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When do you unlock True Musou? I'm like level 29 and still can't do it.
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# ? Jul 13, 2014 17:44 |
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# ? May 16, 2024 22:55 |
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Anonymous Robot posted:When do you unlock True Musou? I'm like level 29 and still can't do it. True musou can be used when you're on red life, unless you have a skill which allows you to use it all the time. It's basically your normal musou but ON FIRE.
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# ? Jul 13, 2014 17:54 |
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Having just picked up DWGR I can't help but feel it's a bit of a step back from some of the earlier entries into the series. The ultimate mode is just little mini campaigns with barely any story, and I seem to recall there being a bit more detail to them previously. The mobile armors are a bit more fun to fight, but they're still a slog so it's not saying much. I have no idea how I'm supposed to gold medal some of the missions where it says to kill 1500 enemies, however. Unless I stay in the starting field and defend it against incoming enemies, either I'll win the battle too fast and end up with around 500 kills or I'll end up losing Field A to a single Guerilla Unit while I'm off killing things between fields. If I capture a field that releases Guerilla units, then they'll just end up capturing all the enemy fields for me.
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# ? Jul 13, 2014 22:17 |
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PringleCreamEgg posted:Having just picked up DWGR I can't help but feel it's a bit of a step back from some of the earlier entries into the series. The ultimate mode is just little mini campaigns with barely any story, and I seem to recall there being a bit more detail to them previously. The mobile armors are a bit more fun to fight, but they're still a slog so it's not saying much. You don't need to defend A Field at all. It takes a cartoonishly long time for anyone to capture it even on the hardest difficulty. One of the last missions involves superpowered Knight and Musha II Gundams rushing right for it and even they take forever to take it. The campaigns are about the same as they've always been since DWG1 which is the only one to have a more detailed story mode. They don't have CGI cutscenes for anything but the original animated shows though.
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# ? Jul 13, 2014 22:20 |
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Man, I've been playing the (DW8) Wu campaign after the Wei one, and it seems way worse. The mission conditions seem a lot more finnicky and less clear. Right now I'm doing Fan Castle, and stopping both Fu Shiren and the other dude from escaping seems really difficult. That's not the end of the world, I'm not sweating hypothetical routes right now, but then when they start to attack the floodgates, it seems like it may be impossible for me to do on hard. (I'm around level 30.) I get to the checkpoint as fast as possible (it's a long, bending route from where you have to be prior, the catapults) and then as soon as I even begin to fight the officer guarding the gate, the whole level is failed by the flood. It just seems really lame that I'd have to turn my difficulty down to beginner for some kind of arbitrary timer.
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# ? Jul 14, 2014 03:49 |
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Hard at level 30 seems kind of high. I'd be doing normal at most. There are 150 levels.
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# ? Jul 14, 2014 04:49 |
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ImpAtom posted:You don't need to defend A Field at all. It takes a cartoonishly long time for anyone to capture it even on the hardest difficulty. I'm dying to know what game you're playing because losing A Field is my #1 cause of losses. It's OK to ignore it until you see the defense commanders come out, but once they do you better get back there quick. And even so I once lost a game because I couldn't stop the defense commander from getting killed when I was right there trying to defend the field.
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# ? Jul 14, 2014 04:52 |
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Had Banagher, Char, Heero, and a mobile armor attack my A Field once when losing it was a defeat condition. I tried my best but that field was doomed.
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# ? Jul 14, 2014 06:46 |
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Son Ryo posted:I'm dying to know what game you're playing because losing A Field is my #1 cause of losses. It's OK to ignore it until you see the defense commanders come out, but once they do you better get back there quick. And even so I once lost a game because I couldn't stop the defense commander from getting killed when I was right there trying to defend the field. You don't even need to stress about it. You're so cartoonishly overpowered in DWG:R that shouldn't be an issue. Burst -> Built up 1-3 SP bars -> SP Attack -> SP Attack (up to x3) -> Burst again -> Repeat until you win the stage.
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# ? Jul 14, 2014 07:38 |
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I usually see Field A end up falling if I forget about it for a minute or so after the defense commander comes out. Not sure if Named characters capture it faster than the Guerrilla Units. I would ask if difficulty level changes it too much but I refuse to believe anyone plays this game on anything lower than Hard.
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# ? Jul 14, 2014 08:15 |
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Is DW 8 for the vita worth getting? I heard that it had serious slowdown issues, is that still true? How does the game match up against the other recent Musou games?
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# ? Jul 14, 2014 08:23 |
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The GIG posted:I usually see Field A end up falling if I forget about it for a minute or so after the defense commander comes out. Not sure if Named characters capture it faster than the Guerrilla Units. I would ask if difficulty level changes it too much but I refuse to believe anyone plays this game on anything lower than Hard. I play it on normal with fresh suits and pilots because enemies don't gain any better AI but become huge incredibly tedious walls of HP on hard until you've got A/S rank plans and a modestly leveled pilot. Hard six star mobile armors with fresh Angelo Geara Zulu and a newbie pilot taught me this lesson.
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# ? Jul 14, 2014 09:17 |
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I can't imagine playing DWGR on a difficulty where you can't blow up grunts in a single charge combo. Otherwise taking fields would be an incredibly boring slog. This means I play stars 1-3 on Medium and 4+ on Easy. Keep in mind this is with level 20-30 pilots with no combat skills and suits with a D plan and one pip in each weapon upgrade because I'm still in the process of clearing ultimate mode for the first time and I switch pilots/suits constantly. If this makes me a scrublord, so be it. Even at that difficulty though I have to agree with the people saying field A falls to even a single Guerilla Unit in a couple of minutes. And guerillas loving love to beeline straight for field A when you're on the opposite side of the map. It's actually become my #1 complaint with the game. Making you constantly rush back to defend it is tedious and annoying, especially after how Dynasty Warriors 8 almost never makes you babysit your lose-condition leaders. Sindai fucked around with this message at 09:37 on Jul 14, 2014 |
# ? Jul 14, 2014 09:33 |
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It's absurdly easy to rank up the difficulty levels in DWGR, especially since higher difficulty levels will drop better parts. Even then, you only need 5000 and 10000 kills on a given pilot/mech to unlock crazy S-rank plans that can easily cope with hard mode, though not having Armor on one can make bosses a little dicey.
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# ? Jul 14, 2014 09:37 |
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I'm not complaining, I know I could do higher difficulties if I had the patience to stick with one suit and pilot. But I don't so instead I'm glad the game lets you adjust the difficulty mostly arbitrarily and the only real penalty is getting crappy plans. Though I do think it's silly that it's easier to progress by just grinding 10k kills as quickly as possible instead of making steady progress each time you finish a mission and working your way up. It's the one thing I can think of that DWG3 did better.
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# ? Jul 14, 2014 09:45 |
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Helion posted:Is DW 8 for the vita worth getting? I heard that it had serious slowdown issues, is that still true? How does the game match up against the other recent Musou games? I had fun. Slowdown usually only happened to me when I entered a place with fire attack effects.
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# ? Jul 14, 2014 17:22 |
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You don't even need to switch pilots to level them up. Once you get high-level training you can get anyone to level 30 in literally one click of a button. Just set Favorite Pilots and swap them from time to time and you'll have boatloads of Team Points.
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# ? Jul 14, 2014 17:27 |
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So does anyone know what the ZiegeDame fucked around with this message at 18:34 on Jul 14, 2014 |
# ? Jul 14, 2014 18:20 |
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Subjugation loving sucks so I just loaded my army with generic goobers, bought Zhang Liao up to lvl 150, got and upgraded the lvl 6 Twin Axes, and rode about on Puccho Red Hare until I completed it. I then proceeded to accidentally sell the treasure weapons you get from completing the areas because they're considered generic level 1 weapons, which I tend to sell in bulk without looking. Supposedly here's what the Battle Traits do: http://www.gamefaqs.com/boards/728613-dynasty-warriors-8-xtreme-legends/69007008
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# ? Jul 14, 2014 18:36 |
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GoatLord posted:So does anyone know what the It's funny when you get Officers leaving en mass sometimes, I've had 6 guys leave in a row and it was only generic Unit Commanders attacking them as well, I even had Lu Bu (as a bodyguard) run from battle once.
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# ? Jul 14, 2014 18:39 |
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Helion posted:Is DW 8 for the vita worth getting? I heard that it had serious slowdown issues, is that still true? How does the game match up against the other recent Musou games? There's slowdown but it doesn't ruin the game. Compared to DW7 it has more crazy weapons and characters, and there's Ambition Mode instead of Conquest Mode. People seem 50/50 on which they think is better. Ambition Mode can get grindy, but you can also make the best weapons and pay to level people up after you get to a certain point in it so it's worth it. It's also much easier to grind out on the Vita because you can just set it down for awhile, or blow through a few battles while watching something, etc. The only real downside is the Vita can't show as many people on screen as the Ps3/PS4 versions so your K.O count won't be as high. There'll be times where you activate Rage and clear out the screen in two seconds and are stuck looking for more guys. If you want more info about the Vita version check the thread before the Steam DW8XL came out. Page 110 or so maybe? A few of us were posting about it. Hit the ? to see my posts in this thread, then go to the pages they appear on for more Vita talk. EDIT Expanded a little bit Static Rook fucked around with this message at 20:07 on Jul 14, 2014 |
# ? Jul 14, 2014 20:03 |
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In regards to DWGR, here's how to get good real fast: 1)Find someone with Instant Hero skill early on 2)Max instant Hero 3)Get a weak mobile suit (only one charge attack) with a decent moveset (GM works wonders for this) 4)2500 kills 5)Fuse in any c/B-rank or higher plans into your new plans 6)
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# ? Jul 14, 2014 20:23 |
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Truxton posted:That and "Fire Attack." It's two words, but Wu sure does love their fire attacks. The Art of War devotes a chapter to the efficacy of fire attacks after all. And yeah, it's the same Sun family.
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# ? Jul 14, 2014 22:51 |
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When I first read the Art of War I thought the fire attack chapter was really weird. After the battle of Chibi I can see why they took their fire attacks so seriously.
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# ? Jul 14, 2014 22:53 |
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Does anyone know exactly how to get the golden cards in WO3 Hyper? I tried googling and the common response is "Get the character up to S-Rank proficiency" but the other night I played a stage with Cao Cao and Xu Zhu, getting both up to S-rank, and didn't get their gold cards.
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# ? Jul 15, 2014 00:40 |
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Trollhawke posted:In regards to DWGR, here's how to get good real fast: DWGR is so easy I don't know why you'd waste your time being in a lovely mass produced mobile suit, even if it is effective.
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# ? Jul 15, 2014 01:58 |
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Static Rook posted:There's slowdown but it doesn't ruin the game. Compared to DW7 it has more crazy weapons and characters, and there's Ambition Mode instead of Conquest Mode. People seem 50/50 on which they think is better. Ambition Mode can get grindy, but you can also make the best weapons and pay to level people up after you get to a certain point in it so it's worth it. It's also much easier to grind out on the Vita because you can just set it down for awhile, or blow through a few battles while watching something, etc. The only real downside is the Vita can't show as many people on screen as the Ps3/PS4 versions so your K.O count won't be as high. There'll be times where you activate Rage and clear out the screen in two seconds and are stuck looking for more guys. Thanks, I'll go check out that part of the thread!
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# ? Jul 15, 2014 02:57 |
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They aren't ever going to fix the controller weirdness in DW8XLPC, are they? I'm considering writing it off as a loss and looking into the PS4 version when it becomes cheap.
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# ? Jul 15, 2014 04:11 |
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Here's how you really get good at DWGR fast: Pick Sochie or Emma (or another character with Pride of a Woman.) Pick Gundam DX. Hey, look at that, your burst Musou is the comically and hilariously overpowered rolling twin satellite cannon. Get to level 30. Now your Charge Musou is too. Get 10,000 kills, which should take like 20 seconds. Congrads. You've now won the game. Second and even easier choice: Play the Gundam SEED Destiny story mode. unlock the Destroy Gundam mission. Finish the Destroy Gundam mission. Now you have Destroy Gundam. You've won the game. Play the mission a second time to trivially get an S-Rank plan for it since you can effortlessly get 5,000 kills per stage.
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# ? Jul 15, 2014 04:15 |
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So I did the awful Fan Castle Wu level on normal because I was tired of it (normal is such a cakewalk, the officers don't even withdraw and Shu never closes the gate to the floodgates!) but now I can only do 'stage select' instead of 'play all'. When I hit play all, it tells me it's going to erase my story data, but I can still go through and play each level one at a time in stage select? If I hit continue, I have to do Fan Castle on hard. What's the difference, exactly? Am I losing something if I beat the campaign by just doing stage select?
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# ? Jul 15, 2014 04:18 |
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nope
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# ? Jul 15, 2014 04:20 |
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Go for it. It just means that "Continue" campaign autosave is going to be replaced by the new one you're making by choosing Play All. You lose nothing unless you happened to be in the middle of a battle and had made an interim save, since the interrim save slot is the same as the campaign autosave.
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# ? Jul 15, 2014 04:26 |
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ImpAtom posted:Here's how you really get good at DWGR fast: Seems like a really boring way to play that game but ok
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# ? Jul 15, 2014 04:28 |
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Infinity Gaia posted:DWGR is so easy I don't know why you'd waste your time being in a lovely mass produced mobile suit, even if it is effective. Because blowing up 10,000 dudes in an implausible pile of garbage like a GM or a GINN or something is amusing.
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# ? Jul 15, 2014 04:50 |
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straight jerkers posted:Seems like a really boring way to play that game but ok More fun than using a GM, yes, since you at least have more varied movesets should you get bored of nuking the maps.
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# ? Jul 15, 2014 04:54 |
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ImpAtom posted:More fun than using a GM, yes, since you at least have more varied movesets should you get bored of nuking the maps. Yeah I dunno, I kind of like using a lot of different suits even if they all can't clear fields in one shot. Just beelining for the best suit you can and steamrolling through everything? Of course you thought it was boring.
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# ? Jul 15, 2014 05:03 |
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So are bodyguard bonds in Ambition Mode generic, or are they by officer? I'd kind of like trying to play as someone besides Lu Bu for a change. E: by which I mean, if I change the character I'm playing, will I have to start over with bonds?
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# ? Jul 15, 2014 05:07 |
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FredMSloniker posted:So are bodyguard bonds in Ambition Mode generic, or are they by officer? I'd kind of like trying to play as someone besides Lu Bu for a change. I think it's only unique per gender. So all men get the same bonds and all women get the same bonds, but not each others.
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# ? Jul 15, 2014 05:08 |
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PureRok posted:I think it's only unique per gender. So all men get the same bonds and all women get the same bonds, but not each others. This is correct. I maxed all the playable character bonds with Ma Chao, and now ever other male character has the same bonds. The female characters however have no bonds.
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# ? Jul 15, 2014 05:33 |
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# ? May 16, 2024 22:55 |
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The game tracks bonds by gender because each character has one set of bonding quotes for each gender depending on whether the character you're currently playing is male or female. True story, if for some inexplicable reason you start a new game of Ambition Mode, all of your bonds will still be saved. So you can immediately start earning gems and seeing bonding scenes right when you recruit someone if they already had relationship levels from your previous run.
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# ? Jul 15, 2014 05:38 |