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HiveCommander
Jun 19, 2012

gently caress yeah, asymmetrical walkers!
That thing looks really cool. Must resist urge to buy into 30k...

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A 50S RAYGUN
Aug 22, 2011
Someone tell me which book has the most complete AdMech list do it now

Killgore Trout
Sep 26, 2002

Not a sham.

Awesome! I thought that's how it worked, thanks for the reply.

Mango Polo
Aug 4, 2007

Goat Bouillabaise posted:

I didn't see anyone comment on it already, but the Thanatar is up for preorder. Whoof, that thing's huge.

Oh god yes it looks even better than I thought.

It's not exactly mind-blowing in-game, but it's quite serviceable.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

Irate Tree posted:

In case anyone was interested, i think Eternal Crusade is now in beta and they dropped a quick vid.

https://www.youtube.com/watch?v=hqwQD_FwZgM
This is neat. You can actually buy into the game now with a variety of founders' packs that include all sorta in-game stuff:
eternalcrusade.com/founder-store
I might go for the $40 option, since that's how much the game will cost to buy anyway.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Goat Bouillabaise posted:

I didn't see anyone comment on it already, but the Thanatar is up for preorder. Whoof, that thing's huge.

Nice Warjack.

Mango Polo
Aug 4, 2007

Irate Tree posted:

In case anyone was interested, i think Eternal Crusade is now in beta and they dropped a quick vid.

https://www.youtube.com/watch?v=hqwQD_FwZgM

Too bad the game itself looks like rear end. Could be pretty fun, but looks like rear end.

Safety Factor
Oct 31, 2009




Grimey Drawer

PierreTheMime posted:

I somehow completely missed the fact that another 40K game was in the pipe. Looks promising, though with Space Marine to compare to it's going to have to be pretty good to match the last multiplayer experience (while it lasted :smith:).

It's not too hard to get three other people to play the survival mode. I still do it every once in a while. :unsmith:
But yeah, the regular multiplayer is totally dead. It was really fun while it lasted though. :smith:

I'm interested in Eternal Crusade because I have unrealistic expectations that it'll just be Space Marine with larger battles, quests, and assorted MMO junk. There's a gameplay video on their site that lends some credence to that. However, it's full of unfinished textures like everything else they've released so far. I hope it works out in the end.

PierreTheMime
Dec 9, 2004

Hero of hormagaunts everywhere!
Buglord

Safety Factor posted:

It's not too hard to get three other people to play the survival mode. I still do it every once in a while. :unsmith:
But yeah, the regular multiplayer is totally dead. It was really fun while it lasted though. :smith:

I'm interested in Eternal Crusade because I have unrealistic expectations that it'll just be Space Marine with larger battles, quests, and assorted MMO junk. There's a gameplay video on their site that lends some credence to that. However, it's full of unfinished textures like everything else they've released so far. I hope it works out in the end.

I have some hope for it, as a lot of the media on the website is developer's armies they've painted up. At the very least they're having fun with the source material.

Edit:
Last Sternguard Veteran ready for duty:

PierreTheMime fucked around with this message at 16:20 on Jun 26, 2014

Macdeo Lurjtux
Jul 5, 2011

BRRREADSTOOORRM!
If I loaded a morka/gorkanaught with a unit of burnaz with the mech leader as well as a joined mech hq can they do two repair rolls a turn from inside?

waah
Jun 20, 2011

Better stay in line when
You see a Pavel like me shinin

Safety Factor posted:

It's not too hard to get three other people to play the survival mode. I still do it every once in a while. :unsmith:
But yeah, the regular multiplayer is totally dead. It was really fun while it lasted though. :smith:

Yeah DOW2 multiplayer was so awesome. One of my favorite moments ever in gaming was a 3 on 3 in the original game before expansions on the long desert map. We were getting our tails kicked and decided to stop throwing units into the grinder and mass troops for one final push. At about 100 victory points left (to easily 375 or so for the other team) and draining we had to make our push and we took over the whole map against an enemy that wasn't expecting a tactics change. By this point we only had about 30 points left. Somehow we turned a 100-375 rear end kicking to a 7-0 win, stupid huge gaming rush and I wouldn't win another game the rest of that day, but man was that satisfying. Sadly the AI was terrible in multiplayer and it was a waste pliant against.

Here's hoping Dawn of War 3 is at least 75% as good as DoW 2 and it's expansions were.

Safety Factor
Oct 31, 2009




Grimey Drawer

waah posted:

Yeah DOW2 multiplayer was so awesome. One of my favorite moments ever in gaming was a 3 on 3 in the original game before expansions on the long desert map. We were getting our tails kicked and decided to stop throwing units into the grinder and mass troops for one final push. At about 100 victory points left (to easily 375 or so for the other team) and draining we had to make our push and we took over the whole map against an enemy that wasn't expecting a tactics change. By this point we only had about 30 points left. Somehow we turned a 100-375 rear end kicking to a 7-0 win, stupid huge gaming rush and I wouldn't win another game the rest of that day, but man was that satisfying. Sadly the AI was terrible in multiplayer and it was a waste pliant against.

Here's hoping Dawn of War 3 is at least 75% as good as DoW 2 and it's expansions were.

Thanks for reminding me that my statement applies to Space Marine and Dawn of War 2. I'd be totally down for playing some actual DoW2 multiplayer, but my friends will only touch Last Stand. I like Last Stand, it can be really fun, but it doesn't come close to what the actual multiplayer could be.

Aaod
May 29, 2004
The only thing the AI was good at in DOW 2 was backcapping/ghost capping points. If you got an elder player who dropped on the enemy team on the huge spread out maps it became infuriating trying to prevent all the back capping.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~
DoW2 is some of the most fun I've ever had in a multiplayer game, and definitely the most I had playing against pubbies. A few of my friends picked it up not too long ago and we did a bunch of 2v2 and FFA games; it was an absolute blast.

Two Feet From Bread
Apr 20, 2009

I'm. A. Fucking. Nazi.

please punch me in the face
i love it
give it to me daddy
College Slice

Safety Factor posted:

Thanks for reminding me that my statement applies to Space Marine and Dawn of War 2. I'd be totally down for playing some actual DoW2 multiplayer, but my friends will only touch Last Stand. I like Last Stand, it can be really fun, but it doesn't come close to what the actual multiplayer could be.

I played multiplayer and Last Stand and I ended up liking Last Stand a lot more then multiplayer. I think it was the RPG aspect of it.

A DOW DOTA style game would be pretty cool and fluffy, especially with limited persistent RPG style leveling.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

Two Feet From Bread posted:

A DOW DOTA style game would be pretty cool and fluffy, especially with limited persistent RPG style leveling.
If the next Dawn of War is a MOBA I will carve "RIP RELIC" on my bare chest and hang myself off the tallest building I can find.

AbusePuppy
Nov 1, 2012

BEST DAY OF MY LIFE!!!!!! so far.

mmj posted:

I'd say the tyranid relics are pretty average at best. Only two I ever ended up using were the norn crown and miasma cannon, and the crown is really too expensive for what it does. I wish one of the relics was just what two sets of scything talons were in the old book. I'd run that on a trygon or trygon prime for 30-40 points even though it'd be really expensive.

Yeah, I kinda forgot Tyranids because their relics are so bad they basically don't even exist. The IG ones can at least do some neat stuff, but the Tyranid ones are both boring and weak.

Proletariat Beowulf posted:

Here's a rules conundrum: template weapons cannot fire snap-shots. If I have a Battlewagon full of Burnas get shaken, can they fire overwatch?

They cannot. If a model is unable to fire snap shots, they will be unable to fire template weapons for any reason, even despite having special permission to otherwise fire during Overwatch. Think of it this way: if a model has a special rule that says it is allowed to assault after deep striking, but chooses to Run (which prevents it from assaulting), it wouldn't be able to assault. If you have "you may do X" and "you cannot do X" rules affecting you at the same time, the "cannot" rule will usually take preference.

Killgore Trout posted:

Couple of quick questions as I'm looking to possibly start an almost entirely deep striking AM/MT army:

1) In an unbound army, is it possible to take heavy weapons teams without platoons?

2) How exactly does disembarking from a valkyrie work? Does it have to be hovering? The rules are a tad confusing.

You could take Heavy Weapons Squads (i.e. the three-model units) without a Platoon, but you could not simply take a single Heavy Weapons Team. Unbound does not use the Force Organization Chart, but you still have to field legal units- so you couldn't take a unit of thirty Tactical Marines, for example, or a Devastator Squad with six Lascannons in it, or anything else that would normally be impossible. It also doesn't let you take more than one of a Unique character.

You can, however, take models without their required accompaniments (such as taking a Dedicated Transport without any squad to go inside it, or take a Techmarine without any other Marine HQ units.) You can also ignore restrictions on number of a unit fielded (for example, taking more than one Death Company) or combinations that would normally be illegal (such as fielding a Librarian alongside Black Templars.)

waah
Jun 20, 2011

Better stay in line when
You see a Pavel like me shinin

"Get your stupid Mekboy out of my lane you loving noob! L2P faggot1!1!!11!"

Yeah, I would cry if they made a Dawn of War/Dota hybrid.

xtothez
Jan 4, 2004


College Slice

mmj posted:

I'd say the tyranid relics are pretty average at best. Only two I ever ended up using were the norn crown and miasma cannon, and the crown is really too expensive for what it does. I wish one of the relics was just what two sets of scything talons were in the old book. I'd run that on a trygon or trygon prime for 30-40 points even though it'd be really expensive.
I did find a decent (if niche) use for the Norn Crown - in the Living Fortress apoc formation. That gives Counter-Attack and Preferred Enemy to all nids within synapse range, so once you start stacking it with Dominion you can get PE on a pretty sizeable chunk of your army. It helps that the formation is pretty resilient too, with (mostly) 2+ armour, Shrouded and FNP.

Of course it shows how bad the relics are when you only want to use them in Apoc.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




waah posted:

Yeah, I would cry if they made a Dawn of War/Dota hybrid.

I would be surprised if someone hadn't pitched one to them already.

And then had it fall apart when GW refused to accept the RMT profits were meant to go to the developer instead of them.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

SRM posted:

If the next Dawn of War is a MOBA I will carve "RIP RELIC" on my bare chest and hang myself off the tallest building I can find.

Quoting for posterity.

waah
Jun 20, 2011

Better stay in line when
You see a Pavel like me shinin

NTRabbit posted:

I would be surprised if someone hadn't pitched one to them already.

And then had it fall apart when GW refused to accept the RMT profits were meant to go to the developer instead of them.

The idea itself could be pretty boss. I mean Marboro, an Eldar Avatar, and Draigo vs Snikrott, a Hive Tyrant, and a Bloodthirster would pretty awesome to see (or any of the random mishmashes). The problem is the player base these games attract. They are absolutely miserable to deal with.

Pierzak
Oct 30, 2010

waah posted:

The problem is the player base these games attract. They are absolutely miserable to deal with.
Just auto-censor any insults into fluff-appropriate equivalents.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~
There's already that kind of hero interplay in DoW2, but it's supported in a sound strategy game instead of being just another MOBA. They took the good elements from that sort of game and already did them in DoW2, and I wouldn't want to see a 40k game ever get closer to a MOBA than that.

Mango Polo
Aug 4, 2007
The best part of DoW2 is The Last Stand, which is close enough.

CyberLord XP
Oct 18, 2005

Goldie...She says her name is Goldie
Can someone post a scan of the mob rule page?

JerryLee
Feb 4, 2005

THE RESERVED LIST! THE RESERVED LIST! I CANNOT SHUT UP ABOUT THE RESERVED LIST!

Pierzak posted:

Just auto-censor any insults into fluff-appropriate equivalents.

So a Gaunt's Ghosts novel, then?

feth

fething

feth

feth feth feth












feth

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
All of this MMO shite for 40K is just ridiculous.

Look at Planetside 2. Study it.

Take this formula. Translate it to 40K.

This game is begging to be loving made

Imperium faction: Start as a guardsman, upgrade to a stormtrooper or specialist. Can grab the variety of tanks from the vehicle pool for an armoured assault. Perhaps pilot a Valkyrie.

As you level up, you can become a Space Marine. Heavily armoured, and in limited numbers on each side (they have similar mechanics in Planetside I believe with mech suits). Perhaps on each time at any one time there could be 5-10 Terminators.

Xenos factions: Eldar are a no-brainer for various specialists. Higher level players could be farseers, and Wraithlords/Avatars.

Orks - start as a yoof, aim to become a nob. Could be a Mek, or a loota, driving ramshackle vehicles which are cheaper to make and maintain.

Tyranids - start as a low-level 'gant of some sort, with the advantage of instant respawns. Then a warrior, then the different mid-level biomorphs. Their "tanks" are Carnifexes, and their "flyers" are someone "piloting" a flying MC. Upper tier creatures are super warriors and/or a Tyrant or two.


I mean come on, am I crazy to think this? Three continents in PS2 - could be the same in a 40K FPSMMO. You don't need to have all game factions, just have Imperium + Eldar + Tau vs Chaos + Demons + Orks vs Tyranids or something


Forgive me if this is already being made, I haven't been following the MMO chat since there was that Dark Millennium one, I dunno what happened to that though.

Two Feet From Bread
Apr 20, 2009

I'm. A. Fucking. Nazi.

please punch me in the face
i love it
give it to me daddy
College Slice

SRM posted:

If the next Dawn of War is a MOBA I will carve "RIP RELIC" on my bare chest and hang myself off the tallest building I can find.


Oh, stop being a drama queen. I'm not saying that DoW3 would be a MOBA but they could fit it in like they did last stand.

Each player would pick a faction and have a spawn area that would send lovely infantry guys forward across a battle field. Bitches would fight in the center and all kinds of death would happen. Thousands would die in minutes. Winged Hive Tyrants would be fighting Jumppack SM Captans with Ork Warbosses ramping off destroyed tanks with double power klaws to kill both sides at once.

But seriously, make it less like a traditional MOBA and more like two factions fighting on a battlefield and you just control a hero.

Two Feet From Bread fucked around with this message at 18:51 on Jun 26, 2014

Pierzak
Oct 30, 2010

JerryLee posted:

So a Gaunt's Ghosts novel, then?

feth
More like "if a banned word is detected, replace the whole sentence with a 40k-fluff-appropriate faction taunt". Bonus points for player rage.

Slab Squatthrust
Jun 3, 2008

This is mutiny!

Two Feet From Bread posted:

Oh, stop being a drama queen. I'm not saying that DoW3 would be a MOBA but they could fit it in like they did last stand.

Each player would pick a faction and have a spawn area that would send lovely infantry guys forward across a battle field. Bitches would fight in the center and all kinds of death would happen. Thousands would die in minutes. Winged Hive Tyrants would be fighting Jumppack SM Captans with Ork Warbosses ramping off destroyed tanks with double power klaws to kill both sides at once.

But seriously, make it less like a traditional MOBA and more like two factions fighting on a battlefield and you just control a hero.

Zergling Tyranid blood maps?

Deptfordx
Dec 23, 2013

Speaking of drop pods, are there any good model alternatives for them? I really don't want to spend £20+ on one if there's any reasonable options.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Deptfordx posted:

Speaking of drop pods, are there any good model alternatives for them? I really don't want to spend £20+ on one if there's any reasonable options.

http://shop.ramshacklegames.co.uk/index.php?main_page=product_info&products_id=211
http://www.miniaturescenery.com/DataPage.asp?Code=BNKTL

Or else scratch build.
http://adepticusprime.blogspot.com/2009/03/on-bench-drop-pods.html

Proletariat Beowulf
Jan 7, 2007
I wish meat screamed as I ate it.
While some of the nerfs are heartbreaking, like the Deffrolla, RPJ, and the loss of the Ramshackle chart, I'm truly trying to maintain positivity for the new 'dex if for no other reason than the run+charge. It's also entirely possible that my group will demand that the old rules apply, anyway. But what sense does it possibly make to wreck one of the few reliable anti-AV14 options the orks have? :confused: For that matter, was there something so broken about the Battlewagon's 14/12/10 that it justified a 20 point increase? Nonsensical.

edit: gently caress, I just remembered the Dakkajet's nerf, too. We're going to have to re-work every old list tactic.

CyberLord XP
Oct 18, 2005

Goldie...She says her name is Goldie
I'm trying to keep it positive here too. I think it's just a case of the old way to Ork won't cut it so we have to find a new way. Honestly I most concerned with how mob rule works now than with anything else.

I really like the little Mek IC's. Orks really need extra IC's to throw around so I feel like that will be a big boon.

Boon
Jun 21, 2005

by R. Guyovich
Wait, so is Dawn of War 3 actually going to be made?

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

Boon posted:

Wait, so is Dawn of War 3 actually going to be made?
Well, right now people are just spitballing in the thread. Some people like MOBA ideas, the rest of us pray the series doesn't go down that route into a stupidly crowded market of samey games.

However, Sega has Relic under their wing right now, and they also have Creative Assembly who are making a Warhammer Fantasy Total War-style game. It's reasonable to think that Sega and GW would try to keep multiple GW properties under one publisher, but we don't really know. There was work being done on DoW3 back before THQ went under, but nothing's really come up since.

This was posted a while ago, but who knows:

SRM fucked around with this message at 19:51 on Jun 26, 2014

Power Player
Oct 2, 2006

GOD SPEED YOU! HUNGRY MEXICAN

Proletariat Beowulf posted:

While some of the nerfs are heartbreaking, like the Deffrolla, RPJ, and the loss of the Ramshackle chart, I'm truly trying to maintain positivity for the new 'dex if for no other reason than the run+charge. It's also entirely possible that my group will demand that the old rules apply, anyway. But what sense does it possibly make to wreck one of the few reliable anti-AV14 options the orks have? :confused: For that matter, was there something so broken about the Battlewagon's 14/12/10 that it justified a 20 point increase? Nonsensical.

edit: gently caress, I just remembered the Dakkajet's nerf, too. We're going to have to re-work every old list tactic.
I understood nerfing the Deffrolla in some way, but they should have at least made it AP3 or something. BW didn't need to go up 20 points, agreed.

Daedleh
Aug 25, 2008

What shall we do with a catnipped kitty?
I kinda get the impression that the designers looked at how people played Orks (lol like they'd actually look at how the community plays the game) and saw nothing but Battlewagons, Nob bikers, Deffrollas, Dakkajets Shoota boyz and thought "Hey, everyone's spamming those units so they must be totally OP! We'll have to nerf them!" When actually people were spamming those units because they were the only ones which survived at a decent power level through 2 editions. They were the best in the Ork codex, but the best in this case was average compared to other armies. The point increases for Battlewagons are just daft. 14/12/10 open topped is hardly game breaking, and using the Deff Rolla was a gamble that always exposed your 12/10 armour. If D6 hits were too much then by all means drop them down to D3, but give them Ap2 or 3 or compensate.

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Raphus C
Feb 17, 2011

Proletariat Beowulf posted:

While some of the nerfs are heartbreaking, like the Deffrolla, RPJ, and the loss of the Ramshackle chart. Nonsensical.

edit: gently caress, I just remembered the Dakkajet's nerf, too. We're going to have to re-work every old list tactic.

The codex seems to have lost a lot of flavour but rules wise it ain't much to cry about.

Deffrollas have not been as useful in 6th and 7th as it messes with the ability of the wagon to deploy bodies. Bodies that can punch vehicles more effectively. Warbosses are strength 10 with a larger pool of attacks on average. RPJ seems to only be a loss as far as shooting is factored in. I am not sure those losses are heartbreaking. Ramshackle on trukks is not a nice loss. Trukks are a bag of shite and now have less ability to stay useful.

Cheaper fast attack (apart from Dakkajets)makes up for the rise in Battlewagons.

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