Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Dandywalken
Feb 11, 2014

Anything tonight guys? Or we waiting for Friday etc?

Adbot
ADBOT LOVES YOU

Vahakyla
May 3, 2013
I host Arma 3 in one hour. Besides that, I don't know. We are most likely getting another tutorial night before Sunday campaign, though.

And DCS goon air race on saturday.

Mr. Crow
May 22, 2008

Snap City mayor for life
So I plan on picking up Black Shark and A-10C, do I need something else to get in on some sweet BMS action (eventually) or is that good?

Vahakyla
May 3, 2013
BMS is a completely separate game and it is free.

DCS a10c will teach you to ground attack fairly well and you can use those skills to learn the F16 in Falcon BMS.

Despite being highly similar in their simulation and clickablle cockpitness, they are different games.

If you want to learn To fly a F16 in BmS, you don't need to buy anything, besides asking a goon to help you out getting it installed and getting to learn the cockpit.

The DCS A10C is a great simulation, too, though. We just play it a bit rarely since BMS has been so engaging.

Mr. Crow
May 22, 2008

Snap City mayor for life

Vahakyla posted:

BMS is a completely separate game and it is free.

DCS a10c will teach you to ground attack fairly well and you can use those skills to learn the F16 in Falcon BMS.

Despite being highly similar in their simulation and clickablle cockpitness, they are different games.

If you want to learn To fly a F16 in BmS, you don't need to buy anything, besides asking a goon to help you out getting it installed and getting to learn the cockpit.

The DCS A10C is a great simulation, too, though. We just play it a bit rarely since BMS has been so engaging.

Cool, thanks :)

Actually another question, how much of a handicap is it going to be to not have TrackIR or OR? I eventually plan on getting an OR but the DK1s make me nautious the resolution is so bad and the TrackIR just seems weird to me. You turn you head but have to keep your eyes locked on the screen? Seems uncomfortable.

Lockmart Lawndart
Oct 12, 2005
Ok, Who votes we play this mission in Combined arms? Each of us grabs a turret....

http://www.youtube.com/watch?v=FcgJkqWHSJk#t=14

INTJ Mastermind
Dec 30, 2004

It's a radial!

Mr. Crow posted:

the TrackIR just seems weird to me. You turn you head but have to keep your eyes locked on the screen? Seems uncomfortable.

The movements are scalable, so a small turn of your head can rotate your view 180
degrees if you'd like. You can tune your own sensitivity curves per axis and for each individual game if you want

Sauer
Sep 13, 2005

Socialize Everything!
Considering getting FC3 to complete my DCS collection but I hardly ever play DCS as it is. Its modelling of Russian aircraft and the F-15 is pretty awesome and it has a more visceral feel to it with the more modern graphics and sound but its feels so sand boxy and sterile.

Baloogan
Dec 5, 2004
Fun Shoe
when they made dcs they forgot to add the fun.

mlmp08
Jul 11, 2004

Prepare for my priapic projectile's exalted penetration
Nap Ghost

Baloogan posted:

when they made dcs they forgot to add the fun.

DCS can be great fun for just loving about in a SU-27, but yeah, it lacks a lot of the continuity and non-sperg level teamplay of BMS, even though BMS is pretty spergy. Also dumb things like realistic wait times to refuel....

Sauer
Sep 13, 2005

Socialize Everything!

mlmp08 posted:

DCS can be great fun for just loving about in a SU-27, but yeah, it lacks a lot of the continuity and non-sperg level teamplay of BMS, even though BMS is pretty spergy. Also dumb things like realistic wait times to refuel....

That can be configured in settings. If you set the refuel skill level lower its easier to stay on the boom and the time it takes is massively reduced. On rookie you basically touch the boom and you're done.

Dandywalken
Feb 11, 2014

Baloogan posted:

when they made dcs they forgot to add the fun.

And its a loving shame. A nicely scripted campaign would do wonders, but oops! They break every single patch!

Roshnak
Jul 22, 2007

Baloogan posted:

when they made dcs they forgot to add the fun.

I haven't played a DCS game in like a year, do the AI still ignore you while you blow them up?

Sauer
Sep 13, 2005

Socialize Everything!
That and missiles fly through the air like it was molasses.

Wh1plash
Oct 13, 2008

Vahakyla posted:

I host Arma 3 in one hour. Besides that, I don't know. We are most likely getting another tutorial night before Sunday campaign, though.

And DCS goon air race on saturday.

OOOO, What time?

EpicPhoton
Feb 1, 2013

You have the opportunity to take a one way trip with a crew of ~20 to Mars. You'll be supplied, sent food and equipment once you land.
But you might never come back. You might never talk face-to-face with anyone from back home again. You might die on a cold, dusty rock.

Do you go?
drat. I keep getting shot down by S-A missiles in my local BMS campaign. What's the basic advice for avoiding that?

Shine
Feb 26, 2007

No Muscles For The Majority

Mr. Crow posted:

Cool, thanks :)

Actually another question, how much of a handicap is it going to be to not have TrackIR or OR? I eventually plan on getting an OR but the DK1s make me nautious the resolution is so bad and the TrackIR just seems weird to me. You turn you head but have to keep your eyes locked on the screen? Seems uncomfortable.

As noted in the OP, head tracking is nice but not super necessary in these games. It's more important in sims with lots of dogfighting, such as WW1/WW2 stuff.

Dandywalken
Feb 11, 2014

EpicPhoton posted:

drat. I keep getting shot down by S-A missiles in my local BMS campaign. What's the basic advice for avoiding that?

I personally do the following:

Put the needle to the groove I gets rude and I'm forced
To gently caress it up, my style carries like a pick-up truck
Cross the clear blue yonder, sea to shining sea
I slam tracks like quarterback sacks from L.T
Now why try and test the Rebel INS?
Blessed since the birth, I earth-slam your best
Cause I bake the cake, then take the cake
And eat it, too, with my crew while we head state to state

Failing that, it depends on the missile. By S-A do you mean surface to air or Semi-Active missiles? They all have different manners in which you should engage/evade them, but it can generally be summarized if you know what missile is being shot at ya. So which type of missile is giving you trouble?

Roshnak
Jul 22, 2007

EpicPhoton posted:

drat. I keep getting shot down by S-A missiles in my local BMS campaign. What's the basic advice for avoiding that?

https://www.youtube.com/watch?v=1vIec8djsC8

Not the video I was looking for, but probably more helpful.

Alternatively, turn around and run away.

Edit: This is the sort of thing you want to practice in a custom mission or TE. Remember that the missile's motor only burns for a relatively short period of time. Unless you are incredibly close the smoke trail is likely to stop several seconds before the missile impacts you. You'll probably wind up trying to track a couple of pixels against the the sky or ground.

Roshnak fucked around with this message at 06:54 on Jun 20, 2014

Sauer
Sep 13, 2005

Socialize Everything!
^^ That video tells all.

That really depends on the class of SAM.

If its a MANPAD like the SA-7 or SA-9 or an IR SAM like the SA-13 just fly higher; above 12k feet they pretty much can't touch you. If you need to be at low altitude listen to your wingmen, they will call when MANPADs are fired. Dive and dump flares; if you can see the missile turn in to it and dump flares. Flying higher also eliminates the threat from AAA.

The SA-5 can pretty much be ignored, pulsing your jammer or dropping a chaff bundle will do it as they like to shoot at tiny fighter sized targets from 100 miles out and the tracking radar will lose you if you so much as fart.

The SA-2 can be an issue because the AI will happy fire three of them at a time at you. The missile on its own can be defeated with the usual anti-missile maneuvers; get eyes on the missile, if its moving across your canopy its not tracking you, if its steady in your canopy its coming for you, put it on your beam and pull when it gets close while dropping some chaff but three of them one after the other really does a number on your available energy and you might eat the third missile.

The SA-6 is a bastard; it also shoots three missiles at you at once and they're faster and turn tighter than an SA-2 while also using a lead pursuit profile. Put the launcher on your beam and dive while dumping chaff like its on fire; the tracking radar will lose you in ground clutter as you get lower if you're lucky. Of course you're also now in range of every MANPAD in six miles and every starving conscript with an AK-47 is just waiting to show their devotion to Juche.

The SA-10 will just kill you. Don't go near those. They need to be handled by a competent SEAD strike. You won't know that an SA-10 has fired on you until the missile's onboard seeker goes active. Then you have five seconds to eject before you explode.

The best defense is to just not be where SAMs are unless you're packing ARMs. Plan your mission to avoid SAM areas of cover, the planning screen has tools to let you do that with the "Threat Circle" option. You can also use the "Pre-Planned Threat STRP" to flag the location of SAMs in your mission area. These get loaded into your mission computer when the jet is started and will show up on your HSD as circles indicating the range of the SAMs you marked. Keep in mind that your mission computer has no way to know if those SAMs get struck by passing SEAD flights.

Bring HARMs if you have to go near SAMs and no SEAD Strike/Escort is tasked to kill it before you get there. SAM radars will usually acquire you outside of their firing range and you can kill them with a HARM before they can fire on you, except for the SA-5 which you can ignore and the SA-10 that already killed you; they massively out-range the HARM. Never give them the chance to fire on you by killing them first or never getting inside their range to begin with.

Sauer fucked around with this message at 06:54 on Jun 20, 2014

Dandywalken
Feb 11, 2014

BMS handles HARM's kinda weird. They self-destruct midair while cruising at 450 knots towards their target, so they obviously still have energy. Its like they are programmed to self destruct based on timer, sort of fucks their range. Otherwise, SA-10's would be alot easier to pop... albeit less fun :P

Sauer
Sep 13, 2005

Socialize Everything!
Thankfully the campaign engine will rarely move SA-10s so they're meat for JASSMs and JSOWS.

Sauer fucked around with this message at 06:58 on Jun 20, 2014

Roshnak
Jul 22, 2007

Dandywalken posted:

BMS handles HARM's kinda weird. They self-destruct midair while cruising at 450 knots towards their target, so they obviously still have energy. Its like they are programmed to self destruct based on timer, sort of fucks their range. Otherwise, SA-10's would be alot easier to pop... albeit less fun :P

Aw, can you not just fly up to 45,000 ft and lob HARMs from just inside the SA-10's engagement range anymore?

Dandywalken
Feb 11, 2014

Nope :( They blow up like 10 KM from the target.

Granted the S-300 cant shoot your HARM's out of the air ingame, but IDK how reliable that is for such a big system despite claims. SA-15 it seems much more likely.

Thats probably one of the few areas where DCS feels right :P SAM's that claim to be able to shoot down missiles dont do it, aside from more specialized platforms like the SA-15.

EDIT: Can we get a few JASSM's added to the campaign for our squadrons? They seem neat to use. I dont THINK they're limited by the Maverick's seeker, but they do indeed require a direct path to target.

D-D-DOUBLE EDIT: Haha the S-300 article on Wikipedia. I love how you can immediately tell when a Russian has edited/wrote an article due to the use of the word "Complex" instead of "System"

Dandywalken fucked around with this message at 07:02 on Jun 20, 2014

EpicPhoton
Feb 1, 2013

You have the opportunity to take a one way trip with a crew of ~20 to Mars. You'll be supplied, sent food and equipment once you land.
But you might never come back. You might never talk face-to-face with anyone from back home again. You might die on a cold, dusty rock.

Do you go?
Excellent advice all, thank you. I'll watch that video shortly as well. I was mostly getting hit by SA-2's while I was trying to get my A-G stuff sorted out to attack my target. I think I was able to ditch the first few, but then my chaff and flare ran out. I may need to edit my countermeasure programs to be slightly more conservative. I'll do some A-G and evasion practice so I don't keep getting blown up.

Bondematt
Jan 26, 2007

Not too stupid
I forgot what a hilarious light show the A-10 puts out if you turn the countermeasures to automatic instead of semi.

Elukka
Feb 18, 2011

For All Mankind
Something that helps before doing what DSauer said is just getting the hell out if it's a long range missile launch. Jink a bit left and right every few seconds to make it waste energy. There's a good chance just flying away will defeat the missile unless it was fired very close and at the very least it'll have wasted a lot of energy. If it's still coming afterwards, do what DSauer said.

VKing
Apr 22, 2008

DSauer posted:

The SA-10 will just kill you. Don't go near those. They need to be handled by a competent SEAD strike. You won't know that an SA-10 has fired on you until the missile's onboard seeker goes active. Then you have five seconds to eject before you explode.

It's worse than that. Since the missile doesn't use an active seeker, you get no warning at all before you're consumed by the explosion.

The worst SAM in my experience is actually the SA-11, as it's time consuming to destroy them with HARMs, and they out range mavericks.

Loading up a bunch of AShMs in DCS and attacking a destroyer is glorious.

Chuck Tanner
Nov 10, 2012

by Lowtax

Shine posted:

As noted in the OP, head tracking is nice but not super necessary in these games. It's more important in sims with lots of dogfighting, such as WW1/WW2 stuff.

I don't understand how it's not super necessary. Even if you aren't dogfighting it's incredibly helpful to be able to look around and keep an eye on everything.

My advice to anyone on the fence is; If you can afford it, do not hesitate to get a TrackIR, you will never understand how you were able to play without one before.

Burno
Aug 6, 2012

Chuck Tanner posted:

I don't understand how it's not super necessary. Even if you aren't dogfighting it's incredibly helpful to be able to look around and keep an eye on everything.

My advice to anyone on the fence is; If you can afford it, do not hesitate to get a TrackIR, you will never understand how you were able to play without one before.

Yes basically if my track IR were to break I would have to stop playing flight sims and wait for a new one.

Jiblet
Jan 5, 2004

Limey Bastard

Burno posted:

Yes basically if my track IR were to break I would have to stop playing flight sims and wait for a new one.

Your trackIR isn't broken?! Duct tape city.

Mr Luxury Yacht
Apr 16, 2012


The whole BMS is free thing comes with the huge asterisk that you need the original F4 disc right?

Mederlock
Jun 23, 2012

You won't recognize Canada when I'm through with it
Grimey Drawer
Naw, just the falcon4.exe or whatever it is

Propagandist
Oct 23, 2007

Mr Luxury Yacht posted:

The whole BMS is free thing comes with the huge asterisk that you need the original F4 disc right?

Considering the technology afforded by the year of our lord 2014, that's the smallest of asterixes.

Vahakyla
May 3, 2013

Vahakyla posted:

:frogsiren: DCS Mustang Air Races on Saturday. :frogsiren:


What: Goon Bull Air Race
When: Saturday, 21st, 1500 EST, 1200 PST, 2200 GMT+2
Where: CTS Mumble, directions in OP
With: Sweaty goons and the free mustang in DCS World




There are runway starts and air starts. There is plenty of idle time to get yourself familiar with the plane and to goof around. There are respawns, so feel free to crash and ram to your heart's content. On directions, you assemble and follow leader and after that you familiarize yourself with the race track once or twice.
After that, the race starts with instructions.

There are definite surprises and in case you drop out of the race due to collision or engine failure, you are free to airstart in and become a blue shell, trying to get rid of the current race leader.

After race track is through, you have to land and the airfield, come to a stop and be living and able to exit the airplane.

DCS World is free. The mustangs is free. If you have a joystick, there is literally no reason not to join in on this.


This is now tomorrow and this time I won't go dancing. It is most likely going to last for about an hour of guided activity, after that free goofing may commence.

Hadlock
Nov 9, 2004

Mr Luxury Yacht posted:

The whole BMS is free thing comes with the huge asterisk that you need the original F4 disc right?

This question is best discussed in mumble, they can give you a definitive answer

Dandywalken
Feb 11, 2014

Next aircraft from The Fighter Collection was announced, if I'm reading the forums correctly.

A-4C Skyhawk.

Granted I'd rather a more modern variant... but it'll fit in with the Huey and AH-1G at least.

Vahakyla
May 3, 2013
Are we getting a Sopwith Camel or a effen Nieuport next?

Sigh.

Chuck Tanner
Nov 10, 2012

by Lowtax
Why doesn't my X52 throttle control the throttle for the T51? Instead it uses the precision slider. Not sure how to change it.

Adbot
ADBOT LOVES YOU

Chuck Tanner
Nov 10, 2012

by Lowtax
Not that it matters, I can't get this plane to even take off without blowing up

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply