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Meanwhile what we would recognize as Libertarians are called the Lucrosians. They're all about cash, and the weakest party currently because it's hard to make cash when you're enslaved or dead.
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# ? May 15, 2014 05:40 |
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# ? Jun 1, 2024 18:06 |
Does anyone remember/have the parody image of DA2's conversation system from shortly after the game released? It showed the conversation wheel, and the three options were something like "Answer like Kirk", "Answer like Picard", and "Answer like Worf". I remember it being posted here.
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# ? May 15, 2014 07:01 |
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Crappy Jack posted:Yes, but nobody cares what you think. I'm very sorry that an internet TV show makes you so angry. Sorry your favourite internet TV show is garbage. Opal fucked around with this message at 08:28 on May 15, 2014 |
# ? May 15, 2014 07:18 |
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Felicia Day has this weird thing going on where she's overrated by a group of sad nerds which causes her to be irrationally hated by another group of angry nerds. The proper emotional response to Felicia Day is to have no particular response one way or the other because she's a fairly minor, unremarkable pseudo-celebrity.
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# ? May 15, 2014 13:14 |
The Sharmat posted:Felicia Day has this weird thing going on where she's overrated by a group of sad nerds which causes her to be irrationally hated by another group of angry nerds. The proper emotional response to Felicia Day is to have no particular response one way or the other because she's a fairly minor, unremarkable pseudo-celebrity. Is a mild positive reaction okay? I mean, she's pretty, and she's not a terrible actress, so she's tolerable.
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# ? May 15, 2014 13:39 |
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That's not a particularly passionate response so it counts.
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# ? May 15, 2014 14:14 |
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The Sharmat posted:That's not a particularly passionate response... Neither is her acting, so we're good.
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# ? May 15, 2014 16:11 |
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I don't really hate her, I mean I've never met her, I just am kind of annoyed that she got so much acclaim for putting out work ranging from shoddy to passable. I've done some script-writing for stage plays and I'm of the opinion that if you're going to put it up for people to see it should be the absolute best product you can make. I consistently got the feeling from that show that it was being produced with very little effort and that gives me a bad impression of the person who created it.
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# ? May 15, 2014 16:26 |
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I remember watching some video of Q&A with her, and some goon asked her if the carpet matched the drapes. She never answered
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# ? May 15, 2014 19:15 |
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I remember she tweeted something about wearing a D&D shirt and getting a free drink from the waiter or something. And then Chris Priestly replied with "I bet you'd have got more if you were wearing no shirt!!" In conclusion the hell with Chris Priestly.
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# ? May 15, 2014 19:24 |
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^^^ - are these people just walking HR notices at this point? Jesus Christ, I can't imagine any respectable business letting so many things be said without some forms of professional warning.Disco Infiva posted:I remember watching some video of Q&A with her, and some goon asked her if the carpet matched the drapes. Keep your hopes up, goony one. Perhaps there was no carpet to match. That question may have been too specific and therefore exclusionary.
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# ? May 15, 2014 19:25 |
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I didn't know much about Felicia Day and honestly, her voice acting wasn't terrible in Mark of the Assassin. She was just given god awful material to work with like everyone else who worked on that game.
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# ? May 15, 2014 19:27 |
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Drifter posted:^^^ - are these people just walking HR notices at this point? Jesus Christ, I can't imagine any respectable business letting so many things be said without some forms of professional warning. Never mind HR, I can't believe EA PR hasn't fired the lot of them.
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# ? May 15, 2014 19:33 |
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Blue Raider posted:Never mind HR, I can't believe EA PR hasn't fired the lot of them. I think Priestly did finally get fired a while ago. It took several thousand more lovely posts signed with that god awful devil smiley than it should have, but it happened.
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# ? May 15, 2014 19:37 |
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Blue Raider posted:Never mind HR, I can't believe EA PR hasn't fired the lot of them.
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# ? May 15, 2014 19:39 |
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Priestly was king of poo poo show mountain leading up to DA2 and after, I felt. I'm glad he's gone, and I think the example set by the dismissal of him and a few others sort of set an example that has resulted in the relatively quiet PR leading into DA:I. At least so far I haven't seen any of them post erotic fanfiction!
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# ? May 15, 2014 19:49 |
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Yeah they definitely have a more humble tone to their PR this time round, and have been quick to clarify/correct things. Like when all the games press were saying this game was open world Bioware clarified that it was a bunch of large areas rather than one enormous open world.
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# ? May 15, 2014 20:07 |
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My favorite Priestly post came after someone criticized the weird prevalence of "yo I found this thing for you" non-missions in ME3, particularly the one where an Elcor diplomat requested that you rescue some of his countrymen from their homeworld (it turned out that all you had to do to rescue them was *scan the planet* -- major letdown). His reply to all this, was (paraphrasing) "Actually, I enjoyed those missions!" That is fantastic that you enjoyed them, person employed by the company that made them, but it would have been much cooler if you had actually engaged with the feedback with the intent of addressing concerns and potentially improving the next game, like a community manager.
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# ? May 15, 2014 20:30 |
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I thought the first couple seasons of The Guild were funny and Felicia Day is likable. It's really confusing to me that people care enough to hate her, and only slightly less confusing that so many nerds love her because there are like, millions of cute nerdy girls like her in the world. She reminds me of my wife's little sister, who has a 3DS with Bravely Default in it surgically attached to her and has anime stickers all over her laptop.
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# ? May 15, 2014 20:46 |
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Pattonesque posted:My favorite Priestly post came after someone criticized the weird prevalence of "yo I found this thing for you" non-missions in ME3, particularly the one where an Elcor diplomat requested that you rescue some of his countrymen from their homeworld (it turned out that all you had to do to rescue them was *scan the planet* -- major letdown). At least it was handled a little better than in Dragon Age 2 where often you didn't even realize you picked up a quest item or the quest existed until you happened to speak to the person looking for the item hours later for the first time.
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# ? May 15, 2014 20:48 |
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One very small thing I'll say I prefer DA2's implementation of to DA:O's is the readability of codex entries. The book in DA:O's journal function is just unpleasant to read. DA2's had a higher level of contract. Not earth shattering, but you reminded me of it. In DA:O you'd pick stuff up and it would say "quest updated in the bottom left" but you had go into the journal to know what actually happened. All codex entries would go into into the log without stopping gameplay, but they weren't in there in any kind of logical order, so if you wanted to read the last couple of entries that popped up, you might be looking awhile through the dozens if not hundreds of flashing entries you'd collected willy nilly without thinking about it.
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# ? May 15, 2014 21:18 |
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Lotish posted:One very small thing I'll say I prefer DA2's implementation of to DA:O's is the readability of codex entries. The book in DA:O's journal function is just unpleasant to read. DA2's had a higher level of contract. Not earth shattering, but you reminded me of it. In DA:O you'd pick stuff up and it would say "quest updated in the bottom left" but you had go into the journal to know what actually happened. All codex entries would go into into the log without stopping gameplay, but they weren't in there in any kind of logical order, so if you wanted to read the last couple of entries that popped up, you might be looking awhile through the dozens if not hundreds of flashing entries you'd collected willy nilly without thinking about it. Yeah the DAO codex (at least on the 360 version) was awful. You couldn't scroll through the list of entries to see the ones at the bottom of the list without selecting entries and marking them as read. So unless you paused and read every single entry as you got them you would quickly lose track of what you had actually read. The DA2 Codex was definitely a big improvement. And they should have got that guy with the cool voice from the Mass Effect codex to read out the important bits.
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# ? May 15, 2014 21:33 |
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Lotish posted:Priestly was king of poo poo show mountain leading up to DA2 and after, I felt. I'm glad he's gone, and I think the example set by the dismissal of him and a few others sort of set an example that has resulted in the relatively quiet PR leading into DA:I. At least so far I haven't seen any of them post erotic fanfiction! Lotish posted:I'm glad he's gone, and I think the example set by the dismissal of him and a few others sort of set an example that has resulted in the relatively quiet PR leading into DA:I. At least so far I haven't seen any of them post erotic fanfiction! Lotish posted:At least so far I haven't seen any of them post erotic fanfiction! What.
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# ? May 15, 2014 21:55 |
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Felica Day is okay but I hope her character disappears and never returns
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# ? May 15, 2014 23:44 |
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Wasn't Chris Priestly hired by Blizzard after leaving/getting fired/whatever from Bioware? Because Christ, I wish I was good enough at being a condescending rear end in a top hat on the internet to get consistently paid for it.
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# ? May 16, 2014 00:42 |
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Neo Rasa posted:At least it was handled a little better than in Dragon Age 2 where often you didn't even realize you picked up a quest item or the quest existed until you happened to speak to the person looking for the item hours later for the first time. The best was the some of the 'found items' were literally corpses, and the dialogue was all just generic answer and response. So you'd get Hawke walking up to some priestess in the middle of a church and throwing her brothers corpse down in front of her -- "you didn't happen to lose this did you?" "thank you so much, I was looking all over for that!"
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# ? May 16, 2014 01:37 |
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The Sharmat posted:Wasn't Chris Priestly hired by Blizzard after leaving/getting fired/whatever from Bioware? I'm good enough to get paid for it. Some might say too good.
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# ? May 16, 2014 01:39 |
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How could you hate this face:
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# ? May 16, 2014 02:01 |
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Leelee posted:How could you hate this face: Man, don't remind me. Mapping in actual faces tends to lead straight into uncanny valley for Bioware. Just look at the "beautiful" Miranda Lawson's lumpy potato-shaped mug.
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# ? May 16, 2014 02:04 |
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Geostomp posted:Man, don't remind me. Mapping in actual faces tends to lead straight into uncanny valley for Bioware. Just look at the "beautiful" Miranda Lawson's lumpy potato-shaped mug. Diana Allers was way worse. Her loving cheeks always bothered me.
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# ? May 16, 2014 02:10 |
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^^^ - those are what we call, in the biz, human hamster cheeks.Geostomp posted:Man, don't remind me. Mapping in actual faces tends to lead straight into uncanny valley for Bioware. Just look at the "beautiful" Miranda Lawson's lumpy potato-shaped mug. I'm not seeing what looks uncanny about Miranda? She looks like a normal enough person in this portrait below.
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# ? May 16, 2014 02:32 |
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Fojar38 posted:Diana Allers was way worse. That's not remotely as awful as the red headed elf.
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# ? May 16, 2014 02:41 |
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Blue Raider posted:That's not remotely as awful as the red headed elf. The real horror with Allers is listening to her "act."
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# ? May 16, 2014 02:59 |
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The problem with Felicia Day there was making her into an elf. In DA2, all the elves were a lot more waifish, so they had to alter her face, which looks like they kinda cut the bottom of her face off. With the ME3 chicks, they didn't have to go to that trouble, so they look a little bit better. I had a lot more problems with Miranda's gratuitous rear end shots than her face. Allers was just kinda meh. What did she sit on? There's, like, splotches on the left side there. bobtheconqueror fucked around with this message at 03:07 on May 16, 2014 |
# ? May 16, 2014 03:05 |
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You know what she sat on.
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# ? May 16, 2014 04:25 |
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Miranda's rear end is the one time the uncanny valley worked in favor of the game, because Here's a different picture of the DA:I Insane Edition: SO, apparently, the lockpick is to open up a secret compartment in the case? Which suddenly occurs to me as the greatest troll by Bioware in a long time. How many ham-beast fans will buy that thing and break the lock/break the lock picks trying to open the secret compartment? Glorious.
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# ? May 16, 2014 06:41 |
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Isizzlehorn posted:Miranda's rear end is the one time the uncanny valley worked in favor of the game, because She was also genetically engineered to have that rear end.
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# ? May 16, 2014 06:46 |
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I would actually be more interested in the collector's edition if it was just the steelbook case and not all the worthless knick-knacks. I'd rather replace them with an artbook or something. The Oblivion CE had a simple map and a little coin, but it also had this great handbook that had snippets of all the crazy lore that most players don't hear about. Something like that would be cool too. FutonForensic fucked around with this message at 06:54 on May 16, 2014 |
# ? May 16, 2014 06:50 |
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MonsterEnvy posted:She was also genetically engineered to have that rear end.
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# ? May 16, 2014 07:38 |
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# ? Jun 1, 2024 18:06 |
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Sylphosaurus posted:Using only her fathers DNA, unless we forget. How else are you supposed to clone/engineer someone? You need to have a point of genetic reference. It's called somatic cell nuclear transfer.
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# ? May 16, 2014 07:46 |