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serious gaylord posted:As gw designs go this is a small thing to get annoyed by, but the missle pods will be firing exhaust right into their engine intakes, which would blow up the engines. Is that better or worse than the autocannons which would mow down all the troops trying to exit a Taurox?
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# ? Jul 21, 2014 13:38 |
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# ? May 14, 2024 03:58 |
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Depending on points cost it looks like that thing can be given a truly intimidating amount of firepower.
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# ? Jul 21, 2014 13:45 |
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NTRabbit posted:Is that better or worse than the autocannons which would mow down all the troops trying to exit a Taurox? Worse imo, at least you could argue the autocannons wouldnt be firing when people are jumping out of it.
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# ? Jul 21, 2014 13:45 |
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In classic "we made a kit and then forced an awkward variant onto the same chassis" design, the Stormwolf variant looks a lot better and makes a lot more sense. edit: Miles O'Brian fucked around with this message at 13:55 on Jul 21, 2014 |
# ? Jul 21, 2014 13:52 |
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Miles O'Brian posted:In classic "we made a kit and then forced an awkward variant onto the same chassis" design, the Stormwolf variant looks a lot better and makes a lot more sense. NTRabbit posted:On the other hand, following the giant walker trend from 6th it looks like with Orks and now the Wolves we've established the new unit trend for 7th edition - the dual kit 6 capacity support transport EFA Morkanught/Gorkanught, Stormfang/Stormwolf, it's officially the 7th thing. Looking forward to my eventual Storm Wraith/Storm Serpent 6 capacity hover support transport. Miles O'Brian posted:edit: he's adorable, let's call him Mr. Russypants
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# ? Jul 21, 2014 14:00 |
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FWIW, the Stormwolf apparently holds 15, not 6.
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# ? Jul 21, 2014 14:00 |
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You guys are nuts that thing owns.
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# ? Jul 21, 2014 14:00 |
I usually love GWs stupid poo poo but even I can't get on board with that thing. fake edit: wolf wolf wolf fang wolf wolf wolf
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# ? Jul 21, 2014 14:12 |
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I like that it looks like a BFG assault boat but assault boats aren't supposed to be hyper maneuverable atmospheric flyers and this apparently is. It'd be cool if it were limited to a 45 degree turn and could smash into stuff on the ground, but I'm guessing it isn't.
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# ? Jul 21, 2014 14:15 |
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Its immune to melta effects too so its going to be a nightmare to shoot down like the Storm Raven.
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# ? Jul 21, 2014 14:20 |
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Dark Angels will get a good flyer too, right guys? R-right?
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# ? Jul 21, 2014 14:27 |
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Slimnoid posted:Dark Angels will get a good flyer too, right guys? Atleast it looks good
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# ? Jul 21, 2014 14:30 |
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DJ Dizzy posted:Atleast it looks good I'll take this bargain. I look forward to my lovely jets getting blasted out of the sky by this dumb thing, because getting murdered only lasts 6 turns, but being a big ugly hunk of poo poo is forever.
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# ? Jul 21, 2014 14:33 |
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ANAmal.net posted:I'll take this bargain. I look forward to my lovely jets getting blasted out of the sky by this dumb thing, because getting murdered only lasts 6 turns, but being a big ugly hunk of poo poo is forever. The SW flyer looks good
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# ? Jul 21, 2014 14:37 |
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The Wolfclaw-stormfang'wolfing is pretty neat, but I'd rather use the actual Caestus ram.
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# ? Jul 21, 2014 14:41 |
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That's the first thing I saw as well. I hope the other new things SW get are more Space Vikings and less Literally Wolves And Fangs Everywhere.
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# ? Jul 21, 2014 14:41 |
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DJ Dizzy posted:The SW flyer looks good I know what these words mean, but they don't make any sense in this order.
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# ? Jul 21, 2014 14:43 |
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Looks like a shoe box.
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# ? Jul 21, 2014 14:43 |
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Hollismason posted:Looks like a shoe box. It's where they put the Emperor's loafers. ANAmal.net posted:I'll take this bargain. I look forward to my lovely jets getting blasted out of the sky by this dumb thing, because getting murdered only lasts 6 turns, but being a big ugly hunk of poo poo is forever. What would it take to make the DA flyers actually worth fielding, anyway? I mean just straight-up changing the rules or point cost.
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# ? Jul 21, 2014 14:45 |
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Hollismason posted:Looks like a shoe box. It is basically a rectangle. I wonder if they'll go full Dark Angels and it'll be essentially a Stormraven with a hull gun for 400pts or if it'll be playable aka Not-Dark Angels
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# ? Jul 21, 2014 14:47 |
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Fix posted:
This is the Commisar who came out of an escape hatch from an exploding nuclear missile silo, shot down an Ork plane with his bolt pistol, and then faced down and finished off a battle wagon with a death AND glory attack, no? Now he totally looks the part. You've done a really good thing here.
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# ? Jul 21, 2014 14:49 |
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Drake_263 posted:No idea what the so-called Helfrost special rule will do, but it seems kind of weird to be expecting a Lance weapon in an Imperial army. I think the rumours point to a Strength test of some kind.
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# ? Jul 21, 2014 14:54 |
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Giant metal flying wolf heads are EXACTLY the sort of thing I want to see Space Wolves field. My only complaint is that it's not ENOUGH like a wolf head! So, thoughts on my current Tau list? 2000 Points Codex: Tau Empire: Combined Arms Detachment HQ Commander--2x missile pod, drone controller, target lock, iridum crisis suit, 2x marker drone Commander-- flamer, multi-specturm scanner, command and control, drone controller, 2x marker drone Elites Stealth Team-- 2x Shas'ui w/ burst cannon, 1x Shas'vre with fusion blaster and markerlight+target lock. They may also have a counterfire defense system each-- I don't have the document on hand at work (so why am I posting? Shhhhh) Crisis team: Three suits, all 2x missiles and target lock, squad has 6 marker drones. The missile commander hangs out here Troops: Fire Warriors--11 pulse rifles, devilfish with disruption pod and sensor spines. An Ethereal travels with them. Fire Warriors--12 pulse rifles, devilfish with disruption pod and sensor spines. Heavy Support Broadsides--3x rail rifle/smart missile system/target lock, 6x marker drones. The command and control commander hangs out with them. Hammerhead--submuntions, disruption pod, automated repair, sensor spines Farsight Enclaves: Allied Detachment HQ: Ethereal. Hangs out with those Fire Warriors from above Elites: Riptide--heavy burst cannon, TL fusion blaster, Earth Caste pilot array, velocity tracker, early warning override Troops: 3x Crisis suits w/plasma rifle and fusion blaster. They may also have a counterfire defense system each-- I don't have the document on hand at work (so why am I posting? Shhhhh) I'm thinking I might swap out the Hammerhead for something else; it hasn't been doing very much for me. I don't think I forgot anything, other than not being certain on the wargear on my suits. (should've waited to post, but I'm bored damnit)
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# ? Jul 21, 2014 14:54 |
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You've got to admit, it's very in the good ole traditional Imperial school of 'triumph of thrust over aerodynamics' design. At least it's not the Land Speeder Shroud or whatever the hell the Dark Angels abomination was called - and being able to pack the gunship variant with a fuckton of high-power weapons (seriously, twin-linked lascannon, 2x TL multimelta, plus the helfrost destructor?) That thing will SAVAGE fliers and vehicles - and with PotMS you have a fairly solid shot of vaporizing one target and annoying something else with the secondary target, like a tightly-packed infantry squad with the dispersal blast on the destructor or sniping a vehicle/flier from afar with a stormstrike/lascannon shot. I'm more concerned about the transport variant, though - can you IMAGINE the nerdrage if GW went with the Necron approach and made it a dedicated transport? Wolves would end up the 'air superiority' army for the Imperials.
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# ? Jul 21, 2014 14:57 |
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Are there any heavy support vehicles pitfalls for CSM to stay away from?
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# ? Jul 21, 2014 15:01 |
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Unrelated I am sad that Markerlights specify only Tau can spend the counters. I wanted to ally a unit or two of markers into an Ork army. Ork volume of fire with actual BS would be a frightening thing indeed.
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# ? Jul 21, 2014 15:06 |
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Macdeo Lurjtux posted:Are there any heavy support vehicles pitfalls for CSM to stay away from? The Defiler, mostly. It's too expensive for what it does, although some people swear by it. The Forgefiend is a bit questionable since it could potentially blow itself up, but it can cause a lot of damage too.
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# ? Jul 21, 2014 15:07 |
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serious gaylord posted:As gw designs go this is a small thing to get annoyed by, but the missle pods will be firing exhaust right into their engine intakes, which would blow up the engines. I disagree, judging by how the engine intakes are 75% blocked; the engines will probably flame out well before it gets close enough to fire a missile. Edit: The new Tyranid model from FW has some decent rules and isn't horribly priced. It’s eat rule is actually pretty beastly. It is similar to the old Red Terror rule where you just flat out eat a guy if you hit him (need one 6 to-hit instead of 4 hits). Bravo, FW. I retract my statement that its rules would be almost unusable and would be super overpriced. Two Feet From Bread fucked around with this message at 15:33 on Jul 21, 2014 |
# ? Jul 21, 2014 15:28 |
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Cataphract posted:I just paid $50 for the stormclaw ork warboss. I already own 7 other warboss models. I give no fucks. Meanwhile I could get Killa Kanz for like $25 on eBay. Strange world. I really should stop hanging out there, though; I just picked up 20 Stormboyz for roughly 33% off. Then on Saturday, I found 3 more 4th Ed. Stormboyz, so now I could have an awful mix of 20 of the great new models and a full 20 of the poo poo ones (nobody's jumped on them yet)!
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# ? Jul 21, 2014 15:29 |
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All I'm seeing is a disgusting lack of faith in the Emperor. By His will we are carried into battle!
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# ? Jul 21, 2014 15:30 |
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DJ Dizzy posted:The SW flyer looks good I like all the Space Marine flyers, it's just too bad that my favourite one is not worthwhile at all.
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# ? Jul 21, 2014 15:34 |
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Esser-Z posted:All I'm seeing is a disgusting lack of faith in the Emperor. By His will we are carried into battle! If the Emperor was so great, he wouldn't have died on a toilet.
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# ? Jul 21, 2014 15:34 |
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Space Wolves are the Orks of the Imperium, if they believe hard enough that their gear will work then by the Emperor it will work.
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# ? Jul 21, 2014 15:34 |
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I wish the Caestus had cooler rules. This doesn't look terrible to me, but I like the source design.
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# ? Jul 21, 2014 15:36 |
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Bavius posted:I wish the Caestus had cooler rules. I have not really paid attention to any recent rule updates to it, but it is (or was) pretty drat strong. Not super complicated or fancy, just... strong.
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# ? Jul 21, 2014 15:51 |
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the caestus is a loving rocket battering ram with heat cannons how much cooler can you get
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# ? Jul 21, 2014 15:56 |
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Mango Polo posted:I have not really paid attention to any recent rule updates to it, but it is (or was) pretty drat strong. Not super complicated or fancy, just... strong. The experimental rules were so strong its one of the few times Forge World have changed them before its in a book.
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# ? Jul 21, 2014 16:04 |
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Indeed, it still has a crazy reputation because of its experimental rules.
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# ? Jul 21, 2014 16:06 |
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Here, have some rules sort of: From Warseer, hence the stupid points cost bullshit: quote:As the post count indicates, I'm new to rumormongering, as is my source. Releasing things a bit at a time was what they wanted. Since everybody is hungry for details and 'credibility' though, I pressed them to give me everything they've got. Here it is: Personally, I don't hate it, but I don't love it. I thought the Stormraven would have a hard time getting off the ground, but this is even sillier. It's cool but not cool enough for me to break out my Space Wolves again.
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# ? Jul 21, 2014 16:25 |
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# ? May 14, 2024 03:58 |
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Miles O'Brian posted:In classic "we made a kit and then forced an awkward variant onto the same chassis" design, the Stormwolf variant looks a lot better and makes a lot more sense. That does look far better. *Rubs his eyes, oh, it's behind the cockpit. Not bad. Post 9-11 User fucked around with this message at 17:13 on Jul 21, 2014 |
# ? Jul 21, 2014 16:35 |