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BadAstronaut
Sep 15, 2004

I am happy they are doing this and I will buy it, and VIII, at some point if they bring IV to Android. I would like an official release of III, but I gave up and now run the fan translation using SuperGNES syncing in dropbox between my Nexus 5 and my Nexus 10...

HEY SQUARE ENIX MYSELF AND MANY OTHERS WILL PAY YOU MONEY TO BRING/TRANSLATE/RELEASE YOUR DRAGON QUEST GAMES ON ANDROID, VITA OR 3DS - PREFERABLY ON THE DEDICATED HANDHELD CONSOLES AND NOT TOUCHSCREEN DEVICES.

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Bongo Bill
Jan 17, 2012

Gaius Marius posted:

I swear to god if the next mainline game comes out on mobile I'm going to write a very angry email to Square Enix.

Dragon Quest XI is in development for an unspecified home console.

BadAstronaut
Sep 15, 2004

And we hope it's a PS4 epic single player Dragon Quest game that is not an MMO.

AriadneThread
Feb 17, 2011

The Devil sounds like smoke and honey. We cannot move. It is too beautiful.


The next dragon quest game will be a freemium mmo exclusively for the xbox one

buddychrist10
Nov 4, 2009

Obtuse.....even hokey.

Bongo Bill posted:

I've been replaying DQ8 lately. Did you know that if you do certain alchemical recipes as soon as all the ingredients become available, and invest your skill points correctly, Jessica can be the party's best physical attacker for a significant portion of the game?

Yup. Twin Dragon Lash is pretty nuts.

Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

BadAstronaut posted:

And we hope it's a PS4 epic single player Dragon Quest game that is not an MMO.

And YoshiP is made the executive producer for it.

Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!
Speaking of DQ8, I'm fast approaching it in my to-do list. Are there some skills I should specifically avoid?

Prism
Dec 22, 2007

yospos

Crimson Harvest posted:

Speaking of DQ8, I'm fast approaching it in my to-do list. Are there some skills I should specifically avoid?

Weapon skills aren't usable on any other weapon (and you can't use unarmed with any weapon equipped at all - there are no unarmed weapons like claws), so it's best to focus on just one of those for most people. It may be a little different for the casters; Jessica and Angelo learn spells from Staff as well as by leveling, so it might be worth it to put points in Staff even if they're using something else.

I also don't recommend Unarmed for a first playthrough for anyone.

Draile
May 6, 2004

forlorn llama

Bongo Bill posted:

I've been replaying DQ8 lately. Did you know that if you do certain alchemical recipes as soon as all the ingredients become available, and invest your skill points correctly, Jessica can be the party's best physical attacker for a significant portion of the game?

Whips and twin dragon lash?

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

That loving Sned posted:

The only exception was All The Bravest, which had great sprites but terrible gameplay. However, I heard that Dragon Quest I and II were remade for the older flip-phones in Japan a few years ago, using the style of the Dragon Quest III SNES remake. I'd like to try those out, at least.

The recent iOS/Android versions are based on those old cellphone ports, which in turn were based on DW3 SNES. You're not missing anything.

Gaius Marius
Oct 9, 2012

Bongo Bill posted:

Dragon Quest XI is in development for an unspecified home console.

Good, now I just have to hope the unspecified home console isn't the ouya.

MLKQUOTEMACHINE
Oct 22, 2012

Some motherfuckers are always trying to ice-skate uphill

AriadneThread posted:

The next dragon quest game will be a freemium mmo exclusively for the xbox one

Oh god if this were to end up being true I don't know how I'd cope. I can only play III-IX so many times.

:negative:

Bongo Bill
Jan 17, 2012

Crimson Harvest posted:

Speaking of DQ8, I'm fast approaching it in my to-do list. Are there some skills I should specifically avoid?

Don't bother with fisticuffs on anybody your first time through. The game's easy enough that you can pretty much just play it by ear and have a good time with whatever you happen to find, but it's generally better to specialize. Hero's personal skill tree has plenty of good stuff in them, Angelo's is pretty much useless, and Yangus and Jessica are somewhere in the middle. Having Jessica and Angelo dip into staves is worthwhile because they get some extra spells, but it's generally best to specialize in one weapon skill.

If you're having Hero specialize in Swords, it's probably best not to have Angelo and Jessica do the same (Jessica gets the ability to use swords if you put enough points in Knives), partly for variety's sake and partly because there aren't enough high-end swords to go around.

Nate RFB
Jan 17, 2005

Clapping Larry
Doesn't Fisticuffs get you Thin Air? That move was great. I'd just look up a character build and see what sounds good: http://www.gamefaqs.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king/faqs/59201

Kuros
Sep 13, 2010

Oh look, the consequences of my prior actions are finally catching up to me.

Crimson Harvest posted:

Speaking of DQ8, I'm fast approaching it in my to-do list. Are there some skills I should specifically avoid?

Personally I'd go:

Hero: Sword and Courage. Also try to get to Lightning Thrust in Spear for Metal farming

Yangus: Axe or Scythe as both are pretty good and at least 10 in Humanity for Heal, but getting up to Share Magic is pretty good as well.

Jessica: Whip and Staff. Sex Appeal is an after thought and the other two aren't great.

Angelo: A bit tough as most of his skills or good. Sword or Bow, your preference. Staff is great as well. Charisma is pretty decent.

Most of your skill seeds should go to Hero or Angelo. Give Yangus some here and there, Jessica doesn't really need any since she's focused only on Whip and Staff.

AriadneThread
Feb 17, 2011

The Devil sounds like smoke and honey. We cannot move. It is too beautiful.


nutranurse posted:

Oh god if this were to end up being true I don't know how I'd cope. I can only play III-IX so many times.

:negative:

Seeking to revitalize their brand, Microsoft casts abroad for an established, and well known development company of questionable financial status
Knowing how buying out Bungie almost single handly saved the Xbox, they understand the stakes will have to be upped if they want to save the One by Christmas...

Bongo Bill
Jan 17, 2012

Nate RFB posted:

Doesn't Fisticuffs get you Thin Air? That move was great. I'd just look up a character build and see what sounds good: http://www.gamefaqs.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king/faqs/59201

Yangus gets Thin Air, which is a great move, especially if you get it early, but that's 42 skill points in a game where skill points are already scarce. Investing that many into just one tree makes it that much harder to use the others effectively, and a first-time player is better off with weapons than with fisticuffs.

Gaius Marius
Oct 9, 2012

Are points really that scarce though? I'm pretty sure I filled out three trees all the way on my playthrough.

Anyways if you have the patience to savescum to get the gringham whip in the casino make sure you put enough points into whips for Jessica to get Twin Dragon Lash. That attack and whip single handedly made her my biggest damage dealer. She was regularly doing three to four times as much damage a turn as Yangus and Hero put together.

The only skills I can remember that you should avoid completely are the club skills for Yangus which are widely considered inferior to both axe and scythe. I might go axe though as the Executioner ability is very useful for felling metal slimes.

Kuros
Sep 13, 2010

Oh look, the consequences of my prior actions are finally catching up to me.

Gaius Marius posted:

Are points really that scarce though? I'm pretty sure I filled out three trees all the way on my playthrough.

Anyways if you have the patience to savescum to get the gringham whip in the casino make sure you put enough points into whips for Jessica to get Twin Dragon Lash. That attack and whip single handedly made her my biggest damage dealer. She was regularly doing three to four times as much damage a turn as Yangus and Hero put together.

The only skills I can remember that you should avoid completely are the club skills for Yangus which are widely considered inferior to both axe and scythe. I might go axe though as the Executioner ability is very useful for felling metal slimes.

I believe if you get to level 99, you get 350 skill points naturally.

Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

Crimson Harvest posted:

Speaking of DQ8, I'm fast approaching it in my to-do list. Are there some skills I should specifically avoid?

Swords for the hero, axes for Yangus. Late game I think you can get a rare item drop that gives a character points to spend, but it comes from something like metal kings so have fun with that if so.

Anyone who played DQ9 first is probably going to expect more points than they should though. DQ9 you could take half a dozen classes to level 10-12 and then dump 100 points in to swords so that you have gigaslash and sword usage 24/7 as soon as you reach Dharma (I forget if DQ9 gave that place a stupid pun name, it's DQ9 so it probably did).

Prism
Dec 22, 2007

yospos

Evil Fluffy posted:

Swords for the hero, axes for Yangus. Late game I think you can get a rare item drop that gives a character points to spend, but it comes from something like metal kings so have fun with that if so.

Anyone who played DQ9 first is probably going to expect more points than they should though. DQ9 you could take half a dozen classes to level 10-12 and then dump 100 points in to swords so that you have gigaslash and sword usage 24/7 as soon as you reach Dharma (I forget if DQ9 gave that place a stupid pun name, it's DQ9 so it probably did).

Alltrades Abbey, which was only a pun when you considered the guy from it, Jack.

Agreed with getting way fewer points in 8 than 9 though. Expect to only max one skill with a big helping of a second by endgame and you won't be disappointed.

Gaius Marius
Oct 9, 2012

Kuros posted:

I believe if you get to level 99, you get 350 skill points naturally.

Yeah I was curious and just checked the file I beat the game on. My guys were between level 49 and 46 and each had two maxed out skill trees and one with about 30 to 40 points in it. That is of course without spending any points in their other skills.

Regy Rusty
Apr 26, 2010

I recently came into possession DQ5 which I've heard lots of good things about. The only DQ game I've ever played before was 8, years ago and while I enjoyed it I think I petered out on the final boss.

The start of this game is definitely bringing back vague memories of frustration from the beginning of 8 where I remember having to grind a fair amount before I could beat the first boss. In 5 things were going fairly ok until the first non-scripted battle in the ghost tower, where I ran into a random battle of some candles that my party was barely able to scratch before they wiped us out. My guess is that I'm going to have to go back to the overworld and grind up some levels before proceeding to the very first actual dungeon. Looking at the OP this seems to be par for the course for this series which strikes me as kinda dumb design. Although from what I remember of 8, the beginning was the worst part and things got a lot more fun once I had a full party. How bad would people say 5 is about this? If the game is otherwise fun I can stand walking around grinding levels every now and then, as long as that's not the majority of the game.

I'd really like this game to get me through the rest of the summer and its dearth of new releases.

BadAstronaut
Sep 15, 2004

I'm about 20 hours in and I don't find the game grindy - if anything it's a little easy. I've probably lost less than five battles in 20 hours. Sometimes 2 or 3 characters will die but I'll still scrape through. Are you going a little quickly maybe? And maybe literally one or two levels behind where you 'should' be?

This game (DS version) is far from frustrating and I'm not jrpg regular, and I've only finished dragon quest IV and IX before this one.

Adam Bowen
Jan 6, 2003

This post probably contains a Rickroll link!
Generally if you've taken the time to fight enough battles to buy weapons and armor from the current town for your entire party, you should be at the level you need to be to proceed. If you just rushed directly into the first dungeon without spending any time gaining a level or two or getting some equipment, you'll probably die very quickly.

Regy Rusty
Apr 26, 2010

Adam Bowen posted:

Generally if you've taken the time to fight enough battles to buy weapons and armor from the current town for your entire party, you should be at the level you need to be to proceed. If you just rushed directly into the first dungeon without spending any time gaining a level or two or getting some equipment, you'll probably die very quickly.

That's a pretty useful guideline! I hadn't been able to afford much of anything yet. The shops are all closed now since this part takes place at night but at least I can get some levels before I try the ghosts again.

vkeios
May 7, 2007




Go back to the inn and turn in for the night. Though I swore the weapons shop was also open at night, but its been a while.

Shugojin
Sep 6, 2007

THE TAIL THAT BURNS TWICE AS BRIGHT...


Dragon Quest is full of party wipes your first time through.

Then you play it again ten years later and just kind of chump everything and you can't figure out why you had difficulty before.

Regy Rusty
Apr 26, 2010

vkeios posted:

Go back to the inn and turn in for the night. Though I swore the weapons shop was also open at night, but its been a while.

No you're right they're both open. I'm not sure why I'd remembered them being closed. Anyway I bought Bianca a new knife and now she's finally doing double digit damage so maybe we can get somewheres.

E: Yep beat the first boss no problem. Cool.

Regy Rusty fucked around with this message at 02:58 on Aug 3, 2014

Bongo Bill
Jan 17, 2012

Dragon Quest is a game to be played cautiously, especially early on when you're very weak and have few tools to be clever with. If you keep losing, you'll eventually overpower the dungeon because you keep all your EXP when your party wipes (the only penalty is losing half your money), but it's prudent to back out when you need to regroup.

Regy Rusty
Apr 26, 2010

Getting Dazzle was the moment where I went from being consistently murdered by candles to being able to reliably make my way through the castle. It was super useful on the boss too.

Bongo Bill
Jan 17, 2012

Status conditions are useful and efficient. Snooze, in particular, is the best spell early on.

Draile
May 6, 2004

forlorn llama

Shugojin posted:

Dragon Quest is full of party wipes your first time through.

Then you play it again ten years later and just kind of chump everything and you can't figure out why you had difficulty before.

This is completely true. Eventually, I realized it's that now I have more patience for the battles. I used to run from everything and was under-leveled all the time.

Fenrir
Apr 26, 2005

I found my kendo stick, bitch!

Lipstick Apathy

Bongo Bill posted:

Dragon Quest is a game to be played cautiously, especially early on when you're very weak and have few tools to be clever with. If you keep losing, you'll eventually overpower the dungeon because you keep all your EXP when your party wipes (the only penalty is losing half your money), but it's prudent to back out when you need to regroup.

Or you can just not die. If you're prudent enough with grinding and getting gear, you won't die ever.. unless we're talking DQ2.

Shugojin
Sep 6, 2007

THE TAIL THAT BURNS TWICE AS BRIGHT...


Fenrir posted:

Or you can just not die. If you're prudent enough with grinding and getting gear, you won't die ever.. unless we're talking DQ2.

Yeah what's up, I'm a Silver Devil, I can use Sacrifice and kill all y'all :haw:

Also there's all the unlucky people who got slammed by a certain wrong turn you can take near the end of 4 buuuut :v:

Fenrir
Apr 26, 2005

I found my kendo stick, bitch!

Lipstick Apathy
Seriously DQ2 is the only one that has poo poo that will straight up mop the floor with you even if you are properly leveled and geared, aside from a VERY FEW encounters that can do that instant death bullshit.

e: VVV pretty much exactly what I meant by those very few encounters. One of the biggest offenders in the whole series, actually.

Fenrir fucked around with this message at 11:41 on Aug 3, 2014

BadAstronaut
Sep 15, 2004

Or the chest (mimic?) things casting kathwack and killing everyone in your party first round.

Kiggles
Dec 30, 2007

Regy Rusty posted:

I recently came into possession DQ5 which I've heard lots of good things about. The only DQ game I've ever played before was 8, years ago and while I enjoyed it I think I petered out on the final boss.

The start of this game is definitely bringing back vague memories of frustration from the beginning of 8 where I remember having to grind a fair amount before I could beat the first boss. In 5 things were going fairly ok until the first non-scripted battle in the ghost tower, where I ran into a random battle of some candles that my party was barely able to scratch before they wiped us out. My guess is that I'm going to have to go back to the overworld and grind up some levels before proceeding to the very first actual dungeon. Looking at the OP this seems to be par for the course for this series which strikes me as kinda dumb design. Although from what I remember of 8, the beginning was the worst part and things got a lot more fun once I had a full party. How bad would people say 5 is about this? If the game is otherwise fun I can stand walking around grinding levels every now and then, as long as that's not the majority of the game.

I'd really like this game to get me through the rest of the summer and its dearth of new releases.

Thing to remember about dragon quest is the failure state. If you are unprepared, underleveled, just keep cruising until you KO. You lose nothing but gold (and any items consumed). The trick is to just blow all of your money before leaving town, then basically keep beating your head against the most immediate wall until you either progress to the next wall. Once you get spells like Evac and Zoom, however, then simply warp back after open a couple of chest containing cash.

Basically, mix your exploration and grinding so it doesn't feel so much like you're grinding. You don't HAVE to evacuate every time you open a chest with cash. I don't. It's just a matter of risk/reward. If if you have accumulated a substantial chunk of cash, then weight your resources against the average difficult. Are the random battles relatively costly? Do you still have plenty of MP? If you're feeling stretched on resources then Evac/Zoom. Early on, you won't have that luxury, but the upgrades you can buy will proportionally be much more significant.

Anyway, it's something of an acquired taste. Once you "get" how Dragon Quest intends for you to progress in a very organic method, you should have some more fun with it. The idea of grinding is really just a hold over from the original where you could take like 5 steps out of the first town and get into a wildly higher encounter zone and focusing on grind was really the only way to rationally progress. These days everything is better paced so you can run around a good ways before wandering outside your current level range, and those level ranges are generally smoother gradients. Downside, of course, is little/no sequence breaking, but I digress.

Take it easy and take your time. XP and levels are everything in these games, so don't be afraid to risk the gold, but don't be an idiot about it by pushing blindly into a ball busting dungeon with tens of thousands of gold.

Regy Rusty
Apr 26, 2010

Following that advice, the next two sections of the game went much more smoothly. I think I have the hang of it now.

Pankraz stoically endured the attack. :cry:

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Fenrir
Apr 26, 2005

I found my kendo stick, bitch!

Lipstick Apathy

Shugojin posted:

Also there's all the unlucky people who got slammed by a certain wrong turn you can take near the end of 4 buuuut :v:

What wrong turn? This isn't ringing a bell at all.

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