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WastedJoker posted:Anyone got a good guide to crafting/cooking? Send me (Taear) or SassyB a tell. SassyB is hitbutton on the forums and is on ALMOST always, as long as you do it every so often you're bound to find him eventually.
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# ? Jun 12, 2014 11:46 |
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# ? Jun 9, 2024 17:43 |
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WastedJoker posted:I'm confused about costume slots. Not sure what you're trying to say here, but if you think costume items overwrite the stats of your equipment you're wrong.
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# ? Jun 12, 2014 11:58 |
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WastedJoker posted:I'm confused about costume slots. The item you put in the costume slot on the left will visually replace the item you're actually wearing but you still get the same stats. It'll even replace the visual if you change equipped items so if you don't need to go back and redo it when you upgrade. You can click the eye instead to just turn the visual off. It doesn't help though that the UI isn't very good, I had a hell of a time making a costume with it.
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# ? Jun 12, 2014 12:19 |
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I'm really hoping that in a near-future patch they'll revisit the UI and at least do some hallway testing to make sure it's comprehensible. Right now the UI fairly screams "Well I know what I meant".
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# ? Jun 12, 2014 13:22 |
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Kaldaris posted:No, for simplicity's sake a lot of my settings are on low to make PvP smoother, (since that's all I do), but there's no real concrete option to turn down the visual effects themselves. It's a flurry of technocolour rave lights. Found it. quote:Type the following command in the chat to disable most spell effects: At least there's that for now.
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# ? Jun 12, 2014 13:23 |
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Running Skullcano earlier, I swear there were several instances of my heals doing absolutely nothing to the tank even though he was well within the green. I'm tempted to start recording my dungeon runs to see if this stuff is actually happening or just me imagining things in the heat of the action.
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# ? Jun 12, 2014 13:29 |
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Besesoth posted:I'm really hoping that in a near-future patch they'll revisit the UI and at least do some hallway testing to make sure it's comprehensible. Right now the UI fairly screams "Well I know what I meant". It used to be worse. Like the list of every UI module was even harder to find, and the most asked question was how to find where the hell your mounts went. Ever since beta, they've been standing by the "made for addons" excuse, which has always translated to "if you don't like it why don't you make your own drat addon". Classy.
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# ? Jun 12, 2014 13:29 |
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There is an addon that fixes the potion button on the action bar, which I find pretty hilarious.
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# ? Jun 12, 2014 13:34 |
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Rhymenoserous posted:Uh oh we have another guild member named Yiffie. I've dodged the bullet so far, but who knows how long I'll last!
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# ? Jun 12, 2014 13:35 |
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apple orchard of dreams posted:There is an addon that fixes the potion button on the action bar, which I find pretty hilarious. At least we have addons. I'd rip my hair out without some.
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# ? Jun 12, 2014 13:53 |
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folgore posted:Running Skullcano earlier, I swear there were several instances of my heals doing absolutely nothing to the tank even though he was well within the green. I'm tempted to start recording my dungeon runs to see if this stuff is actually happening or just me imagining things in the heat of the action. Was he an Engineer? They're extremely buggy. Like, literally "cannot be healed" level of bugs. https://forums.wildstar-online.com/forums/index.php?/topic/48617-list-of-the-engineer-bugs/ Also my new guns are so cool
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# ? Jun 12, 2014 13:59 |
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*laughs hysterically at
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# ? Jun 12, 2014 14:06 |
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One gripe I have at the moment with this game is the "guess the stack size" minigame you have to play when trying to buy large quantities of tradeskill mats from the commodities exchange. It did get me thinking about a potential moneymaker you could pull though. Buy a large stockpile of your chosen in-demand crafting mat, list a few hundred in stacks between 1-3 at random in 1c intervals, offer to sell actual stacks of said mat in trade for 200% price.
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# ? Jun 12, 2014 14:07 |
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Raika posted:One gripe I have at the moment with this game is the "guess the stack size" minigame you have to play when trying to buy large quantities of tradeskill mats from the commodities exchange. It did get me thinking about a potential moneymaker you could pull though. Buy a large stockpile of your chosen in-demand crafting mat, list a few hundred in stacks between 1-3 at random in 1c intervals, offer to sell actual stacks of said mat in trade for 200% price. If you're really that desperate for resources immediately, if you put in a buy order for greater than the price of sell orders, then it will automatically fill your order with sell orders, without paying extra. But for everything you should either be putting in buy orders for the cheap or harvesting yourself in the first place. Pubs would probably fall for that scheme, though, since they don't seem to know how buy orders work.
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# ? Jun 12, 2014 14:11 |
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Here's an item listing: 2 ore sold for 2.45s each 8 ore sold for 3.11s 29 ore sold for 3.12s 55 ore sold for 3.15s 255 ore sold for 3.16s Buying a 200x stack of this ore with a manually set price of 3.16s will buy all the 94 ore sold at below 3.16s for their cheaper prices, and then 106 ore at 3.16s each. The auction house is a horrible system that can't possibly have been designed by a person who's used MMO auction houses more than casually, but buying poo poo isn't the hard part.
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# ? Jun 12, 2014 14:14 |
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Mattavist posted:Not sure what you're trying to say here, but if you think costume items overwrite the stats of your equipment you're wrong. I'm sure the item appears back in my inventory
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# ? Jun 12, 2014 14:15 |
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a cat on an apple posted:
haha, including me, I'd completely overlooked that. That's just saved me like 10 minutes finishing off levelling outfitter.
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# ? Jun 12, 2014 14:19 |
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man I'm so glad I decided to log in this morning instead of going back to sleep, Illium chat is in full pub mode
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# ? Jun 12, 2014 14:20 |
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I dunno maybe I'M the immature one here, but this raised an eyebrow when I came across it while surfing around farside:
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# ? Jun 12, 2014 14:35 |
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WastedJoker posted:I'm sure the item appears back in my inventory Don't right click on things you want to be your costume. Go to the costume NPC, select which Costume (not 'No Costume'), then manually click and drag the cosmetic you want into the slot. Right clicking at this stage will only actually really equip your poo poo as if you weren't even at the costume man. Right click is ONLY for removing an item from a costume slot. What you described as happening was not putting on a costume, it was changing equipment. You know it's working when the display starts blinking like crazy because Carbine managed to break it between beta and live and actually getting a costume slot to work is like playing roulette. I mean I guess having to try over and over to get a desired result is fully in the grognardy spirit of hardcore poopsockers that are being targeted Psykmoe fucked around with this message at 14:41 on Jun 12, 2014 |
# ? Jun 12, 2014 14:38 |
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Does anyone else think that limiting classes to specific races is a bit counter productive? I mean who is ever going to be happy to not be able to play a race-class combination?
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# ? Jun 12, 2014 14:45 |
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Woland posted:I dunno maybe I'M the immature one here, but this raised an eyebrow when I came across it while surfing around farside: Care to elaborate? Is there a secret swastika in the snow somewhere? Penis? Vagina?
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# ? Jun 12, 2014 14:51 |
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midnightclimax posted:Care to elaborate? Is there a secret swastika in the snow somewhere? Penis? Vagina? Yes what are we looking at? The caption made me assume it was a penis but it would take some pretty powerful projecting on part of the viewer to turn that into a penis.
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# ? Jun 12, 2014 14:54 |
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Zephyrine posted:Yes what are we looking at? I immediately saw a penis. I'm not exactly sure how you couldn't.
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# ? Jun 12, 2014 14:57 |
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Haha welp, apparently it is just me. I thought it basically looked like like every crude penis doodle I've ever seen, but perhaps Im just looking for penises everywhere at this point. My bad.
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# ? Jun 12, 2014 14:58 |
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wisdomHNOX posted:I immediately saw a penis. I'm not exactly sure how you couldn't. Maybe it's some psychological thing where we see what we want to see. *shrugs*
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# ? Jun 12, 2014 14:59 |
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Woland posted:Haha welp, apparently it is just me. I thought it basically looked like like every crude penis doodle I've ever seen, but perhaps Im just looking for penises everywhere at this point. My bad.
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# ? Jun 12, 2014 15:03 |
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idk maybe you all got weird penii.
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# ? Jun 12, 2014 15:05 |
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Zephyrine posted:Does anyone else think that limiting classes to specific races is a bit counter productive? I seem to recall them saying somewhere that this was an animation priority to get out for release thing and they planned on opening up additional classes to races later on
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# ? Jun 12, 2014 15:07 |
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Zephyrine posted:Maybe it's some psychological thing where we see what we want to see. *shrugs* Look at the timg version. It is very clearly a penis and testicles, although part of the urethra has been erased.
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# ? Jun 12, 2014 15:09 |
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Deceptive Thinker posted:I seem to recall them saying somewhere that this was an animation priority to get out for release thing and they planned on opening up additional classes to races later on I can accept that.
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# ? Jun 12, 2014 15:09 |
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Zephyrine posted:Does anyone else think that limiting classes to specific races is a bit counter productive? This could be said of literally any design decision you don't like. The devs decided that certain classes and races didn't work well together lorewise, and it's not a particularly counterproductive decision; it makes the people who care about the lore happy, and nobody's going to stop playing because they couldn't create their Special Snowflake Aurin Engineer.
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# ? Jun 12, 2014 15:11 |
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Besesoth posted:This could be said of literally any design decision you don't like. But more options are always better. An arbitrary limitation of options is never a good thing.
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# ? Jun 12, 2014 15:13 |
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Zephyrine posted:But more options are always better. This is ridiculously not true (hint: google "tyranny of choice").
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# ? Jun 12, 2014 15:14 |
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Darth Windu posted:Look at the timg version. It is very clearly a penis and testicles, although part of the urethra has been erased. I looked a bit harder and I see... a Bicycle maybe.
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# ? Jun 12, 2014 15:14 |
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Besesoth posted:This is ridiculously not true (hint: google "tyranny of choice"). You're never going to find anyone going "gee I'm glad I can't make a Draken Medic. That sure enhances my experience"
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# ? Jun 12, 2014 15:17 |
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Woland posted:I dunno maybe I'M the immature one here, but this raised an eyebrow when I came across it while surfing around farside: I see someone with glowy shoes sitting down while looking straight up.
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# ? Jun 12, 2014 15:17 |
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Besesoth posted:This is ridiculously not true (hint: google "tyranny of choice"). I really don't think this applies to adding an extra 1-3 class choices per race. Nobody would paralyzed by indecision if they could be a Chua stalker or Mordesh Esper, and the devs aren't rescuing us from paralyzing indecision by protecting us from the option of playing a Granok spellslinger. Maybe the Aurin limitations are okay though, because the flood of Aurin might literally cause the end times if they could be any class. (also draken medics would look totally ridiculous with that hunch. What I'm saying is I should be in charge of these limitations based on my own arbitrary tastes instead of "lore" or "animations") EDIT: vvvvv yeah but this is a thread about wildstar so I chose to tie his assertion back to the actual topic at hand in order to suggest that it was irrelevant in context. Zigoot fucked around with this message at 15:26 on Jun 12, 2014 |
# ? Jun 12, 2014 15:18 |
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^^^^: The reason for why there isn't a class for every race was already given, the other guy is attacking the phrase "An arbitrary limitation of options is never a good thing."
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# ? Jun 12, 2014 15:20 |
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# ? Jun 9, 2024 17:43 |
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Common Sensei posted:I really don't think this applies to adding an extra 1-3 class choices per race. Nobody would paralyzed by indecision if they could be a Chua stalker or Mordesh Esper, and the devs aren't rescuing us from paralyzing indecision by protecting us from the option of playing a Granok spellslinger. I was responding to the broader "more choices are always better". But look back through the thread at the number of posts by people who can't decide what class they want to be, even given the limitations that are in place. There are already players who are paralyzed by indecision to an extent. More choices would just make that worse. Sure, there aren't many of them, but "nobody" is just as much of an exaggeration as "everybody" here. And let's be frank: it's not the job of the developers to give everybody blowjobs and candy canes. They made a decision based on the story they're trying to tell, and you don't like it. That's fair. But it's not counterproductive - again, few people are going to stop playing because their dream of being a Draken medic has been shattered. e: vvv Stomping your feet and repeating yourself over and over doesn't make what you're saying any more true. SneezeOfTheDecade fucked around with this message at 15:29 on Jun 12, 2014 |
# ? Jun 12, 2014 15:27 |