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KillHour
Oct 28, 2007


So, I'm itching to play a good driving game. There are a ton of options out there, and it's frankly overwhelming. Maybe someone can give me a suggestion. Here is what I'm looking for:

I have a Fanatec Porsche Carrera wheel that I bought for GT5 that I want to use (shut up, it was what I could afford at the time :mad:).
I don't have a ton of time for video games and I don't like to spend too much time on any one thing (I will probably play for a couple of weeks, then not go back for months), so MMO-style subscription fees are no bueno.
I don't want to spend a fortune - I will probably get 100 hours at most out of a game I really like. If it costs more than a typical AAA game for everything I need to have fun, it's not worth it to me.
I want to race online with goons, and generally chill out.
I'm a horrible driver (as far as driving fast goes), and I want to get better at it. Realistic physics are good, :smug: communities are not.
I don't mind DLC if the base game is cheap, but having 90% of the content behind a paywall really puts me off.
I'm kind of all over the place, so one day I may want to race on an oval and the next I may want to do a rally course.

Help me out Goons, what should I play?

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GutBomb
Jun 15, 2005

Dude?
To be honest it sounds like you would have the most fun with something like forza 4 on the xbox 360 or gran turismo 6 on ps3. They are easy to pick up and put back down. Your wheel works with either console, there is a large variety in each game, a huuuuge amount of cars and the physics are realistic enough that you'll be challenged if you've never really gotten into sim-racing.

PC sim racing can be really frustrating at first because the cars are genuinely hard to drive (and arguably harder than those same cars would be to drive in real life because sim nerds have this attitude that difficult=realistic)

If you're anything like me the forza/gt games will get you interested in something a bit more serious later and then when you try the serious PC sims they won't seem as frustrating and you'll know a lot of the tracks like the back of your hand from your time playing the console games.

I do wish there were more "normal" cars in these sims though. I want to take a non-race trimmed gt86 or rx8 or 240sx out on old spa with realistic physics but I'm probably in the minority there. Spec miata in rfactor 2 is pretty good for that but it's pretty much the only "slow" car I can find.

GutBomb fucked around with this message at 03:14 on Jul 5, 2014

KillHour
Oct 28, 2007


I spent a lot of time on GT5 (a few hundred hours, at least). I'm really looking for something more realistic (physics-wise) that I can play on the PC. I don't mind a steep learning curve (I play Dwarf Fortress :black101:), I just know I probably won't put enough time into it to justify spending a lot, since I don't have as much time to game as I used to.

GutBomb
Jun 15, 2005

Dude?

KillHour posted:

I spent a lot of time on GT5 (a few hundred hours, at least). I'm really looking for something more realistic (physics-wise) that I can play on the PC. I don't mind a steep learning curve (I play Dwarf Fortress :black101:), I just know I probably won't put enough time into it to justify spending a lot, since I don't have as much time to game as I used to.

In that case rfactor2 is great and assetto corsa is great and beautiful.

KillHour
Oct 28, 2007


rFactor2 is double the price, so Assetto Corsa wins. Thanks.

Original_Z
Jun 14, 2005
Z so good
whoops

Original_Z fucked around with this message at 04:06 on Jul 5, 2014

Original_Z
Jun 14, 2005
Z so good
After playing RF2 and AC for awhile, I kind of differ them between using Linux and Windows. AC is easier to get into and is more intuitive and user-friendly (and will most likely be even more so on release), works well, and is definitely good enough for the vast majority of people. RF2 requires a lot more tweaking under the hood, the interface is clunky and confusing, and the graphical settings are more finicky. Once you get everything set up to your liking though, it can't be beat. I definitely like AC and all, but I keep coming back to RF2 in the end.

KillHour posted:

rFactor2 is double the price, so Assetto Corsa wins. Thanks.

Aren't they around the same price? RF2 is double if you buy the lifetime license, but the yearly one comes out to like $40, same as AC.

KillHour
Oct 28, 2007


Original_Z posted:

After playing RF2 and AC for awhile, I kind of differ them between using Linux and Windows. AC is easier to get into and is more intuitive and user-friendly (and will most likely be even more so on release), works well, and is definitely good enough for the vast majority of people. RF2 requires a lot more tweaking under the hood, the interface is clunky and confusing, and the graphical settings are more finicky. Once you get everything set up to your liking though, it can't be beat. I definitely like AC and all, but I keep coming back to RF2 in the end.


Aren't they around the same price? RF2 is double if you buy the lifetime license, but the yearly one comes out to like $40, same as AC.

Unless I read it wrong, AC comes with a "lifetime" license for $40. I specifically wanted to avoid paying MMO-style fees.

365 Nog Hogger
Jan 19, 2008

by Shine

GutBomb posted:

I do wish there were more "normal" cars in these sims though. I want to take a non-race trimmed gt86 or rx8 or 240sx out on old spa with realistic physics but I'm probably in the minority there. Spec miata in rfactor 2 is pretty good for that but it's pretty much the only "slow" car I can find.

Amen, I use the E30 S1 most in AC and can hardly wait for the Miata mod to be released (street, not spec).

Roller Coast Guard
Aug 27, 2006

With this magnificent aircraft,
and my magnificent facial hair,
the British Empire will never fall!


You might want to look at the original rFactor since it is pretty cheap ($27 through the official site), has no licence or subscription type nonsense, still has a very active online presence, and there's a staggeringly vast range of tracks and mods available.

My gut feeling is that AC will be the next-gen title to go for but it will be a while yet before there are enough of the gold standard mods up and running to tempt the core simracing player base over.

deebo
Jan 21, 2004

Game stock car is another game worth a look, it has karts, some really fun open wheel cars and also has a bunch of modded content (seeing its basically rfactor its not too hard to get rfactor mods working, there is a fair few here http://m3challenge.webs.com/stockcar.html).

I haven't played it much since AC came out but have certainly played it more than rfactor 2.

KillHour
Oct 28, 2007


I went with AC. It's fun, but annoying that nearly all the servers are for the :flashfap: cars. You can't get good if you can only drive McLarens.

I said come in!
Jun 22, 2004

tater_salad posted:

Train sim people.

Train sim people don't ignore real good sims though (as if there's many to choose from in their genre) for absolutely no reason at all.

KillHour posted:

I went with AC. It's fun, but annoying that nearly all the servers are for the :flashfap: cars. You can't get good if you can only drive McLarens.

I think you went with the right choice. AC is the PC sim to play right now until Project Cars comes out in November.

Chickpea Roar
Jan 11, 2006

Merdre!
Are there any sims for PC where you can drive cheap lovely cars from the 80s/90s and possibly insert a supercar engine in them?
That's my favourite part of Forza/GT.

Obsidius
Nov 18, 2009

If you ever drop your
keys into a river of molten
lava, let 'em go, because
man, they're gone.
Anyone know if the Thrustmaster T80 wheel and pedals are PC compatible?

edit: Seems to be PlayStation only and the wheel axis and pedal axis isn't recognized by the computer so dammit, no driving for me this weekend. Read online it was PC & PS4 compatible but now after buying it I can only see sites saying otherwise.

Obsidius fucked around with this message at 19:55 on Jul 5, 2014

I said come in!
Jun 22, 2004

Nightblade posted:

Are there any sims for PC where you can drive cheap lovely cars from the 80s/90s and possibly insert a supercar engine in them?
That's my favourite part of Forza/GT.

Not really. The thing with Forza and Gran Turismo is that they are made by the only two studio's with the man power and resources to have gigantic car lists and a lot of features such as deep and complex car upgrading. The other game developers, especially the PC ones have to be pretty selective in the cars they add and rarely ever add upgrade features to their games, just a real good tuning feature.

That said, take a look at Shift 2 but it honestly isn't that good.

Chickpea Roar
Jan 11, 2006

Merdre!
That's a shame. Yeah, I've got Shift 2, but it's really really awful, imo.

wolrah
May 8, 2006
what?

GutBomb posted:

I do wish there were more "normal" cars in these sims though. I want to take a non-race trimmed gt86 or rx8 or 240sx out on old spa with realistic physics but I'm probably in the minority there. Spec miata in rfactor 2 is pretty good for that but it's pretty much the only "slow" car I can find.

I'm with you on this one, sorta. I want the best simulation I can get as far as real tracks and driving dynamics go, but I want the vehicles to be "interesting" by which I mean more than just the top X performance cars from Y brands. I want slow but fun cars like the 86. I want fast cars that no one expects to be fast like the SHO, Syclone, Lightning, etc. I want stupid options like the Raptor, Hummer, Transit, etc. I want the ability to do insane things like the LS7 Aveo you could build in Forza 3 (which for some reason was removed in Forza 4, even though its literally a line in a SQLite database and takes up basically no space to make available) and then have a great physics engine accurately simulate me boiling the tires off it and slamming in to a wall at a million miles per hour. Crazy "unlimited performance" stuff like GT's Red Bull cars would also be cool.

Basically if it's a real thing I want it to be as real as possible, but that doesn't mean everything needs to be real things.


For some reason though the racing game world is content to work in two different silos, where stupid fun and realistic simulation of said stupidity rarely cross.

tater_salad
Sep 15, 2007


The answer is probably iracing but,
Are there good nascar Sims out there that are more recent than 11 years ago?
I love iracing but having a family makes getting to scheduled races without a pause button for 45 min a rough go. Plus there's the price, I'd like to let my subscription lapse and try an offline sim but I have a feeling that iracing is the best

Dudley
Feb 24, 2003

Tasty

Nah, the recent Nascar games are not really even attempting sims.

That said, given you can probably get last years for like, no money, it's probably worth you picking up any of the Eutechnyx developed ones and taking a look.

tater_salad
Sep 15, 2007


Last year's was poo poo too I tries it for wii and it was buggy as poo poo. not sure of the 2011 versions of before were any better.

tater_salad fucked around with this message at 11:55 on Jul 6, 2014

365 Nog Hogger
Jan 19, 2008

by Shine
Selling my DFGT, if anyone is looking to get a wheel.

The Science Goy
Mar 27, 2007

Where did you learn to drive?
Holy poo poo, Nissan 2000 GT-R and 240z released for rFactor 2.

I've been waiting for more cars like this for a long time. I know what I'm doing in my spare time this week...

Sevalar
Jul 10, 2009

HEY RADICAL LARRY HOW ABOUT A HAIRCUT

****MIC TO THE WILLY***
Hi dudes, I've been playing some Race 07 with a Touring car mod and I enjoy it, but the dated feel is getting to me.

I enjoyed Rfactor but hated how mods had variable AI and inconsistent....everything. Do goons recommend Assestto Corsa?

I know I can read up on it, but is A.C aimed to be mod friendly like Rfactor (and I assume RF2?). If A.C is the 'ARMA' of Sim Racing at the minute let me know and i'll pick it up.

I play with a controller and I love old shitters, touring cars (Especially British super touring!), not so much high end stuff like sports cars, open wheel. From what I can gather A.C is the most accessible out of the two [RF2].

Give me good ai or give me death motherfucker!

GutBomb
Jun 15, 2005

Dude?

simosimo posted:

Hi dudes, I've been playing some Race 07 with a Touring car mod and I enjoy it, but the dated feel is getting to me.

I enjoyed Rfactor but hated how mods had variable AI and inconsistent....everything. Do goons recommend Assestto Corsa?

I know I can read up on it, but is A.C aimed to be mod friendly like Rfactor (and I assume RF2?). If A.C is the 'ARMA' of Sim Racing at the minute let me know and i'll pick it up.

I play with a controller and I love old shitters, touring cars (Especially British super touring!), not so much high end stuff like sports cars, open wheel. From what I can gather A.C is the most accessible out of the two [RF2].

Give me good ai or give me death motherfucker!

Well both sims are in a pre-release state so I wouldn't expect much. There's more modified content for rfactor2, but AC has a better presentation and a more forgiving (while remaining realistic) driving model. Personally I have both.

Sevalar
Jul 10, 2009

HEY RADICAL LARRY HOW ABOUT A HAIRCUT

****MIC TO THE WILLY***
Cool, actually here's a question. Do either offer good damage models / DNFs. I get a kick out of mechanical failures from myself or even the AI guys in a race. Also i'd love to see sand traps on tracks actually act like a TRAP, once you're in deep your screwed (the same for AI cars).

The Science Goy
Mar 27, 2007

Where did you learn to drive?
RF2 had much better AI than Assetto Corsa last time I checked.

GutBomb
Jun 15, 2005

Dude?
So, I couldn't find Tsukuba for rfactor2 so I decided to learn how to convert rfactor tracks to rfactor2. I'm not officially releasing this to the general public because I didn't ask for permission and don't want to have to update it or even put my name on it, but I wanted the track for myself and if you goons want it, here you go. http://gutbomb.net/Tsukuba.zip

I'm learning a lot about the track editor and I'm hoping to actually make a track from scratch from Forza that I love and wish someone else had made, since I'm lazy, Maple Valley. I'll see how hard it is.

GutBomb fucked around with this message at 22:35 on Jul 8, 2014

The Science Goy
Mar 27, 2007

Where did you learn to drive?

GutBomb posted:

So, I couldn't find Tsukuba for rfactor2 so I decided to learn how to convert rfactor tracks to rfactor2. I'm not officially releasing this to the general public because I didn't ask for permission and don't want to have to update it or even put my name on it, but I wanted the track for myself and if you goons want it, here you go. http://gutbomb.net/Tsukuba.zip

I'm learning a lot about the track editor and I'm hoping to actually make a track from scratch from Forza that I love and wish someone else had made, since I'm lazy, Maple Valley. I'll see how hard it is.

You are awesome. I just knocked out a dozen laps in the Panoz, and it was great. How much time did you have to put into this to get it to this state? Just curious.

Good luck with the track making, I haven't gotten up the ambition to try it at all yet.

Drunk Badger
Aug 27, 2012

Trained Drinking Badger
A Faithful Companion

Grimey Drawer
Nice track choice, what other good third party tracks do people like for RF2? Just bought it last night

GutBomb
Jun 15, 2005

Dude?

CaseFace McGee posted:

You are awesome. I just knocked out a dozen laps in the Panoz, and it was great. How much time did you have to put into this to get it to this state? Just curious.

Good luck with the track making, I haven't gotten up the ambition to try it at all yet.

I'm glad you like it! It is one of the few tracks I that I wanted that I couldn't find for rf2.

I'm going to convert autumn ring and trial mountain (gran turismo tracks available for rf1) next probably.

It took about an hour, after I got the steps down. I changed the road surface to RealRoad (the dynamic track evolution thing) and I changed some textures (the grass and the gravel trap) because the ones in the original were really lovely but for some reason the gravel is yellow and I can't figure out how to change it, the texture isn't yellow. Also I'm not satisfied with the overall lighting, everything looks a little too bright. Also I don't know enough about the sim engine to know if the AI is any good.

As for downloads racedepartment is great for rf2 but they don't have anything for rf1. Rfactorcentral has a lot but after 3 downloads (not per day but total!) you have to pay. Does anyone know a better place to get rf1 tracks?

GutBomb fucked around with this message at 01:44 on Jul 9, 2014

Drunk Badger
Aug 27, 2012

Trained Drinking Badger
A Faithful Companion

Grimey Drawer

GutBomb posted:

I'm going to convert autumn ring and trial mountain (gran turismo tracks available for rf1) next probably.

I need to learn the map making tools and make a Midfield raceway clone

Essobie
Jan 31, 2003

WHAT? THIS IS MY REGULAR SPEAKING VOICE.
Is this better?
Regarding getting rf1 tracks, you can get a ton of them on race2play.com here: http://www.race2play.com/sim/show/3#tracks

GutBomb
Jun 15, 2005

Dude?
I think I overdid the sim racing. I've had a few days off from work so I've been going nuts and my thrustmaster tx said "no more" and let out a puff of really stinky white smoke and died :( this is my second TX so be warned. I guess they aren't that resilient.

The Science Goy
Mar 27, 2007

Where did you learn to drive?

GutBomb posted:

I think I overdid the sim racing. I've had a few days off from work so I've been going nuts and my thrustmaster tx said "no more" and let out a puff of really stinky white smoke and died :( this is my second TX so be warned. I guess they aren't that resilient.

My pedals are acting up, but they didn't release any smoke :( that sucks, man.

My CSR pedals aren't showing full pedal travel for the accelerator. With the pedal floored, it is only showing about 80% travel on my computer. The other pedals work fine, and it reads fine when the pedal is fully released. The first time I press the gas it works about normal, but once I ease into it the travel doesn't work right anymore. I haven't dug into it too much yet, just recalibrated rF2 to the new "max", but iRacing has to be recalibrated every single time I log in.

I don't know if it just needs a good cleaning, or if a board is going bad, or what. My firmware is current, as are my drivers. Once I finally get a chance to tear into it, we'll see what happens.

Ringo Star Get
Sep 18, 2006

JUST FUCKING TAKE OFF ALREADY, SHIT
Yeah, my clubsports are starting to show abuse. The rotating bolt on the brake where the sensor is (which has that stupid little screw despite there not being any groove for it on the bolt) is having trouble staying in, and keeps trying to pop out, causing the brake pedal to "click".

Any solutions that don't involve me buying V2s?

SanitysEdge
Jul 28, 2005

Ringo Star Get posted:

Yeah, my clubsports are starting to show abuse. The rotating bolt on the brake where the sensor is (which has that stupid little screw despite there not being any groove for it on the bolt) is having trouble staying in, and keeps trying to pop out, causing the brake pedal to "click".

Any solutions that don't involve me buying V2s?

Hey did I sell you my extra set of clubsport pedals when Fanatec unintentionally sent me two?

Im looking at my pedals, That stupid screw is the black one on the underside of the pedals? I dont think that bolt in the black sensor mount block is supposed to rotate. The black sensor block is supposed to rotate around the bolt. Lube will help with this. Try lubing that bolt, Ive been using the aerosol breakfree CLP on mine.

You may have scratched the bolt with the screw, try pulling the bolt out rotating it, and putting it in backwards. This should put the contact point of the screw on the bolt in an unscratched position.

I havent had that problem with my pedals yet, so this is all wild speculation. You must have more miles on yours.

Edit: rereading your post, rotating it might not do anything. Try lube and tighting the screw

SanitysEdge fucked around with this message at 04:42 on Jul 10, 2014

I said come in!
Jun 22, 2004

I know a lot of you are not able to play Project CARS until it comes out, but are interested in the car and track list. This is the most up to date version of that content, which probably won't be added to until after release;

European Circuits

- Azure Circuit - Monaco
- Besos - Circuit de Catalunya
- Brands Hatch (laser scanned)
- Cadwell Park
- Donington Park
- Florence - Mugello
- Hockenheimring
- Imola
- Le Mans Circuit 24h
- Le Mans Bugatti Circuit
- Monza
- Moravia - Brno
- Nürburgring Nordschleife (Team Member+ during development)
- Nurburgring GP (Senior+ during development)
- Oschersleben
- Oulton Park (laser scanned)
- Silverstone
- Snetterton
- Spa Francorchamps
- Zolder

North American Circuits

- California Raceway - Willow Springs
- Lakeville Raceway - Sonoma Raceway
- Monterey - Laguna Seca
- Watkins Glen
- Wisconsin Raceway - Road America

Asian Circuits

- Dubai Autodrome
- Jin Ding - Zhuhai
- Sakitto - Suzuka

Oceania Circuits

- Bathurst - Mount Panorama

Kart Tracks

- Belgian Forest Karting Circuit (Spa-Francorchamps Kart Circuit)
- Chesterfield (fictional)
- Glencairn (fictional)
- Summerton (fictional)
- Dubai Kartdrome

Country Roads

- California Highway (Team Member+ during development)
- Azure Coast (Team Member+ during development)

Planned/Confirmed Tracks

- Ruapuna Speedway
- Macau

Historic Tracks

- Bannochbrae (fictional historic GP track located in the scottish highlands)
- Hockenheim (Pre 2002)
- Rouen Les Essarts
- Historic Milan - Monza (1967. GPL2.)
- Historic Milan Oval
- Silverstone 1975
- Solitude Rennstrecke
- Spa Historic

Oval Tracks

- Concord - Charlotte Motor Speedway
- Daytona International Speedway
- Delaware - Dover
- Henrico - Richmond
- Indianapolis Speedway
- Memphis - Bristol

Cars:
2013 Alpine A450 LMP2 (currently only a livery)
2011 Ariel Atom 300 Supercharged
2011 Ariel Atom 500 V8 2011
2011 Ariel Atom Mugen
2013 Audi R8 LMS Ultra GT3
2013 Audi R8 V10 Plus
2011 Audi R18 TDI LMP1
2012 BAC Mono
2012 BMW 1M Coupe
1978 BMW 320 Turbo Group 5
1981 BMW M1 Procar
1991 BMW M3 E30 Group A
2012 BMW M3 E92 GT2
2012 BMW M3 E92 GT4
2012 BMW Z4 GT3
1990 Caper Monterey Stock Car (fictional 1990 Stock Car)
2012 Caterham Classic
2012 Caterham SP 300/R
2011 Caterham Superlight R500
1981 Ford Capri Zakspeed Group 5
1972 Ford Escort RS1600
2009 Ford Focus RS
1967 Ford MK. IV
2013 Ford Mustang Boss 302R1
1997 Ford Mustang Cobra SCCA Trans-Am
1988 Ford Sierra RS500 Cosworth Group A
2011 Formula A (fictional 2011 Formula 1)
2011 Formula B (fictional GP2-type Formula Car)
2013 Formula C (fictional Formula 3/Atlantic type car)
2012 Formula Gulf FG1000
2011 Formula Rookie (fictional 2011 Formula Ford type car)
2013 Ginetta G40 Junior
2013 Ginetta G55 GT3
2011 Gumpert Apollo S
1969 Lotus 49 Cosworth V8
1972 Lotus 72D Cosworth
1977 Lotus 78 Cosworth
1985 Lotus 98T Renault Turbo
2013 Marek PM06A (fictional community designed LMP1)
1994 McLaren F1
2013 McLaren 12C
2013 McLaren 12C GT3
2014 McLaren P1
2012 Mercedes-AMG C-Klasse Coupé DTM
1991 Mercedes-Benz 190E 2.5-16 Evolution II DTM
1971 Mercedes-Benz 300SEL 6.8 AMG "Rote Sau"
2013 Mercedes-Benz A45 AMG
2011 Mercedes-Benz SLS AMG
2012 Mercedes-Benz SLS AMG GT3
2012 Mitsubishi Evo X FQ-400
2013 Oreca 03 LMP2
2012 Pagani Huayra
2009 Pagani Zonda Cinque Roadster
2012 Pagani Zonda R
2011 Palmer Jaguar JP LM
2011 Radical SR-3 RS
2011 Radical SR-8 RX
2013 Renault Clio IV RS Cup
2014 Renault Megane RS
2013 RUF CTR3 Clubsport
2013 RUF RGT-8
2014 RUF RGT-8 GT3(Fictional Racing Version)
2013 RWD Motorsports P30 LMP1 (fictional community designed LMP1)
2014 RWD Motorsports P20 LMP2 (fictional community designed LMP2)
1989 Sauber C9 Mercedes Group C
2011 SMS Shifter Kart 125cc
2011 SMS Shifter Kart 250cc Super Kart

Also wanted to give you all an idea of what the texture quality can be like in this sim;

I said come in! fucked around with this message at 23:27 on Jul 12, 2014

bloops
Dec 31, 2010

Thanks Ape Pussy!
Really excited to bomb this next quarter of school because of Project CARS.

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The Science Goy
Mar 27, 2007

Where did you learn to drive?
How are the physics coming along with it? I thought I had heard reports of a less-realistic driving feel, but that was a while ago. I still can't believe I missed out on joining the beta version.

I started driving the Spec Miata mod in rFactor 2, and it is a pretty darn fun car. It still wants to kill me every other lap, but I don't want to give it an easier tune because I know that will make me lazy and slow.

E: ISCI, how resource-intensive is the game?

The Science Goy fucked around with this message at 23:41 on Jul 12, 2014

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