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Is it time for the who can write more words about how much they hate FF# dick waving contest again?
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# ? Aug 3, 2014 11:26 |
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# ? May 24, 2024 02:36 |
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If we're lucky, maybe we'll get a two for one and end up arguing if FF is anime too.
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# ? Aug 3, 2014 11:37 |
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ImpAtom posted:Edit: Actually, that makes me wonder how viable it would be to do "automate the game" challenges for a bunch of Final Fantasy games. Any one that has a Memory function, just set it up so you can mash Confirm. Seems like you'd stall on a gimmick boss or two but otherwise it should be pretty doable. FF6'd be a breeze with stuff like Autocrossbow or Gau. I have a "Berserker" run of FF4 lying around for the PSP version and its Auto-Battle that's up to the Sealed Cave, though that's the first area where I had serious problems. Might bust that out again at some point. Also, you can "theoretically" beat Neo Exdeath with four Berserkers in FF5, if you don't mind grinding to insane levels to beat Sandworm and Sol Cannon.
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# ? Aug 3, 2014 11:39 |
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The GIG posted:If we're lucky, maybe we'll get a two for one and end up arguing if FF is anime too. FFV, I mean, duh;
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# ? Aug 3, 2014 11:48 |
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FFXII is actually good
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# ? Aug 3, 2014 12:13 |
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I'll have you know it's the worst game in the series.
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# ? Aug 3, 2014 12:14 |
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FF12 is the worst and is also my favorite.
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# ? Aug 3, 2014 12:21 |
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ImpAtom posted:Do you really want a Chocolina game? Sure. It's like Recettear but you use time travel to manipulate markets and fleece desperate heroes for gil. Why do you think she was always there when you needed goods? She set the whole thing up.
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# ? Aug 3, 2014 12:34 |
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I was hoping there'd be an HD version of XII but maybe it wouldn't be such a smart move for Square Enix since everyone apparently hates it
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# ? Aug 3, 2014 12:54 |
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Help Im Alive posted:I was hoping there'd be an HD version of XII but maybe it wouldn't be such a smart move for Square Enix since everyone apparently hates it Plus, if they give it a remake, they'll probably use the IZJS version, and even some people who hate the base game like that version.
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# ? Aug 3, 2014 13:18 |
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Anytime square has done an HD edition of an rpg they always use the best edition. Like ffx international or the remix edition of Kingdom Hearts. I think ff13l2 HD is eventually coming. I'd like to see it on Vita.
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# ? Aug 3, 2014 13:32 |
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Nihilarian posted:It sold pretty well and got high reviews. There are people in this thread saying they liked it, so it's not like there's even a goon consensus on it being total trash. Yeah, I dislike vanilla XII more than anything in the XIII trilogy but the IZJS version redeemed the game for me.
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# ? Aug 3, 2014 13:50 |
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Nihilarian posted:It sold pretty well and got high reviews. There are people in this thread saying they liked it, so it's not like there's even a goon consensus on it being total trash. Compared to VII, X and XIII, it did pretty poorly, so chances of it getting significant attention from SE over their three golden games doesn't seem on top of their priority list. Could still happen, but they're probably focusing on their special PREQUEL TRILOGY right now.
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# ? Aug 3, 2014 14:12 |
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ApplesandOranges posted:Compared to VII, X and XIII, it did pretty poorly, so chances of it getting significant attention from SE over their three golden games doesn't seem on top of their priority list. Well also consider the fact that the X remaster was half assed, even. Didn't they outsource it to a random chinese company?
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# ? Aug 3, 2014 14:30 |
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I'm in the hated FFXII, liked XIII crowd too. The battle system is actually awesome in XIII, you cannot just mash X to win or battles will take a million years. You have to paradigm shift a lot. A LOT. The one thing I couldn't get over in XII is the horrible low quality of the voice audio tracks. It sounded like they recorded in a tin shed or something. The compression was awful.
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# ? Aug 3, 2014 14:35 |
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I liked 12 and hated 13 so I didn't like anything about 13. I liked running around exploring in 12 and the characters were bland but not bad like in 13.
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# ? Aug 3, 2014 14:44 |
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Overbite posted:I liked 12 and hated 13 so I didn't like anything about 13. I liked running around exploring in 12 and the characters were bland but not bad like in 13. Ashe was the best main character in FF history. Also I'll never fathom how people can say "there's too much to explore in XII!" I just cannot grasp that concept at all. It's like saying "I was having too much fun!" Apparently a lot of people felt that way which is why we have XIII's hallway dungeons. Even during my repeat playthroughs I always make sure to explore the Phon Coast and Ozmone Plain and all of them because it's simply addictive just trekking through this great, giant world. It really immerses you in the world in a way no other FF ever has for me.
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# ? Aug 3, 2014 15:01 |
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NikkolasKing posted:Also I'll never fathom how people can say "there's too much to explore in XII!" I just cannot grasp that concept at all. It's like saying "I was having too much fun!" Some people like things you don't and dislike things you do. The entire thread will now collapse in on itself from this revelation.
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# ? Aug 3, 2014 15:07 |
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ApplesandOranges posted:Compared to VII, X and XIII, it did pretty poorly, so chances of it getting significant attention from SE over their three golden games doesn't seem on top of their priority list.
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# ? Aug 3, 2014 15:39 |
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NikkolasKing posted:Also I'll never fathom how people can say "there's too much to explore in XII!" I just cannot grasp that concept at all. It's like saying "I was having too much fun!" Apparently a lot of people felt that way which is why we have XIII's hallway dungeons. I love open world games but hate being bored. The setting in FFXII was boring. The two areas you mentioned are literally as they sound in their names: a coast and a plain, hardly different from something you'd find in the real world. I felt no real desire to explore anything because of this fact.
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# ? Aug 3, 2014 15:44 |
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Captain Mog posted:I love open world games but hate being bored. The setting in FFXII was boring. The two areas you mentioned are literally as they sound in their names: a coast and a plain, hardly different from something you'd find in the real world. I felt no real desire to explore anything because of this fact. FFXII also has unreal locations, like the Pharos or Giruvegan. As someone who loved 12, Giruvegan was my favorite part.
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# ? Aug 3, 2014 17:08 |
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maou shoujo posted:FFXII also has unreal locations, like the Pharos or Giruvegan. As someone who loved 12, Giruvegan was my favorite part. Giruvegan is definitely where I realized I gave up my last shred of hope that FFXII was going to be fun to explore. Every dungeon in the game consists of giant, repeated and unchanging texture hallways and Giruvegan despite being a mystical unnatural place is just that but without the grey/brown stone walls that dominate the dungeon design until that point. Pharos is awful, even if mechanically its the most interesting dungeon. The great crystal and its designer can eat me, though.
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# ? Aug 3, 2014 17:12 |
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Cause Reks got owned hard. When Vaan first visited him in the hospital I'm pretty sure his first line of dialogue went something along the lines of "DAAAAAAAAYUUUUUUMMMM"
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# ? Aug 3, 2014 18:01 |
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I can understand not liking 12, but thinking that 13 is better? That's crazy talk.
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# ? Aug 3, 2014 19:22 |
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maou shoujo posted:FFXII also has unreal locations, like the Pharos or Giruvegan. As someone who loved 12, Giruvegan was my favorite part. Not that it has much in the way of competition but I really liked the Pharos as a final dungeon. It felt suitiably climactic as you're climbing this huge tower and everything. For "unreal locations" there was also the Deadlands and Feywood. And I know XII's soundtrack is one of the many things people look down on it for but it really helped me enjoy a few dungeons. "To the Place of the Gods" for the Great Crystal "Stilshrine of Miriam" "Nabreus Deadlands" (one of my favorite areas and tracks in the whole game)
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# ? Aug 3, 2014 19:25 |
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FFXIII is weird because they keep throwing out the word hope and imply Hope is attached to it somehow. Final Fantasy needs a character named Reks, because he just plain wrecks it.
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# ? Aug 3, 2014 19:49 |
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Gologle posted:FFXIII is weird because they keep throwing out the word hope and imply Hope is attached to it somehow. Final Fantasy needs a character named Reks, because he just plain wrecks it.
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# ? Aug 3, 2014 19:56 |
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So is that why most people wanted Vaan to get hit by a van?
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# ? Aug 3, 2014 20:48 |
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I can't believe Sabin plays Dhalsim. I would have thought Edgar was into that zoning BS, Sabin should main Zangief.
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# ? Aug 3, 2014 20:50 |
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Let's have some positivity! Uh... FFT is really sick still?
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# ? Aug 3, 2014 20:55 |
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Million Ghosts posted:Let's have some positivity! Uh... FFT is really sick still? I agree on both points Final Fantasy Megathread: Every game is the best game in the series.
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# ? Aug 3, 2014 20:57 |
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Million Ghosts posted:Let's have some positivity! Uh... FFT is really sick still? Yes it is. I was just thinking of replaying it for the nth time. Trying to decide on what platform though, since I own them both.
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# ? Aug 3, 2014 20:58 |
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This may come as a surprise to everyone... but, Final Fantasy is good.
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# ? Aug 3, 2014 20:58 |
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FFT is cool, but the most fun I've had with it in the past few years is making stupid reskins of party sprites with the FFHacktics utility.
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# ? Aug 3, 2014 21:00 |
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Beef Waifu posted:This may come as a surprise to everyone... but, Final Fantasy is good. if you're a dumb baby. Wait.. is an all mime run even possible? This brand of stupid appeals to me.
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# ? Aug 3, 2014 21:05 |
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The White Dragon posted:FFT is cool, but the most fun I've had with it in the past few years is making stupid reskins of party sprites with the FFHacktics utility. I haven't used that but I imagine the functionality is similar to the massive GameShark code bank that is(?) on GameFAQs. You could basically edit everyone's sprite and available abilities, including the rather large sets they'd give to enemies.
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# ? Aug 3, 2014 21:24 |
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Million Ghosts posted:if you're a dumb baby. Mimes can't mimic other Mimes, so you're left with a team with very high PA and HP but no equipment or commands other than attack. Naturally, it's been done before. Every straight class challenge as they're called has been completed before. Even TrueCalc, where you don't get any spells and thus math skill is useless. Pyroxene Stigma posted:I haven't used that but I imagine the functionality is similar to the massive GameShark code bank that is(?) on GameFAQs. You could basically edit everyone's sprite and available abilities, including the rather large sets they'd give to enemies. https://youtube.com/watch?v=reGGExztnrk maou shoujo fucked around with this message at 21:42 on Aug 3, 2014 |
# ? Aug 3, 2014 21:35 |
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Million Ghosts posted:Let's have some positivity! Final Fantasy VIII has risen from the game I hated the most to one of my favorite FFs to play. That's positive. Also miraculous.
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# ? Aug 3, 2014 21:39 |
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NikkolasKing posted:Final Fantasy VIII has risen from the game I hated the most to one of my favorite FFs to play.
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# ? Aug 3, 2014 21:43 |
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# ? May 24, 2024 02:36 |
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Yeah. To me, this is the best use of mods - to improve bad games as opposed to further improve good games. FFVIII had a lot of potential to be good that I never appreciated before I played Requiem and realized the depths of the Refining system and Triple Triad and all that. I still can't remember even half of what turns into what from what card or item.
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# ? Aug 3, 2014 21:49 |