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Ryuga Death
May 14, 2008

There's gotta be one more bell to crack
Fun Shoe

Same Great Paste posted:

Nope, you aren't wrong. I actively try to avoid spending a phantom flip because I can't even remember the last time it hit a shot that I couldn't've done more reliably myself.

That's just great. Thanks for confirming that.


Now that I got to play the Twilight Zone table properly, I have a few things to say. It's an awesome table, a lot of fun. Slingshots are still bullshit. Those left side bumpers can go die in a fire for the amount of times they've just sent a ball flying into the right drain or bumped a ball slowly into the left one.

Any tips for avoiding those kinds of drains?

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Luigi Thirty
Apr 30, 2006

Emergency confection port.

Ryuga Death posted:

A quick question about the monster bash table. The phantom flip thing where the flipper hits the ball for you automatically seems terrible and more likely to hit the ball into nothing or into a drain, am I doing something wrong?

On a real table it would remember if it missed and try to adjust itself for the next shot. Over time it will adjust itself and figure out when to trigger the flip to shoot it correctly. Every time you open the table it's effectively resetting the settings EEPROM and it can never adjust itself correctly.

Tato
Jun 19, 2001

DIRECTIVE 236: Promote pro-social values
Ugh. I don't like High Roller at all. I hate these tables like High Roller and Lights, Camera, Action where each ball you launch has to hit some toy and it takes 30 seconds before you get to hit the ball. Ball spins in the roulette wheel forever, finally drops down, immediately hits two slingshots and drains. What fun.

Clouseau
Aug 3, 2003

My theories appall you, my heresies outrage you, I never answer letters, and you don't like my tie.

Ryuga Death posted:

Any tips for avoiding those kinds of drains?

They're just as dangerous on the real machine. You just have to nudge and shoot to make sure that you never get the ball in the bumpers, and make sure that the ball doesn't get caught in the rocketship kick out.

Tayter Swift
Nov 18, 2002

Pillbug

Ryuga Death posted:

That's just great. Thanks for confirming that.


Now that I got to play the Twilight Zone table properly, I have a few things to say. It's an awesome table, a lot of fun. Slingshots are still bullshit. Those left side bumpers can go die in a fire for the amount of times they've just sent a ball flying into the right drain or bumped a ball slowly into the left one.

Any tips for avoiding those kinds of drains?

If you aren't on your first ball and have the 10 Million door panel out of the way, don't aim for the skill shot. Just do a full plunge and avoid the rocket into the bumpers.

Sometimes after the skill shot I can nudge the ball away from the rocket and to the flipper, avoiding the jets, but I can't pull this off very often.

Your default shot when you have the ball trapped and no obvious targets should be the left ramp, right ramp, then the player piano when it comes off the ramp. That nets you a door panel which means progress towards Lost in the Zone.

Read the strategy post on the TPA forums, it's incredibly detailed.

Tony Phillips
Feb 9, 2006

Eegah posted:

Your default shot when you have the ball trapped and no obvious targets should be the left ramp, right ramp, then the player piano when it comes off the ramp. That nets you a door panel which means progress towards Lost in the Zone.

It's not as safe but since I'm oddly terrible at hitting the player piano at times, I generally mine door panels by hitting the left ramp -> slot machine -> collect panel -> hold the right flipper to auto catch coming out of the slot machine -> back to left ramp.

The slot machine shot from the left flipper is more dangerous that the player piano from the upper flipper, but hitting the left ramp from a cradled ball on the right flipper is trivial, and it takes a shot out of the sequence to collect the panel. (Though I guess you're skipping a load of 3 way combos as well.)

Concur entirely on ignoring the skill shot unless you have a reason to try for it.

Eegah posted:

To be honest I'm not that great at the 3-way combo either, but it's a pretty safe shot and it's just so fuckin' satisfying when you pull it off.

Definitely. The irony (I think it's irony.) of the whole glitchy problem that the TZ table had was that if the camera angle locked onto the close up of the plunger and forced you to play at one of the alternate ball launch angles - like this:



I was WAY better at hitting the piano.

Tony Phillips fucked around with this message at 05:26 on Jul 12, 2014

Tayter Swift
Nov 18, 2002

Pillbug
To be honest I'm not that great at the 3-way combo either, but it's a pretty safe shot and it's just so fuckin' satisfying when you pull it off.

King Vidiot
Feb 17, 2007

You think you can take me at Satan's Hollow? Go 'head on!

Ryuga Death posted:

A quick question about the monster bash table. The phantom flip thing where the flipper hits the ball for you automatically seems terrible and more likely to hit the ball into nothing or into a drain, am I doing something wrong?

It's supposed to "learn" from your flips so I take that to mean that if it's missing or draining then it's probably just trying to flip like you :v:

All I can say for certain is that 90% of the time on most Monster Bash games I wind up hitting Frankenstein's Monster and that's exactly what Phantom Flip goes for regardless of the flipper. On a good game it'll shoot for better targets though, like the Wolf Man loops or Bride ramp.

BiggerJ
May 21, 2007

What shall we do with him? A permaban, perhaps? Probate him for a few years? Or...shall we employ a big red custom title? You, the goons of SA, shall decide his fate.
Okay, people, time to guess. How much do you think the Addams Family Kickstarter will be asking for? Also, do you think they'll ever adress the rumors about Raul Julia?

BiggerJ fucked around with this message at 11:49 on Jul 12, 2014

Nurge
Feb 4, 2009

by Reene
Fun Shoe

BiggerJ posted:

Okay, people, tiem to guess. How much do you think the Addams Family Kickstarter will be asking for? Also, do you think they'll ever adress the rumors about Raul Julia?

$150k. Which rumors are those?

Carecat
Apr 27, 2004

Buglord
We need a hack to replace Pinball Arcade's title music with Pinball Wizard.

Is it really 100k for a table license? It's not like pinball is even popular in the mainstream let alone Addams Family which has been off film and TV for over a decade, who else are they going to be able to sell it to?

BiggerJ
May 21, 2007

What shall we do with him? A permaban, perhaps? Probate him for a few years? Or...shall we employ a big red custom title? You, the goons of SA, shall decide his fate.

Nurge posted:

Which rumors are those?

That Raul Julia stipulated in his will that his likeness never be used on or in another product ever again, or something similar.

Carecat posted:

Is it really 100k for a table license? It's not like pinball is even popular in the mainstream let alone Addams Family which has been off film and TV for over a decade, who else are they going to be able to sell it to?

Corporations do not behave like people. Which is concerning, because they have the same rights as people.

BiggerJ fucked around with this message at 11:51 on Jul 12, 2014

Nurge
Feb 4, 2009

by Reene
Fun Shoe

BiggerJ posted:

That Raul Julia stipulated in his will that his likeness never be used on or in another product ever again, or something similar.


Corporations do not behave like people. Which is concerning, because they have the same rights as people.

I can't find any sourced information on the matter, but Farsight probably isn't in a position to discuss the licensing contract in any manner anyway. Unless his estate volunteers information somewhere it probably won't ever be clear.

It's likely even if something like that exists they were willing to do it (for a big wad of cash) because it's essentially a virtual reproduction of an existing item. It'd be different if someone wanted to make Raul Julia action figures or print his face on some chocolate cookies or something.

edit: I did some digging, and Bobby King states here, somewhere around the 50 minute mark, that there's a rumor that Raul Julia's widow wasn't willing to license out his likeness previously. I'm assuming that comment led to the speculation about all the other stuff surrounding the issue.

Nurge fucked around with this message at 12:49 on Jul 12, 2014

Clouseau
Aug 3, 2003

My theories appall you, my heresies outrage you, I never answer letters, and you don't like my tie.

Carecat posted:

Is it really 100k for a table license? It's not like pinball is even popular in the mainstream let alone Addams Family which has been off film and TV for over a decade, who else are they going to be able to sell it to?

The game has voice clips and likenesses from all of the family's cast and unlike Star Trek I guess the actors have higher demands for it. This is also why TPA isn't going to bother with Doctor Who (7 actors, the Terry Nation estate for Daleks, and the BBC).

Similar to T2, I wouldn't be surprised if they were running against a clock as an Addams reboot is coming down the pipe, and that generally makes it harder to license a different iteration of the franchise.

Kennel
May 1, 2008

BAWWW-UNH!
Any hints for Ripley? More specifially I'm trying to get the last two wizard goals (frog frenzy and Atlantis). My personal best for both super jackpots and Ripley's letters is 3 or 4.

VVVV thanks!

Kennel fucked around with this message at 14:45 on Jul 12, 2014

Nurge
Feb 4, 2009

by Reene
Fun Shoe

Kennel posted:

Any hints for Ripley? More specifially I'm trying to get the last two wizard goals (frog frenzy and Atlantis). My personal best for both super jackpots and Ripley's letters is 3 or 4.

Ripoff multiballs are an easier way to get to super jackpots than regular due to how much easier it is to start. For ripley letters just ignore any mode that isn't asia or australia, finish those and time out or do whatever with the rest. Generic tip would be to learn to control balls and not make dangerous shots.

MarxCarl
Jul 18, 2003

Clouseau posted:

The game has voice clips and likenesses from all of the family's cast and unlike Star Trek I guess the actors have higher demands for it. This is also why TPA isn't going to bother with Doctor Who (7 actors, the Terry Nation estate for Daleks, and the BBC).

Similar to T2, I wouldn't be surprised if they were running against a clock as an Addams reboot is coming down the pipe, and that generally makes it harder to license a different iteration of the franchise.

Bobby Kings interview in Pinball Magazine 2 says there are 9 licenses for actors and voices on Addams and those don't include the movie license itself. He also was saying that Paramount Licensing was for it but it would get to Paramount Legal and they wouldn't hear anything back. Maybe the reboot lit a fire under somebody or they finally got ahold of the right people who will push it through?

The entire licensing seems hit or miss on who your dealing with. Steve Ritchie had a bad experience on STTNG til they got the right person in licensing, and he's come out on the new Star Trek and said the licensor could have really cared less and gave little to no support. The only way they're getting the Karl Urban speech pack is because Urban is a pinball fan. Urban didn't even know there was a game until someone asked him about it. Urban apparently got LE number 800 for his work.

As for how much for the Kickstarter for TAF. Zone was $55k needed, T2 was $59 needed STTNG was $45, so I'd say TAF is $100k range

Ryuga Death
May 14, 2008

There's gotta be one more bell to crack
Fun Shoe
Thanks for the tips on Twilight Zone, I've been doing a lot better now. Such a fun table.

Same Great Paste
Jan 14, 2006




I'm enjoying High Roller Casino so far. Hadn't played it before, but it reminds me of Monopoly.

TheMcD
May 4, 2013

Monaca / Subject N 2024
---------
Despair will never let you down.
Malice will never disappoint you.

Ryuga Death posted:

A quick question about the monster bash table. The phantom flip thing where the flipper hits the ball for you automatically seems terrible and more likely to hit the ball into nothing or into a drain, am I doing something wrong?

The hilarity with Phantom Flip (and what will be the same hilarity with Thing Flips, although hopefully not as terrible, considering Thing Flips is given a much more stable situation) is that the data it uses to eventually figure out how to flip is stored in the NVRAM. The NVRAM Farsight has yet to store properly AFAIK. As such, Phantom Flip will always suck major balls and turns from something that is at least not terribly detrimental to something that can and will gently caress your game up with a terrible shot unless you've played for ages without quitting. At least the left ramp miss goes dead on Frankenstein's Monster fairly safely most of the time and the right ramp miss goes in the scoop a lot, so if you can sort of deal with its terrible choices, you can at least make some headway on Lyman's Lament and Frankenstein Multiball, which is nice.

BiggerJ posted:

Okay, people, time to guess. How much do you think the Addams Family Kickstarter will be asking for?

Well, TZ was 55K, STTNG was 60K and T2 was 66K, so taking that into account and guesstimating a bit based on previous comments that TAF was too expensive (can't remember the exact wording), I'd say that 100K is a good guess.

Same Great Paste posted:

I'm enjoying High Roller Casino so far. Hadn't played it before, but it reminds me of Monopoly.

High Roller Casino is one of those Stern tables that completely went under my radar like Striker Extreme (or NFL), mostly because it's a Stern that wasn't based on a license. It's pretty good, but that Craps target is really making GBS threads on my games so far, which is fitting.

Clouseau
Aug 3, 2003

My theories appall you, my heresies outrage you, I never answer letters, and you don't like my tie.

Same Great Paste posted:

I'm enjoying High Roller Casino so far. Hadn't played it before, but it reminds me of Monopoly.

Of the non licensed Sterns, it's probably the best one. The layout is a little kludgy (it was done by Jon Norris who did most of the Premiers) but the ruleset is pretty interesting - it was done by Keith Johnson, who later did the deep rulesets for LOTR, Simpsons, and Wizard of Oz.

prefect
Sep 11, 2001

No one, Woodhouse.
No one.




Dead Man’s Band

Clouseau posted:

Of the non licensed Sterns, it's probably the best one. The layout is a little kludgy (it was done by Jon Norris who did most of the Premiers) but the ruleset is pretty interesting - it was done by Keith Johnson, who later did the deep rulesets for LOTR, Simpsons, and Wizard of Oz.

The rules are pretty neat -- I didn't even realize everything that was going on in the backglass boardgame at first. Here follows a list of my inexpert opinions (only 2/5 wizard goals, and I'm pretty sure I won't be completing them all):

  • Boy, there are a lot of slingshots. And they're sensitive. And really good at getting balls into the outlanes. :argh:
  • The roulette wheel after every ball launch takes too long, but the close-up on the roulete wheel is great. I love being able to see the wire that scores 25K when the ball goes over it, and the slot that the ball falls through once it lands on a number. I love the mechanical things that go on in pinball games -- it seems like magic that they work so often for so long.
  • "All these numbers are making me dizzy" is kinda creepy, and the way the showgirl's boobs bounce during the "match for free game" animation bothers me more than it should. But I may also just be paying too much attention today. :shrug:
  • I like the pop bumpers -- they do that thing where the ball shoots around so much and so fast that it feels dangerous, almost.
  • I still haven't figured out how it decides what card game you're going to play, and when you're going to play it. But I've read almost none of the instructions so far. :downs:

FishBulb
Mar 29, 2003

Marge, I'd like to be alone with the sandwich for a moment.

Are you going to eat it?

...yes...
Pretty excited for AF. Would have also accepted Simpsons Pinball party for some reason


Haven't bought any tables for awhile. What are the stand outs from Season 2 other than Centaur. I guess same question for season 3 but I think they're still way behind on that on PSN right?

NuclearPotato
Oct 27, 2011

FishBulb posted:

Pretty excited for AF. Would have also accepted Simpsons Pinball party for some reason


Haven't bought any tables for awhile. What are the stand outs from Season 2 other than Centaur. I guess same question for season 3 but I think they're still way behind on that on PSN right?

Whitewater, T2, and Cactus Canyon are pretty good. That said, I've got a soft spot for some of the weird Gottlieb "filler" tables like Haunted House and Goin' Nuts, and PINBOT is pretty awesome, if you can get used to the mile-wide outlanes and keeping your multiball from draining before it can even start. :argh:

You mentioning SPP reminded me, we've finally got a public SPP in Chicago! :woop: It's at Headquarters Beercade, and it's in very good condition as far as I can tell.

Clouseau
Aug 3, 2003

My theories appall you, my heresies outrage you, I never answer letters, and you don't like my tie.

NuclearPotato posted:

You mentioning SPP reminded me, we've finally got a public SPP in Chicago! :woop: It's at Headquarters Beercade, and it's in very good condition as far as I can tell.

HQ has had it in rotation for a while, and it plays okay - the VUK that shoots the ball up into the living room is temperamental.

I like Simpsons Pinball Party more in theory than in practice. The ruleset is completely bananas in a great way, but I don't really dig the layout. In that sense it's just like another game by that design pairing - Wizard of Oz.

I hope they do have a kickstarter for Simpsons soon, since the rules are designed for home owners and skilled players who put a ton of time in. Having it on TPA I might finally get to stuff like the Springfield Mystery Spot.

Tony Phillips
Feb 9, 2006
And I thought I wasn't doing anything this weekend...

LTG Lloyd just posted this on facebook.



I mean, I't absolutely insane to pass up a chance to play it, right?


Edit : Apparently no rush.
https://twitter.com/benheck/status/488012783900844032/photo/1

Edit 2 - looks like this was common knowledge on pinside for a while now. Whatever. It's there now up and running.

roffels posted:

Some Pinsiders also helped Lloyd clean up a lot of his games at SS Billiards. I should probably stop by, but I think I'll wait until that carpet is gone.
Been wondering how that's been going. He said to me he was planning a get together on the 27th for the donators. Wondering if it's gonna be done before then or not. Heck. I have nothing better to do this evening. May just head over to check that thing out regardless.

Tony Phillips fucked around with this message at 00:57 on Jul 13, 2014

roffels
Jul 27, 2004

Yo Taxi!

Some Pinsiders also helped Lloyd clean up a lot of his games at SS Billiards. I should probably stop by, but I think I'll wait until that carpet is gone.

PardonMeHippo
Feb 18, 2011

prefect posted:

The rules are pretty neat

Clouseau posted:

The layout is a little kludgy (it was done by Jon Norris who did most of the Premiers) but the ruleset is pretty interesting - it was done by Keith Johnson, who later did the deep rulesets for LOTR, Simpsons, and Wizard of Oz.


I agree, High Roller Casino sure makes a bad first impression, but it plays better than you'd think.

(I also found the match animation boob jiggle a little disturbing :) )

Same Great Paste
Jan 14, 2006




California Extreme is fun (again) this year, a lot of good stuff.

Three different TAFs, a Big Bang Bar which is really clean and weirdly fun even if you don't know what you're doing, two TZs, a Medieval Madness, couple of TOTANs, two T2s, one TNG, one new Star Trek... Sadly most of my pinball knowledge comes from TPA so not really sure what else to call out. Felt like more arcade machines than last year and fewer pins, but there are still lots.

Was looking forward to trying Sopranos again, but I guess the person chose not to bring it the year. No Monopoly or playable LoTR.

Stupid question - what motivates a private collector to bring their machines to a show if not to sell? A good number of the notable machines were all owned by the same people and explicitly not for sale. Even if you REALLY love the hobby, and REALLY love sharing it with pinheads - surely it has to be a little painful to haul a dozen machines both directions, set them up (twice), all knowing full well that your pretty toys are going to get serious wear and tear completely aside from the 1 in 100 shithead player.

If I had a mint condition [high demand table] I'd have trouble just letting friends of friends near it. Leaving it unattended in a crowd of strangers? Helllllllll no.

e: There is also a Metallica that's been decked out in all possible ways in the back corner. The color non-dmd dmd, wasn't to my taste but I could get used to it. But they added so many strings of LEDs that it was difficult just looking at the table when a lot of poo poo was happening.

Same Great Paste fucked around with this message at 03:41 on Jul 13, 2014

Tony Phillips
Feb 9, 2006
Well, Bill Paxton pinball is absurd as possible and stupidly fun to play. I have no idea why, but random Paxton quotes while you're trying to play a game is simultaneously really distracting and funny as Hell. People playing other tables across the room would stop and start laughing now and then. It will pay for itself in no time at all.

Another new table at the place today - came over from Wisconsin with the guys that drove Paxton over. Can't say I've ever seen one before. Played a single (5 ball) game. Slow paced, but interesting.
A cocktail table called "Circa 1933.
http://www.ipdb.org/machine.cgi?id=514


And I have no idea when he did this, but I noticed that the Twilight Zone table has a friendly little modification done to it.


roffels posted:

Tony Phillips - I can't see any of the photos you're posting. What did he have added to TZ?
Stetched a rubber between two of the bumbers in the lower left of the playfield - blocking the ball from the left outlane. Shots into the town square are safe.

Not sure about the pics. They're on imgur.

Tony Phillips fucked around with this message at 04:22 on Jul 13, 2014

roffels
Jul 27, 2004

Yo Taxi!

I know for Wisconsin's Midwest Gaming Classic, part of the fun of bringing a pin is that you get to enjoy the afterparty, where the main hall is empty except for the people that brought pins.

Tony Phillips - I can't see any of the photos you're posting. What did he have added to TZ?

Same Great Paste
Jan 14, 2006




The most confusing example was right at the doors someone had set up a cherry Captain Fantastic with a sign saying it had lived in its box for thirty odd years, never been played, never been plugged in, and was there for display only.

Ignoring the fact that it was plugged-in at the show, why on earth bring that?

Domus
May 7, 2007

Kidney Buddies

Same Great Paste posted:


Stupid question - what motivates a private collector to bring their machines to a show if not to sell? A good number of the notable machines were all owned by the same people and explicitly not for sale. Even if you REALLY love the hobby, and REALLY love sharing it with pinheads - surely it has to be a little painful to haul a dozen machines both directions, set them up (twice), all knowing full well that your pretty toys are going to get serious wear and tear completely aside from the 1 in 100 shithead player.

To show it off. A lot of people have done restorations, and it takes a lot of work to do those. So they want other people to see it and comment on it. Plus you can win trophies for best-in-show, best EM, best DMD, etc. And once it gets beat up you can restore it again!

Clouseau
Aug 3, 2003

My theories appall you, my heresies outrage you, I never answer letters, and you don't like my tie.

Tony Phillips posted:

And I have no idea when he did this, but I noticed that the Twilight Zone table has a friendly little modification done to it.


Stetched a rubber between two of the bumbers in the lower left of the playfield - blocking the ball from the left outlane. Shots into the town square are safe.

Some TZ's have that and some don't. The complaint with those is that the rubber from the post shoots the ball out the right outlane instead. Those jets are just bad news.

Tayter Swift
Nov 18, 2002

Pillbug
Funnily enough TPA left the posts in when they scanned the table but didn't model them so they just look flat on the table.

Nurge
Feb 4, 2009

by Reene
Fun Shoe

Eegah posted:

Funnily enough TPA left the posts in when they scanned the table but didn't model them so they just look flat on the table.



That's honestly probably preferable to there being two holes there which is the case if they took them out before scanning I assume.

Tasteful Bulge
Sep 5, 2003

It's down to you and me, you one-eyed freak.
Ugh, they sure do fail upwards, don't they? High Roller Casino is probably the most accurate-feeling table Farsight's released to date. Yep, they've done a mighty fine job of recreating a real quarter-sucking insta-draining, just no fun in real life pinball table.

But it's not all peaches and cream. I just cleared a 1.4 billion point game of HRC that I had to force quit out of because the game got stuck on the initials input. Lost my score, lost my goals, lost my mind. I'm done with this table.

802.11weed
May 9, 2007

no

Tony Phillips posted:

Another new table at the place today - came over from Wisconsin with the guys that drove Paxton over. Can't say I've ever seen one before. Played a single (5 ball) game. Slow paced, but interesting.
A cocktail table called "Circa 1933.
http://www.ipdb.org/machine.cgi?id=514


That's a beautiful table, drat.

Collateral Damage
Jun 13, 2009

Tony Phillips posted:

And I have no idea when he did this, but I noticed that the Twilight Zone table has a friendly little modification done to it.
It was a factory option. Testing revealed exactly what you guys have been complaining about, that a ball in the bumpers often ends up in the left outlane. So they added that rubber, but then balls would fly into the right outlane or out between the flippers instead. So they just left it to the operator to decide if they wanted to use it or not.

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Billy Gnosis
May 18, 2006

Now is the time for us to gather together and celebrate those things that we like and think are fun.

Same Great Paste posted:

The most confusing example was right at the doors someone had set up a cherry Captain Fantastic with a sign saying it had lived in its box for thirty odd years, never been played, never been plugged in, and was there for display only.

Ignoring the fact that it was plugged-in at the show, why on earth bring that?

I thought that was the raffle grand prize or for sale. I don't remember though, and Im probably not going to make it back today.

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