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I used to play M:tG casually with friends, I mostly bought pre-constructed decks and used those, so I know the basics of play. I've been thinking about getting into Magic Online, but was wondering if there was a goon presence on there, and also when a good time to get in would be, I think I heard a new set is being released soon so I don't want to go in and then in a week all my cards are old news and I'll need new ones for games.
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# ? Jul 15, 2014 22:08 |
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# ? Jun 1, 2024 16:25 |
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TheKingofSprings posted:Maro must fall for the Birds to fly again. If there was a payable price to bring back Odyssey-esque Bird Tribal...
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# ? Jul 15, 2014 22:08 |
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Incarnate Dao posted:I used to play M:tG casually with friends, I mostly bought pre-constructed decks and used those, so I know the basics of play. I've been thinking about getting into Magic Online, but was wondering if there was a goon presence on there, and also when a good time to get in would be, I think I heard a new set is being released soon so I don't want to go in and then in a week all my cards are old news and I'll need new ones for games. You should play against me in Modern and Legacy on MODO. (Actually you don't want to do this at all).
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# ? Jul 15, 2014 22:14 |
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Are there any (good) Legendary creatures with X in their casting costs?
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# ? Jul 15, 2014 22:23 |
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Gensuki posted:Are there any (good) Legendary creatures with X in their casting costs? Maga, Traitor to Mortals saw play in a dominant deck in his standard format, so I'm gonna say that's pretty good.
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# ? Jul 15, 2014 22:24 |
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Gensuki posted:Are there any (good) Legendary creatures with X in their casting costs? There are three: http://magiccards.info/query?q=t%3Alegendary+t%3Acreature+mana%3Ax&v=card&s=cname Maga's the only one worthy of note, really.
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# ? Jul 15, 2014 22:26 |
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Grenzo springs to mind.
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# ? Jul 15, 2014 22:27 |
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Maga wasn't so much a creature as it was a fireball that could be fetched with Weird Harvest or Drift of Phantasms, though.
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# ? Jul 15, 2014 22:32 |
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Elyv posted:Maga wasn't so much a creature as it was a fireball that could be fetched with Weird Harvest or Drift of Phantasms, though. The body was relevant sometimes, if not only as an additional target for Weird Harvest, but also a 19/19 would be pretty hard to deal with on-board in case you couldn't hit lethal for whatever reason. Invoke the Firemind also existed as a 3 CMC target after Guildpact - each card had its advantages and disadvantages. Also given that Muddle the Mixture was a relevant counterspell in that format, being a creature fireball as opposed to a spell fireball was relevant in and of itself
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# ? Jul 15, 2014 22:37 |
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Snacksmaniac posted:Zvi said Damnation was a mistake and the man found nachos at a PT event where no nachos were sold. I trust him. First, I need to know the story behind this. Second, I love the username/post combo.
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# ? Jul 15, 2014 22:38 |
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kizudarake posted:First, I need to know the story behind this. Second, I love the username/post combo. It's a uhh, livejournal post apparently. Unsourced for the safety of others, but: quote:Damnation is a mistake. It is a mistake that Standard will have to live with for two years. It is a mistake that Extended will have to live with for seven. It is one Legacy will have to live with forever. That was my opinion at the time. That is what I told everyone who would listen, and everyone who wouldn't listen. And that is my opinion now. Printing this card severely damages the position of creatures in all of these formats, it makes Blue/Black a monster and it cripples white as anything but a beatdown or minor utility splash color. It is very bad for the game. That does not mean that it will "break" any format, which it won't. I don't have a deck from my time at Wizards that can prove any of this. This is all theory. And of course, the people will adapt. Life will go on. But it will be less interesting, it will be less colorful and less dynamic than it would otherwise have been. U/B Teachings, U/B Thopter Depths, etc were decks that would dominate Standard and Extended. I'm not sure how much Damnation on its own had an effect on the existence of either of these decks.
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# ? Jul 15, 2014 22:42 |
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Zonekeeper posted:As loving dorky as they are, a fanny pack seems like it would be your friend here. Keeping your cards in a pouch that's strapped to your waist at all times seems like a better way to keep track of them than putting them in an easily lost/stolen backpack or messenger bag. Cargo shorts! You might not be getting a handy while wearing them, but they are functional. Besides, most women that play magic look like orcs anyway.
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# ? Jul 15, 2014 22:45 |
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Zoness posted:It's a uhh, livejournal post apparently. Unsourced for the safety of others, but: I played a ton of standard during this era. Damnation was really important. It wasn't a four-of you'd see constantly (wrath rarely is), but its presence was felt. A control deck having access to just a couple swings so many matchups.
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# ? Jul 15, 2014 22:46 |
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kingcobweb posted:I played a ton of standard during this era. Damnation was really important. It wasn't a four-of you'd see constantly (wrath rarely is), but its presence was felt. A control deck having access to just a couple swings so many matchups. Yeah, Damnation was certainly a strong card, but the Teferi-Teachings engine and the Urborg-Tendrils engine, I feel, were also key to the decks in question. U/B Teachings was probably the best deck in standard though, a place it may not have occupied if not for Damnation, sure. But, I mean, Damnation couldn't stop Frenetic Sliver in block.
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# ? Jul 15, 2014 22:47 |
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Gensuki posted:Are there any (good) Legendary creatures with X in their casting costs? Grenzo is cool, though I'm just using it in an EDH deck. About the only way I've been able to abuse his creature fetching ability is when I'm using Goblin Charbelcher (sometimes after playing Goblin Recruiter).
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# ? Jul 15, 2014 22:48 |
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kingcobweb posted:I played a ton of standard during this era. Damnation was really important. It wasn't a four-of you'd see constantly (wrath rarely is), but its presence was felt. A control deck having access to just a couple swings so many matchups. More importantly, what made it so much more of a mistake than Wrath of God? I would think the answer has more to do with what was wrong with white at the time.
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# ? Jul 15, 2014 22:52 |
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Make the hornets hasty, and die that turn. Boom. Green sucks at flyers still, and now it's just a green, fights as it dies card.
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# ? Jul 15, 2014 22:54 |
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LordSaturn posted:More importantly, what made it so much more of a mistake than Wrath of God? I would think the answer has more to do with what was wrong with white at the time. Aside from Wrath (and in recent memory, detention sphere and revelation), black generally has better control tools than white does. Also Tendrils of Corruption existed in that format and Urborg, Tomb of Yawgmoth was hitting play in the same set. U/B teachings, on top of having a great toolkit of one-for-one's, also picked up a wrath.
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# ? Jul 15, 2014 22:56 |
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Zoness posted:It's a uhh, livejournal post apparently. Unsourced for the safety of others, but: That's not the part I wanted the story about. Specifically, I want to know about the nachos. Anil Dikshit fucked around with this message at 23:00 on Jul 15, 2014 |
# ? Jul 15, 2014 22:57 |
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jscolon2.0 posted:Make the hornets hasty, and die that turn. Boom. Green sucks at flyers still, and now it's just a green, fights as it dies card. That's a Red effect.
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# ? Jul 15, 2014 22:57 |
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LordSaturn posted:More importantly, what made it so much more of a mistake than Wrath of God? I would think the answer has more to do with what was wrong with white at the time. Basically the only good white cards in Standard at the time(for the previous few years) were giant fliers(stuff like Exalted Angel or Yosei) and Wraths; aggro decks tended not to be white at the time and white's slice of the pie was a little small. Wizards buffed small/midrange white creatures after that and added ORing effects and probably a few other things that I can't remember offhand.
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# ? Jul 15, 2014 22:57 |
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jassi007 posted:How about colossal whale. It is not a good card, but flavor justification for a blue creature exiling a target creature is stupid. Hur its a whale it swallowed him. Blue deals with creatures by bouncing or top of library not exiling. Maro also thinks blue should have more exile. In fact, he says so during the discussion of Hornet Queen.
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# ? Jul 15, 2014 23:00 |
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Right, so Zvi's story is about how Damnation contributed to UB combo/control decks being ridiculous instead of being hamstrung (to whatever extent they would have been) by splashing white mana. This is a far cry from "Damnation can never be reprinted".ThirdEmperor posted:Maro also thinks blue should have more exile. In fact, he says so during the discussion of Hornet Queen. Maro has this hilarious habit of forgetting to defend the color pie when it means blue gets something it shouldn't have,
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# ? Jul 15, 2014 23:00 |
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Nibble posted:There are three: http://magiccards.info/query?q=t%3Alegendary+t%3Acreature+mana%3Ax&v=card&s=cname Kangee, Aerie Keeper is efectively a legendary with an X in its casting cost.
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# ? Jul 15, 2014 23:01 |
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Cernunnos posted:That's a Red effect. http://gatherer.wizards.com/Pages/Card/Details.aspx?name=GROUNDBREAKER
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# ? Jul 15, 2014 23:02 |
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Yes of course if you name a 'color' rule, you can post a Planar Chaos card that breaks it. Actually, is there a 'color rule' that Planar Chaos doesn't break?
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# ? Jul 15, 2014 23:04 |
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LordSaturn posted:Maro has this hilarious habit of forgetting to defend the color pie when it means blue gets something it shouldn't have, I'm guessing Aetherling and Delver are in that category? I'm honestly not even sure where blue's slice of the color pie ends, it's so vaguely defined now.
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# ? Jul 15, 2014 23:05 |
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ΛΛ AEtherling is pretty blue I'd say, no question, but I don't think Insectile Aberration should have been blue, if that makes sense.Zoness posted:Yes of course if you name a 'color' rule, you can post a Planar Chaos card that breaks it. I was going to say "Blue is OP", but from what I know Planar Chaos gave a lot of nice goodies to non-blue colours (Harmonize, etc), often by planeshifting blue cards so...
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# ? Jul 15, 2014 23:06 |
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Zoness posted:Yes of course if you name a 'color' rule, you can post a Planar Chaos card that breaks it. No but that was kinda the point.
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# ? Jul 15, 2014 23:06 |
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ThirdEmperor posted:Maro also thinks blue should have more exile. In fact, he says so during the discussion of Hornet Queen. To be fair, that's in regard to polymorph effects like Polymorph and Rapid Hybridization. He says they should either exile or put on the bottom of the library.
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# ? Jul 15, 2014 23:10 |
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^^the smuggo is for a facetious tone Except Aetherling does stuff blue really shouldn't. It's got the ability to power boost, which is something blue doesn't do, and being all three of big, evasive and difficult to remove, it's just way too good a creature for the 'non-creature' color to get. But then, I'd defend Groundbreaker as an OK green card, because it fits in with what a stereotypical green deck does. I suppose the same argument can be made for Aetherling.
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# ? Jul 15, 2014 23:12 |
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ThirdEmperor posted:^^the smuggo is for a facetious tone The card is an homage to Morphling, but similar arguments can be applied to both. It should be notedthat it doesn't actually change its total stats, and that +X/-X , -X/+X, or -X/-0 can be identified as blue. There's technically nothing that 'breaks color' with blue on Aetherling.
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# ? Jul 15, 2014 23:17 |
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The +1/-1 and -1/+1 pump is on several blue cards actually. And Blue has been able to pump in weird ways like that for a while.
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# ? Jul 15, 2014 23:18 |
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ThirdEmperor posted:^^the smuggo is for a facetious tone Blue is also the colour of change, which is what the -lings do. It boosts power, but detracts from toughness, it's not firebreathing or +1/+1, which is a blue thing to do. And blue doesn't get creatures that are both cheap and efficient (Delver/Aberration aside ), and AEtherling, at 6 mana, with every ability costing something, is definitely not cheap.
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# ? Jul 15, 2014 23:19 |
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ThirdEmperor posted:^^the smuggo is for a facetious tone I think power boost is in all colors, just different. Green gets Rootwallas, red gets fire breathing, black gets shades, and white/blue get power at expense of toughness and vice versa.
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# ? Jul 15, 2014 23:20 |
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Cernunnos posted:That's a Red effect. Hasty dying hornets showed up way back in Stronghold on an artifact. A 'Hornet Canon' if you will.
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# ? Jul 15, 2014 23:23 |
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rabidsquid posted:Hasty dying hornets showed up way back in Stronghold on an artifact. A 'Hornet Canon' if you will. But is Hornet Cannon canon?
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# ? Jul 15, 2014 23:33 |
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Zoness posted:Yes of course if you name a 'color' rule, you can post a Planar Chaos card that breaks it. There should be several. Off the top of my head, red and black didn't get a way to kill enchantments.
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# ? Jul 15, 2014 23:42 |
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Zoness posted:Yes of course if you name a 'color' rule, you can post a Planar Chaos card that breaks it. There are way too many color rules to break all of them in a single small set. Did any non-blue colors even get a hard counter?
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# ? Jul 15, 2014 23:45 |
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# ? Jun 1, 2024 16:25 |
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Yeah Maro's complaining about an insect being off-color just falls flat every time someone mentions Delver. And blue definitely shouldn't be getting exile or destroy effects, unless they're a polymorph style effect. (It also should be forced to share exile on the stack, but they're so reluctant to do that) jscolon2.0 posted:I think power boost is in all colors, just different. Green gets Rootwallas, red gets fire breathing, black gets shades, and white/blue get power at expense of toughness and vice versa.
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# ? Jul 15, 2014 23:53 |