|
Curses!
|
# ? May 26, 2014 23:57 |
|
|
# ? Jun 9, 2024 16:01 |
Do the pods get wifi? cause if they don't I don't wanna go.
|
|
# ? May 26, 2014 23:59 |
|
Mail received but I have encountered a problem. Does this mean I failed the test?
|
# ? May 27, 2014 00:10 |
|
... That's our captcha? Wow. EDIT: I looked at that captcha again and it's perfectly fine, I'm not sure why you can't figure it out.
|
# ? May 27, 2014 00:13 |
|
LtSmash posted:Mail received but I have encountered a problem. Does this mean I failed the test? Welp, guess you're a robot, that looks perfectly legible to me.
|
# ? May 27, 2014 00:16 |
|
That is a fine and suitable captcha that cannot deceive my soft, gooey human eyes and apophenic mental processing. Ha! Ha! Ha!
|
# ? May 27, 2014 00:18 |
|
I shall hopefully subject myself to my pod within the next few days, unfortunately I literally just moved this weekend and also crashed my car because of
|
# ? May 27, 2014 01:31 |
|
An eldritch mattress, to bring most maddening sleep.
|
# ? May 27, 2014 01:36 |
|
Captcha entered with the help of a fleshling. Fleshling was already technically dead and thus no agreements were violated. My dictionary doesn't have section for words starting with Ø through ¶ so I'm not sure what a number of words meant in the agreement anyway but the penalties clause sounded ominous. Best not to think about it.
|
# ? May 27, 2014 01:38 |
tHe pod is vEry warm and comfortabLe and you should not at all be worried about the exPerience. i aM happy hEre.
|
|
# ? May 27, 2014 01:40 |
|
I just completed the Top Secret Access Protocols to begin the download. My monitor appears to be leaking blood, but I assume this is normal.
|
# ? May 27, 2014 02:28 |
Notorious QIG posted:I just completed the Top Secret Access Protocols to begin the download. My monitor appears to be leaking blood, but I assume this is normal. Really? It's supposed to be leaking green-brown ichor, like from some kind of enormous demonic insect. Oh well, it's still in beta I guess.
|
|
# ? May 27, 2014 02:35 |
|
President Ark posted:Really? It's supposed to be leaking green-brown ichor, like from some kind of enormous demonic insect. Huh. I'll check that my network settings and ancient sigils are all set correctly.
|
# ? May 27, 2014 02:47 |
|
nvining posted:Everybody on my list of victims should have gotten an e-mail: if you didn't get an e-mail from me, then we have a problem and I'll have to resend the e-mail. I hope the next earthquake sinks your city.
|
# ? May 27, 2014 03:11 |
|
Notorious QIG posted:Huh. I'll check that my network settings and ancient sigils are all set correctly. Check the patch notes. The current workaround is antihemorrhagic powder and a couple of bandaids.
|
# ? May 27, 2014 03:48 |
|
Mr. Bill posted:Someday I swear I shall have a pod of my very own! That's mighty spunky of you young Billy, but with our mother eaten by fishmen and our meatbrick roof (bought at Less than Cost from Shady Sir Slumptoggle's Blighted Roof Shoppe) leaking this winter, I don't even know where we shall place ourselves in the grand scheme of things
|
# ? May 27, 2014 07:51 |
|
President Ark posted:Really? It's supposed to be leaking green-brown ichor, like from some kind of enormous demonic insect. Mine distinctly said Pre-alpha and that it was plant fertilizer and not for human consumption on the package but isn't that how everyone in SA-MART and TCC labels things? Gibbo posted:I hope the next earthquake sinks your city. The air outside the pod chafes and while the glow still resonates your 4-space muffles and warps it. No wonder there is so much anger. The pods are young your emotion might harm them. Maybe a cutting from them that you let grow in your brainstem would suffice. I'll modify the harmonic to those beyond but now the pod embraces me once more and such trifles fall away.
|
# ? May 27, 2014 07:52 |
|
Mr. Bill posted:Someday I swear I shall have a pod of my very own! The pods choose you. You don't choose them.
|
# ? May 27, 2014 22:53 |
|
Mokinokaro posted:The pods choose you. You don't choose them. The pod is safe and warm. The pod is love. Love the pod.
|
# ? May 28, 2014 02:18 |
|
I'm so happy with our new testers I'm crying tears of blood right now!
|
# ? May 28, 2014 02:57 |
nvining posted:I'm so happy with our new testers I'm crying tears of blood right now! Is this a side effect for people who live in houses made of meat blocks?
|
|
# ? May 28, 2014 03:20 |
|
It is every citizen's final duty to step into the pods, and become one with all the building supplies.
|
# ? May 28, 2014 06:14 |
|
Here's a new blogpost on what we're working on for the technical side of things, like pathfinding and UI. http://www.gaslampgames.com/2014/05/28/may-technical-status-update-more-from-the-testing-front/
|
# ? May 28, 2014 21:53 |
|
(Those of you who receive the Semifortnightly Aethergraph of Amusement and Folly will note that I have perverted it to my own ends this week.)
|
# ? May 28, 2014 23:42 |
|
I dream that one day I too will be able to nestle in the tepid embrace of the ones who dance below the waves, until then good blog post, I liked the "illustrations" in the email too.
|
# ? May 29, 2014 06:11 |
Thought this might be interesting for the thread, Extra Credits' latest episode is on Cthulhu. https://www.youtube.com/watch?v=7DyRxlvM9VM What does this mean for CE? Well the game goes more for of a "grimbright comedy" (to coin a phrase) and isn't as much about the existential horror of the unknown as it is a commentary of Victorian social mores and on the lengths a player might go to in the name of Progress, Order, or whatever other vaguely defined Greater Good they're attempting to pursue. I mean, any competent governor already knows that the Obeliskians, the Fishmen, they know that something is out there. And they know that the government also has a dim awareness, otherwise the Anti-Paranormal Investigators wouldn't exist either. So in a sense the game actively encourages suppressing that Lovecraftian urge to need to explore, and without completely retooling the game from the bottom up I don't think there would be a good way to hide it effectively for new players more than once. That said, I do think that if you've let things progress so far that the cultists have managed to summon the Master Spire or whatever the biggest Obeliskian might be then yeah maybe there shouldn't be a way to come back from that no matter how many artillery cannons or clockwork knights you might have between it and the rest of the world. One idea I really like though is letting the player *think* they might be able to kill it. Have Flthulhu or whatever crawl its way up to the material plane, have the speed metal boss music start up, the chorus chanting, and a health meter and timer pops up with "X:XX UNTIL FLTHULU EATS EVERYTHING, CONTINUE? Y/N". Of course the player wants to continue, they got bored with their colony and want to prove they can "beat" the game. They surrounded the colony-sanctioned summoning circle with miles of trenchwork, point defenses, and every citizen is completely kited out in the most advanced tech the Empire has to offer. And so the battle begins, the clock starts running close but that health bar keeps dropping and you're sure you're going to make it as the music goes from climatic to despairing and then to hopeful. And then when the health bar is nearly gone you do this. You can't "win" Clockwork Empires. It's a game of experiences and management, not min-maxing. And I definitely think you guys get that. But I definitely think any attempts to get maximum efficiency or munchkin your way around mechanics should result in some pretty horrific stuff that is solely the result of the player's actions. Anything you guys can do that winds up on the level of mermaid farming where the player is horrified but so concerned with efficiency that they simply have to keep going is a sign that the game is a 100% success. In CE, Cthulhu isn't some cyclopean slumbering tentacled monster from another beyond the stars. It's the player in front of the computer.
|
|
# ? May 29, 2014 09:02 |
|
nvining posted:(Those of you who receive the Semifortnightly Aethergraph of Amusement and Folly will note that I have perverted it to my own ends this week.) Just to ask, when I submitted for beta, I had a much worse computer. notably, a laptop that overheats if I do anything more than email and basic browsing. Should I resubmit a beta application or does it matter? Basically, this game looks amazing, and anything to help me get in on this I'm into.
|
# ? May 29, 2014 12:05 |
|
I would be interested in partaking in the alpha/beta madness... how would I submit my name? I am already subscribed to the emails.
|
# ? May 29, 2014 19:51 |
|
yegods posted:I would be interested in partaking in the alpha/beta madness... how would I submit my name? I am already subscribed to the emails. I believe they pick people who have been contributing to the thread (and maybe their forums?) throughout development (and I would assume, people who were proven good testers for Dredmor.) Which is why I'm poo poo and will never get a special invite :P (I'd be a terrible tester anyway, nothing ever breaks when I test it :P)
|
# ? May 29, 2014 20:30 |
|
Participate in the thread. That's key. Maybe even participate on the Gaslamp Games Forums, although like most developer forums its a hive of scum and villainy.
|
# ? May 29, 2014 20:41 |
|
The gaslamp forum for CE also seems to be pretty dead most of the time. Possibly because it's split into sub threads? Probably better to have us all in this one thread that we may more easily be shepherded to the abattoir when the time comes.
|
# ? May 29, 2014 21:22 |
|
An (old) article that might be interesting is by China Miéville about The wierd/tentacle vs hauntological in fiction and specifically in M.R. James' works: http://weirdfictionreview.com/2011/11/m-r-james-and-the-quantum-vampire-by-china-mieville/ It is an interesting read and if you are curious about M.R. James' stories there are some (including ones mentioned in the article) you can read from Wikisource here http://en.wikisource.org/wiki/Ghost_Stories_of_an_Antiquary
|
# ? May 29, 2014 21:54 |
|
Admiral Funk posted:Probably better to have us all in this one thread that we may more easily be shepherded to the abattoir when the time comes. I do try to keep an eye on the CE forums, but sadly Deadmaus5150 isn't wrong about dev forums. Having an entry fee and trigger-happy mods keeps SA quite astonishingly sane, most of the time. Y'know, outside of /Main.
|
# ? May 29, 2014 22:33 |
|
Sanity is anathema to discussion of this game though. There is no sanity in the colonies, only various shades of madness.
|
# ? May 29, 2014 23:15 |
|
I thought I was a pretty trigger-happy mod on our forums seriously though if there's something you think shouldn't belong there feel free to PM me (here or there.)
|
# ? May 29, 2014 23:38 |
|
Tester feedback du jour, reprinted here because it made me laugh and then cry: "Military. Its for dressing fancy and getting out of regular work right? Mine just seems to do odd jobs and then patrol while ignoring the fishman punching a poet to death. Maybe they just didn't like poetry but that still seems a bit mean. They walked right by and had guns and all." Clockwork Empires: The Military is for Dressing Fancy and Getting Out of Regular Work.
|
# ? May 30, 2014 00:56 |
nvining posted:Clockwork Empires: The Military is for Dressing Fancy and Getting Out of Regular Work. https://www.youtube.com/watch?v=aI-1PQpvcwE
|
|
# ? May 30, 2014 00:58 |
|
I filed my official dispatch from the frontier this evening so I can break my self imposed ban on other subject's dispatches (I didn't want any mental contamination). After careful consultation with with my legal advisers I think I won't be turned into a meat cube if I share this bit with you.quote:redacted excited about the full game's release. But redacted about 1000 words. In conclusion I like your game and please don't walk into the sea.
|
# ? May 30, 2014 01:07 |
nvining posted:Tester feedback du jour, reprinted here because it made me laugh and then cry: Man let's plays of this are going to own.
|
|
# ? May 30, 2014 01:07 |
|
|
# ? Jun 9, 2024 16:01 |
|
Forget that, multiplayer is going to own so much harder, assuming it turns out to be everything it was built up as originally (I BELIEVE).
|
# ? May 30, 2014 03:17 |