. Stab posted:It does. Cool, it's just with all the ways terminology has messed me up in the past I wasn't sure. Like I'd never have realized Godsend could hit hexproof creatures on my own.
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# ? Apr 9, 2014 14:46 |
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Korak posted:So why are they teaching players bad habits with the +100 life thing? Because bad players love lifegain. Good players can appreciate it on certain cards, but bad players................they love to gain life.
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# ? Apr 9, 2014 14:53 |
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I think that if gaining any amount of life gain could be considered good it would be 100. Especially when the planeswalker its on is fine just ticking up forever and +100 life is a good safety net.
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# ? Apr 9, 2014 14:59 |
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Korak posted:So why are they teaching players bad habits with the +100 life thing? I can't tell you how many limited games I've won because of Ordeal of Heliod. Lifegain if anything, is underrated among good players.
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# ? Apr 9, 2014 15:03 |
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^^^ Ordeal works well in limited yes, how many times have you played it in a standard deck?Northjayhawk posted:yeah, I might be wrong but I think I'm coming down on the side of this being an easily playable 5-mana PW. I think Ajani is an ok planeswalker for his second ability but you won't be seeing him in current GW archtypes. If someone figures out some kind of heroic deck that wants to go long, then maybe.
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# ? Apr 9, 2014 15:04 |
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mcmagic posted:I can't tell you how many limited games I've won because of Ordeal of Heliod. Lifegain if anything, is underrated among good players. Yeah, Bow of nylea won me nearly all of my important limited games at my BOTG pre-release.
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# ? Apr 9, 2014 15:05 |
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Samael posted:Yeah, Bow of nylea won me nearly all of my important limited games at my BOTG pre-release. The best player at my LGS runs Bow of Nylea too and I've lost to it more than a few times.
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# ? Apr 9, 2014 15:07 |
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Setessan Tactics - 1G Rare Instant Strive - Setessan Tactics cost G more to cast for each target beyond the first Any number of target creatures each get +1/+1 and gain "t: Fight another target creature" until end of turn.
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# ? Apr 9, 2014 15:07 |
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Superfriends is going to be so annoying. There's no way they won't get at least ONE planeswalker ultimate per game and Ajani's basically says "-8: Make the game go to time".
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# ? Apr 9, 2014 15:07 |
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And anyway Ajani has pretty much always been about gaining life or rewarding you for having a lot of life.
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# ? Apr 9, 2014 15:09 |
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The lifegain ult feels like it's going to be redundant in a lot of situations. If your opponent couldn't push any damage through for 4 whole turns while you were building up Ajani, it seems really unlikely they were going to kill you with damage at that point anyway.
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# ? Apr 9, 2014 15:10 |
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Zorak posted:
This one's really neat. Time to Feed was already a great Heroic enabler for your Centaur Battlemasters and the like, and being able to do that for as many Heroic guys as you've got, at a very cheap price, more than makes up for not being able to attack with them that turn. Especially since you can also get an Inspired trigger out of it, and it's an instant so potentially a nutty combat trick. Jabor fucked around with this message at 15:13 on Apr 9, 2014 |
# ? Apr 9, 2014 15:10 |
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mcmagic posted:I can't tell you how many limited games I've won because of Ordeal of Heliod. Lifegain if anything, is underrated among good players. Ordeal of Heliod would be a limited playable even if it didn't gain you any life. It's won you games because its been in your deck, and its been in your deck because threatening to add 3 +1/+1 Counters is pretty good for a 2CMC Aura in a format with limited removal long before you went "Oh sweet, sometimes I gain 10 life"
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# ? Apr 9, 2014 15:12 |
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Stinky Pit posted:Ordeal of Heliod would be a limited playable even if it didn't gain you any life. It's won you games because its been in your deck, and its been in your deck because threatening to add 3 +1/+1 Counters is pretty good for a 2CMC Aura in a format with limited removal long before you went "Oh sweet, sometimes I gain 10 life" Well sure, thats why all the ordeals are playable but that 10 life is relevant pretty much every time the game goes long enough to crack it. More than the other ordeals I've played.
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# ? Apr 9, 2014 15:16 |
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Lifegain is pretty relevant though, I mean compare how much play Sphinx's Revelation gets (4-of in every control deck in Standard) compared with Blue Sun's Zenith (1- or 2-of at best). Spending a card just to gain life is often pretty bad (unless it's a huge amount - quite honestly, 3GW "you gain 100 life" would almost certainly see play), but spending mana to gain life (via your spell costing a little more than if it didn't have the lifegain, or missing out on some other rider you'd get for the cost) is often really good.
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# ? Apr 9, 2014 15:17 |
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Zorak posted:
It's interesting, but I really think it should be uncommon rather than rare. I don't see this going anywhere near constructed play, and it's not that high a pick in Limited, especially since JIN will be opened first so you won't know if you will end up with a lot of Heroic cards.
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# ? Apr 9, 2014 15:48 |
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# ? Jun 6, 2024 13:34 |
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Nibble posted:The lifegain ult feels like it's going to be redundant in a lot of situations. If your opponent couldn't push any damage through for 4 whole turns while you were building up Ajani, it seems really unlikely they were going to kill you with damage at that point anyway. Kind of the same situation with Elspeth, Knight-Errant, really.
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# ? Apr 9, 2014 15:51 |