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StandardVC10 posted:I'm not sure if it's worse to have a game with no bathrooms at all, or to have a game with one bathroom at some point, leaving you wondering where the rest of them are. For me the worse thing is to have plenty of toilets but no mirrors, maybe with some weird thing replacing the mirrors like in Deus Ex HR or just having blank walls.
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# ? Jul 23, 2014 02:43 |
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# ? May 13, 2024 08:15 |
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Sad lions posted:Is it required for beating a super boss or something? Honestly that whole thing sounds like way more trouble than it could ever be worth (see also: beating super bosses). Maybe. I know I never beat Zodiark, even with a few ultimate weapons on my side. And I never tried Yazmat, and he's designed to be fought over multiple encounters, so an ultimate weapon would definitely make that a more bearable affair.
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# ? Jul 23, 2014 02:49 |
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Dr Christmas posted:Blizzard patch days. They just released an update for hearthstone containing a bunch of battles against overpowered AI opponents based on WoW's Naxxramas raid. Since these fights award cards to your account, you have to be logged in to battle.net to fight them. So I'm getting several seconds of latency on a single player game. Are you able to play on patch day? If yes then it's a really tame Blizz patch day.
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# ? Jul 23, 2014 05:33 |
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Mister Adequate posted:Look if the Chief of Police can go take a crap without risk of decapitation, it's a bad Police HQ. The whole game is bad, but that just stood out to me as one of the most bizarre and inexplicable things in it.
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# ? Jul 23, 2014 05:41 |
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SourceElement posted:I have to use a 3rd party program to force the PC port of Metal Gear Rising to 1920x1080 and 60hz because I use HDMI to connect my monitor to my video card. If I don't, the UI thinks that it's a much larger resolution, and the refresh rate drops down to less than half of what it should be. Without that program running, I get a headache from playing for five minutes. I think people have different definitions of what a good port is. Like I don't have MGRR (...yet) but I've put up with worse things to play a game I like. For me a bad port is one that is completely incapable of working on my computer in any fashion.
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# ? Jul 23, 2014 06:40 |
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...of SCIENCE! posted:It has a 24 GB file size and almost 20 of that is from the uncompressed FMVs.
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# ? Jul 23, 2014 06:43 |
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I just grabbed Anachronox in the latest Humble Bundle after hearing good things about it, and the control scheme is, uh... unique. Also there's no option to increase mouse sensitivity so you end up slowly rotating the camera and accidentally clipping your mouse out of the 4:3 window.
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# ? Jul 23, 2014 06:43 |
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Command: Modern Air Naval Operations is a fascinating and unique look into modern air/naval combat on both a strategic scale and a tactical one. It uses abstractions for stuff like actual combat, which is fine due to the game's enormous scope. However, sometimes those abstractions are poo poo. Missile A is a good missile. It has a 90% CTH by default. It has a range of 50 miles. Due to the shot being pretty long, it gets a 20% penalty. You've now got 70% CTH. Cool, huh? However, planes in the simulation have an Agility rating that runs from 1.0 to 5.0. 5.0 means a FIFTY PERCENT reducton in CTH. So that 70% is now a 20%. Ballistics of a missile are a MUCH bigger factor than the agility of a target, so if anything Range should be a bigger factor with Agility a very minor one. Even a shot under near perfect conditions with a non-existent missile with a base 100 CTH has a 50% hit rate if fired at an agile fighter. Grr Im so mad. Grrrrr. I'm steamin. Grrrrr. So mad about these numbers grrrr. I am done spergin'.
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# ? Jul 23, 2014 06:48 |
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Lotish posted:Yeah, I'm one of those people that actually like FFXII, but I can't imagine why anyone would ever think poo poo like that is a good idea in any game ever.
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# ? Jul 23, 2014 08:49 |
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Simply Simon posted:I heard that the original developer of FFXII had a nervous breakdown late in development because the game was such a huge pain to get finished, and while he was hospitalized, someone else took over who had a major boner for the idea that retarded bullshit would make players communicate online and try to find the ridiculous secrets. Not a game, an ~experience~. I wonder if this line of thinking is what led to that terrible FF9 guide.
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# ? Jul 23, 2014 09:42 |
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Simply Simon posted:the idea that retarded bullshit would make players communicate online and try to find the ridiculous secrets. Not a game, an ~experience~.
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# ? Jul 23, 2014 11:06 |
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FactsAreUseless posted:This is literally the explanation Dark Souls players give me for why the game is so poorly documented. There should be two separate categories for Dark Souls fans, one being fans and the others being apologists. Games that intentionally obscure things need to go whole hog (Legend of Zelda) or not at all or else it just interferes with the rest of the design being straightforward.
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# ? Jul 23, 2014 12:36 |
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Overweight Shark posted:Starcraft 2: I am literally incapable of playing Starcraft 2 and the support people are unprofessional as hell. Back when the game first came out I bought the digital version. I played it for a bit, and then moved onto other things. Just take the DRM pole and insert it into your butt. How hard can it be, jesus.
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# ? Jul 23, 2014 13:17 |
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Drakengard 3 is difficult for me to play at the moment. I really want to play it because I like it, but in its current state, it has serious graphical problems. Whenever I get to an action scene the game reverts to an abysmal FPS and stutters like crazy, which makes it difficult to fight effectively and enjoy the game. I've struggled through it and gotten the basic ending, but I was hoping that before I continue to get the rest of the endings that there was a fix or something. If only I could turn the graphics all the way down like I do with all my PC games...I'm wary of searching for any changes or patches because whenever I search for information on a game that's heavy into story, I always seem to stumble into spoilers.
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# ? Jul 23, 2014 15:41 |
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FactsAreUseless posted:This is literally the explanation Dark Souls players give me for why the game is so poorly documented. Yeah, except there's a difference between "Oh man, did you check the secret wall behind which is a cool boss if you flick the switch?" and "Does anybody have any loving clue how these covenants work?" *everybody shakes their head and shrugs*
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# ? Jul 23, 2014 15:49 |
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Heavy Lobster posted:There should be two separate categories for Dark Souls fans, one being fans and the others being apologists. Games that intentionally obscure things need to go whole hog (Legend of Zelda) or not at all or else it just interferes with the rest of the design being straightforward. You can miss the importance of the title if you talk to the npc who spawns in firelink after you ring both bells.
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# ? Jul 23, 2014 16:38 |
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2house2fly posted:I'm feeling very justified atm in my decision to abandon MP3 halfway through the second level. It was critically acclaimed so I felt slightly embarrassed like it was my fault for disliking it. As you do. This, but for Metroid Prime 3. Having the game split up into different planets makes it feel more like the first Ratchet & Clank than a Metroid game. I'm going to push on though, but I still like the previous two games better, with Metroid Prime being brilliant, and Metroid Prime 2 being the Lost Levels version of it, with the Screw Attack thrown in for good measure.
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# ? Jul 23, 2014 19:07 |
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Brain In A Jar posted:I just grabbed Anachronox in the latest Humble Bundle after hearing good things about it, and the control scheme is, uh... unique. I know this is a complaining thread but here's a Widdescreen mod for Anachronox that should help this issue immensely. http://www.wsgf.org/dr/anachronox/en Download link specifically is the ANOX.7z bit under Solution & Issues.
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# ? Jul 23, 2014 19:30 |
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The one thing dragging down Max Payne for me more than the cutscenes was that it had very good, action-movie like animation for shooting people in various places but only made headshots worth it due to ammunition and lethality concerns.
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# ? Jul 23, 2014 20:22 |
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Headshots ruined shooters.
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# ? Jul 23, 2014 23:20 |
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That loving Sned posted:This, but for Metroid Prime 3. Having the game split up into different planets makes it feel more like the first Ratchet & Clank than a Metroid game. I'm going to push on though, but I still like the previous two games better, with Metroid Prime being brilliant, and Metroid Prime 2 being the Lost Levels version of it, with the Screw Attack thrown in for good measure.
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# ? Jul 23, 2014 23:34 |
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Simply Simon posted:I like Echoes a little more than Prime for various reasons (unimportant, because that's not what the thread is for), but gently caress Corruption. It's not a terrible game, but it's such a letdown because while MP1 and 2 have their annoying parts, MP3 is oftentimes just plain bad. And not only in a "this boss sucks holy poo poo" way (though it HAS THAT IN SPADES), but also in a "10 minute backtrack through identical corridors yaaaaaaaaay" way which is the worst kind of bad - the boring one. I liked Metroid Prime 2 a lot as well, partially because I played it before the first one, and also because it was one of the most visually polished Gamecube games I've ever seen, while still running at a solid 60 fps. Prime 3 just doesn't stack up to Prime 2's wonderful organic and mechanical environments, and puts a horrible bloom filter over it. Most of the team that worked on the first two games had left by the time Prime 3 had started, and its development was apparently cut short thanks to Other M. It's still a far better game in every respect compared to that one. Prime 2 was a challenging game, but I feel like it helps the oppressive and lonely atmosphere. Like the Lost Levels, which I also had a lot of fun with, it's designed to test the players who have already mastered the first game. This kind of unforgiving design doesn't feel like something Nintendo would do since the Wii came out, and a lot of their series have lost their fangs to some degree (Zelda in particular), or have been absent entirely. They're still publishing games like Punch-Out, Sin and Punishment, and Fatal Frame (in Japan at least), even though F-Zero and Star Fox are out of the question for some reason.
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# ? Jul 24, 2014 00:08 |
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The Spider Ball boss ruined MP2 for me. Up until that point I liked it for the most part, but after dieing 5 times to that long, bullshit boss I just decided to call it quits. I feel li9ke the bosses are usually the worst part of Retro's games.
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# ? Jul 24, 2014 01:54 |
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The Moon Monster posted:The Spider Ball boss ruined MP2 for me. Up until that point I liked it for the most part, but after dieing 5 times to that long, bullshit boss I just decided to call it quits. I feel li9ke the bosses are usually the worst part of Retro's games. There are two types of people that played Metroid Prime 2: people who hated the Spider Guardian, and people who hated the Boost Guardian. I guess since they're both on opposite ends of the action-puzzle axis, so someone who's coming in to the game for one of those will have difficulty with the other. I was in the 'gently caress Boost Guardian' camp.
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# ? Jul 24, 2014 02:33 |
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That loving Sned posted:I liked Metroid Prime 2 a lot as well, partially because I played it before the first one, and also because it was one of the most visually polished Gamecube games I've ever seen, while still running at a solid 60 fps. Prime 3 just doesn't stack up to Prime 2's wonderful organic and mechanical environments, and puts a horrible bloom filter over it. Metroid Prime is one of my all-time favorite games and I really do not like Echoes whatsoever. I think Metroid is a franchise that I don't really want to be challenging, because if I was looking for a difficult FPS I would certainly not play Metroid Prime anyway. Also I think the dark world mechanic is definitely a Thing Dragging This Game Down; talk about a gameplay element nobody ever loving asked for.
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# ? Jul 24, 2014 06:13 |
FutureCop posted:Drakengard 3 is difficult for me to play at the moment. I really want to play it because I like it, but in its current state, it has serious graphical problems. Whenever I get to an action scene the game reverts to an abysmal FPS and stutters like crazy, which makes it difficult to fight effectively and enjoy the game. I've struggled through it and gotten the basic ending, but I was hoping that before I continue to get the rest of the endings that there was a fix or something. If only I could turn the graphics all the way down like I do with all my PC games...I'm wary of searching for any changes or patches because whenever I search for information on a game that's heavy into story, I always seem to stumble into spoilers. It's probably not worth finishing to be fair.
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# ? Jul 24, 2014 06:18 |
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RyokoTK posted:Metroid Prime is one of my all-time favorite games and I really do not like Echoes whatsoever. I think Metroid is a franchise that I don't really want to be challenging, because if I was looking for a difficult FPS I would certainly not play Metroid Prime anyway. Also I think the dark world mechanic is definitely a Thing Dragging This Game Down; talk about a gameplay element nobody ever loving asked for. I learned how to use the picture-in-picture feature of my TV set solely because of Metroid Prime 2. Back in the days before tablets and smartphones having to stand around for a few minutes twiddling your thumbs while you waited for your health recharge in the dark world was intolerable. Also it would have been nice if they put at least a token amount of effort into shaking up your progression instead of having every single level be "find three keys, open this door".
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# ? Jul 24, 2014 06:24 |
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RyokoTK posted:Metroid Prime is one of my all-time favorite games and I really do not like Echoes whatsoever. I think Metroid is a franchise that I don't really want to be challenging, because if I was looking for a difficult FPS I would certainly not play Metroid Prime anyway. Also I think the dark world mechanic is definitely a Thing Dragging This Game Down; talk about a gameplay element nobody ever loving asked for. Dark World is far better if you can force yourself to ignore the health drain and just destroy all the energy dropping pods along the way. I think that is pretty smartly designed. However, I also was in the camp of "hey free if slow health reg, let's wait around" the first time I played it (I'm a patient man, however) and I fully agree that the game lends itself to that gameplay far too much. It really doesn't communicate well enough that you can just keep going, you will find enough health drops because they scale with how little you have left. Still far better than the horrible, horrible Hyper Mode. Every encounter in Corruption is either a bullet sponge or gone in milliseconds if you are willing to sacrifice health, which it 100% encourages you to do, and you can support it, so why even have the enemies at all? Or the then-empty corridors? Oh wait 90% of Corruption is padding, never mind.
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# ? Jul 24, 2014 10:40 |
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RyokoTK posted:Metroid Prime is one of my all-time favorite games and I really do not like Echoes whatsoever. I think Metroid is a franchise that I don't really want to be challenging, because if I was looking for a difficult FPS I would certainly not play Metroid Prime anyway. Also I think the dark world mechanic is definitely a Thing Dragging This Game Down; talk about a gameplay element nobody ever loving asked for. I agree with all of this post. 3 wasn't amazing, but it was better than 2, which sucked balls in a ton of ways.
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# ? Jul 24, 2014 11:13 |
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Been replaying Sonic 06 - I noticed that when you get hit, if you try to pick up a ring you'll push it away instead with the havok engine. This is a bad thing because this game is more "combat focused" and likes to place enemies that you have to fight all over the place. Also, I forgot you can't hit enemies by jumping any more for some reason. "Speed segments" are also way worse than I remember (the first one anyways) and is probably the reason why I'm not to big on Unleashed. My little brother also couldn't finish a level in battle mode because Silver couldn't get up.
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# ? Jul 24, 2014 11:36 |
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Why the fresh hell are you playing Sonic 06?
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# ? Jul 24, 2014 11:49 |
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Replaying, as well.
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# ? Jul 24, 2014 11:51 |
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The intricacies of the plot really require multiple replays.
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# ? Jul 24, 2014 12:09 |
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scarycave posted:Been replaying Sonic 06 Stop this madness, man! What are you doing? Good lord.
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# ? Jul 24, 2014 12:24 |
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Simply Simon posted:But pretty much every Metroid game is at least at points pretty difficult? The entirety of Phazon Mines in Prime, for example. The thing I hate about the dark world is that it forces you to hurry and be tense all the time, which is just not what I want to do when I'm playing Metroid. I'd like to be exploring, taking my time and getting into the atmosphere. Also, finding the upgrades, you know? It just isn't what I'm looking for, I guess. And yeah, every Metroid game has its moments of difficulty, but on the whole I think I just like a more chill experience overall. quote:Still far better than the horrible, horrible Hyper Mode. Every encounter in Corruption is either a bullet sponge or gone in milliseconds if you are willing to sacrifice health, which it 100% encourages you to do, and you can support it, so why even have the enemies at all? Or the then-empty corridors? Oh wait 90% of Corruption is padding, never mind. Corruption is bad, yeah. I knew it was bad when I had to do some dipshit waggle nonsense to open a drat door.
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# ? Jul 24, 2014 13:51 |
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Simply Simon posted:And not only in a "this boss sucks holy poo poo" way (though it HAS THAT IN SPADES) Yeah, it really did, it did however have something else that made up for it. Count me in the camp that thought the Boost Guardian was terrible in MP2, I really liked the game overall though.
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# ? Jul 24, 2014 14:00 |
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I excitedly bought Corruption on release day, then excitedly eBayed it when I found out that motion control via the Wii Remote was mandatory. Why would they completely junk the refined, tight, responsive Gamecube controls rather than be able to say "hey, plug in your Gamecube controller if you have one?" NO, IT MUST BE OUR GARBAGE MOTION CONTROL, IT IS THE WAY OF THE FUTURE
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# ? Jul 24, 2014 14:15 |
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GOTTA STAY FAI posted:I excitedly bought Corruption on release day, then excitedly eBayed it when I found out that motion control via the Wii Remote was mandatory. Why would they completely junk the refined, tight, responsive Gamecube controls rather than be able to say "hey, plug in your Gamecube controller if you have one?" NO, IT MUST BE OUR GARBAGE MOTION CONTROL, IT IS THE WAY OF THE FUTURE The point-and-shoot aspect of the motion controls worked really really well for Corruption, and it was integrated backwards into Prime/Echoes for the Metroid Prime Trilogy to great success. I didn't mind that. What sucked was the stupid gimmicky crap, like the grapple lasso and whatever. Metroid Prime Trilogy was totally worth $70 even though all I play is the first game. (e: Wii motion control chat? Time to complain about Skyward Sword again!) RyokoTK has a new favorite as of 14:31 on Jul 24, 2014 |
# ? Jul 24, 2014 14:24 |
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RyokoTK posted:Corruption is bad, yeah. I knew it was bad when I had to do some dipshit waggle nonsense to open a drat door. That first world boss fight where you have to blow up the three orbs and you don't really have the energy tanks to use hyper-mode consistently is one of the most frustrating and awful things I've ever done in a video game and pretty much the sole reason I never want to play Corruption again. quote:(e: Wii motion control chat? Time to complain about Skyward Sword again!) Skyward Sword and its control scheme is the most frustrating and awful thing I've ever done in a video game. quote:Metroid Prime Trilogy was totally worth $70 even though all I play is the first game. Trilogy's okay but when I heard it came with an art book and I got a lovely little postcard instead I was pretty pissed. Mandatory motion controls for Prime makings things more tedious than before too, and it removes some of the cool stuff like some of the X-Ray visor's effects and the rapid fire missile bug.
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# ? Jul 24, 2014 15:35 |
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# ? May 13, 2024 08:15 |
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RBA Starblade posted:Mandatory motion controls for Prime makings things more tedious than before too I dunno, I quite liked such luxuries as "being able to look upward and move at the same time," personally.
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# ? Jul 24, 2014 15:46 |