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Follow That Fish! posted:The opinions about the driving model sound so conflicting to me. One person claims they went a bit too sim, someone thinks nothing has any weight nor grip. I can't fathom what it would be like if the driving feels like both of these. If it's a bit realistic and even done reasonably well, I'll be quite happy. My entire opinion is contained within this post. This is more or less exactly what I was going to write. I actually liked GTAIV's driving, and I even used a mouse+keyboard for a while...
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# ? May 24, 2014 15:29 |
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# ? Jun 6, 2024 15:58 |
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Is the driving more like GTA IV or Saints Row 3? I hated the way cars handled in the Saints Row games.
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# ? May 24, 2014 15:33 |
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Oh lol, sounds like it defaults to console post-effects and you have to manually change it to PC in the ini. https://www.youtube.com/watch?v=XacMxuAX9IQ&feature=player_detailpage#t=27
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# ? May 24, 2014 15:38 |
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GreenBuckanneer posted:Oh lol, sounds like it defaults to console post-effects and you have to manually change it to PC in the ini. Pretty sure that's just a placebo. http://www.dsogaming.com/news/watch_dogs-hidden-deferredfxquality-option-improves-significantly-visuals/#more-65558
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# ? May 24, 2014 15:42 |
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Rookersh posted:What does the hacking offer when it comes to combat. Can't comment on the rest of your post, really, but the hacking is quite fun in combat. Hacking a dude's explosives is especially satisfying, they either toss the grenade or panic and blow up. The NPC dialog in general is fantastic, one guy went into 'training mode' when I activated his grenades. "Ok, don't panic, we're going to start the disarming proce-" *boom* Very satisfying, especially when they toss it and it just bounces back off of something and explodes in their face. Watch Dogs is pretty mediocre in most areas, but the hacking has been remarkably well done, chase hacks are probably my favorite part of the game right now.
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# ? May 24, 2014 15:48 |
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Biggest human being Ever posted:That's a bummer, looks like I'll play this locked to 30fps, as I really can't stand tearing. You probably shouldn't base your purchase decision on people playing a unpatched pre-release day copy. Gamesguy fucked around with this message at 16:16 on May 24, 2014 |
# ? May 24, 2014 16:00 |
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Azurrat posted:Can't comment on the rest of your post, really, but the hacking is quite fun in combat.
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# ? May 24, 2014 16:06 |
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How much dicking around can I do with the NPCs? Is it limited to spying on their background info/conversations and/or shoving a gun in their face and maybe pulling the trigger? Also, how interactive is the hacking overall? Is it always useful as a means of evading the authorities and can I use it to get creative in dicking around with the NPCs, or is it nothing but a handful of scripted events?
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# ? May 24, 2014 16:25 |
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Palpek posted:Why can't you comment on the rest? I'd actually like to hear about those too like what do you actually do during the missions, side-missions, is there a lot of variety in those or mainly fetch-quests? Does the city have varied ares or just suburbs/downtown? I just finished Act 1, so I don't feel like I'm far enough into the game to make an informed comment about those aspects. So far, the side missions come in four main varieties: Vigilate poo poo where you just baton a purse snatcher or whatever in the face, Gang Hideouts where you take out (kill or incap, depending) a specific target(s) in a hostile area, Fixer contracts which are basically time attack races, and Criminal Convoys where you basically gently caress up a motorcade. The convoys are the most entertaining for me so far, since there's about a billion different ways to approach them. I'm fond of leaving a dump truck blocking the road, causing a blackout, then sniping the target in the car while everybody is confused. The areas range from downtown, suburbs, ghetto, and semi-rural. It's definitely not a big game, nowhere near the scale of GTA 5 but a bit bigger than GTA 4 if I had to guess. The main story missions have a fair bit of variety, but again I only just finished Act 1 so it could all go to poo poo in the next few missions. Other side activities exist, too, but they're very minor things like "hack your way into an apartment's video feed, watch a scripted event". If there's one thing that this game has done remarkably well, it's making the NPCs feel alive. I find it a lot harder to just run people over and spray bullets into the crowd when I just heard a phone conversation between a husband and wife trying for a baby or whatever. Frank Horrigan fucked around with this message at 17:09 on May 24, 2014 |
# ? May 24, 2014 17:06 |
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Alright so I've spent a good chunk of today just driving around on the PC version, with a 360 controller and the driving really isn't that bad. If you treat the it like GTAIV you'll be able to drive with no crashes easily. That being said I definitely agree with what Orv said. It feels like they were adding a more sim like driving system to the game then decided against it so we have this not quite arcade not quite sim thing. For the most part it works fine but there are definitely moments that the driving feels very off. For the most part it's pretty fun but driving is definitely the weak spot.
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# ? May 24, 2014 17:20 |
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Performance is total poo poo though. 40~ fps on a 750ti and an oc'd 3750k. Random hitches, and it looks worse than AC3 and runs worse. Hopefully it'll be patched in, which is what I expect. That being said. I expected asscreed with guns and cars and hacking, and that's more or less what I got. My purchase feels validated.
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# ? May 24, 2014 17:32 |
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It runs fine on high for me with a 2500k and a 660ti and looks miles and miles better than AC3.
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# ? May 24, 2014 17:34 |
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One of the pirate releases versions people have been using has a buttcoin miner hidden in it so I wouldn't be surprised if that's part of the issue for wildly different performance (that and you need the new nvidia drivers for it)
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# ? May 24, 2014 17:36 |
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hopterque posted:It runs fine on high for me with a 2500k and a 660ti and looks miles and miles better than AC3. Most of the people complaining about performance issues are probably the geniuses who downloaded a pirated copy of the game that had a bitcoin mining trojan embedded in the crack But we totally all believe you just got your review copies in!
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# ? May 24, 2014 17:37 |
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Azurrat posted:Other side activities exist, too, but they're very minor things like "hack your way into an apartment's video feed, watch a scripted event". If there's one thing that this game has done remarkably well, it's making the NPCs feel alive. I find it a lot harder to just run people over and spray bullets into the crowd when I just heard a phone conversation between a husband and wife trying for a baby or whatever. I like the sound of this. Something I do want to see done more in sandbox games is humanization of NPCs. I'd be very curious to see how the average player would change their method of violence and destruction if you brought in the idea of a far more realistic and living world that would react to them gunning down innocent people.
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# ? May 24, 2014 17:45 |
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Philip J Fry posted:Can confirm all of these. I hadn't really been looking for the rest, but I will now that I know what to look for. That's cool all the little effects are in, but I have seen ~200 car wrecks and not once have I seen a bystander offer help. Has anyone else witnessed this? I can't imagine something like that would be tied to graphical settings. Additionally, I haven't driven using the dash cam, so that might help in regards to driving control. Broken Cog posted:I definitely saw it happen on a stream earlier. That was after he had hacked a traffic light to cause an accident, though, so it might be linked to that. Did the crash in the stream have more than 4-5 cars involved in a wreck? I have been hacking traffic lights left and right and I still cannot get more than that involved in a wreck. peter gabriel posted:This all sounds like amazing fun The game is not bad by any means. There are definitely some fun aspects to it, but it is no where near as excellent as Ubisoft would like us to believe. It's a rent in my opinion.
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# ? May 24, 2014 17:48 |
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w00tuberjedi posted:That's cool all the little effects are in, but I have seen ~200 car wrecks and not once have I seen a bystander offer help. Has anyone else witnessed this? I can't imagine something like that would be tied to graphical settings. I definitely saw it happen on a stream earlier. That was after he had hacked a traffic light to cause an accident, though, so it might be linked to that.
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# ? May 24, 2014 17:51 |
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Azurrat posted:I just finished Act 1, so I don't feel like I'm far enough into the game to make an informed comment about those aspects. So far, the side missions come in four main varieties: Vigilate poo poo where you just baton a purse snatcher or whatever in the face, Gang Hideouts where you take out (kill or incap, depending) a specific target(s) in a hostile area, Fixer contracts which are basically time attack races, and Criminal Convoys where you basically gently caress up a motorcade. The convoys are the most entertaining for me so far, since there's about a billion different ways to approach them. I'm fond of leaving a dump truck blocking the road, causing a blackout, then sniping the target in the car while everybody is confused. This all sounds like amazing fun
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# ? May 24, 2014 17:55 |
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So this game is kind of like if you were batman, but instead of being rich and heroic you instead play some guy who hits people with a stick and causing nonstop traffic accidents?
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# ? May 24, 2014 17:56 |
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big duck equals goose posted:So this game is kind of like if you were batman, but instead of being rich and heroic you instead play some guy who hits people with a stick and causing nonstop traffic accidents? Basically yes.
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# ? May 24, 2014 18:15 |
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Rookersh posted:I don't really care about nextgenness, or story ( outside of making sure I don't know what happens ). As long as it wraps up properly and has some good moments, I'll probably enjoy it. - I'd say the missions in the campaign have had some variety so far but the various types aren't all that interesting. Definitely less variety than GTA games or Sleeping Dogs or Saints Row. Driving criminals around, hacking into people's phones and computers, sneaking past large groups of enemies, doing these incredibly stupid puzzles to hack panels and such, etc. - There seems to be a substantial amount of side stuff to do but I haven't gotten into any of it yet. But there's a progression menu on your smartphone that shows you all the main/side missions you can do and there's a bunch of various side missions. - The map is a decent size. As said above, it's nowhere near as big as GTAV. But it can take you a while to get from point A to point B sometimes. big duck equals goose posted:So this game is kind of like if you were batman, but instead of being rich and heroic you instead play some guy who hits people with a stick and causing nonstop traffic accidents? Rageaholic fucked around with this message at 18:18 on May 24, 2014 |
# ? May 24, 2014 18:15 |
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Is there any vertical gameplay like helicopters or climbing? or is it just street level all the way?
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# ? May 24, 2014 18:19 |
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Hel posted:Is there any vertical gameplay like helicopters or climbing? or is it just street level all the way? More so than the driving, the lack of climbing/free-running is the biggest let down for me. There is some vertical gameplay, but it is nothing like free-running in any of the AC games. To clarify, there are some side missions/activities that require you to make your way to the tops of buildings. Instead of being able to scale the buildings using footholds ect you have to find one of a few predetermined pathways up. It seems that free-running is limited to being able to quickly scale cover and fences. Rookersh posted:Yeah, just to point out, if you used :files: you have a Bitcoin miner eating 25% of your CPU speed. That's probably why so many of you are having performance issues. Probably depends on the scene release. I have no performance issues and no Bitcoin miners, ymmv. w00tuberjedi fucked around with this message at 18:24 on May 24, 2014 |
# ? May 24, 2014 18:21 |
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Skyl3lazer posted:Most of the people complaining about performance issues are probably the geniuses who downloaded a pirated copy of the game that had a bitcoin mining trojan embedded in the crack Yeah, just to point out, if you used :files: you have a Bitcoin miner eating 25% of your CPU speed. That's probably why so many of you are having performance issues.
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# ? May 24, 2014 18:23 |
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w00tuberjedi posted:To clarify, there are some side missions/activities that require you to make your way to the tops of buildings. Instead of being able to scale the buildings using footholds ect you have to find one of a few predetermined pathways up. It seems that free-running is limited to being able to quickly scale cover and fences.
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# ? May 24, 2014 18:33 |
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Palpek posted:That's too bad, I feel like they missed the boat here as I always thought an Assassin's Creed game with an actual modern city to parkour around would be cool and they already have the engine/animations for it. My feelings exactly. Granted I didn't watch much footage before I played so I don't know if the free-running/climbing aspect was touted or not, but as soon as the first mission mentions "hold b to free run" I got excited. I then proceeded to spend the next hour or so trying to free run all over the place...I was disappointed. Oxxidation posted:It wasn't. Sorry for expecting a Ubisoft game, that explicitly mentions free-running in the tutorial, to function like AC in any manner. I don't think I'm alone in this expectation. w00tuberjedi fucked around with this message at 19:08 on May 24, 2014 |
# ? May 24, 2014 18:45 |
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w00tuberjedi posted:My feelings exactly. Granted I didn't watch much footage before I played so I don't know if the free-running/climbing aspect was touted or not It wasn't.
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# ? May 24, 2014 19:03 |
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Oxxidation posted:It wasn't.
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# ? May 24, 2014 19:07 |
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Samurai Sanders posted:Yeah, I didn't even know it had that. All I knew to start was that it was a GTA game with hacking and Souls type always-on multiplayer. That last thing is still happening, right? That's what I really care about from this whole project. Apparently yes, but the servers for it aren't online yet, as the game isn't technically out. The IGN stream almost got invaded by another reviewer, but got a connection error.
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# ? May 24, 2014 19:09 |
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Broken Cog posted:Apparently yes, but the servers for it aren't online yet, as the game isn't technically out. The IGN stream almost got invaded by another reviewer, but got a connection error.
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# ? May 24, 2014 19:12 |
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Can confirm driving is not fun with keyboard and mouse. Apparently you can't brake and accelerate at the same time either, so no controlled slides allowed.
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# ? May 24, 2014 19:14 |
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Samurai Sanders posted:Well, invading is one thing, but is there jolly cooperation as well? http://www.giantbomb.com/videos/here-s-nine-narrated-minutes-of-watch-dogs-multipl/2300-8782/ Here's a decent look at the multiplayer.
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# ? May 24, 2014 19:14 |
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Samurai Sanders posted:Well, invading is one thing, but is there jolly cooperation as well? I think there's MP freeroaming and team-based stuff, but I'm not sure if you can do missions in MP. All I know of the game is from watching streams, though.
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# ? May 24, 2014 19:14 |
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The driving is all over the map for me. Some cars are a blast to drive and anything that looks like a sports car is just terrible.
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# ? May 24, 2014 19:15 |
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I don't understand the point of the invading thing. Somebody pops into your game and "hacks your data"...so what? What's the penalty? The reward? Do they get your money? Is it possible to just pop into someone's game and gun them down instead of trying to hack them? It sounds cool, I just don't see the point and haven't heard anyone talk about it.
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# ? May 24, 2014 19:15 |
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Oxxidation posted:It wasn't. I don't know, that trailer with the player escaping onto the train by climbing a whole bunch of roofs made me think there'd be a fair amount of vertical movement in the game.
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# ? May 24, 2014 19:17 |
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Frog Assassin posted:I don't understand the point of the invading thing. Somebody pops into your game and "hacks your data"...so what? What's the penalty? The reward? Do they get your money? Is it possible to just pop into someone's game and gun them down instead of trying to hack them?
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# ? May 24, 2014 19:18 |
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Skyl3lazer posted:Most of the people complaining about performance issues are probably the geniuses who downloaded a pirated copy of the game that had a bitcoin mining trojan embedded in the crack Is this a real thing that happened? Is there a news story about this?
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# ? May 24, 2014 19:25 |
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Dr. Stab posted:Is this a real thing that happened? Is there a news story about this? This is a real thing that happened and a goon in one of the irc channels I hang out in even got hit by it.
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# ? May 24, 2014 19:25 |
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# ? Jun 6, 2024 15:58 |
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Hm, the competitive aspect of multiplayer looks fun but if the co-op is just limited to generic things and not main missions that would be annoying. But more in general, the thing that got me about Souls multiplayer is that it's deliberately random and mysterious, you never know which other players are in your game world. Does this have that?Skyl3lazer posted:Most of the people complaining about performance issues are probably the geniuses who downloaded a pirated copy of the game that had a bitcoin mining trojan embedded in the crack Samurai Sanders fucked around with this message at 19:29 on May 24, 2014 |
# ? May 24, 2014 19:26 |