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If anyone is on the European timezone, add me: CptFlaggermus
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# ? Aug 3, 2014 17:57 |
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# ? Jun 8, 2024 20:49 |
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If, right before you walk outside the museum, you go all the way back instead, you can see the earlier part of the level has been despawned and you can check out some stuff you shouldn't be able to. Kinda neat to scope out in photo mode.
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# ? Aug 3, 2014 18:07 |
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Megasabin posted:The issue here is that games are a different media than movies, and I would say one of the cardinal rules of game development is that the gameplay always has to be engaging/fun. A lot of portions in the first half of the game were neither to me. I can think of several examples: I think you bring up some interesting points, and while I have responses to them in my head I am strapped for time today. I'll try to come back to them ASAP. Megasabin posted:More Multiplayer questions-- can someone explain certain features of a few of the perks to me: The Strategist one I'm not sure of at the moment but, Regarding Agility 3, if you see someone in listen mode you'll notice that they have an outline around their body as well as a little circle icon below their feet, representing footstep noise. People using Covert 2 can still be spotted by their little 'sound puddle', especially when vaulting over things. Agility 3 removes your 'sound puddle' but I'm not sure if it actually removes the noise your feet make; probably does. BeanpolePeckerwood fucked around with this message at 18:59 on Aug 3, 2014 |
# ? Aug 3, 2014 18:54 |
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Manatee Cannon posted:It is a bit of a slow burn after the intro, though to be fair the intro is amazing and if that doesn't grab your attention immediately nothing in the game will. The gameplay is at its weakest when it's still tutorializing stuff and the gameplay is the weakest part of the single player. It's a shame, too since the actual controls and gunplay is by far the best Naughty Dog have ever done. They just don't do much with it. I thought much of pace in the first third of the game had to do with the complexity of the systems at play. TLOU isn't exactly a simple game; many of the gameplay mechanics may be familiar to people who play this genre often (or many games in general), but as a developer you have to make a decision on how much breathing room to allow novice players, since they don't want to completely limit their audience for the game to just veteran gamers. I knew this about ND games going in, so I played on Hard the first run. For me, Naughty Dog did pretty good here. Much of the first third of the game is about trying to get the player used to the systems in play while simultaneously getting the player to understand trust relationships between characters for narrative purposes. The tough part was always that trial by fire 4runners1clicker section where they make the player eat poo poo (lol) until they pass. ND didn't overstuff that section with mechanics, they just plopped you in a room with a big challenge and stated the rules that the game was going to play by. After that part the player should be well and comfortable with the controls, and it shows, too....because in the basement of the towers right after that scene you go up against 3 or 4 clickers and 2 stalkers IN THE loving DARK.
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# ? Aug 3, 2014 19:16 |
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drat, Interrogation mode owns.
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# ? Aug 3, 2014 19:39 |
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JordanKai posted:I can't fault you (or anyone else for that matter) for giving up on the game during the Pittsburgh chapter. It is without a doubt the worst part of the game. An endless string of extended fights against humans, all of which can get quite frustrating. Pittsburgh is to The Last of Us what Syria is to Uncharted 3.
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# ? Aug 3, 2014 19:50 |
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second-hand smegma posted:The Strategist one I'm not sure of at the moment but, Crap. If you don't know, I'm not sure who will! Thanks for explanation of agility 3 though. I never noticed the isolated sound puddles. Ill have to look for them.
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# ? Aug 3, 2014 19:53 |
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Is the early hard part that keeps coming up the part where you're in hedge maze kind of thing, or some kind of bushy garden area? I remember just using an explosive to take out most of them after one or two deaths. I don't remember it being too difficult. Also any casual groups doing the normal modes? Honestly I don't mic up often and I'm not that interested in gimmick private matches but I'd like to have a group to jump into whenever you're all on. I'm not great at the game yet but I will show complete loyalty in crawling behind you, watching your rear end, and trying to keep you alive while attempting to put bullets in dudes. Kilometers Davis fucked around with this message at 20:08 on Aug 3, 2014 |
# ? Aug 3, 2014 20:06 |
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I think they're talking about the leaning building where you first go off on your own.
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# ? Aug 3, 2014 20:12 |
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achillesforever6 posted:I think it can only be liked if you are actually from Pittsburgh and have long waited for a video game to try to make a version of the city. ND dropped the ball on the citizens though. They got them mixed up with Philadelphia's.
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# ? Aug 3, 2014 21:30 |
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I really want to play multiplayer but I can never progress past matchmaking. I really hope ND finds a fix soon cause I'm intrigued after all the positive talk in this thread.
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# ? Aug 3, 2014 22:15 |
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Getting on for more MP now. Party should be up in five or so minutes for anyone who wants to join in.
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# ? Aug 3, 2014 23:17 |
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jabro posted:ND dropped the ball on the citizens though. They got them mixed up with Philadelphia's.
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# ? Aug 3, 2014 23:30 |
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I swore I wasn't going to double dip.... Seeing all the MP chat had me missing how good the PS3 times were, so I figured, why not check my Sony Rewards points balance. Downloading now... I guess it's a good way to kill time until Destiny, right?
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# ? Aug 4, 2014 00:53 |
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Megasabin posted:Crap. If you don't know, I'm not sure who will! Thanks for explanation of agility 3 though. I never noticed the isolated sound puddles. Ill have to look for them. Okay, so I looked it up and people who are walking will show up on radar, so it's a bit situational since the range is limited to the radar range and crouch walking invalidates it.
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# ? Aug 4, 2014 01:49 |
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second-hand smegma posted:Okay, so I looked it up and people who are walking will show up on radar, so it's a bit situational since the range is limited to the radar range and crouch walking invalidates it. That's pretty disappointing, and definitely not worth 3 points... What are the normal radar rules anyway? I thought anyone who wasn't crouch walking shows up regardless, just at different ranges depending on the type of movement? IE: Someone walking requires you to be closer to them than someone jogging for radar detection. Also I noticed the "sound puddles" thing today on someone who had covert ops on. What the rules for when those appear? I think I only saw it when he hopped over something.
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# ? Aug 4, 2014 01:59 |
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I'm not sure why everyone has a problem with the collapsed building section. I just got thru it without alterting any of them (just like with the PS3). The Clicker is dormant. As long as you don't bump him or make noise, he won't see you, and you can take care of him last. Hop down to the area. Take out the Runner right around the corner in front of you. None of them will spot you if you sneak behind him. Then turn around and go down the hallway, into the room on the left, and sneak kill the Runner when he walks in there. Take care of the other two like any other encounter - the one that walks in front of the Clicker is easiest first. Then finally sneak up to the Clicker. Easy stuff.
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# ? Aug 4, 2014 02:38 |
definitely looking for some guys with mics to play some MP and party up. PSN is lblitzer
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# ? Aug 4, 2014 02:55 |
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Just finished the core game and I liked it very much. I definently would recoment gettingit to anyone who is on the fence. For the last part of the endgame, I used my upgraded flamethrower and went to town on the Fireflys. It was extremely effective and fun sneaking around the hospital and going "Boo! You're on fire!"
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# ? Aug 4, 2014 03:02 |
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achillesforever6 posted:That and not even giving them the accent nor having them wear the Steelers uniforms and gear. Psh, no sox merch in Boston was the real stretch of believability.
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# ? Aug 4, 2014 03:30 |
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Megasabin posted:That's pretty disappointing, and definitely not worth 3 points... What are the normal radar rules anyway? I thought anyone who wasn't crouch walking shows up regardless, just at different ranges depending on the type of movement? IE: Someone walking requires you to be closer to them than someone jogging for radar detection. Well, it also detects on levels above and below you, so maybe worth it on maps like Highschool. The radar is actually sonar...it's detecting abnormalities in ambient sound, which, in game rules means sprinting and gunfire. Strategist 2 allows the sonar to 'hear' regular footsteps walking or running. Crouch walking is not included. Basically, to be completely invisible you'd have to have silenced weapons, Covert 2 and Agility 3 while avoiding sprinting maneuvers. That's a lot of loadout points. The sound puddles appear when vaulting or dropping from ledges, and I think regular walking/running. The whole idea is that not many people use Sharp Ears and the listen gauge is limited in both range, speed, and duration....so it's easy for someone to completely overlook the sound puddles. BeanpolePeckerwood fucked around with this message at 04:00 on Aug 4, 2014 |
# ? Aug 4, 2014 03:57 |
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Playing against Hamburlgar is terrifying. He's like a goddamn ninja. I thought I sucked at the PS3 version because I hated the DS3 but I just suck. It's fun though. Practice time.
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# ? Aug 4, 2014 07:55 |
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NESguerilla posted:Playing against Hamburlgar is terrifying. He's like a goddamn ninja. You on right now? I'm playin, could use backup. PSN snackytongs edit; Holy poo poo the matchmaking infrastructure is lightning fast compared to the PS3 BeanpolePeckerwood fucked around with this message at 08:10 on Aug 4, 2014 |
# ? Aug 4, 2014 08:04 |
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I love how much people underrate the shotgun. I got a double kill with it off two bullets just by rushing a pair of guys hunkered down in cover. It's the perfect gun if you can't hit poo poo, which is me all day.
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# ? Aug 4, 2014 08:19 |
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Am I missing something in photo mode cause I will be hosed if I can move the camera to give me good shots.
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# ? Aug 4, 2014 08:24 |
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Anyone up for some MP? I'm on now, psn same as here. E: how do you join someone else's session? Or is it that people in the session have to invite you? Puddin fucked around with this message at 10:21 on Aug 4, 2014 |
# ? Aug 4, 2014 09:54 |
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Bigsteve posted:Am I missing something in photo mode cause I will be hosed if I can move the camera to give me good shots. It's not a completely free camera, you can only move it a certain radius and distance around your character. The field of view option can help a little to get closer (or futher away). Also if you're in a canned animation (e.g. boosting someone up, climbing a ladder, the upside-down bit in Bill's town) the rotational camera control is taken away from you completely. If you play around a bit you can get some cool stuff out of it though. Here's some of mine. Tala fucked around with this message at 11:46 on Aug 4, 2014 |
# ? Aug 4, 2014 11:29 |
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So why did they add telekenetic soldiers? I thought this was supposed to be realistic.
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# ? Aug 4, 2014 17:07 |
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Detective No. 27 posted:So why did they add telekenetic soldiers? I thought this was supposed to be realistic.
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# ? Aug 4, 2014 18:28 |
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How come in MP some people just walk up to me and kill me with one single punch? When I try to punch people it never works.
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# ? Aug 4, 2014 18:53 |
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Womens Jeans posted:How come in MP some people just walk up to me and kill me with one single punch? When I try to punch people it never works. Shiv/Upgraded melee weapon I'm assuming.
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# ? Aug 4, 2014 18:56 |
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second-hand smegma posted:You on right now? Went to bed but I added you. I plan on playing a bunch tomorrow.
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# ? Aug 4, 2014 20:08 |
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I've also been playing with a lot of goons the past few days. I don't recognize any of the last few guys posting here so you guys should add me. PSN is G-Whizard
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# ? Aug 4, 2014 20:32 |
I know this is a somewhat taboo topic but has anyone bought any DLC guns and is it worth it?
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# ? Aug 4, 2014 20:42 |
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Might as well throw my PSN in here too: Monostat7
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# ? Aug 4, 2014 20:45 |
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The group of us that has been playing together the past weekend have a group message on PSN to alert people that parties are up more easily, so it might be helpful to get people added to that if they are interested in grouping up regularly. It is nice because it sends a notification to your phone if you have the PSN app (that can probably be disabled if it gets obnoxious).
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# ? Aug 4, 2014 20:51 |
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I never played the multiplayer before, I'd like to join in if you'd have a newbie. PSN: Phorrum
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# ? Aug 4, 2014 21:00 |
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leidend posted:I know this is a somewhat taboo topic but has anyone bought any DLC guns and is it worth it? I had bought the season pass for the PS3 version and I think it gave me access to a couple of weapon packs because I had a bunch of free DLC in the DLC list. One of the guns, the enforcer can be used as your primary hand gun. I was kicking serious rear end with it. It fires quickly and has a lot of stopping power. If you buy one, I would go with that.
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# ? Aug 4, 2014 21:01 |
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Isn't that gun available without DLC? I could have sworn I was playing with it last night.
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# ? Aug 4, 2014 21:07 |
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# ? Jun 8, 2024 20:49 |
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leidend posted:I know this is a somewhat taboo topic but has anyone bought any DLC guns and is it worth it?
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# ? Aug 4, 2014 21:10 |