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If they really want to make Modern more accessible, they should just print a bunch of the premium dual lands at common. You can get away with keeping the reprints of the other modern staples at rare since only some of the decks will want 2-4 of them, but when every deck needs over a dozen expensive lands that don't exist anywhere close to meeting demand, thats a problem if you want more people to care about the format. Modern decks will still be pricey, but your mana base shouldn't cost this much.
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# ? Apr 12, 2014 07:23 |
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# ? Jun 7, 2024 22:56 |
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Northjayhawk posted:If they really want to make Modern more accessible, they should just print a bunch of the premium dual lands at common. You can get away with keeping the reprints of the other modern staples at rare since only some of the decks will want 2-4 of them, but when every deck needs over a dozen expensive lands that don't exist anywhere close to meeting demand, thats a problem if you want more people to care about the format. Modern decks will still be pricey, but your mana base shouldn't cost this much. Shocklands (which are the premium dual land in Modern) are $10 each. Fetches were also about that much while they were in Standard. Yes, fetches need reprinting. But Modern will still be plenty accessible even if they're printed at Rare.
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# ? Apr 12, 2014 07:26 |
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Shelved Mono Black Aggro for a week and played BG Graveyard for fun, went 2-2. Pity pack had a Kiora in it, so I made my money back and then some.
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# ? Apr 12, 2014 07:44 |
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I enjoyed GTC only because a) Boros Best Guild was great and b) Dimir was terrible.Entropic posted:Did anyone ever actually pull of the Burning Vengeance draft deck? It was seriously one of the most fun draft decks to play ever.
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# ? Apr 12, 2014 07:52 |
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Lol, orzhov was clearly best in GTC limited. I got up to around $125 in store credit off the back of orzhov. It was like a hard counter to boros, with removal and lifegain all mixed in to disrupt the aggro gameplan while at the same time getting through with evasive threats.
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# ? Apr 12, 2014 12:22 |
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Northjayhawk posted:If they really want to make Modern more accessible, they should just print a bunch of the premium dual lands at common. They should absolutely not do this, at all. Also, can people not edit their posts to reply to people after them? It's okay to make a new post! It makes the thread easier to read, especially when the reply is on a new page.
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# ? Apr 12, 2014 12:36 |
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Literally The Worst posted:They should absolutely not do this, at all. Seeing as how I don't own any dual lands, I am 100% certain they should just reprint the old dual lands as commons in M15 because gently caress your value. Maybe not yours specifically, but someone's!
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# ? Apr 12, 2014 12:50 |
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Failboattootoot posted:Seeing as how I don't own any dual lands, I am 100% certain they should just reprint the old dual lands as commons in M15 because gently caress your value. Maybe not yours specifically, but someone's! Oh goody! This old chestnut!
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# ? Apr 12, 2014 13:06 |
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Failboattootoot posted:Seeing as how I don't own any dual lands, I am 100% certain they should just reprint the old dual lands as commons in M15 because gently caress your value. Maybe not yours specifically, but someone's! I can't imagine how printing dual lands that aren't gates at common would be bad for standard at all. Also while we're at it let's reprint Force at uncommon.
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# ? Apr 12, 2014 13:30 |
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Literally The Worst posted:I can't imagine how printing dual lands that aren't gates at common would be bad for standard at all. It actually wouldn't be bad for standard because rarity doesn't actually matter for the health of standard. It still might be a bad idea, but that's not why.
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# ? Apr 12, 2014 13:32 |
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Failboattootoot posted:Seeing as how I don't own any dual lands, I am 100% certain they should just reprint the old dual lands as commons in M15 because gently caress your value. Maybe not yours specifically, but someone's! Believe it or not, but this is a terrible idea!
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# ? Apr 12, 2014 13:36 |
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Can we get an Artist Masters? Sets which involve the best looking cards in the game, full art promo versions and special full art lands. In my dreams, perhaps.
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# ? Apr 12, 2014 13:39 |
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Bread Set Jettison posted:Believe it or not, but this is a terrible idea! No no but see who cares about its impact on anything, I just want my duals and I want them nowwwwwwwww.
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# ? Apr 12, 2014 13:39 |
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Literally The Worst posted:No no but see who cares about its impact on anything, I just want my duals and I want them nowwwwwwwww. If you want dual lands nowwwwwww and for cheap, get good proxies instead? That's what I plan to do when I make my casual commander deck.
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# ? Apr 12, 2014 13:43 |
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Samael posted:If you want dual lands nowwwwwww and for cheap, get good proxies instead? That's what I plan to do when I make my casual commander deck. I'm being facetious, as evidenced by the fact that I also think duals that are better than guildgates at common is the stupidest poo poo.
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# ? Apr 12, 2014 13:48 |
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You could probably do typed taplands at common, which would be meaningfully better than gates if the format also had Farseek or anything like that, and having five-colour green be a viable Limited archetype wouldn't be too bad. Though if you put all ten in one set opening packs would just feel bad, and you can't really put a ten-card cycle at uncommon without messing things up either. Anything more potent than that pretty much has to be uncommon+. Scrylands could probably have been uncommon rather than rare, but they're not especially pricy anyway.
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# ? Apr 12, 2014 14:18 |
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Jabor posted:Though if you put all ten in one set opening packs would just feel bad, and you can't really put a ten-card cycle at uncommon without messing things up either. This is the first thing I've heard since this started up (presumably for the millionth time) that sounds like an actual argument rather than just smug condescension. Is the issue just that a cycle of 10 commons that do nothing but mana fix leads to, well, Dragon's Maze? I'm a pretty low level magic player so I assume I have to be missing something that isn't my value
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# ? Apr 12, 2014 14:45 |
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HMS Boromir posted:This is the first thing I've heard since this started up (presumably for the millionth time) that sounds like an actual argument rather than just smug condescension. Is the issue just that a cycle of 10 commons that do nothing but mana fix leads to, well, Dragon's Maze? I'm a pretty low level magic player so I assume I have to be missing something that isn't my value Perhaps it might do better in the basic land slot then? No one really uses those basic lands to a huge extent since most starter items come with a block of them and it wouldn't have to be every set that does that.
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# ? Apr 12, 2014 14:48 |
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I enjoyed drafting Dimir in GTC a lot. Most people thought it was terrible because people tended to draft Dimir as a tempo deck with cards like Hands of Binding and those decks were pure garbage. Boros and Orzhov were the best guilds by quite a lot of course but a good Dimir control deck could easily win a draft. If you didn't get the right cards for the deck it was very bad(several people fighting over Dimir cards was an ugly thing) but cards like Death's Approach or Psychic Strike ended up going quite late and those cards were very good in the Dimir deck.
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# ? Apr 12, 2014 14:54 |
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HMS Boromir posted:This is the first thing I've heard since this started up (presumably for the millionth time) that sounds like an actual argument rather than just smug condescension. Is the issue just that a cycle of 10 commons that do nothing but mana fix leads to, well, Dragon's Maze? I'm a pretty low level magic player so I assume I have to be missing something that isn't my value The reason why nobody bothers to explain their point is because this argument has been seen a dozen times in this thread alone. Dual lands being rare leads to them being more expensive. This means there's cards that are both expensive and in high demand. The profits from this don't go to WotC, they go to the game stores, and without this money many game stores couldn't keep operating - which would mean there's nobody to host Magic events, which is bad for WotC. In addition, just reprinting high-value things at common would crash the value of existing stocks in stores, and this would lead to nobody keeping a decent amount of individual cards in stock in fear of having their money go up in flames - and this would lead to the cards being more common but way harder to actually get. And there will be people coming out of the woodwork to scream how WotC would sell so many more boosters this way. They wouldn't make enough money from selling boosters to make up for having to set up their own event / store network.
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# ? Apr 12, 2014 15:30 |
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Ah. Well that makes sense. Thanks.
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# ? Apr 12, 2014 15:35 |
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HMS Boromir posted:This is the first thing I've heard since this started up (presumably for the millionth time) that sounds like an actual argument rather than just smug condescension. Is the issue just that a cycle of 10 commons that do nothing but mana fix leads to, well, Dragon's Maze? I'm a pretty low level magic player so I assume I have to be missing something that isn't my value Essentially, yeah. With a 10-card cycle even in a large (or core) set, you're going to see on average one in every pack - and unlike the basic lands at the back, there'll be a lot of packs with multiples. If those cards are, for example, colour fixing that you only want in one particular combination, that means they'll go late every pack and you'll see a disproportionately large number of them instead of the useful-yet-filler commons that you want to round out the bottom of your draft deck. Think how many cluestones go around from a DGM pack to get some idea. DGM has it particularly bad because you drafted it first, and so all this fixing is going around before people really know what fixing their deck is going to end up wanting (RGD honestly seems like it would a much better format than DGR), but even if you put in the first set (and draft that set last once the full block is released), that just makes the three or four months where people are drafting three packs of the first set even more awful. -- The other upside to having rare lands is that the EV out of a booster is always fairly constant (at least while a set is in print) - having valuable dual lands at rare spreads out a good amount of that EV over cards that are always going to be fairly moderately-priced - without them, you run the risk of something like DGM, where almost all the EV is in a single card, and everything else is comparatively worthless, which is overall pretty awful for the secondary market.
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# ? Apr 12, 2014 15:59 |
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I kind of feel like RTR would have been better if it had been one large set focusing on all ten guilds, then two small sets each focusing on five.
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# ? Apr 12, 2014 16:25 |
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Failboattootoot posted:Seeing as how I don't own any dual lands, I am 100% certain they should just reprint the old dual lands as commons in M15 because gently caress your value. Maybe not yours specifically, but someone's! Look, I don't get it in the slightest, but it's a real thing with a lot of emotion behind it. If you don't like the collector's aspect of Magic, just proxy. It's not too hard. Or play Netrunner; buying a pack gives you a full playset of every legal card in that expansion. The only real issue is if you really want to do competitive Magic, and in that case, it's just the price of going down that route.
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# ? Apr 12, 2014 16:38 |
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SCG starting with a mono black mirror match. Yawn.Froghammer posted:I kind of feel like RTR would have been better if it had been one large set focusing on all ten guilds, then two small sets each focusing on five.
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# ? Apr 12, 2014 16:56 |
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The on the back-up match, Esper Midrange player just bounced a Desecration Demon and then cast REAP INTELLECT for 2 to steal Demon and Bile Blight from the opponent's deck.
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# ? Apr 12, 2014 17:03 |
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Boco_T posted:The on the back-up match, Esper Midrange player just bounced a Desecration Demon and then cast REAP INTELLECT for 2 to steal Demon and Bile Blight from the opponent's deck. Shut up Cedric, Kruphix is...okay. Veyrall fucked around with this message at 17:24 on Apr 12, 2014 |
# ? Apr 12, 2014 17:21 |
Random observation: aside from the typical business peoples, apparently there's some sort of volleyball tournament next to the GP Philadelphia hall, making for an extra unintentionally hilarious demographic of people milling around/waiting in line for food at Reading Terminal Market.
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# ? Apr 12, 2014 17:28 |
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Yeah I'm surprised Cedric poo poo all over Kruphix when he loves Tron aka Lots o' Colorless Mana dot deck. The only way I see Kruphix not being good is if the format gets more aggro. If it stays this mix of grindy incremental advantages vs explosive starts he does a lot to give a UG/x mage an advantage the longer the game goes.
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# ? Apr 12, 2014 17:38 |
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Korak posted:Yeah I'm surprised Cedric poo poo all over Kruphix when he loves Tron aka Lots o' Colorless Mana dot deck. The only way I see Kruphix not being good is if the format gets more aggro. If it stays this mix of grindy incremental advantages vs explosive starts he does a lot to give a UG/x mage an advantage the longer the game goes. Bant control. "EoT, Sphinx's Rev for 20. And keep all of those cards in my hand."
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# ? Apr 12, 2014 17:54 |
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Why in the world would you make a token and double-block instead of just exiling the Satyr?
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# ? Apr 12, 2014 17:54 |
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Naya Aggro guy could kill Tom Ross' madcap skilled firedrinker satyr but instead makes a 2/2 token and double blocks to lose two cards. Case of someone not reading their own cards? I love Tom Ross' deck and when JOU hits I imagine he'll move to three colors.
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# ? Apr 12, 2014 17:55 |
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AegisP posted:Why in the world would you make a token and double-block instead of just exiling the Satyr?
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# ? Apr 12, 2014 18:03 |
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Are we expecting news from PAX anytime soon?
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# ? Apr 12, 2014 18:07 |
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Rogue 7 posted:Are we expecting news from PAX anytime soon?
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# ? Apr 12, 2014 18:08 |
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Veyrall posted:Because Taylor is a bad. There is actually no good defense for that play. It damages the other player! I am not actually defending that play please dont hurt me
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# ? Apr 12, 2014 18:09 |
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I...don't know if I can support that Mono-Green deck. It's seems so dead to something, but I can't figure out what. Besides Mono-Black. Edit: Two 5/5 Mistcutters vs UW Devotion. Sounds good. Veyrall fucked around with this message at 18:19 on Apr 12, 2014 |
# ? Apr 12, 2014 18:15 |
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Korak posted:1:30 EST although it may run later. We should get a ton of news I just don't know if they're streaming it? Magic's Facebook just said it was streaming at 1:30 EST here: http://www.twitch.tv/pax2
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# ? Apr 12, 2014 18:24 |
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Bread Set Jettison posted:the expression the dudes face really kills the art for me. You know, it took until the picture was blown up like that to realize it was just a dude on his knees holding a stomach wound and not just an armless legless torso.
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# ? Apr 12, 2014 18:34 |
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# ? Jun 7, 2024 22:56 |
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"Theros release was the biggest release ever." "Venser is the player's planeswalker in DOTP 2015 and so he's hunting you." 14 game designers from other games are designing cards, PvZ's card: Then shuffle your library? Wouldn't it have been easier to just put on bottom of the library? Interesting card regardless. Looks really good. Korak fucked around with this message at 18:52 on Apr 12, 2014 |
# ? Apr 12, 2014 18:40 |