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The game would have been so much better if Jordi was the protagonist.
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# ? Jun 5, 2014 18:13 |
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# ? Jun 6, 2024 21:00 |
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Is it really that far fetched that he is hypocritical though? When he does something, he justifies it to himself. When others do a bad thing he considers it wrong and feels he needs to stop them, sometimes by doing the same thing they did, but hey they deserved what they got because they are bad men. Hypocrisy like this is not uncommon in society. You cut someone off and you feel justified for "reasons". Someone cuts you off and you get pissed at "that rear end in a top hat" Soarer fucked around with this message at 18:17 on Jun 5, 2014 |
# ? Jun 5, 2014 18:13 |
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Soarer posted:Is it really that far fetched that he is hypocritical though? When he does something, he justifies it to himself. When others do a bad thing he considers it wrong and feels he needs to stop them, sometimes by doing the same thing they did, but they deserve what they get. This would require a degree of skill and self-awareness from the writers.
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# ? Jun 5, 2014 18:16 |
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Soarer posted:Is it really that far fetched that he is hypocritical though? When he does something, he justifies it to himself. When others do a bad thing he considers it wrong and feels he needs to stop them, sometimes by doing the same thing they did, but they deserve what they get. I don't really care whether Aiden's character is realistic/plausible or not, it's more that he's not compelling, interesting or fun to play as.
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# ? Jun 5, 2014 18:17 |
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Soarer posted:Is it really that far fetched that he is hypocritical though? When he does something, he justifies it to himself. When others do a bad thing he considers it wrong and feels he needs to stop them, sometimes by doing the same thing they did, but they deserve what they get. Hey man, Wei is not a hypocrite. He's a cop sure, and he spends most of his time killing people/driving over innocents, but that's not hypocritical. Sometimes you just gotta do what you gotta do! Oh wait, we were talking about how Aiden being hypocritical is quite damning to his character/the plot again weren't we. Not the character of the other Dog related game that has the exact same problem, is also built around a singular gimmick, and also has some issues when it comes to interesting side content. I sometimes get the titles confused. I liked Aiden for the same reasons I liked Wei. Both are goony fucks who go around beating the poo poo out of people below their pay grade because they are total assholes. Both are supposedly motivated by the loss of a female family member, which is their reason for taking apart crime rings, however it quickly becomes apparent that both are really just in this because they want to legally be able to beat people up. Just one is Asian and kills his exgirlfriend by locking her in a trunk, and one is fake white Batman.
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# ? Jun 5, 2014 18:20 |
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Rookersh posted:Hey man, Wei is not a hypocrite. He's a cop sure, and he spends most of his time killing people/driving over innocents, but that's not hypocritical. Sometimes you just gotta do what you gotta do! Yeah, but that's exactly it. We see Wei's character, we see how he interacts with people, we see the stress that he's under, we're given multiple opportunities to understand exactly who Wei Shen is and why he's so conflicted. We know NOTHING about Aiden Pearce aside from the fact that his niece died and he's mad about it, and that he likes his sister. Other than that, his guard is constantly up and he's just mad at everybody in that usual videogame protagonist "Help me or I'll shoot you *does twenty missions for them anyway*" way.
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# ? Jun 5, 2014 18:31 |
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Rookersh posted:Hey man, Wei is not a hypocrite. He's a cop sure, and he spends most of his time killing people/driving over innocents, but that's not hypocritical. Sometimes you just gotta do what you gotta do! Wei's whole gimmick was that he was conflicted by the hypocrisy though. The story (where I'm up to) bends over backwards to make Aiden seems like awesome Batman vigilante hero, whereas SD had lots of 'Wei wakes up from nightmares because he's a cop who murders people' it seems like Aiden sleeps like a baby in contrast. And really what do you mean by 'white' Batman?
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# ? Jun 5, 2014 18:31 |
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Wei is an undercover cop with a history in organized crime. The policing/vigilante part of his character is established well before the game starts and makes sense in the context of the game. I don't see really see that with Aiden, though. He's a crook who gets caught in a robbery at the beginning of the game, and then starts on a revenge plot. The justice-upholding vigilante stuff doesn't seem to fit with anything his character does before the game starts or even during the game, beyond that I usually don't feel like playing as a complete sociopath. Also basically all of the characters in Sleeping Dogs are more interesting to me than in Watch Dogs. Sleeping Dogs is a more entertaining depiction of Hong Kong action tropes than Watch Dogs is of noir tropes, or whatever it's supposed to be.
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# ? Jun 5, 2014 18:34 |
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I still can't get over the dude wearing a loving turtleneck while shooting people.
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# ? Jun 5, 2014 18:39 |
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Does it take less than 10 minutes to match me up with someone to tail or hack yet on PC? Most of the time it takes longer than 10 minutes to tell me it couldn't find anyone
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# ? Jun 5, 2014 18:40 |
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eXXon posted:Sleeping Dogs is a more entertaining depiction of Hong Kong action tropes than Watch Dogs is of noir tropes, or whatever it's supposed to be. I think the fault of this is that WD was such a big hyped up release. The more money and publicity you put into a game, the more higher-ups are gonna interfere, mandate stuff, or generally gently caress with it beacuse 'Hey *I* am investing money into this, so I should make some creative decisions!'. And you can almost see the seams were a bunch of different storylines/genres were cut up to make the story to WD. Wereas SD as a smaller, less hyped release was able to concentrate on what it was going for (a.k.a Hong Kong crime action thriller) Watch Dogs by comparison is schitzo-titso with it's mixing of Gritty Batman knockoff, Cyberpunk aspects, gangster/criminal underworld stuff, and the topical NSA conspiracy stuff. And that's not to say you can't have that kind of variety in a game, but with WD it seems haphazardly cut-together and really unrefined. Aiden's character (being the one element that is constant through all of these changes) comes off as the worst because of it. If you ask me they should have gone full cyberpunk and have Aiden be a fixer who doesn't pick sides but gets drawn into a larger story where he has to decide whether he's a good guy or a bad guy (and give meaning to that reputation meter) or have him start off as a crazy grisly hobo if you want to go for the 'mad hacker revenge story' thing. But really as it stands Aiden has his cake and eats it too when it comes to being a gritty anti-hero with no accountability and therefore no personality.
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# ? Jun 5, 2014 18:42 |
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blackguy32 posted:I still can't get over the dude wearing a loving turtleneck while shooting people. Excuse me, it's a tactileneck thank you very much (When I ran into Aisha Taylor,I may have yelled "danger zoaaane")
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# ? Jun 5, 2014 18:58 |
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DarkAvenger211 posted:Does it take less than 10 minutes to match me up with someone to tail or hack yet on PC? Most of the time it takes longer than 10 minutes to tell me it couldn't find anyone I still have yet to be able to connect to a online Free roam session
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# ? Jun 5, 2014 19:00 |
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Someone said a million pages ago thatt he gamer eminded them of Alpha Protocol, and I think thats a pretty good comparison. Obviously its lacking the fluid story elements, but the stealth-lite combat and electronics hacking really remind me of AP. Especially given that slowing time and lining up headshots with a silenced pistol from behind a crate is overpowered in both games haha. I think adding the fluid story elements would be a really good direction for the IP, especially given how unclear the dudes motivations are, just give the player control over that. That said though, the combat is definitely way better and less technical than AP, and Ive found that stealthing everything with silencers, while its really effective and easy, is really tedious and slow. Just use stealthf or recon, disabling reinforcement calls, and setting up the area for a full on assault. Its a ton faster and a lot more fun. The AI is also more interesting in an assault too, theyre super boring and overly cautious when they dont know where you are, which amplifies the tedium cause you have to wait for them to slowly trudge into the open, turn their back etc. etc.
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# ? Jun 5, 2014 19:31 |
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I like the gunplay, simply because of the fact that hitting headshots at longe range with your pistol is pretty hard. That combined with the fact that the recoil is actually pretty strong. That makes the gun just feel pretty powerfull. In addition to the fact they sound pretty good.
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# ? Jun 5, 2014 19:36 |
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One detail struck me as I was going through the Iraq ghetto section: a lot of the people you kill are basically kids when you first go there, I noticed at least 3/4 15 year olds.
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# ? Jun 5, 2014 19:44 |
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Crappy Jack posted:Yeah, but that's exactly it. We see Wei's character, we see how he interacts with people, we see the stress that he's under, we're given multiple opportunities to understand exactly who Wei Shen is and why he's so conflicted. I think if you dig around in his phone you can get backstory on Aiden. He's an antisocial thug from way back who was "uplifted" by a hacker with questionable taste in hats, he then learned a few things about computers & eventually lost contact with the guy who used to hold his leash when poo poo went south. If you go off of the dearth of information about Aiden we can glean from his environment, we see he's a basically homeless obsessive who hangs out in shipping containers, spies on his sister and plots revenge against the people he blames for the death of his niece, causing ridiculous amounts of collateral damage in the process. His digital trips allegedly are connected to his own hosed up psyche, which is why he sees evil robots trying to catch him while his sister calls him names, conspiracies about fake people walking among us, mowing down all the "zombies" who populate the streets, etc. He's an untreated paranoid schizotypal with an antisocial streak a mile long and only the public and some people around him laud his actions, mainly because he's a very powerful piece in whatever game they're playing, or because they misunderstand his motivations. I feel like they do a pretty good job establishing who Aiden really is and, even if there's not a bunch of monologuing about it, it's not exactly subtle either.
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# ? Jun 5, 2014 19:54 |
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mysterious frankie posted:I think if you dig around in his phone you can get backstory on Aiden. He's an antisocial thug from way back who was "uplifted" by a hacker with questionable taste in hats, he then learned a few things about computers & eventually lost contact with the guy who used to hold his leash when poo poo went south. If you go off of the dearth of information about Aiden we can glean from his environment, we see he's a basically homeless obsessive who hangs out in shipping containers, spies on his sister and plots revenge against the people he blames for the death of his niece, causing ridiculous amounts of collateral damage in the process. His digital trips allegedly are connected to his own hosed up psyche, which is why he sees evil robots trying to catch him while his sister calls him names, conspiracies about fake people walking among us, mowing down all the "zombies" who populate the streets, etc. He's an untreated paranoid schizotypal with an antisocial streak a mile long and only the public and some people around him laud his actions, mainly because he's a very powerful piece in whatever game they're playing, or because they misunderstand his motivations. I wish this was true.
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# ? Jun 5, 2014 19:55 |
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This game is so heavy handed at times in pointing out how suspect and impossible Aiden's quest for justice is that I genuinely do not understand where some of you learned to parse things like "good writing".
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# ? Jun 5, 2014 20:00 |
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Party Plane Jones posted:One detail struck me as I was going through the Iraq ghetto section: a lot of the people you kill are basically kids when you first go there, I noticed at least 3/4 15 year olds. Tried as adults by jury, judge and executioner Aiden Pearce.
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# ? Jun 5, 2014 20:03 |
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Which video options create the most GPU heat? I don't like standing on the border of 70 degrees Celsius. I'd rather stand on the border of 60c.
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# ? Jun 5, 2014 20:05 |
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Another tip - maybe everyone knows this - but I've had good success dumping cops by getting on a train and just hacking it to keep it going. Somehow usually the helicopter still follows you, but you can walk to the next train car and almost always see it between cars looking up and hack it even with the first level of that skill to get it to stop for long enough for the train to get away.
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# ? Jun 5, 2014 20:08 |
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So I have a 2009 iMac and figured, poo poo, if this game runs on the 360 and PS3, I'm sure it will work fine even though I don't remotely meet the requirements? So after "hacking" my way into the game (whoa meta; http://www.crashwiki.com/can-launch-watch-dogs-directx-10-images/ ) I'm slightly surprised that it still runs like a slideshow, like maybe literally 2fps, even at 800x600 and with all settings off or to lowest. I mean the Radeon HD 4850 is not exactly a paragon of graphical power (also 2.66 GHz i5, 4 GB RAM) but I'm kind of surprised it's this terrible, and I have pretty low standards for graphical quality. I guess running it in DirectX10-emulating-11 is the problem, but still, I would imagine it would've been trivial to make it work on older graphics cards on the PC version. This is the only game I've had any trouble with at all, Dark Souls 2 and Metro Last Light ran just fine on medium settings / 720p. Edit: What's also odd is that DirectX 11 is installed on my computer, so not sure what the "secret" Direct X 11 is that I need and apparently can't install. Saladman fucked around with this message at 20:22 on Jun 5, 2014 |
# ? Jun 5, 2014 20:19 |
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Maybe it's because the only way you can run it is by emulating something that should actually be on your graphics card. Also your computer is half a decade old. I wonder why they made it so exclusive to such modern hardware so esoterically... It's like building a failsafe into the game "you cannot run this without supporting our sponsors first"
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# ? Jun 5, 2014 20:22 |
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NeoSeeker posted:Maybe it's because the only way you can run it is by emulating something that should actually be on your graphics card. Also your computer is half a decade old. The XBox360 and PS3 are substantially older, but the game runs fine in mediocre settings on those. Why should a much faster computer not be able to handle it? I don't care about ultra and the only computers I buy anymore are laptops.
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# ? Jun 5, 2014 20:23 |
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Saladman posted:The XBox360 and PS3 are substantially older, but the game runs fine in mediocre settings on those. Why should a much faster computer not be able to handle it? I don't care about ultra. Because they optimized the game specifically for that hardware. Not to mention last gen consoles had some weird as poo poo architecture. As in does your processor have 16 or something cores? And the whole "this game only runs on DX11 on PC" thing. Which means the last gen console versions don't need to meet that requirement. NeoSeeker fucked around with this message at 20:30 on Jun 5, 2014 |
# ? Jun 5, 2014 20:25 |
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Saladman posted:So I have a 2009 iMac and figured, poo poo, if this game runs on the 360 and PS3, I'm sure it will work fine even though I don't remotely meet the requirements? So after "hacking" my way into the game (whoa meta; http://www.crashwiki.com/can-launch-watch-dogs-directx-10-images/ ) I'm slightly surprised that it still runs like a slideshow, like maybe literally 2fps, even at 800x600 and with all settings off or to lowest. Your first baby lesson into how hardware works and that game consoles are nothing like PCs.
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# ? Jun 5, 2014 20:30 |
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Your second lesson should be to read up and realize the PC version is equal to the next-gen console versions, and therefore have requirements closer to those consoles.
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# ? Jun 5, 2014 20:48 |
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TemporalParadox posted:So I've been playing a lot of online, specifically Tailing missions. I have all 10 contracts for it completed, and yet the game suddenly locked me out of multiplayer. Now it's forcing me to progress further through the campaign to unlock multiplayer again. Wait, I'm going to get locked out of playing online for playing online too much? Does the same happen with the other online modes? Also, how common is it that someone is using a trainer (PC) online? Can we expect UBI to do any kind of cheat prevention patching?
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# ? Jun 5, 2014 20:59 |
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Party Plane Jones posted:One detail struck me as I was going through the Iraq ghetto section: a lot of the people you kill are basically kids when you first go there, I noticed at least 3/4 15 year olds. Yeah, i saw that too. I am mixed with the game so far, it reminds me alot of assassins creed 1 with the interesting concepts and overly heavy handed messaging. I dont mind heavy handed messaging sometimes and think it works well in some games such as the new wolfenstein game. in watch dogs, its mixed, the profile stuff made me actually try to be non-lethal at points, the problem comes in when act 2 roles around. I loving wasted crispin and all his gently caress faced friends so hard. aiden has the same problems altair does, he is to much of blank slate.
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# ? Jun 5, 2014 21:24 |
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bunnyofdoom posted:Excuse me, it's a tactileneck thank you very much Saints Row's character editor lets you make an absolutely perfect Sterling Archer. I played all of 3 as Archer and it fit the game's story almost perfectly. NeoSeeker posted:Which video options create the most GPU heat? Going from big to small in GPU cost SSAO (biggest) > MSAA (32x > 16x > 8x, etc.) > DOF / LOD / Reflections/ Texture Size / Shader Quality / Water / Shadows > Everything else Set pre-rendered frames to 1 if you haven't already. http://www.geforce.com/whats-new/guides/watch-dogs-graphics-performance-and-tweaking-guide Zaphod42 fucked around with this message at 21:35 on Jun 5, 2014 |
# ? Jun 5, 2014 21:31 |
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Tried some of the multiplayer yesterday. Had a good tailing and a bad tailing. Good tailing: Join the multiplayer to find my target running like a maniac on foot. Began casually walking down the sidewalk. He'd often run out of view, but then double back and come back into view. I eventually realized he was trying to find the right camera for a QR code, and was having no luck. Got the whole tail completed without ever deviating from a straight-line walk down a single sidewalk. Bad tailing: Joined the multiplayer to find the target on foot on the opposite corner of a building (he's in the street, I'm in the alley). Just as I emerged from the alley and would get him in sight, he steals a car and tears off at speed. It took me long enough to find my own car that I almost lost him once or twice (not to mention that he didn't seem to care about running over pedestrians, so he had a much easier time driving). When I finally catch up to him, he jumps out of his car and starts running around all crazy. Obviously I can't jump out of the car in front of him, so I drive around a corner and jump out, hoping to start casually walking around the corner and him be none the wiser. Nope, I'd been going too fast to catch up with him, and he knew another non-NPC was in my game. Ran straight at me, I didn't have a chance.
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# ? Jun 5, 2014 22:59 |
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https://www.youtube.com/watch?v=RILVX9W3vRY Superbunnyhop telling it like it is.
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# ? Jun 5, 2014 23:02 |
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Party Plane Jones posted:One detail struck me as I was going through the Iraq ghetto section: a lot of the people you kill are basically kids when you first go there, I noticed at least 3/4 15 year olds. I used to not care about lethal and non-lethal ways of dealing with NPCs. They were all fair game. Then I got to the ghetto and I profiled a bunch of kids whose occupations were stuff like 'Community outreach volunteer' and I just couldn't kill them anymore.
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# ? Jun 5, 2014 23:05 |
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Speedball posted:Superbunnyhop telling it like it is. This is the same annoying youtube personality who thought 2033 was a better game than Last Light.
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# ? Jun 5, 2014 23:25 |
Man I don't enjoy how they bundled team and FFA encryption. Team is fun and gets a lot of mileage out of all the game's systems. FFA is trading spawn kills.
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# ? Jun 5, 2014 23:54 |
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TemporalParadox posted:Yeah something definitely screwed up with my game. If you're using cloud saving, don't. Spiky Ooze posted:Man I don't enjoy how they bundled team and FFA encryption. I think the worst thing is putting adversarial free roam and passive mode people in the same game. Don't think they even look different on the map, given that I shot one guy repeatedly to no effect, then another one grenaded me in the face over and over until I died (although I might have been crushed by geometry or something). SplitSoul fucked around with this message at 00:44 on Jun 6, 2014 |
# ? Jun 6, 2014 00:41 |
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I just finished the story and I have to say I'm really underwhelmed by it. The fact that all throughout the game you're fighting Blume and CTOS and basically siding with DedSEC the whole time, it doesn't make sense that you wouldn't give them the thirty seconds they asked for right there at the end, or at least give us the choice to do it. With Blume still operating and sweeping everything under the rug to set up for a sequel, it seriously feels like nothing was accomplished and the whole story was pointless. Aiden killed the dudes responsible for his niece's murder but ignored the ongoing battle between DedSEC and Blume that he was taking part in. The side missions are all for the benefit of DedSEC and it feels like you're siding with them. Even if it's just a hamhanded way of saying that no one should have that amount of control, it still makes no sense because Blume is still in control and it's obvious that they would be when you shut down the system. It's obvious and half-assed sequel baiting and really soured what was otherwise an enjoyable game. The story was bad overall but the missions felt like they were going to some goal and this just ruined any sense of accomplishment I had. All that said, I really enjoyed the last mission and it was well designed and fun.
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# ? Jun 6, 2014 00:47 |
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Discendo Vox posted:Pearce doesn't actually care about being a vigilante, this is just the public perception of him, something he uses to his advantage. He begins the story purely motivated by the desire for revenge against the people who hurt him and his family.
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# ? Jun 6, 2014 00:48 |
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# ? Jun 6, 2024 21:00 |
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I love that 2 inch diameter trees are tougher than telephone poles Aside from that and the keyboard controls in vehicles overturning me, I have thoroughly enjoyed running around as Batman the Autistic Vigilante.
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# ? Jun 6, 2014 00:55 |