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So I got gifted this game, so hey, I can follow with the LP. My very first run I got to the final phase of the boss. Unfortunately, I had no one with any combat experience (they all died), so they enemy stormed onto my ship and wrecked my poo poo. I did pretty well, had nearly everything upgraded completely (of course I was playing easy) and unlocked some more cool stuff. Will definitely be following this so I can learn to not suck and stop my guys dying from asphyxiation. I had about 11 crew members overall.
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# ? Apr 27, 2014 20:44 |
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# ? Jun 9, 2024 04:30 |
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Invenerable posted:Is Kestrel Type C as terribly boring as it seems, or am I just playing it wrong? IIRC it's statistically the worst ship, as in if you add together the value of all its stuff it has the lowest scrap value. It's boring AND it sucks.
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# ? Apr 27, 2014 21:29 |
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RabidWeasel posted:IIRC it's statistically the worst ship, as in if you add together the value of all its stuff it has the lowest scrap value. It's boring AND it sucks. I think it's hard to compare the Kestrel B to the Kestrel C, since those 4 basic lasers on the Kestrel B allow you to tear through ships early game, but dual lasers are incredibly efficient and a great use of a weapon slot later on.
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# ? Apr 27, 2014 22:35 |
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oops - crap! Man, I hate how one tiny slip in concentration can totally bone you in this game. I was cruising along in the Mantis A ship with a full crew and 2 badass Mantid borders when I hit the rock event that unlocks their ship. I had forgotten that they go into FTL mode right at the start, and even though I was smashing their faces in, I had forgotten to take out their piloting. Next thing I know, my 2 badass borders are warped out of the system I was hoping that when I met the rock in the next system they would be there, but sadly, it wasn't the case. Oh well, at least I unlocked the Rock cruiser. PotatoManJack fucked around with this message at 03:54 on Apr 28, 2014 |
# ? Apr 28, 2014 00:48 |
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PotatoManJack posted:Man, I hate how one tiny slip in concentration can totally bone you in this game. I was cruising along in the Mantis A ship with a full crew and 2 badass Mantid borders when I hit the rock event that unlocks their ship. I had forgotten that they go into FTL mode right at the start, and even though I was smashing their faces in, I had forgotten to take out their piloting. If you did smash their ship then and there you would have gotten the reward for killing the ship and that's it. You have to let them jump if you want to unlock the ship. I just take out their weapons if they have a chance of hurting me and let them jump.
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# ? Apr 28, 2014 02:45 |
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I admit I wonder if you can call it a design issue that even a new player can usually coast through the middle of the game without too many problems if they don't die catastrophically in the first system, only to have the boss be such a monumental brickshit roadblock? It's frustratingly possible to simply never get access to tools appropriate for dealing with the flagship by simple bad chance.
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# ? Apr 28, 2014 02:50 |
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Major_JF posted:If you did smash their ship then and there you would have gotten the reward for killing the ship and that's it. You have to let them jump if you want to unlock the ship. Yeah, you're--you're there to prove your worth to them so they'll open up diplomatic channels with you. You're not there to kill them all and blow their ship into little flaming pieces. Disabling their piloting so that they couldn't get away while you murdered them would have been pretty counterproductive. EDIT: wait poo poo why are we talking about this? The OP asked us to not spoil the ship unlock quests.
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# ? Apr 28, 2014 02:51 |
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Shady Amish Terror posted:I admit I wonder if you can call it a design issue that even a new player can usually coast through the middle of the game without too many problems if they don't die catastrophically in the first system, only to have the boss be such a monumental brickshit roadblock? It's frustratingly possible to simply never get access to tools appropriate for dealing with the flagship by simple bad chance. I think it's fair to say it is one. It doesn't make this not an awesome game, though. What was the last game you can remember that wasn't flawed in some way? The only one I can come up with off the top of my head was original Doom, but even that had a goodly allotment of bugs, even if they didn't have any major impact on the gameplay, for the most part. FTL is an amazingly fun and absorbing game, but it does have a couple of glaring flaws, with this being pretty much the worst of them, followed to a photo-finish by the idiotic insistence of the devs on including only a crippled save system (IIRC the original intent was to have no saves at all). Please, every game developer ever, you are no longer collecting coins in an arcade, artificial difficulty adds nothing. If you like "Iron Man" runs enough, put an option in for that play mode, but please, let the rest of us save an re-load like normal people. It's still a really fun game, though.
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# ? Apr 28, 2014 03:49 |
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An LP thread isn't the megathread? And yeah, I just keep reaching the final boss, keep getting annihilated. Three hour runs, just down the drain. It is a bit annoying, guess I just need to be more lucky next time.
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# ? Apr 28, 2014 03:49 |
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Crosspeice posted:An LP thread isn't the megathread? But that's kind of the point to a rogue-like as well isn't it? You're supposed to learn along the way, and when you do finally get the tools you need and are able to win the game, it feels all the more rewarding.
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# ? Apr 28, 2014 03:55 |
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PotatoManJack posted:But that's kind of the point to a rogue-like as well isn't it? You're supposed to learn along the way, and when you do finally get the tools you need and are able to win the game, it feels all the more rewarding. The problem being that you can have a "viable to sector 8" build that will fail against the flagship, guaranteed. Ideally the game leading up to the final boss should be teaching you the tools you need to beat that boss, but that's not reliably the case here.
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# ? Apr 28, 2014 04:10 |
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Momplestiltskin posted:
Why not, I'm bored as poo poo and feel like writing a story for the archive. Also Momblestiltskin, you should really link to each biography in the OP My Head Canon posted:Hai Wan, nickname "Highwang", is a man of unusual luck. Across his long military service of 24 Federation Cruisers, many would either fall in battle to Rebel fighters or other disasters and Wan would be one of the few survivors of every instance. His former training buddies often call him "Death Sentence" due to this, which has taken a toll on his confidence in the longrun. Despite many people calling out his amazing survivability, Wan does not fancy gambling in the slightest. A squandered childhood involving flight sim videogames and science fiction movies has lead to a strong passion and aptitude for learning how to pilot and maintain various aerial vehicles. He is often seen wearing a crimson shirt. Highwang fucked around with this message at 07:24 on Apr 28, 2014 |
# ? Apr 28, 2014 07:13 |
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I finally beat it! On Easy, using Engi A... I was doing fairly well throughout getting cloaking, stealth weapons, and three combat drones. That is, until boarding became more common. The last stand of the final boss was very close as all the boarders were ripping through my Engis
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# ? Apr 28, 2014 08:20 |
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TooMuchAbstraction posted:The problem being that you can have a "viable to sector 8" build that will fail against the flagship, guaranteed. Ideally the game leading up to the final boss should be teaching you the tools you need to beat that boss, but that's not reliably the case here. I used to feel this way, but a few Flagship wins got me thinking differently. An all-offense ship can get to The Last Stand with little trouble, especially with powerful stuff like the Pre-Igniter, but it won't be enough because the Flagship isn't even close to a fair fight. The Flagship is a test of observation and defense, if anything. It tests how prepared you are for every issue, from multiple missiles to boarding drones and now hacking. My first experience with the Flagship was panic, but then I realized that their weapon systems are isolated and every special attack has a weakness. It's still possible to only get stores/pickups that make the Flagship unbeatable, but it's also possible to take it apart through multiple methods. I think one playthrough won't necessarily teach you everything you need for the Flagship, but as a rougelike it does teach you everything through multiple playthroughs. Even the overcharge attacks are just intense versions of existing stuff. If anything, FTL teaches you to not rely on gimmicks or feel okay with getting by on the skin of your teeth. The aim isn't just to survive the Flagship, it's to rip it to pieces without taking more than a few points of damage (translation: Mantis boarding party with a Zoltan shield and Stealth).
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# ? Apr 28, 2014 09:01 |
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Oof, having all the repair stuff on the far side of the last zone really hurt you there. If you'd been able to repair even once, things might have turned out very differently.
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# ? Apr 28, 2014 12:38 |
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Season Two Begins with a MEGA EPISODE. Why is it now season 2? Why not? Season Two, Episode One: "Drunken Stealth Mastery" https://www.youtube.com/watch?v=hF8Y6SCmQOI
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# ? Apr 28, 2014 15:32 |
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Momplestiltskin posted:Season Two Begins with a MEGA EPISODE. Why is it now season 2? Why not? Oh god. Drinking challenges with the stealth ship. You madman! This is going to be beautiful and glorious.
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# ? Apr 28, 2014 16:03 |
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I'm not sure if the worst design award goes to the ship(s) with no shield, the ship armed only with a rock catapult and designed to be staffed by suicidal crew, or the boarding-based ship with no medbay.
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# ? Apr 28, 2014 16:18 |
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Worst layout definitely goes to the Zoltan A. If you think Stealth B is hard to vent, holy poo poo. One serious fire can genuinely be game-ending on the Zoltan A.
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# ? Apr 28, 2014 17:19 |
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Corbeau posted:Worst layout definitely goes to the Zoltan A. If you think Stealth B is hard to vent, holy poo poo. One serious fire can genuinely be game-ending on the Zoltan A. Really? I don't know, I got a win my very first try with Zoltan A.
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# ? Apr 28, 2014 17:24 |
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Beamed posted:Really? I don't know, I got a win my very first try with Zoltan A. I said the worst layout. There are much worse overall designs. Like almost any Stealth cruiser. But man, you have to vent a lot of critical systems if one gets crispy. Just look at that bottom pod:
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# ? Apr 28, 2014 17:27 |
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While drunk, You successfully repelled 4 mantis with 2 humans and a zoltan and took no losses, without door upgrades?!?Corbeau posted:Worst layout definitely goes to the Zoltan A. If you think Stealth B is hard to vent, holy poo poo. One serious fire can genuinely be game-ending on the Zoltan A. I agree the Zoltan A has a bad venting layout, but at least it starts with a decent augment, and passable weapons...
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# ? Apr 28, 2014 17:29 |
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Ok, the stealth ship does have a third door to space. It is on the line connecting engines to piloting. It is understandable why you didn't see it because it looks like there is ship below where it vents to. Edit: and 3 seconds after I post you find the door to space. Edit the second: So that this post is useful again you can control all the doors with Z and X. Major_JF fucked around with this message at 17:38 on Apr 28, 2014 |
# ? Apr 28, 2014 17:30 |
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Major_JF posted:Ok, the stealth ship does have a third door to space. It is on the line connecting engines to piloting. It is understandable why you didn't see it because it looks like there is ship below where it vents to. Ah yes, keep watching, you may find that I discover this long after it would have already been quite useful. e: Thanks for the above tip! I am pretty terrible about using hotkeys so I will probably forget, but maybe it will stick Momplestiltskin fucked around with this message at 17:49 on Apr 28, 2014 |
# ? Apr 28, 2014 17:31 |
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Corbeau posted:I said the worst layout. There are much worse overall designs. Like almost any Stealth cruiser. For the sake of comparison, look at the Rock C. I've managed to run angry 4 Mantis boarding crews for several laps around that ship, without them ever coming into contact with my crew. Pretty much every major system is easily ventable. Getting your doors hacked is kind of a bitch though.
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# ? Apr 28, 2014 18:02 |
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Sorry but I had to close that video, there's only so much belching in my ear I'm willing to take.
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# ? Apr 28, 2014 18:11 |
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whitewhale posted:Sorry but I had to close that video, there's only so much belching in my ear I'm willing to take. Seconded.
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# ? Apr 28, 2014 18:33 |
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Corbeau posted:Worst layout definitely goes to the Zoltan A. If you think Stealth B is hard to vent, holy poo poo. One serious fire can genuinely be game-ending on the Zoltan A. Red_October_7000 posted:I think it's fair to say it is one. RabidWeasel posted:IIRC it's statistically the worst ship, as in if you add together the value of all its stuff it has the lowest scrap value. It's boring AND it sucks. MadScientistWorking fucked around with this message at 18:47 on Apr 28, 2014 |
# ? Apr 28, 2014 18:35 |
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whitewhale posted:Sorry but I had to close that video, there's only so much belching in my ear I'm willing to take. my dad posted:Seconded. Sorry, I will shut Number One out the air lock. He is truly a classless individual, but let's be fair it only happened like 3 times? The rest of the run will be more or less sober, so you can at least pick up then and enjoy some belch free stealthing. Particularly a shame since my dad is actually a crew member aboard our current ship, but these things do happen when we experiment with new first officers and exciting beverages. Momplestiltskin fucked around with this message at 18:58 on Apr 28, 2014 |
# ? Apr 28, 2014 18:51 |
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Woo, update! I think there should be a ship that starts with two vulcans (only four pips of weapon power) and nothing else of significance. I mean, just the big gun, piloting and a medbay. No teleport, no shields, no cloak, no hacking or drones. One-two pips in engines. It should be called the Impossible Dream. Also, I am very into the Rock C, got my best score yet with it when I unlocked the Crystal Cruiser. Had all system slots filled and maxed and scrap left over when I beat the flagship. Also think rocks might be the best boarders, even better than mantises. The math could go both ways, depending on whether mantises get the 20% ADDED or MULTIPLIED. I'd think it is added. Even if it is multiplied, rocks are also immune to fire so you can set important poo poo on fire and have them guard it (smugly). Base rock hits mantis: 100 health, 10 damage - 10 hits. Skilled rock hits mantis: opponent 100 health, 12 damage - 8,3 hits Base mantis hits rock: 150 health, 15 damage - 10 hits. Skilled mantis hits rock (added): 150 health, 17 damage - 8,8 hits Skilled mantis hits rock (multiplied): 150 health, 20 damage - 7,5 hits Of course there is also the issue of movement speed.
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# ? Apr 28, 2014 19:03 |
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Duuk posted:Woo, update! I want it. But no medbay. Just 2x Vulcan, 4 pip of weapon, pilot, and engines. Start with 1 Lanius crewmember so you don't get an O2 system either. You have to buy everything else. On the bright side, you're unlikely to take systems damage early on with no systems! quote:Stuff about rockmen vs. mantis Movement speed is the killer for me. Healing rockmen after fights is so loving tedious, and you can't safely kite your rockmen around the enemy ship if they get in trouble. Rockmen boarders plus firebombs is a pretty hilarious combination though.
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# ? Apr 28, 2014 19:19 |
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I'd recommend hitbox if you're gonna do any more livestreaming, way less delay for the co-commentator.
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# ? Apr 28, 2014 19:30 |
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Nalesh posted:I'd recommend hitbox if you're gonna do any more livestreaming, way less delay for the co-commentator. Awesome, thanks for the suggestion! On a kind of related note; I wanted more time to do testing and prepare for the LP, but (as we allude to in the video) I was invited to go to a concert for free the evening of recording, so we did it a lot later than I had planned and I wasn't able to correct some of the twitch settings that were causing problems or find an alternative. You may also notice my vocabulary gets a little less creative and tends to rely on constantly cursing when I drink. I'm not sure I realized this until watching the video afterward. Last note, I also edited this literally right after recording it, so if you notice anything weird that would be because I was drunkenly editing using only windows movie maker at 2 AM. Momplestiltskin fucked around with this message at 21:52 on Apr 28, 2014 |
# ? Apr 28, 2014 20:32 |
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Inadequately posted:I'm not sure if the worst design award goes to the ship(s) with no shield, the ship armed only with a rock catapult and designed to be staffed by suicidal crew, or the boarding-based ship with no medbay. I think the suicide bomber build is really good. It starts off rough but man it builds up quick due to the bonus from killing the crew rather than the ship.
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# ? Apr 28, 2014 20:40 |
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Highwang posted:I think the suicide bomber build is really good. It starts off rough but man it builds up quick due to the bonus from killing the crew rather than the ship.
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# ? Apr 28, 2014 20:46 |
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I have yet to reach the dream of two vulcans, but two chain lasers and a pike beam works pretty well at slicing things up when combined with a pre-loader. At least until I got to the flagship. Phase 1 died immediately because all my laser shots hit the 4-point shield. Phase 2 half of them missed and I was so flustered waiting for the recharge that I forgot to take out the missile gun.
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# ? Apr 28, 2014 20:47 |
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Woo, I only died once!
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# ? Apr 28, 2014 20:48 |
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Momplestiltskin posted:Season Two Begins with a MEGA EPISODE. Why is it now season 2? Why not? You lightweight. Your judgement was already impaired by the time you finished the first beer. I've only made it about halfway through the video (had to leave for work), looking forward to finishing it out. About the belches, I dunno, seems appropriate for this type of video. It's a drinking challege, come on.
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# ? Apr 28, 2014 20:50 |
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Bruceski posted:I have yet to reach the dream of two vulcans, but two chain lasers and a pike beam works pretty well at slicing things up when combined with a pre-loader. At least until I got to the flagship. Phase 1 died immediately because all my laser shots hit the 4-point shield. Phase 2 half of them missed and I was so flustered waiting for the recharge that I forgot to take out the missile gun. You really need to find a way to either debilitate the cockpit or shields on flagship, because iirc it has max systems in everything except stealth from what I've seen. My first victory in FTL was only because I could MC the cockpit and rend their evasion. Feddie/C won because boarding the cockpit would at least tank their evasion by 50% and I was able to ion bomb the shields for my floating dick-gun. Flagship is a jerk.
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# ? Apr 28, 2014 20:51 |
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# ? Jun 9, 2024 04:30 |
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RickVoid posted:You lightweight. Your judgement was already impaired by the time you finished the first beer. Hah! Well, to be fair, I had consumed 3 beers before starting the challenge and I don't weigh very much. I am glad to see someone enjoys the sweet music of digestion.
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# ? Apr 28, 2014 21:34 |