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Ignimbrite posted:This is the style of infinite health hack that I've seen in the game. It's like he had a +10000hp per tick healing factor. So we have X-men in this game. Call in the Sentinels.
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# ? May 9, 2014 12:34 |
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# ? May 26, 2024 16:47 |
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turtlecrunch posted:Character Name: Bear Seek Lest Needs the wandered set to complete the cheap imitation look. Granted your character would still look better than the actual emerald herald. I find it hilarious that she has heterochromia. So anime it hurts.
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# ? May 9, 2014 12:42 |
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Ignimbrite posted:This is the style of infinite health hack that I've seen in the game. It's like he had a +10000hp per tick healing factor. When you meet someone with "infinite health," what they have probably done is freeze their current health value to their maximum health value. The consequence of this is that your game, which expects to have done damage on your side, shows the value going lower and then receives information from their side that their health isn't actually lower at all, making it shoot back up. In reality the whole thing takes maybe a millisecond or so.
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# ? May 9, 2014 12:45 |
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Internet Kraken posted:Needs the wandered set to complete the cheap imitation look. Granted your character would still look better than the actual emerald herald. I find it hilarious that she has heterochromia. So anime it hurts. http://www.anime-planet.com/characters/tags/heterochromia you weren't kidding Cardiovorax posted:In case you care how it actually works, it's this: Most "hackers" really don't hack anything, they just use a trainer, because basically everything about DS2 multiplayer is handled client-side. The trainer modifies the memory values of the game. Pretty disappointing that it's all client side still, when DS2 was originally announced they made it sound like the game would have dedicated servers of some description, which would presumably also enable them to do server side calculations for stuff. Thinking about it that's pretty impossible because then people would have to play through the game on From's servers like Diablo 3. I much prefer the current system to that even if it means there's hackers. THE PWNER fucked around with this message at 12:51 on May 9, 2014 |
# ? May 9, 2014 12:46 |
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Can you ascetic memories? I want another grand lance. Or i could deal with the hiede lance I got, but it looks boring
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# ? May 9, 2014 12:52 |
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Spooky Bear Ghost posted:Can you ascetic memories? I want another grand lance. Or i could deal with the hiede lance I got, but it looks boring Yep! I don't know what bonfires most of them are tied to, but the Memory of Jeigh is one of the best ways to get souls really quickly in the game.
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# ? May 9, 2014 12:53 |
Spooky Bear Ghost posted:Can you ascetic memories? I want another grand lance. Or i could deal with the hiede lance I got, but it looks boring You can ascetic the giant lord's memory at least. Do your lances sound effects work by the way?
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# ? May 9, 2014 12:53 |
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Spooky Bear Ghost posted:Can you ascetic memories? I want another grand lance. Or i could deal with the hiede lance I got, but it looks boring Yes but you can't get another GL because it's in an iron chest.
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# ? May 9, 2014 12:54 |
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So guys I don't think SM does gently caress-all for coop. My second char is post-drangleic and I still get shade summons for the drat Copse all the time. I'm summoned for the bone orgy/bones wild chariot ride all the time, proudly one-shotting skeletons and generally running ahead and wrecking the bosses before the hosts even know what's happening. Anyhow, not being able to flip switches at all as a phantom is so hosed. I mean there's a couple that should be disabled like ones that unlock major shortcuts but just outright preventing phantoms of any type to interact with the world at all is a really lovely blanket solution. extremebuff fucked around with this message at 12:57 on May 9, 2014 |
# ? May 9, 2014 12:55 |
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THE PWNER posted:Pretty disappointing that it's all client side still, when DS2 was originally announced they made it sound like the game would have dedicated servers of some description, which would presumably also enable them to do server side calculations for stuff.
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# ? May 9, 2014 12:56 |
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Foxhound posted:Yes but you can't get another GL because it's in an iron chest. Noooooo Oh well. It's three weeks till I can play next. I probably won't remember.
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# ? May 9, 2014 13:04 |
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Captain Diarrhoea posted:What rings do you guys default to, or find the most useful in general? Third Dragon Ring is a must on almost all characters forever. It just brings so much for its slot. Otherwise it varies. Since my main guy is strength and melee I tend to favor Stone Ring and Chloranty. For the last slot I swap between Soldier's Ring if I'm trying out gear that is heavier than my usual stuff or situational things like resistance or poise or Gower's.
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# ? May 9, 2014 13:06 |
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Bobnumerotres posted:So guys I don't think SM does gently caress-all for coop. My second char is post-drangleic and I still get shade summons for the drat Copse all the time. It does. That you still got summoned in the Copse doesn't really mean anything
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# ? May 9, 2014 13:06 |
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AFK Souls: AFK harder edition.
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# ? May 9, 2014 13:09 |
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Captain Oblivious posted:It does. That you still got summoned in the Copse doesn't really mean anything Uh what I'm trying to say is that if there are limits they are so relaxed it pretty much doesn't matter. I'm working but I'm gonna see how far I can push it later today. Maybe I can get summoned for the Last Giant and two-shot him with soul spears.
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# ? May 9, 2014 13:09 |
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Has any one found out what the giant book in the mansion is for? Is there some law to it, a secret in some fashion (maybe future DLC access?) or is it just there to look pretty and confusing?
TheRedCrumpet fucked around with this message at 21:56 on May 9, 2014 |
# ? May 9, 2014 13:13 |
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Bobnumerotres posted:Uh what I'm trying to say is that if there are limits they are so relaxed it pretty much doesn't matter. I'm working but I'm gonna see how far I can push it later today. Maybe I can get summoned for the Last Giant and two-shot him with soul spears. The limits are known. It's about 25% of your SM either direction. There have been a lot of people in this thread who literally never figured out Huntsmans' Copse and beyond existed until completing pretty much everything else, so in light of that it does not surprise me at all that there would still be people in range to summon you.
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# ? May 9, 2014 13:13 |
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I'm pretty sure I explored the Gutters and got to Black Gultch before ever using a de-stoning branch, so yeah there will tend to be people who are way higher and way lower than you are in most areas. Hell, my current character ran straight for the Black Gultch after Dragonrider to get the branch from there instead of having to go through however many bosses and enemies with the other places.
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# ? May 9, 2014 13:34 |
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Can't you go straight for the branch the second you get to majula? I mean it's not like there's anything threatening at all between the bottom of the well and the branch. The cat ring costs 13,000 souls or so which you can easily build up from going through the forest -> last giant.
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# ? May 9, 2014 13:41 |
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If you have the HP to take the fall damage and know the area then the only thing that really is standing between you and the bottom of the Gutters are the Royal Rats, unless you can skip them too somehow.
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# ? May 9, 2014 13:59 |
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If you go to the Gutters super early then the dog monsters are actually dangerous since they do a big chunk of damage and have a relatively high amount of HP. Your main enemy is still gravity though.
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# ? May 9, 2014 14:05 |
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nftyw posted:If you have the HP to take the fall damage and know the area then the only thing that really is standing between you and the bottom of the Gutters are the Royal Rats, unless you can skip them too somehow. You can skip the Grave of Saints by falling a bit further down the Majula hole. There's a passage there that leads directly to the room with the exploding dudes.
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# ? May 9, 2014 14:06 |
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nftyw posted:If you have the HP to take the fall damage and know the area then the only thing that really is standing between you and the bottom of the Gutters are the Royal Rats, unless you can skip them too somehow. The amount of HP doesn't matter though, it's % based. That fall is intentionally just enough to kill you from full HP, only ways to get down are: 1. cat ring, behind a 13k soul paywall. (and you need to be human or it will still be enough to kill you) 2. ladder dude that only moves there once you clear earthern peak 3. fall control spell that isn't available until iron keep.
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# ? May 9, 2014 14:10 |
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Bobnumerotres posted:The amount of HP doesn't matter though, it's % based. That fall is intentionally just enough to kill you from full HP, only ways to get down are:
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# ? May 9, 2014 14:45 |
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Just keep in mind that removing your gear will reduce the fall damage as well (I think)
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# ? May 9, 2014 14:47 |
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Bobnumerotres posted:The amount of HP doesn't matter though, it's % based. That fall is intentionally just enough to kill you from full HP, only ways to get down are: Fall damage isn't % based, but the reduction is. Also you can survive greater falls if you take off all your gear. e;fb
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# ? May 9, 2014 14:48 |
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Bobnumerotres posted:The amount of HP doesn't matter though, it's % based. That fall is intentionally just enough to kill you from full HP, only ways to get down are: You can also get the butterfly wings by asceticing the Majula bonfire.
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# ? May 9, 2014 14:49 |
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Holy hell how do you resist curse, after I got all the giants souls and headed down to the basement, Nashandra is kicking my rear end. Kick-rear end music though
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# ? May 9, 2014 14:57 |
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Ignimbrite posted:Holy hell how do you resist curse, after I got all the giants souls and headed down to the basement, Nashandra is kicking my rear end. Punch her floating curse balls. Seriously.
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# ? May 9, 2014 14:59 |
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Ignimbrite posted:Holy hell how do you resist curse, after I got all the giants souls and headed down to the basement, Nashandra is kicking my rear end. Basically, you have to stab the little wisps of dark smoke one at a time. They die in one hit (but can't be targeted and doesn't make any sound when you hit them). So basically dash in, knock one out before it curses you, and then let your curse gauge fall before you take out another. Taking out two should give you enough play room to swing at Nashandra. Of course, if you summon player phantoms they can kill the wisps really quick (unless they are assholes who just stand at the door and shoot lightning spears forever, making an easy fight not just easier but super boring for the host too).
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# ? May 9, 2014 15:00 |
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Ignimbrite posted:Holy hell how do you resist curse, after I got all the giants souls and headed down to the basement, Nashandra is kicking my rear end. Broken Cog posted:Punch her floating curse balls. Balls Balls Balls. And yeah fall damage definitely isn't a percentage, that wouldn't make any sense, you'd be able to survive any height.
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# ? May 9, 2014 15:01 |
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david... posted:Balls Balls Balls. Uh I think they meant that if you fall X distance you take Y% of your max life as damage, implying that at a certain height you'd take 100%+ of your max hp as damage.
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# ? May 9, 2014 15:02 |
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Foxhound posted:Of course, if you summon player phantoms they can kill the wisps really quick (unless they are assholes who just stand at the door and shoot lightning spears forever, making an easy fight not just easier but super boring for the host too). Dark Souls 2 phantoming in a nutshell.
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# ? May 9, 2014 15:03 |
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It's pretty amusing to see areas littered with blood stains. It just shows how little attention some people pay to their surroundings. The road leading down past the boulders in Tseldora
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# ? May 9, 2014 15:03 |
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Foxhound posted:Uh I think they meant that if you fall X distance you take Y% of your max life as damage, implying that at a certain height you'd take 100%+ of your max hp as damage. I'm dumb.
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# ? May 9, 2014 15:06 |
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I'm in Huntsmans Corpse and I've run into an area with a bunch of skeletons that will not die. Does it have something to do with the jars that spit out some kind of aoe dark damage? I eventually got overwhelmed and fell off a bridge running from three or four of those guys.
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# ? May 9, 2014 15:07 |
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Captain Oblivious posted:The limits are known. It's about 25% of your SM either direction. It goes OVER 100% range (in either direction) if you're both using the same God with the name-engraved ring. The calculators on the wiki are completely wrong when it comes to name-engraved ring. I matched up with a 6 million SM friend when I was almost 13 million.
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# ? May 9, 2014 15:08 |
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Using the hex that summons blood pools of dead players to hurts is funny as heck. It seems to make them a bit brighter too. Suddenly you're surrounded by pools of blood!
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# ? May 9, 2014 15:08 |
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Ice Fist posted:I'm in Huntsmans Corpse and I've run into an area with a bunch of skeletons that will not die. Does it have something to do with the jars that spit out some kind of aoe dark damage? I eventually got overwhelmed and fell off a bridge running from three or four of those guys. There are necromancers resurrecting them in the same cave. These guys do not respawn, so you only have to kill them once.
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# ? May 9, 2014 15:08 |
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# ? May 26, 2024 16:47 |
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Ice Fist posted:I'm in Huntsmans Corpse and I've run into an area with a bunch of skeletons that will not die. Does it have something to do with the jars that spit out some kind of aoe dark damage? I eventually got overwhelmed and fell off a bridge running from three or four of those guys. There should be a necromancer in the room connected to the wooden bridge that you need to kill first. Doesn't hurt to take out the vases though, they give you a curse buildup. Edit: I found that as a caster, it's best to approach the first skeleton cave via the wooden bridge. Melee characters can go from whichever way they see fit.
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# ? May 9, 2014 15:09 |