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HapiMerchant
Apr 22, 2014

Mr Scumbag posted:

Hmmmm, I think those talking about Raptors being killmachines are talking out of their asses.

Take a lvl 40 raptor. Give it a quick charge prefixed (blue or purple) charge rifle. Add 3 (purple or blue) charge speed/RoF modules. you now have a charge rifle that takes 0.4 seconds to fully charge. This rifle can headshot. Take a (duration or cooldown prefixed) (blue or purple) Powerfield and give it Cooldown and duration modules. Take a (blue or purple) Overload HKM and give it 3 Charge speed modules.

Now your raptor can fire a fully charged shot every 0.4 seconds, can pop a powerfield giving it unlimited ammo every ~30 seconds that will last for ~10-12 seconds, and can further more upgrade every shot it fires to blast a big blue ball of AoE death for 10 seconds every ~45 seconds.


Yeah, it's a killmachine

Granted, that was pre-patch. NOW, the (base) charge speed has been upped to 2.5 seconds, so that (modded) .4 second charge is now taking exactly 1 second (giving a modded raptor the same fire speed as a completely RoF-modded NightHawk but the raptor gets to keep his Damage buff/Unlimited ammo ability), and the Big Blue AOE is now a chain. So now the raptor has to actually bother to AIM his HKM shots, but still gets to chain them into a bunch of enemies. Oh and I gues the HKM takes longer to charge so instead of every 45 seconds he's down to every 1.5 minutes.


Long story short? If you aint killing things left and right as a raptor you need to get good at raptor.

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Ass_Burgerer
Dec 3, 2010

Applied to Goon2. IGN is Fartwad.

Inimicul
Oct 14, 2006

Shenanigans!

Dr_Gee posted:

Do many people use the Mumble?

I'd like to play with Goons since they tend to make MMOs more fun, but I also want to keep my army (Two Dudes, One Thump) for the RL and random online friends who aren't goons and play.

Yes. More and more each day. Last night it got so noisy I was thinking about creating subchannels.

Edit: Also, some good news for those without a bike. When the squad leader takes a job, squad members below the minimum level will inherit the job and get credit, even if they are below the level required to take the job, as long as they aren't way under level. The minimum level seems to vary from board to board.

We just the level 25 LGV mission in Dredge with a level 20 and 22. The 22 got credit and is building her bike now. The 20 was out of luck. Maybe 21 is able to get it the same way? We didn't have a 21 on hand to test.

Inimicul fucked around with this message at 15:35 on Aug 6, 2014

jerichojx
Oct 21, 2010
Does anyone know where I go level at 20? I got directed by the job board at 20 to go to Sigu's Suffering but there isn't a job board there?

Hobo Siege
Apr 24, 2008

by Cowcaster
It really sucks that the Chosen are a bunch of limp dicks who can't even beat back NPC guards these days. The Chosen war used to be this game's main selling point. I mean, they were often just a bit TOO chunky (looking at you, tornado events) but come the hell on, this is pathetic.

I will never understand the whole 'beat it with a sledgehammer and try to glue the pieces back together 5 patches later' approach to balance so many MMOs take.

Inimicul
Oct 14, 2006

Shenanigans!

jerichojx posted:

Does anyone know where I go level at 20? I got directed by the job board at 20 to go to Sigu's Suffering but there isn't a job board there?

It should have sent you to Shanty Town at level 20.

Too Shy Guy
Jun 14, 2003


I have destroyed more of your kind than I can count.



I do not understand this game's economy in the slightest. What should I be doing with all my Crystite? I'm a level 12 Assault and all I really want is to unlock advanced frames, I think. Am I going to need to buy or craft gear eventually?

Digital_Jesus
Feb 10, 2011

Convert Crystite to Credits. Crafting (even with the patch changes) is still kinda butts and you won't be doing it while leveling really because the materials required for research alone are insane.

Advanced frames you can either buy with credits on the market or $$ on the bean store (don't use beans), or level your base frames to 40 which gives you the ten pilot tokens needed to buy an advanced frame.

Diabeesting
Apr 29, 2006

turn right to escape
While low level just open palm slam all your crystite into credit conversions. Then when you've saved up like 3k credits or so you can try putting our buy orders on the frame you want in the market.
If you do throw money at this game, either get a bike, or just throw like $10 at it and convert all 80 red beans into credits.

They want 100 red beans for each frame, but it seems like the market regularly gets seeded for frames at ~3.5k credits per frame. So if you're willing to wait for your beans to sell at 100c per, you can get the frames Significantly cheaper than the red bean store cost.


Also research runspeed cores. Gotta go fast.

Epic High Five
Jun 5, 2004



What's a good advanced frame to go with Recluse? Is Mammoth as fun as it's made out to be or is something a bit less defense-oriented going to be the best bet?

I like classes with a lot of AOE and independence (aka, ways to heal themselves) and as long as it's fun I don't mind if it's not really approved of by the min/max crowd. I prefer to stay away from things that REQUIRE headshots as they tend to end up about as useful as a Sniper Zer0 was in BL2

Digital_Jesus
Feb 10, 2011

Massive AoE and Self-Healing?

Yeah Recluse.

Epic High Five
Jun 5, 2004



Digital_Jesus posted:

Massive AoE and Self-Healing?

Yeah Recluse.

Already have and am in love with Recluse :D They don't need to be massive, just existent in a way that means I'm not going to be chugging health kits of having a boatload of downtime because this game seems like it's built around minimizing downtime.

Assault seems like it has potential, but I have no clue where to start. I was honestly thinking Bastion so I can pretend to be a Diablo2 Necromancer. Are the turrets still tissue paper post-patch?

Nalin
Sep 29, 2007

Hair Elf
In Firefall news, PC Gamer reviewed Firefall and gave it a whopping 48/100! :toot:

Also, somebody on the official forums dropped 80 pilot tokens on ability cooldown modules and had a meltdown when Red5 reduced the potency from 40% to 20%, dropping potential cooldown reduction by modules from 70% to 40% (18 sec recharge to 36 sec recharge). Chocobolicious then proceeds to troll them into the ground. I found the entire thread hilarious.


---


Epic High Five posted:

Already have and am in love with Recluse :D They don't need to be massive, just existent in a way that means I'm not going to be chugging health kits of having a boatload of downtime because this game seems like it's built around minimizing downtime.

Assault seems like it has potential, but I have no clue where to start. I was honestly thinking Bastion so I can pretend to be a Diablo2 Necromancer. Are the turrets still tissue paper post-patch?
If I recall correctly, deployables got a health boost, and Bastion deployables had a bug fixed where they didn't start at full health. Bastion is a nice frame, but I don't really care that much for the Engineer classes. I like the more active classes.

Epic High Five
Jun 5, 2004



Nalin posted:

In Firefall news, PC Gamer reviewed Firefall and gave it a whopping 48/100! :toot:

Also, somebody on the official forums dropped 80 pilot tokens on ability cooldown modules and had a meltdown when Red5 reduced the potency from 40% to 20%, dropping potential cooldown reduction by modules from 70% to 40% (18 sec recharge to 36 sec recharge). Chocobolicious then proceeds to troll them into the ground. I found the entire thread hilarious.


---

If I recall correctly, deployables got a health boost, and Bastion deployables had a bug fixed where they didn't start at full health. Bastion is a nice frame, but I don't really care that much for the Engineer classes. I like the more active classes.

That's lame, the game has some flaws but really is a LOT of fun. The distances are irritating until you figure out that unlimited gliders is pretty much free, and the economy is complicated until you realize "credits are all that matters and there's a few ways to get them", but it's got a lot of upside and pretty much the only big thing I see missing is early level "buy in" so to speak.

At level 5 of your first frame you should get a crappy little bike. It's something, people feel like they're progressing, and hell it'll probably sell more of the bigger bikes. At 15 or 20 you should get the tokens for an advanced frame (one time only) because at that point people are aching to specialize and the realization that it's going to be a few dozen more hours before you can do that is pretty depressing, especially with the alternate methods of acquiring the frames being so opaque.

I'm pretty happy with it overall, I hope it keeps getting a lot of attention!

Bastion would be nice if only to just chain thumpers over and over while studying. Recluse is pretty much everything I could hope for activity-wise. I may pick up Dread to see how I like it

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
Turrets tend to do okay now but you don't want to set up under fire if you can avoid it and there are still enemies that will take out your nest and gently caress up your day. I wouldn't actually recommend any of the engineer classes if you want to get poo poo done. I'd say go Arsenal, you get a decent main gun and can choose from lots of good abilities that'll keep you alive while still not being as slow as a Mammoth. If you insist on the AoE it's Mammoth or Assaults and I personally dislike Assaults for their odd play style and general squishiness compared to other choices.

Fina
Feb 27, 2006

Shazbot!
I can't say I'm too happy about the cooldown changes either, I think the base cooldowns are simply too high on a ton of abilities, especially the movement abilities.

Apple Craft
Mar 8, 2012
Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray :cry: Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray Gaile Gray

Nalin posted:

In Firefall news, PC Gamer reviewed Firefall and gave it a whopping 48/100! :toot:

Epic High Five posted:

That's lame, the game has some flaws but really is a LOT of fun.

I'd say the review, and the shorter reviews that lead to this one, are even handed. They might even be too forgiving. The reviewer could have gone on quite a bit further with criticisms of the game's structure and execution.

It's easy for us to see so much good in this game, when its potential has shined through since the announce trailer all those years ago. This is compounded by the strange twists that the game's development cycle has gone through, because just the fact that Firefall has finally been released with this much content is impressive, all things considered.

But, there are a lot of valid things that an impartial bystander would point to and say are flaws. Not just bugs, of which there are many, but outright flaws. And they'd be right.

Nalin
Sep 29, 2007

Hair Elf

Epic High Five posted:

At level 5 of your first frame you should get a crappy little bike. It's something, people feel like they're progressing, and hell it'll probably sell more of the bigger bikes. At 15 or 20 you should get the tokens for an advanced frame (one time only) because at that point people are aching to specialize and the realization that it's going to be a few dozen more hours before you can do that is pretty depressing, especially with the alternate methods of acquiring the frames being so opaque.
These are actually some pretty good ideas. Let's expand on one of the introduction objectives that has you fly through some rings. There should be a quest in Copa where some dude is trying to complete a gliding obstacle course. It will have you navigate to the printer, make a bunch of gliders, set one down on top of a starting point, then have you fly through the rings for your reward. This will show players how to glide, how to use the printer, and how to make travel easier. You could even finish the quest with Aero pointing out that all watchtowers have glider pads. Maybe have you glide from one tower to another in the course of completing the quest. If new players can't figure out how to travel via glider that way, they are hopeless.

Likewise, the first time you hit 20 you could receive another quest from Aero. It could come from the Accord media department, seeking assistance from an ARES pilot with the filming of a new propaganda video. You would meet up with the guy and you would get warped to the Battle Lab, where you can try any of the advanced frames you want. You complete their objectives and, at the end, you can choose to keep one of the advanced frames for yourself.

Going on with this, ARES Job Board missions should only pick your previous location if all other possible positions have failed. Back tracking is dumb and people really notice it when it happens. Attempting to pick a location 200-300m away would also help immensely. I once had an ARES Job in Sunken Harbor have me travel 1700m between objectives because it randomly picked a location on the extreme sides of the target area. It sent me to the Empire MacArthur, then it sent me close to Shanty Town. If I didn't have a bike, I would have just logged off to get a new area.

xxEightxx
Mar 5, 2010

Oh, it's true. You are Brock Landers!
Salad Prong

Apple Craft posted:

I'd say the review, and the shorter reviews that lead to this one, are even handed. They might even be too forgiving. The reviewer could have gone on quite a bit further with criticisms of the game's structure and execution.

You can't talk about Firefall without talking about it's past. It's history of completely scraping systems, re-inventing things, etc. The problem then is that the game, although it has a long history, doesn't have a long history of making anything work. They just go back to the drawing board. I suspect this is where a lot of the cooldown hate comes from; people are just tired of seeing things turned upside down. Personally, I just want a game I can log in and shoot stuff without worrying about some massive change that may come down the pipe some day that negates or severely undermines the time I've put in to the game to that part.

Ham Equity
Apr 16, 2013

The first thing we do, let's kill all the cars.
Grimey Drawer
The fact that a lot of the job board missions consist of "travel here, talk to this dude, travel here, talk to this dude, travel here, kill a handful of enemies, travel back to the first dude" is kinda lovely. Doubly so if you don't have an LGV. City of Heroes had a global "job board" you just pulled up from a menu, and you called your contacts on your cell phone, what, ten years ago? It's not exactly a new idea. Additionally, you got your travel powers in that game way earlier, and the travel powers increased your speed way more than the LGV does in Firefall.

The popup missions are rare enough that it's difficult to level off of them alone, and they are very repetitive. Thumping can at least be exciting, but can also get repetitive after awhile, and the rewards aren't all that great.

And you can say "yeah, but once you hit 40..." but the fact is that that takes a long-rear end time, and the game should be significantly more fun before that.

Thor-Stryker
Nov 11, 2005

Nalin posted:

These are actually some pretty good ideas. Let's expand on one of the introduction objectives that has you fly through some rings. There should be a quest in Copa where some dude is trying to complete a gliding obstacle course. It will have you navigate to the printer, make a bunch of gliders, set one down on top of a starting point, then have you fly through the rings for your reward. This will show players how to glide, how to use the printer, and how to make travel easier. You could even finish the quest with Aero pointing out that all watchtowers have glider pads. Maybe have you glide from one tower to another in the course of completing the quest. If new players can't figure out how to travel via glider that way, they are hopeless.

Likewise, the first time you hit 20 you could receive another quest from Aero. It could come from the Accord media department, seeking assistance from an ARES pilot with the filming of a new propaganda video. You would meet up with the guy and you would get warped to the Battle Lab, where you can try any of the advanced frames you want. You complete their objectives and, at the end, you can choose to keep one of the advanced frames for yourself.

Going on with this, ARES Job Board missions should only pick your previous location if all other possible positions have failed. Back tracking is dumb and people really notice it when it happens. Attempting to pick a location 200-300m away would also help immensely. I once had an ARES Job in Sunken Harbor have me travel 1700m between objectives because it randomly picked a location on the extreme sides of the target area. It sent me to the Empire MacArthur, then it sent me close to Shanty Town. If I didn't have a bike, I would have just logged off to get a new area.

I think aside from shortening the ARES Job range considerably for 1-24, they should also revamp the exp structure so you get exp at the end of each leg in the quest, and then the vouchers/rewards at the very end of the mission like normal. This at least allows those 10-20 minute exp bonuses you get at the end of a mission to work on the next one. I also think escort quests should automatically arcport after so many meters of running, just because sometimes its 900 meters away, and sometimes its 200 meters away behind a mountain (drat you dredge!)

AirborneNinja
Jul 27, 2009

Frustrated posted:

Its very meh... The electron is my highest class at 25 and I'm seriously considering switching to something else. Your primary fire is a rail gun that can headshot, but it's basically like being a crappy raptor/nighthawk with no zoom. Your alt fire is an aoe orb that fires fairly fast, but it also has a tiny aoe radius making it very hard to hit multiple enemies with it. Out of your skills, overcharge station is worthless for soloing and is kind of buggy with some weapons, additionally people have to run up next to it to get the buff. Boomerang is ok for aoe damage on close targets, but it bugs on some humanoid targets and only hits once instead of twice. The shield is good, but the range on it to shield friendlies is really small so that if you aren't right next to someone it will not shield them. Finally your hkm is a big ball of lightning that does a ton of damage to anything large that stands still, making it almost useless in pvp and against anything fast moving or tiny. Today they also increased the amount of time it takes to charge hkms, soooo bla.

Maybe with a ton of purple cooldown modules boomerang and the energy shield are really good, but at low levels its a lot of running and straining to headshot stuff without a scope while you wait on cooldowns since you are squishy as hell when the shield goes down. It brings back some fun quake3 rail gun memories, but overall the electron is a pretty underwhelming class in my opinion.

The old Electron was a fantastic AoE making GBS threads death god. You had Boomerang, EMP Grenade which works like the shield does now except it drops new Electrons HKM instead of a pansy shield, then you had Salvo Proxy, which is the Arsenals HKM as a regular ability.

Pesterchum
Nov 8, 2009

clown car to hell choo choo

Thor-Stryker posted:

I also think escort quests should automatically arcport after so many meters of running, just because sometimes its 900 meters away, and sometimes its 200 meters away behind a mountain (drat you dredge!)

I enjoyed the escort quest around Shanty Town where the people you escort would immediately arc portal which would spawn monsters to attack them and since it was a good 800 meters off you had absolutely no chance to save them.

DarkDobe
Jul 11, 2008

Things are looking up...

AirborneNinja posted:

The old Electron was a fantastic AoE making GBS threads death god. You had Boomerang, EMP Grenade which works like the shield does now except it drops new Electrons HKM instead of a pansy shield, then you had Salvo Proxy, which is the Arsenals HKM as a regular ability.

Speak not of the glory days when Electron was a real class.

Also had the loving Shock Rifle with combo and all from Unreal Tournament.

jerichojx
Oct 21, 2010
I feel that gathering xp right now at lvl 20 is a goddamn chore.

I picked up a quest at Shanty Town, hiked 1.2KM to a location, two minutes of shooting, another 800M hike around the mountains, 4 mins of shooting, spy a Purple quest and complete it for 25K xp then hike another 1.5KM near between Copa and Trans Hub to complete the mission about 1KM away from Shanty Town for only 22K xp.

That is officially poo poo. It took me about half an hour because I was chatting with my friend over Skype while he played 1 game of Dota.

Eltoasto
Aug 26, 2002

We come spinning out of nothingness, scattering stars like dust.



I feel like I have seen it written several times to never do quests at Shanty Town, it's horrible and the exp is broken.

jerichojx
Oct 21, 2010
Does it get better after?

xxEightxx
Mar 5, 2010

Oh, it's true. You are Brock Landers!
Salad Prong

jerichojx posted:

I feel that gathering xp right now at lvl 20 is a goddamn chore.

I picked up a quest at Shanty Town, hiked 1.2KM to a location, two minutes of shooting, another 800M hike around the mountains, 4 mins of shooting, spy a Purple quest and complete it for 25K xp then hike another 1.5KM near between Copa and Trans Hub to complete the mission about 1KM away from Shanty Town for only 22K xp.

That is officially poo poo. It took me about half an hour because I was chatting with my friend over Skype while he played 1 game of Dota.

Is there a set level difference from mobs that you can't get experience? I run thumpers in Serato, usually around lvl 25ish mobs, and there are truckloads of them and they are rather easy to kill with the right placement. I don't earn exp, so I don't know if it's good exp, but it sure is a lot more fun than running, since it's non stop shoot shoot shoot and holy poo poo when the chosen drop on it, it's game on.

Fina
Feb 27, 2006

Shazbot!
I think there is a 3 or 4 level sweet spot where you'll still get exp for kills or side missions around the world.

Eltoasto
Aug 26, 2002

We come spinning out of nothingness, scattering stars like dust.



jerichojx posted:

Does it get better after?

Not sure, My highest frame is 18 because I am an indecisive jerk. But a dude on reddit said this about the shanty town levels:

quote:

Don't do jobs in Shanty Town. It is by far the worst XP I've experienced. Early jobs from the job board around level 1-5 give about 20-30k xp, about 1 or 2 jobs per level for the first few levels. It stays at that rate with occasional overages but of course your needed XP per level increases. When you get to Shanty town and need 320k+ per level that should be 10-15 jobs per level, which sucks even at that rate, but that's not what shanty town jobs give. They give from around 12-21k per job. I did one 2 days ago that gave me 13k and right before that I did one that gave me 19k. To get me levelled that would take around 25 jobs. What's worse is that because that's the highest level area in the first zone and you can successfully defeat any mob throughout the whole zone, expect to travel the ENTIRE MAP for your objectives. You may go to sunken harbor just to return something to Nueretic Process. It is a crazy waste of time to do jobs there. The vendor isn't very good and IMO nothing there is worth doing unless you like some of the story lines. Wiley's story line continues there for example. Now if its your first time through Shanty town, maybe do them for the stories, but more than likely you'll be levelling another frame and I'm telling you SKIP SHANTY TOWN!!!! Do Holmgang tournies til you're blue in the face. Round 2, 3, 4, and 5 barely have you do anything outside of sight from the job board.
What I suggest, and I hate to say this because I'm trying to save you some grinding, is to solo mission 6 and mission 7 until you get to 24 and can run BWA and get a good gun and move on to the next area. The fastest I was able to run mission 7 with a level 21-23 recluse was 15 minutes and it gives around 80k XP and you can run it immediately upon return and when you do return it drops you back right next to the ship to launch the instance. The achievement is for 12 minutes but I just can't see how that would be possible considering how slow the drop ship that picks you up goes at the end. If you can solo mission 7 do so. I learned this 2 days ago, when you bring more people in, expect more enemies!

permanoob
Sep 28, 2004

Yeah it's a lot like that.

jerichojx posted:

I feel that gathering xp right now at lvl 20 is a goddamn chore.

Do Ares missions and other world events like crashed thumpers and crashed lgvs instead until like 25. It'll fly by. I think I did 21-25 in like 3 hours solo.

Digital_Jesus
Feb 10, 2011

Honestly if you're playing a frame capable of it just find some remote rear end part of the map and solo squad thumper drops. I get between 25-50k per run.

Sphrin
Apr 13, 2012

xxEightxx posted:

Recluse Bug Fixes
•Fixed Recluse’s shoe size to a match the artistic vision of this battleframe.


Holy poo poo, you mean they actually fixed it so the Recluse no longer has clown shoes?

But yeah you can't really argue with the reviews, its a fun game and sometimes you can see the potential it has but between the past couple years of nothing getting finished and the launch having as many bugs and lack of content as it does it is easy to see why someone not invested in the game can very quickly lose interest.

jerichojx
Oct 21, 2010
I heard that there is a LGV that you make yourself? Where can I read on this?

eth0.n
Jun 1, 2012

jerichojx posted:

I heard that there is a LGV that you make yourself? Where can I read on this?

You get the recipe from a level 25 job board mission in Dredge: In The Wheelhouse.

It's the worst LGV, though. It's the one you get from the white one-use calldowns.

DarkDobe
Jul 11, 2008

Things are looking up...

If anyone is interested in buying an Omnidine LGV from me, I'm willing to part with the thing for 5k credits or something else nice (I.e. a 40 module or perhaps Nightmare/Celestial warpaint).

I'm not overly attached to the bike and have already doled out 3 to my most needful friends, so this is yet another spare!

Dobe in game!

---EDIT: And sold already!

DarkDobe fucked around with this message at 02:05 on Aug 7, 2014

Ass_Burgerer
Dec 3, 2010

eth0.n posted:

You get the recipe from a level 25 job board mission in Dredge: In The Wheelhouse.

It's the worst LGV, though. It's the one you get from the white one-use calldowns.

That LGV is still faster than walking by a pretty huge margin.

Now, on the topic of exp gain and job boards and stuff I keep seeing people post about, you guys are doing it all wrong.

The best and fastest way of getting exp is by doing instances over and over. Sure, it gets repetitive, but it involves zero traveling, and the payout at the end is huge. So, if you don't have a bicycle yet and/or hate traveling and/or want to get exp the fastest way possible; DO INSTANCES.

Job boards right now SUCK. Don't do them.

Digital_Jesus
Feb 10, 2011

Solo instance runs are inherently boring to me beyond all shadow of a doubt.

Thump thump thump thump.

(Note: Recluse player)

Gammon
Aug 20, 2003
Cliff Yablonski Hates Me
I have to say that I agree with doing instances. They are far better xp:time than ARES missions and BWA especially is like 140k in 20-25 minutes with a good group. Sure it might get boring but its a hell of a lot better than endless travelling and hoping for crashed thumpers/LGVs or other rand om ARES events. Squad thumping can be pretty fun too.

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metasynthetic
Dec 2, 2005

in one moment, Earth

in the next, Heaven

Megamarm
Applying to GOON2, char name is Chandrasekhar.

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