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Dominic White posted:There's been a shitload of restored content in the last ten or so patches, including adding character animations for every active power, and most recently sweetFX integration and an included toolset. Because I've got nothing better to do in the next 10 minutes, here's the changes since the last CQM build was released, in alphabetical order and split by Plus/Regular features: Well goddamnit, I've been on the verge of doing another CQM playthrough, but a lot of this stuff sounds pretty good, especially the animations.
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# ? Apr 14, 2014 19:25 |
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# ? Jun 10, 2024 21:33 |
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Pope Guilty posted:I think Bloodlines has picked up a reputation as an under-appreciated classic over the years thanks to people talking about it and Let's Playing it online. There's the Snakes on a Plane problem though. Will the internet hype actually deliver? It kinda did with Deus Ex: HR, so maybe. But I'm skeptical.
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# ? Apr 14, 2014 19:32 |
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Crindee posted:Well goddamnit, I've been on the verge of doing another CQM playthrough, but a lot of this stuff sounds pretty good, especially the animations. They need to update CQM. It's long overdue.
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# ? Apr 14, 2014 19:49 |
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Patch notes induced spoiler questions! You can find Ash at Leopold? Is that if you don't do his quest? What's with the werewolf laptop? I found it and got in, but didn't understand it other than it referenced the observatory fight. What's the easter egg ending and is that CQM-only? I've never even heard of it. I feel like a bad Bloodlines fan. I've beaten the game only five times and I also still have these questions.
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# ? Apr 14, 2014 20:30 |
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Dark_Swordmaster posted:Patch notes induced spoiler questions! I saved Ash (both methods) and he still showed up at Leopold. Incompetent gently caress. From what I can tell, after accessing the laptop, you need to open and close a door a bunch of times and then a giant dancing werewolf will spawn outside the courtyard of the Luckee Star. Never heard of the Easter Egg ending.
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# ? Apr 14, 2014 20:33 |
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I'd place Deus Ex on a different level of "cult classic" than VtMB. The latter is still largely unappreciated while the latter was a modest success but still lauded as one of the (if not the) best games ever made. Plusit had the good fortune of being picked up by Squeenix, a mid-size publisher willing to take risks on reviving well-regarded Eidos properties. That's a pretty rare thing. Personally I'd wager that nothing will be done with it, the second likely option being that they license it to a small and new-ish company for a Kickstarter. Beyond the fact that they've likely already settled on their next KS project, a visible and accomplished company like Obsidian is better served by creating their own IP and not splitting profits. Beyond that there's the possibility that a foolhardy boutique publisher like Paradox could license the property. But WoD's star has fallen enough in general that I'm skeptical they could pull together the millions needed to make a game as robust as Bloodlines.
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# ? Apr 14, 2014 20:55 |
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If CCP saw enough potential to fund a 75 person team for 6 years I imagine the market is there. It might be more of a generic vampire fan market than WoD specific, but Vampires as a theme in media are pretty popular, while simultaneously pretty under-represented in gaming. What was the last vampire game that came out? Dark was dogshit. Before that I can't remember. One of the old Bloodrayne games or something? A Castlevania game?
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# ? Apr 14, 2014 21:31 |
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The sequel to Castlevania: Lords of Darkness came out not too long ago, but I haven't heard anything about it so I can generally assume it did nothing amazing. It's just gothic-themed God of War, really.
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# ? Apr 14, 2014 21:37 |
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https://www.youtube.com/watch?v=h16QzAkChMg Easter Egg ending with stupid guy voiceover.
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# ? Apr 14, 2014 21:39 |
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Oberleutnant posted:If CCP saw enough potential to fund a 75 person team for 6 years I imagine the market is there. It might be more of a generic vampire fan market than WoD specific, but Vampires as a theme in media are pretty popular, while simultaneously pretty under-represented in gaming. What was the last vampire game that came out? Dark was dogshit. Before that I can't remember. One of the old Bloodrayne games or something? A Castlevania game? The market's definitely there. CCP just overstretched with a bunch of lovely side projects to their main money maker, alienating a bunch of customers and eventually blowing hideous amounts on money on financially useless poo poo like Dust. Which, as a side note, is completely underwhelming and lacks a decent long term market since it's console only. TL;DR: A WoD MMO could work. But not when the license holders are taking the "hookers and blow" approach to game development. The cancellation is more the fault of CCP being idiots and mismanaging their properties, and less the fault of there being a lack of a market for a game like that. They've supposedly been scaling back for awhile as a result of the many stupid decisions they made. Shame too, since a social MMO like that would have been neat. Especially if they let you play as hunters. That way you could teach all the horrible pubbie vampire roleplayers to fear the night. Archonex fucked around with this message at 21:49 on Apr 14, 2014 |
# ? Apr 14, 2014 21:44 |
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Considering the only other Vampire RPG-thing afoot lately, at least as far as I know, is this weird BloodLust: Shadowhunter http://www.lasthalfofdarkness.com/bloodlust/ I'd have to think there's definitely a gap for this, but there's no telling. I mean, I thought for sure the Ars Magica folks would just get with somebody else from a wide pool of talented places after their First Generation Kickstarter was one of the relatively few to actually not make it...and yet...
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# ? Apr 15, 2014 01:31 |
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Fuzz posted:https://www.youtube.com/watch?v=h16QzAkChMg The new cannonical ending to me.
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# ? Apr 15, 2014 01:36 |
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Oberleutnant posted:If CCP saw enough potential to fund a 75 person team for 6 years I imagine the market is there. It might be more of a generic vampire fan market than WoD specific, but Vampires as a theme in media are pretty popular, while simultaneously pretty under-represented in gaming. What was the last vampire game that came out? Dark was dogshit. Before that I can't remember. One of the old Bloodrayne games or something? A Castlevania game? CCP did see potential in it (hence why they bought the company), but after Incarna fell flat and threatened their core moneymaker they lost interest. Dust pulled any energy and oxygen away from it; had Dust been successful that might have changed things, but... Mostly the development was spurred by a contractual requirement to develop a WoD MMO from the acquisition of White Wolf.
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# ? Apr 15, 2014 01:56 |
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Apparently Obsidian was going to make a WoD game before CCP bought WW.
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# ? Apr 15, 2014 14:50 |
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OAquinas posted:CCP did see potential in it (hence why they bought the company), but after Incarna fell flat and threatened their core moneymaker they lost interest. Dust pulled any energy and oxygen away from it; had Dust been successful that might have changed things, but... Dust was never going to be successful though. It's a pretty mediocre console MMO with a planned PC release whenever they can scrape together the money to get it out on the real money making platform. Even the few successful console MMO's have mostly been cross platform to make use of that wider market. Take FFXI for example. Never mind that the current generation of consoles are on their way out. Which presents the issue of needing to update to a new platform to maintain a base of consumers. So that's probably going to be more money going down the tube in the future. Really, the WoD MMO could have been successful, but CCP has made some mind numbingly stupid decisions over the past few years. So maybe it's for the best that it was canceled. I didn't know about the contractual requirement to design a WoD MMO though. Where does that leave CCP now with that? Archonex fucked around with this message at 16:22 on Apr 15, 2014 |
# ? Apr 15, 2014 16:16 |
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Archonex posted:
Depends on the wording and the principals. Likely CCP did the calculus late last year and figured they could divest themselves/eat the penalty (if any) around now. One comment was a bit suspiciously on the nose--if a company has over 100 employees, notice has to be given before a mass layoff. CCP laid off just enough employees before Christmas to drop Atlanta down to 99 people.
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# ? Apr 15, 2014 16:45 |
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http://store.steampowered.com/app/2600/ On sale for 48 hours. $5.
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# ? Apr 22, 2014 18:46 |
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OAquinas posted:CCP did see potential in it (hence why they bought the company), but after Incarna fell flat and threatened their core moneymaker they lost interest. Dust pulled any energy and oxygen away from it; had Dust been successful that might have changed things, but... Dust was a sweetheart deal with Sony, but it's been a very rocky process. They know, currently, that there is several trillion isk waiting to drop onto the consoles, and that the corporations will both steamroller and dominate Dust as soon as the economies are linked. It's glorious to watch. Almost as glorious at the shitstorm that greeted Incarna, mainly because people had been talking for a long time on how they played a spaceships game for spaceships, not dressing up in deserted stations; monocle-gate was just the icing on some loving awful PR work that had 'Marine Tank' Hilmar comparing ingame DLC with designer jeans. Unfortunately, this ingame content was supposed to bridge Atlanta until they could produce the dressups for WoD WoD never became more than the tech demo that was supposed to usher in their first person offerings; there was never any serious conversation about how the mechanics would work, or anything to do with gameplay. After Incarna's blowup, it became apparent that the whole things was a dead development walking. Which is a shame, because I think WoD (pre-requiem) is a pretty rich source set.
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# ? Apr 22, 2014 18:56 |
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I'd love to download the latest Unofficial Patch but too bad the author insists on only uploading it to the slowest German file hosting site ever.
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# ? Apr 22, 2014 20:52 |
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Sorry for the double posting and crossposting. For anyone else looking for a way to download the Unofficial 8.9 patch for Vampires Bloodlines, here's a rehosted mirror found via the Steam forums: http://depositfiles.com/files/8qga4swpv CAVEAT: Am currently downloading this right now, have not checked it for virus etc.
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# ? Apr 23, 2014 04:57 |
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Malek posted:http://store.steampowered.com/app/2600/ S.T.A.L.K.E.R taught me how awesome buggy underrated games can be, so why not. Here goes the cost of lunch~
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# ? Apr 23, 2014 06:50 |
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Avocados posted:S.T.A.L.K.E.R taught me how awesome buggy underrated games can be, so why not. Here goes the cost of lunch~ It's not buggy, as long as you download the patches for it. Newbie advice: in the beginning of the game, the guns you find will be useless, especially as your weapon skill will be low. You'll find melee weapons, which will actually do less damage than your fists. You might as well just punch things, until later on when you get better weapons and your skills are upgraded.
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# ? Apr 23, 2014 07:19 |
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A few points in Brawl will also significantly improve your ability to feed in combat, which is a huge tactic against humans (i.e. like 90% of the enemies you will fight).
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# ? Apr 23, 2014 07:26 |
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Agent Kool-Aid posted:I mean, Bloodlines didn't really do all that well, but it was better than the other junk and still has a cult following today. Bloodlines sales was a case of bad timing more than anything though. It came out the day after World of Warcraft, the same day as Half-Life 2, and the day before a new Final Fantasy game.
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# ? Apr 23, 2014 07:35 |
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Otoh, it looked like half-finished rear end when it came out and it still does today. Frankly I wouldn't be surprised if a whole lot of people turned the game off when the Sheriff summons wolves and they bug out horribly. That's kind of Troika in a nutshell, good games in spite of themselves.
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# ? Apr 23, 2014 07:44 |
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Imagine my surprise when I check the Steam best-sellers list and see this game near the top. I'm half tempted to reinstall it and see how much has been added or fixed with the fan patches.
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# ? Apr 23, 2014 08:19 |
moot the hopple posted:I'd love to download the latest Unofficial Patch but too bad the author insists on only uploading it to the slowest German file hosting site ever. It's actually not so bad usually. At the time of writing the site is very responsive and the download time isn't too bad. I think the server was getting hammered due to the sale.
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# ? Apr 23, 2014 12:42 |
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Okay, so, after reinstalling and redownloading this game four times trying to get the various patches working, I think that the second post should be updated. CQM no longer requires you to install to the \Vampire folder. However, it will not assume that you have a 64-bit install of windows, so its default installation directory will install to ...\Program Files\..., rather than ...\Program Files (x86)\...
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# ? Apr 23, 2014 15:19 |
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I'm replaying with that 8.9 patch and I am consistently blown away by the animations. Maybe it's been a while since I played this old game but I don't remember them being that good.
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# ? Apr 23, 2014 21:50 |
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Anybody got a mirror or something for the Wesp patch? The download's been running like absolute crap every time I try.
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# ? Apr 23, 2014 22:00 |
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Accordion Man posted:Anybody got a mirror or something for the Wesp patch? The download's been running like absolute crap every time I try. moot the hopple posted:Sorry for the double posting and crossposting.
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# ? Apr 23, 2014 22:10 |
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Accordion Man posted:Anybody got a mirror or something for the Wesp patch? The download's been running like absolute crap every time I try. there is one about six posts up edit: nevermind
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# ? Apr 23, 2014 22:10 |
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Lord Lambeth posted:I'm replaying with that 8.9 patch and I am consistently blown away by the animations. Maybe it's been a while since I played this old game but I don't remember them being that good. In my opinion the animations are this game's single greatest asset. Every character in a conversation feels like a unique individual and you can tell their personality and mood with the sound turned off, that's a real accomplishment.
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# ? Apr 23, 2014 22:12 |
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McSpanky posted:In my opinion the animations are this game's single greatest asset. Every character in a conversation feels like a unique individual and you can tell their personality and mood with the sound turned off, that's a real accomplishment. I think that's why people keep re-installing it. No game since has come close in terms of detail and precision of acting. Lots of games have better combat, more in-depth levelling, heck, even the story's not particularly special. But it feels like every line of dialogue has its own action set accompanying it. I finally got the ENB series mod working with it and it looks pretty much like a modern indie title. I got the game for the first time about ten friggin' years ago, and I still giggled like a loon when Jack did his "Uh... shortcut!" line.
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# ? Apr 23, 2014 22:56 |
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So I hosed up and I think I installed the wrong fan patch. Is it too late to go back and do I need a clean install for the one listed in the thread?
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# ? Apr 23, 2014 23:07 |
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Somfin posted:I think that's why people keep re-installing it. No game since has come close in terms of detail and precision of acting. Lots of games have better combat, more in-depth levelling, heck, even the story's not particularly special. But it feels like every line of dialogue has its own action set accompanying it. Half Life 2 has an equal amount of character articulation, for obvious reasons. It's quite sad / shocking how stiff most game mans of today look compared to these relatively old releases.
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# ? Apr 23, 2014 23:18 |
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So what's wrong with playing Clan Quest Mod on my first playthrough exactly?
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# ? Apr 24, 2014 02:50 |
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Dexters Secret posted:So what's wrong with playing Clan Quest Mod on my first playthrough exactly? Nothing really. I played through my first time with Clan Quest Mod. I think upon playing with the unofficial mod and nothing else that Clan Quest Mods changes are pretty jarring.
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# ? Apr 24, 2014 03:05 |
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Every time I start up another playthrough, I remember all over again that Jack is one of the coolest game characters ever.
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# ? Apr 24, 2014 03:27 |
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# ? Jun 10, 2024 21:33 |
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In the tabletop game he's not terribly prominent, but he's an Anarch legend that nobody in their right mind fucks with.
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# ? Apr 24, 2014 03:38 |