|
ImpAtom posted:There were a few reasons: A pity, because the open-ended structure certainly appealed to me, a Western RPG fan, who really liked the notion that I could wander into a cave that was ten levels above where I should be, use strategy and superior tactics to win my way through its depths and encounter a hidden Esper that I had no idea was even down there, beat it, and get a summon that--while not particularly helpful in the gameplay at the time--felt like a real accomplishment to me as a player. The idea that you could lift a rock and find a tiny god ready to do battle with you was immensely fun. I love love love love love Final Fantasy 12.
|
# ? Jun 6, 2014 07:26 |
|
|
# ? Jun 8, 2024 06:38 |
|
Wasn't FF6 also not received well because it was open-ended at points and a lot of people in Japan got confused as to where they were supposed to go next?
|
# ? Jun 6, 2014 07:47 |
|
Beef Waifu posted:Wasn't FF6 also not received well because it was open-ended at points and a lot of people in Japan got confused as to where they were supposed to go next? They got FFV so the combat system looked like a step backwards in a lot of ways. The World of Ruin was pretty unpopular, partially because it was so unfocused. A lot of the stuff people really remember about it was pretty deritivative of Japanese media at the time and so it didn't have the same impact it did for English players suddenly having the world explode. I don't think it's a case where it was hated or anything but it's just the least-popular SNES-era FF in Japan. ImpAtom fucked around with this message at 07:53 on Jun 6, 2014 |
# ? Jun 6, 2014 07:51 |
|
How did the Japanese like FFIX? Because if they didn't like IX much either, we have objective definitive proof that Japanese gamers just have bad taste.
|
# ? Jun 6, 2014 07:55 |
|
IX isn't very popular here either man.
|
# ? Jun 6, 2014 07:57 |
|
Schwartzcough posted:How did the Japanese like FFIX? Because if they didn't like IX much either, we have objective definitive proof that Japanese gamers just have bad taste. From what I recall it did well with female players but got a negative backlash from male players due to the art style and otherwise was generally well received. It's harder to find information about it, although Zidane and Vivi tend to rank really highly on popularity charts when those happen. It isn't as popular as FFX/VII/IV but it doesn't seem widely disliked or anything.
|
# ? Jun 6, 2014 07:59 |
|
Cake Attack posted:IX isn't very popular here either man. I don't think this is true at all. It didn't sell well because it was I marketed and got buried under news of FFX, but I don't think you could say it was unpopular in the sense of being disliked generally.
|
# ? Jun 6, 2014 09:18 |
|
Kalenn Istarion posted:I don't think this is true at all. It didn't sell well because it was I marketed and got buried under news of FFX, but I don't think you could say it was unpopular in the sense of being disliked generally. When it came out? It really wasn't. Remember that FFIX came out after the one-two punch of FFVII and FFVIII when Final Fantasy was the 'cutting edge' of video game storylines and had (for the time) realistic graphics and models and melodramatic storylines and was being taken way too fuckin' seriously. So here comes along a super-deformed, brightly-colored, rather goofy looking game with a lighthearted plot and a lot of callbacks to games that FFVII/VIII fans never played? It was vitriolic. It's softened a lot since then though.
|
# ? Jun 6, 2014 09:23 |
|
Yeah, FFIX is basically in the opposite position of 7 and 8: instead of people getting really vitriolic about hating it because of how popular they are/were, it's people digging it back out as a forgotten gem.
|
# ? Jun 6, 2014 09:25 |
|
When you have the time, ImpAtom, do you mind going through Japan's reactions for each game? It's interesting to compare what games are huge there compared to here, especially the ones that didn't get released here at first, especially the ones where one region loves a game while the other is lukewarm/hates it.
|
# ? Jun 6, 2014 11:46 |
|
Mega64 posted:When you have the time, ImpAtom, do you mind going through Japan's reactions for each game? It's interesting to compare what games are huge there compared to here, especially the ones that didn't get released here at first, especially the ones where one region loves a game while the other is lukewarm/hates it. Well, I can only go off what I can find information on which is kind of hard for older stuff, especially release reactions. A lot of stuff is tinged with nostalgia. The general gist of it, at least from what I've seen: FFIV is the nostalgia-bomb "I played this when I was young and still like it" game. There's genuinely a lot of positively about it and it continues to sell and I don't genuinely see much in the way of complaints about its flaws. The characters and linear guided story-focused experience kind of define a lot of what Final Fantasy is for people and it keeps getting and selling new versions. FFV tends to do really well with the male audience members, especially those who really enjoy the mechanical aspect of FF. The characters don't seem particularly fondly remembered aside from, of course, Gilgamesh. There's a strong audience for it but they really seem in it for the job system. Final Fantasy VII holds a fairly similar place to the English-speaking audience. A lot of fans, it drew in a lot of fans, it retains a lot of fans. Crisis Core is the only FFVII spinoff to have any long-term success and that is largely because Japan seems to like Zack quite a lot. (He actually has outranked Cloud on several popularity polls!) There's not much to say here. It's really close to the US reception. FFVIII is defined by being really really popular among female players, but their interest seems to lie more in the characters (or the character designs, I should say) than the actual plot or gameplay. Squall or Seifer are far more likely to rank highly on a popularity poll than FFVIII itself is. FFX is the "last good game" in the terms of the game that you're most likely to get a lot of people saying they really liked. It had a really positive reception in Japan, significantly moreso than the US release, and has retained its popularity since. X-2 was less popular but still sold extremely well. Yuna in particular was a really popular female lead for whatever reason. FFXIII doesn't seem as widely despised as it does in the US, the reception was just kind of average and it failed to build any strong following. Lightning garnered a strong fanbase and that is about it. The sequels got more negative responses. FFXIII-2 due to the bait-and-switch with Lightning and Lightning Returns because of the drastic changes to the mechanics and a general dislike for the "everything goes to poo poo" plot. I haven't really found (or looked for) much on the MMOs, sorry. At the end of the day, there isn't so much a gap in which games people like but more why they like them. You're more likely to get a big gap in what characters people like than what games they like, I think. ImpAtom fucked around with this message at 12:47 on Jun 6, 2014 |
# ? Jun 6, 2014 12:36 |
|
http://www.dualshockers.com/2014/06/06/e3-wont-bring-any-news-about-final-fantasy-xv-and-kingdom-hearts-iii-development-proceeding-steadily/ No FFXV or KHIII at E3. Balls.
|
# ? Jun 6, 2014 13:18 |
|
BreakAtmo posted:http://www.dualshockers.com/2014/06/06/e3-wont-bring-any-news-about-final-fantasy-xv-and-kingdom-hearts-iii-development-proceeding-steadily/ No shock at all. I'd expect TGS at the earliest and probably not even then. If either game is out by 2015 I'll be drat drat surprised.
|
# ? Jun 6, 2014 13:20 |
|
How long until FFXV becomes the new DNF?
|
# ? Jun 6, 2014 13:23 |
|
One additional year of development and a no show at e3? I'm reminded of when FFXIII was initially shown to the public as a smoke and mirrors pre-rendered trailer in e3 2006. The company was hopelessly unprepared for next-gen development but needed to show investors that they had a major core property in development. FFXIII skipped e3 2007 and then showed up again with doctored footage for the FFVII Cloud dvd. Could FFXV be suffering from the same development problems and what we've seen so far is carefully doctored footage to mask a lack of progress? In fact, it was announced in 2006, re-revealed in 2013, and will skip e3 2014. Even if we make the assumption that game 'officially' started development in late 2011, comparable AAA RPGs, such as Monolith Soft's X, Dragon Age Inquisition, and The Witcher 3 could come out before FFXV despite being developed in a similar timeframe. It would be really funny if TGS 2014 rolls around and Square-Enix says "Forget about FFXV for a while, look at the mobile games we have! Please be excited!"
|
# ? Jun 6, 2014 13:23 |
|
BreakAtmo posted:http://www.dualshockers.com/2014/06/06/e3-wont-bring-any-news-about-final-fantasy-xv-and-kingdom-hearts-iii-development-proceeding-steadily/ I can hear the SE white knights riding in full-saddle already to defend this decision and tell us about how they don't suck anymore. I think at this point we should all just start not wanting or liking FFXV or KH3. That way, SE will jump right on the ball and get them released like tomorrow. Since you know they hate fun so much. Captain Mog fucked around with this message at 13:30 on Jun 6, 2014 |
# ? Jun 6, 2014 13:27 |
|
Eh, Squeenix does kind of suck, but I'd still rather them hold off until they have something actually substantial, than do some "This is what the game will totally be like. *winkwink*" nonsense again. They really need to rein in the whole showing off or announcing games way too early thing.
|
# ? Jun 6, 2014 13:30 |
|
Pureauthor posted:How long until FFXV becomes the new DNF? DNF took what? 11 years? So 3 more years i guess
|
# ? Jun 6, 2014 13:31 |
|
I'd like to work at Squeenix. it seems chill. make a game. Sure, whatever. Right after this nap.
|
# ? Jun 6, 2014 13:33 |
|
ImpAtom posted:No shock at all. I'd expect TGS at the earliest and probably not even then. If either game is out by 2015 I'll be drat drat surprised. Really? I honestly fully expect a 2015 release for FFXV. I felt that the E3 trailer was pretty much the end of the DNF-esque stuff, with the move to next-gen being one of the major explanations for it. Personally I'm betting on a trailer and 2015 release date at TGS. KH3 is probably being saved for the D23 Expo.
|
# ? Jun 6, 2014 13:33 |
|
Captain Mog posted:I can hear the SE white knights riding in full-saddle already to defend this decision and tell us about how they don't suck anymore.
|
# ? Jun 6, 2014 13:35 |
|
BreakAtmo posted:Really? I honestly fully expect a 2015 release for FFXV. I felt that the E3 trailer was pretty much the end of the DNF-esque stuff, with the move to next-gen being one of the major explanations for it. Personally I'm betting on a trailer and 2015 release date at TGS. KH3 is probably being saved for the D23 Expo. I don't have a ton of faith in Square-Enix's development schedules, basically, and even less faith on them getting it right the first time.
|
# ? Jun 6, 2014 13:36 |
|
We'll get the next FFXV trailer when we celebrate the announcement's 10 year anniversary.
|
# ? Jun 6, 2014 13:51 |
|
My only beef with FF12 is that I can't un-invert the camera controls.
|
# ? Jun 6, 2014 14:04 |
|
Zero Star posted:My only beef with FF12 is that I can't un-invert the camera controls. Play it in an emulator and rebind them
|
# ? Jun 6, 2014 14:13 |
|
BreakAtmo posted:http://www.dualshockers.com/2014/06/06/e3-wont-bring-any-news-about-final-fantasy-xv-and-kingdom-hearts-iii-development-proceeding-steadily/ I actually refuse to believe this. Not playable, sure. But not appearing? That just seems utterly crazy. What marketing department would let that happen? You just need to show something tiny to have the fans wildly speculate for another year.
|
# ? Jun 6, 2014 14:19 |
|
CottonWolf posted:I actually refuse to believe this. Not playable, sure. But not appearing? That just seems utterly crazy. What marketing department would let that happen? You just need to show something tiny to have the fans wildly speculate for another year. Well, technically they kind-of half have. The KH HD 2.5 Remix trailer ends with a snippet of Japanese dialogue from KH3: https://www.youtube.com/watch?v=AIzPLvoXTSg
|
# ? Jun 6, 2014 14:53 |
|
ImpAtom posted:It also performed unexpectedly bad with female players, who had responded very positively to FFX. It's hard to say why this is except for the aforementioned "nobody really liked any of the characters" thing. Well the female characters of 12 are "Dagger but with less personality" "Rikku but with less personality" and "fetish bait".
|
# ? Jun 6, 2014 16:08 |
|
BreakAtmo posted:http://www.dualshockers.com/2014/06/06/e3-wont-bring-any-news-about-final-fantasy-xv-and-kingdom-hearts-iii-development-proceeding-steadily/ No XV or KHIII, but there are some rumors floating around about a PS4/XBox One "Lightning Collection" for the XIII games!
|
# ? Jun 6, 2014 18:01 |
|
RagnarokAngel posted:To me the most amusing thing was how FFX International changed the sphere grid to be a bit more open-ended since the original, despite its impressive appearance, was extremely linear. The worst part is that the job system was originally going to be in the first version of the game, but they decided that it would be "too complicated" and they came up with the License Board with the intention that people would naturally differentiate the characters on their own. Instead, everyone just ended up mastering the entire board with all six characters and then complained about how everyone was the same. So the Job System was added to fix that in the International version. Attitude Indicator posted:DNF took what? 11 years? Fifteen. Development started sometime in 1996, it was announced in 1997, and was finally released in 2011.
|
# ? Jun 6, 2014 18:01 |
|
MechaX posted:No XV or KHIII, but there are some rumors floating around about a PS4/XBox One "Lightning Collection" for the XIII games! Woo, hoo.
|
# ? Jun 6, 2014 18:04 |
|
W.T. Fits posted:Fifteen. Development started sometime in 1996, it was announced in 1997, and was finally released in 2011. Though, I believe jokes about the game started in like 1999.
|
# ? Jun 6, 2014 18:06 |
|
forbidden lesbian posted:Wow whoever the dude slamming FFX-2 is, meet me out back right now!!! I tried FFX-2 and was pretty disappointed. Well beyond how weird it starts but I think I really hate the ATB system. I have it set to wait but is there any other way at all to make it turn based? :/
|
# ? Jun 6, 2014 18:52 |
|
I never got all the praise for the battle system in X-2, it is just a messier version of the standard ATB stuff. X had a vastly superiour battle system, shame they did not try to improve on it in later games.
|
# ? Jun 6, 2014 19:00 |
|
Yea its really disappointing that X is apparently the only one of its kind in the newer generation.
|
# ? Jun 6, 2014 19:07 |
|
Dross posted:"Rikku but with less personality" and "fetish bait". I dunno, I think using those descriptors is cheating. Because they're the same thing.
|
# ? Jun 6, 2014 19:07 |
|
Attitude Indicator posted:DNF took what? 11 years? So 3 more years i guess Dragonatrix posted:I dunno, I think using those descriptors is cheating. Because they're the same thing.
|
# ? Jun 6, 2014 19:38 |
|
Attitude Indicator posted:I never got all the praise for the battle system in X-2, it is just a messier version of the standard ATB stuff. X had a vastly superiour battle system, shame they did not try to improve on it in later games. It's the ATB system where you can interrupt and gently caress up enemy attacks mid combat. It's basically the best.
|
# ? Jun 6, 2014 19:51 |
|
The whole timing overlap of concurrent attacks thing also works better on Active rather than Wait. Whereas with standard ATB I generally recommend the other way around (since Active in standard ATB has no real benefit for you and just amounts to "let enemies benefit from any indecision on your part").
|
# ? Jun 6, 2014 19:58 |
|
|
# ? Jun 8, 2024 06:38 |
|
Attitude Indicator posted:I never got all the praise for the battle system in X-2, it is just a messier version of the standard ATB stuff. X had a vastly superiour battle system, shame they did not try to improve on it in later games. If you want a followup to FFX's battle system then you'd do a lot better to pick up Persona 3 or Persona 4 instead of FFX2. Vil posted:The whole timing overlap of concurrent attacks thing also works better on Active rather than Wait. Whereas with standard ATB I generally recommend the other way around (since Active in standard ATB has no real benefit for you and just amounts to "let enemies benefit from any indecision on your part"). Wait is important for freezing super powerful enemies while your lady luck uses lucky 7s.
|
# ? Jun 6, 2014 23:39 |