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Factor_VIII
Feb 2, 2005

Les soldats se trouvent dans la vérité.

JustJeff88 posted:

I can see your point about the ferrett, though. It's hard to put points into pick lock when it's mostly optional and used sparingly. Bards are great for that, but if you don't have one then a ferrett could really feel a niche. Too bad they can't drink potions.
Indeed. Hoarding Potions of Perception and Potions of Master Thievery and having a thief drink a bunch of them before only attempting to pickpocket high value items is another way to go about things. The best items are of course Algernon's Cloak in Bereghost and the Ring of Free Action found on the female dwarf in Ulgoth's Beard. By the way, one of the ghosts in the Firewine dungeon has Long Bow of Marksmanship that can be pickpocketed, but you need to drink a ton of potions for that to work. A familiar can't do it.

Cats have a 99% stealth, so they are pretty good scouts. Their high speed means they can move around pretty fast too. Too bad they can't do anything about traps. My favorite scouting tactic is to turn a thief invisible and then have them search for traps while moving around the map. Disarming traps doesn't break invisibility and with invisibility you don't have to worry about failing a stealth check. Also frees up the Thief to invest his skill points on Find Traps, Pick Locks and Set Traps.

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voiceless anal fricative
May 6, 2007

Why bother when after a few playthroughs you know where all the enemies and traps are anyway? I find the trap finding system too cumbersome to bother even for some kind of RP reason.

Factor_VIII
Feb 2, 2005

Les soldats se trouvent dans la vérité.

fong posted:

Why bother when after a few playthroughs you know where all the enemies and traps are anyway? I find the trap finding system too cumbersome to bother even for some kind of RP reason.
I don't use that tactic in every map, but it does come in quite handy. E.g. I like to send the thief ahead to disarm all the traps on the Cloakwood area with the spiders and web traps before I move the rest of the party in to kill the spiders. Same with the other spider area where a bunch of red wizards are. I also do that in dungeons (in particular Durlag's Tower), since that way I don't have to worry about my warriors setting off traps when they try to engage monsters, or my thief getting attacked while he's disarming.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

Factor_VIII posted:

My favorite scouting tactic is to turn a thief invisible and then have them search for traps while moving around the map. Disarming traps doesn't break invisibility and with invisibility you don't have to worry about failing a stealth check. Also frees up the Thief to invest his skill points on Find Traps, Pick Locks and Set Traps.

Jan is absolutely perfect for that in BG2, and I can't think of a party where I wouldn't want him. There are plenty of other caster/thieves in 2, of course, but none are as fun or as thematically appropriate as Double J. BG1 doesn't really have that kind of option... I know that it's standard to dual Imoen, but I find her as annoying as having sand in my shorts, so I always give her the sack as soon as I can find another thief, usually Coran.

Factor_VIII
Feb 2, 2005

Les soldats se trouvent dans la vérité.

JustJeff88 posted:

Jan is absolutely perfect for that in BG2, and I can't think of a party where I wouldn't want him. There are plenty of other caster/thieves in 2, of course, but none are as fun or as thematically appropriate as Double J. BG1 doesn't really have that kind of option... I know that it's standard to dual Imoen, but I find her as annoying as having sand in my shorts, so I always give her the sack as soon as I can find another thief, usually Coran.
Why bother with multi- or dual-classing? Invisibility can be cast on other party members; just have the party Mage memorize a few Invisibility spells when needed and cast them on the Thief. If the Mage can't cast the spell (e.g. you have a Necromancer), there are always invisibility potions and rings.

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."

JustJeff88 posted:

I played BG1EE last fall and had a CN Blade. I never gave a thought to him having a Familiar until I tried to have Edwin summon one and the game reminded me that only the main character can use that spell. That's what reminded me that "Hey, my main dude can cast any wizard spell in the game... eventually" and I had him call up a cat, who was a handy scout for parts of the early game. Now he's just adorable and stays in my bard's inventory.

I can see your point about the ferrett, though. It's hard to put points into pick lock when it's mostly optional and used sparingly. Bards are great for that, but if you don't have one then a ferrett could really feel a niche. Too bad they can't drink potions.

Is it worth it to actually roll with a bard as your PC in BG? They seem ridiculously gimpy compared to rolling a straight Fighter, Mage, or even a multi classed F/M.

I mean, I loved my bard in IWD, but mainly for not having to waste time with identify spells for all the +1 arrows I was tripping over.

Wolfsheim fucked around with this message at 23:33 on Apr 24, 2014

Catgirl Al Capone
Dec 15, 2007

Wolfsheim posted:

Is it worth it to actually roll with a bard as your PC in BG? They seem ridiculously gimpy compared to rolling a straight Fighter, Mage, or even a multi classed F/M.

Vanilla bards are kinda mediocre but some of the kits, especially the Blade, are quite strong.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

Wolfsheim posted:

Is it worth it to actually roll with a bard as your PC in BG? They seem ridiculously gimpy compared to rolling a straight Fighter, Mage, or even a multi classed F/M.

I mean, I loved my bard in IWD, but mainly for not having to waste time with identify spells for all the +1 arrows I was tripping over.

a medical mystery posted:

Vanilla bards are kinda mediocre but some of the kits, especially the Blade, are quite strong.

The fact that bards level up on the rogue table (i.e. loving fast) is what makes them viable. Vanilla bards are indeed rubbish in BG, though they are very good in IWD with the expansions and IWD2. Blades start out shite but they, as I said, level up very quickly and their spins are brilliant. The Lore penalty is significnt, though, but being able to cast any wizard spell, just less of them, plus handling pickpocket duties (another area where Blades get the shaft) and become blenders at high level makes them excellent 5th/6th group members.

They wouldn't be worth it in a 4-man party, but if you are playing BG as it is meant to be (group of 6), then they definitely have a place.

Corvinus
Aug 21, 2006

Wolfsheim posted:

Is it worth it to actually roll with a bard as your PC in BG? They seem ridiculously gimpy compared to rolling a straight Fighter, Mage, or even a multi classed F/M.

I mean, I loved my bard in IWD, but mainly for not having to waste time with identify spells for all the +1 arrows I was tripping over.

Most of the advantages of BG/2 bards have been mentioned above, but they also are the best Dispel/Remove Magic casters outside of Inquisitors. Plus, some mods like Rogue Rebalancing give bards the ability to cast up to level 8 spells which is a huge buff.

Samopsa
Nov 9, 2009

Krijgt geen speciaal kerstdiner!
Bards in ToB also get the use any item HLA, which is loving awesome. I did a solo blade run, it was one of the easiest runs I ever did. You get to 10 attacks/round really fast with offensive spin, you have all the utility spells you need, and you can equip whatever you want. If a caster is giving you loads of trouble you can always just equip Carsomyr and some MR equipment. Also, you get HLAs really fast thanks to the leveling, and the fast levels make skull trap, magic missile etc do a shitton of damage.

The Blade is the best thanks to the spins and getting 3 pips in dual wield. The downsides are not really downsides: you can't sing as good and lore/pickpocket scores are halved. Who the gently caress cares, just splatter everyone you see with two overpowered weapons, like FoA/Crom Faeyr or something.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

Samopsa posted:

Bards in ToB also get the use any item HLA, which is loving awesome. I did a solo blade run, it was one of the easiest runs I ever did. You get to 10 attacks/round really fast with offensive spin, you have all the utility spells you need, and you can equip whatever you want. If a caster is giving you loads of trouble you can always just equip Carsomyr and some MR equipment. Also, you get HLAs really fast thanks to the leveling, and the fast levels make skull trap, magic missile etc do a shitton of damage.

The Blade is the best thanks to the spins and getting 3 pips in dual wield. The downsides are not really downsides: you can't sing as good and lore/pickpocket scores are halved. Who the gently caress cares, just splatter everyone you see with two overpowered weapons, like FoA/Crom Faeyr or something.

I forgot about UAI - even better. I thought that bards could use wizard spells up to level 8 in BGII at very high levels umodded, but perhaps not given what the earlier poster said.

My comments about Lore and PP were based on having just done BG1 and being lower level where it makes more of an impact. It goes without saying that in BG2/ToB at very high levels bards can identify the last shoe any random pebble was in and pinch the wings off of a fly without being noticed. Keep in mind that, barring some serious grinding/editing, bards and pure rogues are just about the only single-class character that is going to hit level 40, or near as drat it, by the end of ToB.

Mind you, I generally have one pure arcane caster and Jan in my ToB runs, so my bard's casting abilities are not a huge concern. Even at the end of BG1 with just one arcane caster, I tended to forget that my bard even had spells. Admittedly somewhat unforgivable as he had Mirror Image, Haste, Blur, and a bunch of other good ones.

JustJeff88 fucked around with this message at 17:48 on Apr 25, 2014

Corvinus
Aug 21, 2006

Samopsa posted:

The Blade is the best thanks to the spins and getting 3 pips in dual wield. The downsides are not really downsides: you can't sing as good and lore/pickpocket scores are halved.

The Improved Bard Song HLA eliminates the only non-trivial downside to a Blade, and you still can have the Blade cutting dudes into pieces by using Mislead or Simulacrum to have a singing clone.

Air Skwirl
May 13, 2007

Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed shitposting.

JustJeff88 posted:

I forgot about UAI - even better. I thought that bards could use wizard spells up to level 8 in BGII at very high levels umodded, but perhaps not given what the earlier poster said.

My comments about Lore and PP were based on having just done BG1 and being lower level where it makes more of an impact. It goes without saying that in BG2/ToB at very high levels bards can identify the last shoe any random pebble was in and pinch the wings off of a fly without being noticed. Keep in mind that, barring some serious grinding/editing, bards and pure rogues are just about the only single-class character that is going to hit level 40, or near as drat it, by the end of ToB.

Mind you, I generally have one pure arcane caster and Jan in my ToB runs, so my bard's casting abilities are not a huge concern. Even at the end of BG1 with just one arcane caster, I tended to forget that my bard even had spells. Admittedly somewhat unforgivable as he had Mirror Image, Haste, Blur, and a bunch of other good ones.

One of the options in the tweak pack alters the spell progression table so Bards can access 7th and 8th level spells. Though you won't get 8th level spells until level 29

There's always Vhailor's helm though

Convex
Aug 19, 2010
Sorry if this has already been asked, but are characters from BG: EE (ipad version) importable into original, non-EE BG2 on PC? It seems the save files can be transferred to PC but couldn't find an answer beyond that.

sweart gliwere
Jul 5, 2005

better to die an evil wizard,
than to live as a grand one.
Pillbug

Convex posted:

Sorry if this has already been asked, but are characters from BG: EE (ipad version) importable into original, non-EE BG2 on PC? It seems the save files can be transferred to PC but couldn't find an answer beyond that.

I'm going to, confidently and without evidence, say no. You may be able to import the characters in the sense of names and stats and portraits, but any dialogue or development will lack the scripted triggers of whatever EE devs did. You pass by the previously unimportant villager who now is supposed to know weird secrets about your buddy and nothing happens.

If you ever played back at release, stuff like InfinityExplorer and GateKeeper let you play around with dozens of event flags. The flags (SetViconiaRescued or SetSpiderladyHostile or VillageHatesYou whatever) let the game keep track of changes and relationships without needing to use massive save files.

Could be completely wrong. But I played the games a bunch around initial release.

John McCain
Jan 29, 2009

sweart gliwere posted:

I'm going to, confidently and without evidence, say no. You may be able to import the characters in the sense of names and stats and portraits, but any dialogue or development will lack the scripted triggers of whatever EE devs did. You pass by the previously unimportant villager who now is supposed to know weird secrets about your buddy and nothing happens.

If you ever played back at release, stuff like InfinityExplorer and GateKeeper let you play around with dozens of event flags. The flags (SetViconiaRescued or SetSpiderladyHostile or VillageHatesYou whatever) let the game keep track of changes and relationships without needing to use massive save files.

Could be completely wrong. But I played the games a bunch around initial release.

Literally nothing except equipment carries over from BG1 to BG2 in the non-Enhanced game anyway (and I doubt they changed BG2EE to make anything carry over from BG1EE). No plot variables or anything were ever saved. There's no reason to think you'd have any trouble importing from BG1EE to vanilla BG2 unless you have character kits or items that were added in the EE.

Milkfred E. Moore
Aug 27, 2006

'It's easier to imagine the end of the world than the end of capitalism.'
And that's also why every recurring character you meet has some level of dialogue options that are basically:

Hello, old friend!

Get the gently caress away from me!

Didn't I kill you?

Convex
Aug 19, 2010
Thanks for the replies, I'll post an update if I do get it to work!

Air Skwirl
May 13, 2007

Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed shitposting.
Anybody play through bgee on an Iphone or similar sized Android phone? I'm thinking about getting it for my Samsung Galaxy S3 and I'm just wondering if it's playable.

Smol
Jun 1, 2011

Stat rosa pristina nomine, nomina nuda tenemus.

Skwirl posted:

Anybody play through bgee on an Iphone or similar sized Android phone? I'm thinking about getting it for my Samsung Galaxy S3 and I'm just wondering if it's playable.

Pretty sure it's tablet only.

ANIME MONSTROSITY
Jun 1, 2012

by XyloJW

John McCain posted:

Literally nothing except equipment carries over from BG1 to BG2 in the non-Enhanced game anyway (and I doubt they changed BG2EE to make anything carry over from BG1EE). No plot variables or anything were ever saved. There's no reason to think you'd have any trouble importing from BG1EE to vanilla BG2 unless you have character kits or items that were added in the EE.

Technically not true, if you import your characters, and he has Drizzt's items when stripped of his possessions, then Drizzt knows that he was killed and you need to talk your way out of it. It's a cool mechanic but since you can't import SPRITE_IS_DEAD variables then it only works with characters with unique, droppable items

netcat
Apr 29, 2008
Why wouldn't they include the new voicesets from BG:EE in BG2:EE :cripes:

e: or the new portraits.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Cythereal posted:

Not in 2nd Edition it's not, and classic BG1 is a 2E game. Druids had to be True Neutral, period, in that edition. Same thing with rangers being required to be some flavor of Good.

3rd Edition loosened those alignment restrictions and BG2 partially followed suit when integrating some 3E rules, but declined to change Jaheira's alignment now that NG was allowed for druids.

Sure but in BG2 it's a valid alignment for her so they should have changed it just like they changed her stat line. True Neutral is a dumb alignment in the context of her characterization :colbert:

Ginette Reno
Nov 18, 2006

How Doers get more done
Fun Shoe

netcat posted:

Why wouldn't they include the new voicesets from BG:EE in BG2:EE :cripes:

e: or the new portraits.

The more important question is why you haven't made your own voicesets to use. You could be using the Macho Man's voice right now and you aren't.

sweart gliwere
Jul 5, 2005

better to die an evil wizard,
than to live as a grand one.
Pillbug

netcat posted:

Why wouldn't they include the new voicesets from BG:EE in BG2:EE :cripes:

e: or the new portraits.

Because the only valid portrait pack was made years ago. Are you racist?

Smol
Jun 1, 2011

Stat rosa pristina nomine, nomina nuda tenemus.

sweart gliwere posted:

Because the only valid portrait pack was made years ago. Are you racist?

You linked to the wrong page. :colbert:

http://portraitcity.blackwyrmlair.net/portraits.php?page=102&gender=M&pp=12

iGestalt
Mar 4, 2013

I'm contemplating finally going through the Baldurs series. I often start in 1, get mid-way and get bored - playing as a Bard with Blade kit. Should I just give up on 1 and start 2 and go from there? Or is going through 1 worthwhile enough?

Samopsa
Nov 9, 2009

Krijgt geen speciaal kerstdiner!

IchGestalt posted:

I'm contemplating finally going through the Baldurs series. I often start in 1, get mid-way and get bored - playing as a Bard with Blade kit. Should I just give up on 1 and start 2 and go from there? Or is going through 1 worthwhile enough?

2 is a superior game in all facets. If 1 bores you, go ahead and play 2.

Bobfly
Apr 22, 2007
EGADS!

IchGestalt posted:

I'm contemplating finally going through the Baldurs series. I often start in 1, get mid-way and get bored - playing as a Bard with Blade kit. Should I just give up on 1 and start 2 and go from there? Or is going through 1 worthwhile enough?

You're not missing much in the way of story.
The view traditionally held, is that seeing your character transition from peasant to god of murder is a large part of the charm. I don't know, I guess it makes sense. But BG1 certainly isn't for everyone - personally I've come to prefer it, but if you're not having fun it as you're finding it, it's kind of a waste of your time, isn't it?
I'd probably skip ahead to BG2, now that (it sounds like) you've got a feel for the tone of the first. You can always go back and play through BG1 again in the future, to get the full experience, if it strikes your fancy.

iGestalt
Mar 4, 2013

Bobfly posted:

You're not missing much in the way of story.
The view traditionally held, is that seeing your character transition from peasant to god of murder is a large part of the charm. I don't know, I guess it makes sense. But BG1 certainly isn't for everyone - personally I've come to prefer it, but if you're not having fun it as you're finding it, it's kind of a waste of your time, isn't it?
I'd probably skip ahead to BG2, now that (it sounds like) you've got a feel for the tone of the first. You can always go back and play through BG1 again in the future, to get the full experience, if it strikes your fancy.

Good point. Thank you. I'll start on BG2 sometime soon and just read a plot synopsis of 1.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

The biggest thing you'd miss is pretty much every character in BG1 turning up in BG2, so your main character can go "Hey, didn't I get you killed?"

Suspicious
Apr 30, 2005
You know he's the villain, because he's got shifty eyes.

IchGestalt posted:

Good point. Thank you. I'll start on BG2 sometime soon and just read a plot synopsis of 1.

The BG2 intro tells you everything you need to know about the plot of the first game.

Ginette Reno
Nov 18, 2006

How Doers get more done
Fun Shoe
I'm playing through right now on a multiplayer run with my brothers and a friend. It's the friend's first time through the series. We're playing on insane because we're assholes.

It's fun to see someone's first reactions to bg. It's a breath of fresh air for someone like me who has played since the game first came out. It will probably end up taking us forever to finish the series due to work and schedule conflicts, though.

Deranged M
Nov 14, 2012

IchGestalt posted:

I'm contemplating finally going through the Baldurs series. I often start in 1, get mid-way and get bored - playing as a Bard with Blade kit. Should I just give up on 1 and start 2 and go from there? Or is going through 1 worthwhile enough?

You should definitely try BG2. I think it also depends on the way you're playing. I kinda also got bored mid-way through BG1, mostly because I was doing too many side quests that aren't that great. At that point I just decided to follow main story and interest started coming back. BG2 is truly amazing game and I'm sure you're gonna enjoy it more.

cheesetriangles
Jan 5, 2011





I've beaten BG1 twice before and that was probably two times too many. I just don't really enjoy BG1 and only really attempt to play it out some kind of duty. BG2 is a massively better game in every way.

netcat
Apr 29, 2008
I like 1 a lot more than 2 v:shobon:v I don't know, I just find 2 kinda slow and boring in comparision and there's way too many quests getting shoved down your throat from the get go.

verybad
Apr 23, 2010

Now with 100% less DoTA crotchshots

Wolfsheim posted:

Is it worth it to actually roll with a bard as your PC in BG? They seem ridiculously gimpy compared to rolling a straight Fighter, Mage, or even a multi classed F/M.

I mean, I loved my bard in IWD, but mainly for not having to waste time with identify spells for all the +1 arrows I was tripping over.

Bards can use wizard only wands (and scrolls) and are therefore automatically awesome in BG1. They're basically tankier, faster leveling mages who can use longbows and fight in melee. The NPC bards kind of loving suck though (poor stats).

In BG2, bows and wands get nerfed but bards get UAI and their level advantage starts to actually matter (better dispels, faster skeleton warriors, harder hitting skulltraps) and they become crazy death-blenders in melee with buffs and the right equipment.

The bard kits are all just straight up better than the base class, and the blade is the bestest and there's pretty much no reason to pick any of the others.

Bobfly
Apr 22, 2007
EGADS!
So, I recently caved and got BG1:EE for my mac, and now I want to install a few mods for it. Namely, the tweak pack and SCS. They both have OSX installers, but I can't get them to work; I'm told I don't have the proper access rights when I try to install them. I've also tried the installer app someone on the official forums has made, but that one can't seem to find anything, even when run alongside the mods themselves from inside the Resources folder. I'm kind of stuck here. Does anyone have a clue for me? I'm running OSX 10.6.8, if it matters.

Smol
Jun 1, 2011

Stat rosa pristina nomine, nomina nuda tenemus.

Wolfsheim posted:

Is it worth it to actually roll with a bard as your PC in BG? They seem ridiculously gimpy compared to rolling a straight Fighter, Mage, or even a multi classed F/M.

Bards (even Blades) are basically a worse version of a F/Ms (multi or dual), but fun to play nonetheless. You don't have to min-max to beat the game, so a Bard is as good choice as any. Their high-level abilities give them some nice tricks that make the late game pretty interesting (improved bard song, UAI, spike traps etc.).

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Ginette Reno
Nov 18, 2006

How Doers get more done
Fun Shoe

Smol posted:

Bards (even Blades) are basically a worse version of a F/Ms (multi or dual), but fun to play nonetheless. You don't have to min-max to beat the game, so a Bard is as good choice as any. Their high-level abilities give them some nice tricks that make the late game pretty interesting (improved bard song, UAI, spike traps etc.).

Yeah I mean a Blade may be a worse version of a f/m but it's not by much and it's a powerhouse of a class. Offensive spin owns as does the bard HLAs and up to level 6 spells is more than enough to make you a powerhouse.

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