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Denzine posted:Immediately. Get Serration and Hornet Strike up to lv5 or lv6 asap, they are the best damage mods in the game. Max Split Chamber, Barrel Diffusion, and Lethal Torrent immediately afterwards. Slot them all. Are Mastery ranks earned by a test that looks like a VR room?
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# ? Aug 7, 2014 20:49 |
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# ? May 27, 2024 19:33 |
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SwissArmyDruid posted:I actually went out to Eris to do a Defense. Thought it would be easy, me, the big bad Vortexing Vauban with some reasonably-slotted weapons, should be able to take on anything up to 30, right? Channeling on melee is like crit on pistols in that it is never, ever worth it. and why would you try to melee as not-Rhino-or-Valkyr
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# ? Aug 7, 2014 20:51 |
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What does channeling actually do?
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# ? Aug 7, 2014 20:55 |
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Magus42 posted:Are Mastery ranks earned by a test that looks like a VR room? Yes. Though to get to those test you need to get mastery by leveling up frames and weapons.
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# ? Aug 7, 2014 20:55 |
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SwissArmyDruid posted:I actually went out to Eris to do a Defense. Thought it would be easy, me, the big bad Vortexing Vauban with some reasonably-slotted weapons, should be able to take on anything up to 30, right? Make an Ignis, stick an Electric Mod on it. Won't help you as much as Gas with normal infested, but you'll rip the gently caress out of any Ancients. Also if I'm on, feel free to message me and I'll come along and give you a hand.
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# ? Aug 7, 2014 21:06 |
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Pendent posted:What does channeling actually do? http://warframe.wikia.com/wiki/Melee_2.0#Channeling Channeling in and of itself is basically just a damage bonus for holding your weapon and using your fancy melee stances, if you can spare the energy. Plus you glow. Glowing is cool. The problem with channeling mods is, much like every other utility/non damage mod in the game, they take up slots occupied by other raw damage mods. You can put together a channeling 'set' to reduce the cost of channeled attacks to 1 energy and add various damage bonuses and effects, but I'm not sure that doing so would make up for all the raw damage/element damage/status chance you would lose.
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# ? Aug 7, 2014 21:10 |
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Pendent posted:What does channeling actually do? http://warframe.wikia.com/wiki/Channeling#Channeling http://warframe.wikia.com/wiki/Category:Channeling_Mods
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# ? Aug 7, 2014 21:10 |
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LornMarkus posted:Make an Ignis, stick an Electric Mod on it. Won't help you as much as Gas with normal infested, but you'll rip the gently caress out of any Ancients. Also if I'm on, feel free to message me and I'll come along and give you a hand. I appreciate the offer. I probably won't be able to take you up on it, though. I'm shepherding my own three little ducklings through Warframe as it is, and squad sizes being what they are... Rest assured, next time, it won't go as badly. I'll have an Ogris. Denzine posted:why would you try to melee as not-Rhino-or-Valkyr Because when I'm not shepherding a trio of ducklings that needed something or another that drops from Eris, I'm a Loki. Have always been a Loki. Since early beta. So you can sort of see why I'm kind of attatched to melee. Melee 2.0 was literally the worst thing ever for me. SwissArmyDruid fucked around with this message at 21:23 on Aug 7, 2014 |
# ? Aug 7, 2014 21:18 |
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SwissArmyDruid posted:I appreciate the offer. I probably won't be able to take you up on it, though. I'm shepherding my own three little ducklings through Warframe as it is, and squad sizes being what they are... Ah, in that case I'll be happy to give you some mods either for yourself or to pass on. I've got gobs of basic but rare mods I'm happy to hand over if they still need them.
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# ? Aug 7, 2014 21:40 |
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SwissArmyDruid posted:Because when I'm not shepherding a trio of ducklings that needed something or another that drops from Eris, I'm a Loki. Have always been a Loki. Since early beta. So you can sort of see why I'm kind of attatched to melee. Melee 2.0 was literally the worst thing ever for me. I was thinking more about toxic ancients, toxic eximus, and toxspreys. Do you have a Gram and Cleaving Whirlwind? 'Cause that's pretty much the best melee 2.0 thing if you don't have Brutal Tide.
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# ? Aug 7, 2014 21:48 |
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If you're being academic Dual Ichors with Swirling Tiger are still the overall best melee attack. There's a handful of fun viable options in any case.victrix posted:http://warframe.wikia.com/wiki/Melee_2.0#Channeling TheRationalRedditor fucked around with this message at 22:23 on Aug 7, 2014 |
# ? Aug 7, 2014 22:19 |
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Denzine posted:I was thinking more about toxic ancients, toxic eximus, and toxspreys. Do you have a Gram and Cleaving Whirlwind? 'Cause that's pretty much the best melee 2.0 thing if you don't have Brutal Tide. Yeah, I knew what you meant. Still doesn't make going invisible and turning anything that isn't a Toxic, Shock, or Leech Eximus into julienne fries any less fun than before though, which is why I still do it. Pre-Melee 2.0, I had a Galatine and five-digit charge attacks. These days, I'm sitting on a Dragon Nikana and Decisive Judgement until I can get the Dakra Prime and Crimson Dervish. victrix posted:http://warframe.wikia.com/wiki/Melee_2.0#Channeling Here is what I have presently slotted: Here is the build in Warframe Builder. Here is what I would run if I were not running a Channeling build. I agree that while the non-channeling build does have higher DPS, I lack Voltaic Strike and Fever Strike, as well as having anything better to place in place of Second Wind. At least with how I am set up now, I will gain Stamina with every swing, while maintaining a 1 Energy cost Channel. Viral is slotted with the intent of rapidly bringing down max HP. Combined with the 400% melee damage bonus from invisibility, this makes short work of many things. It can't hurt you if it's dead, after all. Farming Life Strike may become a priority for me, if I wish to continue this against Toxic Eximus. Maybe Antitoxin as well. It wouldn't hurt if DE would release a mod that protected against Magnetic energy drain, either. (Also, I am distracted by shiny things and I like the weapon glow. ._.) (Also I know about the persistent weapon trail option, but do not like it) (Parenthetical abuse ahoy!) Furthermore, what damage you see there may not accurately be reflected. There is a bug with Nikana stances that has a hotfix, but is not clear if it has been deployed yet. DERebecca was delightfully vague on when it would be hotfixed: https://forums.warframe.com/index.php?/topic/222747-nikana-stance-combos-hitting-lower-than-initial-damage-bug-report/ EDIT: Tweaked non-channelling build. It is weird how lovely North Wind and Shocking Touch are compared to Molten Impact and Fever Strike. SwissArmyDruid fucked around with this message at 00:56 on Aug 8, 2014 |
# ? Aug 7, 2014 22:45 |
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Double post.
SwissArmyDruid fucked around with this message at 23:31 on Aug 7, 2014 |
# ? Aug 7, 2014 23:11 |
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I have spare Cleaving Whirlwinds if you are in the PC clan. Also I can give you any Dakra Prime parts you're missing, I think. edit: yep got multiples of all its bits.
Denzine fucked around with this message at 00:35 on Aug 8, 2014 |
# ? Aug 8, 2014 00:33 |
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I could use a copy of the base blueprint if you've got one. Been sitting on like four different prime items that only need one more part. ~RNG~ e: Excellent, thanks. Zellyn fucked around with this message at 02:13 on Aug 8, 2014 |
# ? Aug 8, 2014 01:11 |
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Sure, what's your ingame name? Might have to do it tomorrow though. edit: done
Denzine fucked around with this message at 02:26 on Aug 8, 2014 |
# ? Aug 8, 2014 01:38 |
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So who is in control of the dojo? I have some really great ideas on how to apply some feng shui to the door-blocking objects while really giving a sense of space. I also have a number of color palettes that would be great for a more french renaissance vibe, rather than the "we're a silver spaceship, in space" theme we have going. Seriously though, we should really consolidate all these fish ponds into some sort of twisted elevator maze.
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# ? Aug 8, 2014 02:38 |
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lewtt posted:So who is in control of the dojo? Delphi and Denzine for the most part, though it's less "in control"and more "quick, let's toss more poo poo around while no one is looking"
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# ? Aug 8, 2014 06:47 |
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EroticBlacksmith posted:Yes. Though to get to those test you need to get mastery by leveling up frames and weapons. Good, that means I've cleared one test - I saw a flashing white bar the other night and clicked it XD
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# ? Aug 8, 2014 07:01 |
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https://www.youtube.com/watch?v=eO8YzSVdx8M Wallrun test for Rank 7->8 Beaten like a G (complete idiot). I think the game took pity on me.
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# ? Aug 8, 2014 07:11 |
I'll be on later and could use some help clearing up Uranus and Phobos (I've got a level 30 Rhino and level 30 Soma now so I can actually survive in the tougher planets). I still suck, but I'm sucking less. I still don't know how trading works and I need to sell 4 level 30 weapons to free up space.
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# ? Aug 8, 2014 07:46 |
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Thundercloud posted:I'll be on later and could use some help clearing up Uranus and Phobos (I've got a level 30 Rhino and level 30 Soma now so I can actually survive in the tougher planets). Never sell weapons. Other than the Braton Mk 1. Figure out trading. Sell some prime parts to pubbies for 25-50 plat. (If you don't have any, group up with some Goons and do some Voids.) Buy more weapon slots. Repeat until you're like me and simultaneously own every gun in the game, all at 30. (Because once you hit mastery 8, you'll have nothing better to do.)
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# ? Aug 8, 2014 07:59 |
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ullerrm posted:Never sell weapons. Other than the Braton Mk 1. This is dumb. There are a lot of horrid weapons in the game you'll level to 30 then never ever use again ever because they are bad or unfun or bad and unfun and look ugly. The Braton is also a bad gun. Why have a Latron when you have a Latron Prime? Why keep a Gorgon if you don't like having to wait 3 hours while the piece of poo poo revs up? Sell crap weapons or weapons you don't like. Potato and forma poo poo you love. Have fun doing backflips while gunning down hapless imaginary space men. Thundercloud posted:I still don't know how trading works and I need to sell 4 level 30 weapons to free up space. Trading works by inviting someone to your Dojo (or them inviting you to theirs) and then hitting up a console to activate trading. You get X trades per day, X = your mastery rank, starting at mastery rank 2. Sell your weapons by going into the menu -> equipment -> inventory -> weapons tab -> select crappy weapon -> sell button.
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# ? Aug 8, 2014 09:13 |
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Hey new people nobody cares if you are bad, when a mastery Rank 16 joins your Earth unlocking party he will not even care that you are hiding in a corner all match. He is there to show of his new Dog and make huge numbers. Seriously, unless we are doing T4 Survival, you don't even have to worry that much about your gear.
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# ? Aug 8, 2014 14:30 |
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Sandweed posted:Hey new people nobody cares if you are bad, when a mastery Rank 16 joins your Earth unlocking party he will not even care that you are hiding in a corner all match. He is there to show of his new Dog and make huge numbers. Seriously, unless we are doing T4 Survival, you don't even have to worry that much about your gear. For me, since I pretty much have nothing but a couple dogs left to level unless I feel like slapping a forma in something, newbie escort runs are when I like to pull from my vast store of weapons nobody ever uses (since I have all of them).
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# ? Aug 8, 2014 14:54 |
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So a quick straw poll: When you're on your ship and you want to access the navigation/arsenal/foundry/market/mods/incubator do you use the pause menu or walk over to it?
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# ? Aug 8, 2014 17:50 |
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Sprecherscrow posted:So a quick straw poll: When you're on your ship and you want to access the navigation/arsenal/foundry/market/mods/incubator do you use the pause menu or walk over to it? I walk over to it because I'm a huge nerd and enjoy walking around the ship (I'd like it even more if Ordis and the radio thing would shut up)
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# ? Aug 8, 2014 17:51 |
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YellerBill posted:the radio thing would shut up) I've seen people talking about this, but haven't heard it. Is its volume tied to the music volume?
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# ? Aug 8, 2014 18:08 |
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hooah posted:I've seen people talking about this, but haven't heard it. Is its volume tied to the music volume? I think it's the "transmissions" option in the audio menu, but adjusting that didn't seem to do much. I'll go see what turning it all the way off does.
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# ? Aug 8, 2014 18:17 |
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Sprecherscrow posted:So a quick straw poll: When you're on your ship and you want to access the navigation/arsenal/foundry/market/mods/incubator do you use the pause menu or walk over to it? There is almost no difference in time spent between walking somewhere and using the ESC menu. In some cases, walking is actually faster. All methods take longer than the old UI.
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# ? Aug 8, 2014 18:20 |
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I slide and kickflip to everything when I want to move through my ship to the appropriate terminal.
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# ? Aug 8, 2014 18:34 |
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Denzine posted:There is almost no difference in time spent between walking somewhere and using the ESC menu. In some cases, walking is actually faster. I'm not asking which one is "better". I'm just curious what other people do. I kind of do a mix of both.
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# ? Aug 8, 2014 19:05 |
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I usually walk around the ship. The ship is really small and tenno are very fast, even in walk mode. Compare to the terrible captain's quarters in eve, where the avatar is locked into a glacially slow amble, and the whole level is the length of a football field.
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# ? Aug 8, 2014 19:14 |
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Navigation is p much the only time I walk, so I can see any alerts. The new ui is actually annoying when building new loadouts and having to switch between Arsenal, Mods and Foudry often.
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# ? Aug 8, 2014 19:16 |
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Fishstick posted:Navigation is p much the only time I walk, so I can see any alerts. The new ui is actually annoying when building new loadouts and having to switch between Arsenal, Mods and Foudry often. Having to switch from Arsenal to Mods is the part I hate. I don't check the Foundry often because most of what I build in there takes 24+ hours so that's not an issue for me.
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# ? Aug 8, 2014 19:41 |
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Sprecherscrow posted:I'm not asking which one is "better". I said they're the same.
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# ? Aug 8, 2014 19:58 |
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Denzine posted:I said they're the same. But which one do you like to do?
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# ? Aug 8, 2014 20:16 |
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Neither but I usually walk because the menu nesting annoys me even more.
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# ? Aug 8, 2014 21:04 |
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YellerBill posted:Having to switch from Arsenal to Mods is the part I hate. I don't check the Foundry often because most of what I build in there takes 24+ hours so that's not an issue for me. Isn't there a button to go from arsenal to mods? When you're picking out mods, at least.
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# ? Aug 8, 2014 21:51 |
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# ? May 27, 2024 19:33 |
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Kyte posted:Isn't there a button to go from arsenal to mods? When you're picking out mods, at least. There is, but clicking it undoes any changes you've made to your mod layout.
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# ? Aug 8, 2014 22:01 |