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ghetto wormhole posted:Next time just ask literally anyone else in the room because that's a really basic rule. AbusePuppy posted:Sort of. 7E changed the terminology and stuff somewhat; also, I got it slightly wrong above because the Barrage rules are confusing and keep changing. If you can see your target, you get to subtract your BS from the scatter roll- i.e. the old "direct fire" mode. However, cover (and casualty removal) still happens from the center of the blast marker in this case. If you can't see your target and they are not within your minimum range, you are still allowed to fire, but you don't subtract your BS in this case. Phew, that clears things up nicely thanks! I was positive that he had it confused with orbital bombardment or an MoO or something. But him being the one at the table with the rulebook I just conceded the point. It's not worth arguing with hams that are desperate to win, and it's highly unlikely I'll ever have to play him again. So whatever, water off my back.
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# ? Aug 9, 2014 17:19 |
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# ? May 10, 2024 00:28 |
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What about not going with a Major heavy hitter? for a Daemon army? Relying on summoning through Possession? Like a Nurgle Palaquin w/ Biomancy, in a squad?
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# ? Aug 9, 2014 17:41 |
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Foul Ole Ron posted:What do you mean, summoning heralds or daemonettes ? I think he has been drunk for like three days straight. That or he has given up actually reading his posts. He said before that he liked to use Sacrifice to plop a Herald of Slaanesh and use the free 30pt upgrade to buy a Mastery level which gets psychic shriek guaranteed. But with the outflank mention I suppose he is making Slaanesh lists that use this method to deploy with their fancy steeds who then also summon Slaanesh units?
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# ? Aug 9, 2014 17:42 |
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One of the NOVA rulings and the upcming faq as well will usually follow that multiple psykers in the same unit that are different pyskers can cast the same spell which will occur. So 1 Herald of Slaanesh , Level 1 w/ Steed, Level 2 1 Herald Of Slaanesht, Level 2 w/ Steed , Icon Of Excess Fast Attack 15 Steeds of Slaanesh w/ Musician, Heart Seeker Is a unit that can come on board then allow a deep striking demon to deep strike with in range ( Like Soul Grinders)
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# ? Aug 9, 2014 18:04 |
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WhiteOutMouse posted:That or he has given up actually reading his posts. I know I have.
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# ? Aug 9, 2014 18:44 |
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theironjef posted:Looks like it just dropped a sick burn on the Thanatar and is moonwalking away. HiveCommander posted:I can't even begin to imagine how a Dima could drop a sick burn on a model that looks a hell of a lot better than itself and probably has better rules. "Yo momma so fat she choked up a digestion pool!" "Yo momma so ugly she got the Fear USR!" "Yo momma so fat, when she wears a X shirt, Vendettas try to land on her!"
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# ? Aug 9, 2014 18:47 |
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It's pretty simple, you take Heralds of Slaanesh in a huge squad outflank them and fire off 4 to Pschic Screams and 2D6 Lash Whips each. Then Summon Deamons. Ally Herald of Slaanesh, Lash, Level 2, Grimoire , Steed 145 Herald of Slanesh, Lash , Level 1, 90 Herald of Slaanesh , Lash , Level 2, ,steed 110 Heral Of Slaanesh , Level 1 120 Excesss Troops 17 (Icon ) Daemonettes 150 H. Support Soul Grinder Tzeeentch, Bale 160 Main Chaos Space Marines Chaos Space Marine Sorcerer Level 3, Terminator Armour, Spell Familiar 150 Chaos Space Marine Sorceror Level 2, Terminator Amrmour Spell Familiar 125 Troops 10 Cultist 50 10 Cultist 50 Fast Attack H. Support Forge Fiend 125 Oblierator x 2 Mark of Nurgle Aegis w/ Com Relay Formation Murder Pack Troops 2 Comes out to exactly 1997 ( i think) Formation Murder Pack 500 First Death Star 4 Heralds of Slaanesh , 2 Rolling Telepathy and Malefic, 2 Rolling exclusive Telepathy, 3 Have Lashes, 1 have Grimoire, 17 Daemonettes, w/ Icon of Excess to reroll So 4 Psych Schrieks, 2 Rolls on Malifc to Summon, 3 2d6 Shots they can shoot elswhere. 2nd Death Star, Soul Grinder /w Mark of Tzeentch w/ Grimoire or Invisibility Portable Death Start 2 Sorcerers in Term armour rolling for Gate of Infinity ot Acmmompany the Oblitearors and can bounce around with them Hollismason fucked around with this message at 20:43 on Aug 9, 2014 |
# ? Aug 9, 2014 18:51 |
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Tequila Ranger posted:"Yo momma so fat she choked up a digestion pool!" This post made me laugh, but it really shouldn't have made me laugh.
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# ? Aug 9, 2014 20:12 |
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I think it's a pretty good army Plenty of Anti Tank, not a of anti flyer unless you get possession.
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# ? Aug 9, 2014 21:11 |
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What is my best option to build a 200pt killteam out of these guys? Should I buy an old Rhino to transport them?
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# ? Aug 9, 2014 22:33 |
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Greyish Orange posted:Should I buy an old Rhino to transport them?
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# ? Aug 9, 2014 22:38 |
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Pierzak posted:I hope you're painting them in bright 1ed color schemes. I will if you can convince me!
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# ? Aug 9, 2014 22:40 |
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Pierzak posted:I hope you're painting them in bright 1ed color schemes. That being said, painting that squad up in a retro color scheme would be awesome. You could really easily put together a tactical squad and a rhino, but that would take you a little over 200 points if you gave them upgrades. It looks like you've got the power fist captain, two lasgun/boltgun guys, and two lascannon guys. Those are great old models though.
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# ? Aug 9, 2014 22:51 |
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That's exactly what I meant. I mean, just look at these:
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# ? Aug 9, 2014 22:53 |
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Pierzak posted:That's exactly what I meant. I mean, just look at these: Raptor legion may be the best bet, these are making me cry with my current painting skill.
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# ? Aug 9, 2014 23:02 |
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The best part is that the old camo schemes were so garish it's impossible to imagine anything they'd blend into. There were some pretty legit paintjobs back then though: Also, still trying to sell these roboskeletons: SRM posted:Does anyone want some Necrons? Because I'm selling some Necrons:
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# ? Aug 9, 2014 23:03 |
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His power fist says BAM BAM. Amazing
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# ? Aug 9, 2014 23:08 |
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That Chaos Squat looks like a garbage can. It doesn't look even remotely threatening in battle.
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# ? Aug 9, 2014 23:15 |
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SRM posted:The best part is that the old camo schemes were so garish it's impossible to imagine anything they'd blend into. There were some pretty legit paintjobs back then though: Love the random Atlanta Falcons logo on the Eldar jetbike.
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# ? Aug 9, 2014 23:18 |
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I'm toying around with rebasing my warboss in a more substantial way, because the bases I won in the oath thread don't work with the crackle paint i've decided to use with my army. How would something like this be? I'm going to try and paint it exactly like the boarding plank from the trukk he's usually riding, but far more distressed and scorched. I like scenic debris bases, but it sometimes seems unusual for two armies to be fighting over the debris from an unrelated army. So I figured, most of the time he's going to be charging out of an exploding trukk, so I may as well address that! I'm even thinking about doing some more greenstuff fire attempts to further drive the point home. Too busy? Too tall? Too far out from the base? What are your thoughts? I thought it might look nice with some tiny washers and screws strewn about, and scorch marks on the ground. I could base my meganobz in a similar but more subtle way... Might be fun!
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# ? Aug 9, 2014 23:20 |
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AgentF posted:That Chaos Squat looks like a garbage can. It doesn't look even remotely threatening in battle.
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# ? Aug 9, 2014 23:24 |
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Greyish Orange posted:What is my best option to build a 200pt killteam out of these guys? Those are clearly Traveller Marines in Battle-Dress with FGMP-14's They where also the very first 'Space Marines' - troll the gently caress out of your local GW - I wish I still had mine ! (edit a couple might have PGMP-15s)
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# ? Aug 9, 2014 23:29 |
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I also love the vacuum cleaner looking thing on the captain's arm.
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# ? Aug 9, 2014 23:36 |
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So I'm going through C:SW and...145 points for a 3++ save Dreadnought that re-rolls pens and has 5 S10 attacks on the charge. In the Great Wolf detachment, these can be your mandatory choices. 180 points gives them deep strike.
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# ? Aug 10, 2014 00:30 |
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SUPER NEAT TOY posted:So I'm going through C:SW and...145 points for a 3++ save Dreadnought that re-rolls pens and has 5 S10 attacks on the charge. In the Great Wolf detachment, these can be your mandatory choices. 180 points gives them deep strike. Actually, that would be a hilarious gimmick - Great Wolf Detachment, 8 Dreads in Drop Pods, your choice of HQ, 3 empty Drop Pods from FA, and then, say, two units of Grey Hunters/Blood Claws with Drop Pods. Total of 13 pods, and you have 6 Dreads of your choice hit the table turn 1. Napkin math says it clocks in under 1850 as well.
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# ? Aug 10, 2014 01:01 |
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Just finished a squad of six Swooping Hawks. These models are loving terrible with very little detail and awkward 2nd edition designs. That said, I think they turned out alright and I'll get some pics up tomorrow. gently caress those mini's.
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# ? Aug 10, 2014 01:05 |
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Von Humboldt posted:Actually, that would be a hilarious gimmick - Great Wolf Detachment, 8 Dreads in Drop Pods, your choice of HQ, 3 empty Drop Pods from FA, and then, say, two units of Grey Hunters/Blood Claws with Drop Pods. Total of 13 pods, and you have 6 Dreads of your choice hit the table turn 1. Napkin math says it clocks in under 1850 as well. Bjorn as the HQ. All dread battleforged army. Takes what the all terminator army tries to do and turns it up to 11.
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# ? Aug 10, 2014 01:12 |
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WhiteOutMouse posted:Bjorn as the HQ. All dread battleforged army. Takes what the all terminator army tries to do and turns it up to 11. This would actually max out at a pretty small army.
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# ? Aug 10, 2014 01:15 |
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I don't remember which one of you classy gentlemen it was who uploaded their work on converting a Hornet from bits of the basic tank chassis and Vyper, but thank you. It's taken a fair amount of sawing, but the project is progressing nicely and I'm quite happy with how it's going so far- I even managed to cram the crewman into the itty-bitty little cockpit space and get an engine strapped onto the back of it to match up with the FW version. Pulse Lasers, here I come! Boon posted:Just finished a squad of six Swooping Hawks. These models are loving terrible with very little detail and awkward 2nd edition designs. That said, I think they turned out alright and I'll get some pics up tomorrow. All of my Eldar aspect warriors are converted from other stuff (mostly DE) because I loathe the old 2E sculpts at this point. Not because they are atrocious per se- because for the era they were pretty good and even now they are at least sorta passable- but because I played Eldar back in the day as well and it depresses me every time I remember that most of them haven't gotten any significant updates since I was in junior high. Von Humboldt posted:Close combat Dreads, even in Drop Pods, have to stand around with their dicks in hand for a full turn before then can really do work. Even with a 3++ (which I think is just on the front arc?) there are plenty of things that ruin your day - all it takes is one failed save, and you can get stuck in place or cook off. Certain armies can just bog you down for multiple turns through Fearless troops as well. Would work best, I think, if paired with other Dreads or some troops to clear space, screen, and help the Dreads pick their own targets. Yeah, having to sit for a turn is a big limiter, and faster armies will just jet away from you and leave you with 8"+ charges to make. I think the Storm Shield Dread also only has one weapon and I know its thing only applies in the front arc, so a single Weapon Destroyed or Immobilized result on the chart leaves you as a complete derp. I definitely appreciate what GW is trying to do with Dreadnoughts- they've realized that ever since HP and Krak Grenades were introduced they've been loving terrible, but I still don't think they have a handle on it yet.
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# ? Aug 10, 2014 01:35 |
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AbusePuppy posted:All of my Eldar aspect warriors are converted from other stuff (mostly DE) because I loathe the old 2E sculpts at this point. Not because they are atrocious per se- because for the era they were pretty good and even now they are at least sorta passable- but because I played Eldar back in the day as well and it depresses me every time I remember that most of them haven't gotten any significant updates since I was in junior high. Unless you're really young (or talking about Warp Spiders) this isn't true. Fire Dragons, Dire Avengers, Howling Banshees, Dark Reapers, and Striking Scorpions all were updated in the previous book (4th ed?) and also received updates with the 3rd edition book. You're two versions past the 2nd ed models. Shining Spears only have a single version (which is from the 3rd ed book) along with Warp Spiders (from the 2nd ed book) The only stuff left otherwise from 2nd is the jetbike, Falcon, and some Warlocks. And of those only the jetbikes are really bad figures by modern standards. I'm currently trying to add some figures to my older 2nd and 3rd ed units right now, which is a pain now since there are three versions of these figures going around on ebay. But I'm apparently a bit broken, since I rather like the older asthetic for the eldar, especially the Dire Avengers. In general a more modern paint job makes a lot of the huge difference between the better 2nd and 3rd ed models and current stuff not very big at all.
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# ? Aug 10, 2014 01:54 |
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They did technically get new sculpts, but their new sculpts look just like their old sculpts. Also, the ones I'm using (Warp Spiders, Swooping Hawks) I don't believe have gotten an update at all.
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# ? Aug 10, 2014 01:58 |
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rkajdi posted:Unless you're really young (or talking about Warp Spiders) this isn't true. Fire Dragons, Dire Avengers, Howling Banshees, Dark Reapers, and Striking Scorpions all were updated in the previous book (4th ed?) and also received updates with the 3rd edition book. You're two versions past the 2nd ed models. Shining Spears only have a single version (which is from the 3rd ed book) along with Warp Spiders (from the 2nd ed book) The only stuff left otherwise from 2nd is the jetbike, Falcon, and some Warlocks. And of those only the jetbikes are really bad figures by modern standards. My take on the Eldar line: 2nd Edition: - Warp Spiders (terrible - resin/metal) - Swooping Hawks (terrible - resin/metal) - Warlocks (mediocre at best) - Jetbikes (good if you add modern Guardians, otherwise terrible) - Phoenix Lords (mediocre - resin/metal) - Avatar (mediocre) - Falcon (good) - Vypers (mediocre) 3rd Edition: - Shining Spears (terrible - resin/metal, bad design) - Guardians (great) 4th Edition: - Wave Serpents (great) - Dire Avengers (great) - Rangers (great) - Howling Banshees (mediocre - prefer 3rd edition version better, resin/metal) - Fire Dragons (poor - resin/metal and static poses) - Dark Reapers (poor - resin/metal and static poses) - Striking Scorpions (mediocre - resin/metal) - Wraithlord (good) - Fire Prism/Nightspinner (great) - War Walker (mediocre) - Support Weapons (great) - Harlequins (mediocre - resin/metal) Boon fucked around with this message at 02:09 on Aug 10, 2014 |
# ? Aug 10, 2014 02:05 |
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Look I'm trapped in the hospital and borde making up lists here is the final one I promise Ally Herald of Slaanesh w/ Steed, Level 2 , Exalted 140 Herald w/ Level 2, Excess 120 Herald w/ Level 2 90 Herald w/ Level 2 90 Troops 15 Daemonettes w/ ICON H. Support Soul Grinder /w Mark of Tzeentch, bale160 Capablitites 3 Rolls on Telepathy , 4 Psychich Shriek , 4 Slaanesh Beam ST 6 , 4D6 Lash , Plus Objective Obscured Soul Grinder can be invisbile, Likely , or Shrouded, for 3++ PRIMARY Chaos Sorcerer w/ Terminator Armour w/ Spell Familiar (Malefic, telepathy ) Chaos Sorcerer w/ Terminator Armour w/ Spell Familiar Level 3 ( Sanctic, Telepathy ) Troops 10 Cultists 50 10 Cultist 50 H. Support 3 Obliterators w/ Mark of Nurgle 234 Maulerfiend 125 Formation Murder Pack 5 Chaos Helbrutes 500 Points TOTAL 2000 points. Although instead of the Obliterators I could go with a Termniator Squad A combat beast squad but it's rather expensive at 234 Idon't know what I would give them. There's two death stars in the unit, the Daemonettes , and the Obliterators bouncing around plust all the invisiblity and possible summoning of daemons. I can cast Grimoire and such on the Soul Grinder for a 3++ rerollablbe. I only 1 GoI Although I though of doing a kitted out 5 man Terminator Squad to go with the Sorcerers just incase they get Hammer Hand that makes them great in HtH. Ten Psychic Shrieks All I need is 1 Gate of Infinity and I could get hat on 6 rolls with the Sorcerers, Plus hammerhand but hammer hand is kind of wasted on Terminator Squad would be cheaeper too but not have as much diversity as the Obliterators. Or I could go 10 Chose with 5 Melta Plasma, give them mark of SLaanesh and say suck it. Hollismason fucked around with this message at 02:40 on Aug 10, 2014 |
# ? Aug 10, 2014 02:17 |
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AbusePuppy posted:They did technically get new sculpts, but their new sculpts look just like their old sculpts. Also, the ones I'm using (Warp Spiders, Swooping Hawks) I don't believe have gotten an update at all. The 2nd ed Hawks had one piece wings. They look like this:
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# ? Aug 10, 2014 02:45 |
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SRM posted:The best part is that the old camo schemes were so garish it's impossible to imagine anything they'd blend into. There were some pretty legit paintjobs back then though: HiveCommander fucked around with this message at 02:54 on Aug 10, 2014 |
# ? Aug 10, 2014 02:51 |
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SRM posted:The best part is that the old camo schemes were so garish it's impossible to imagine anything they'd blend into. There were some pretty legit paintjobs back then though: Lewdgrip Whiparm.
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# ? Aug 10, 2014 03:05 |
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Boon posted:My take on the Eldar line: The current Hawks are at least from 3rd edition. The ones with two separate wings are much newer-- the older models had the pair of wings as a single piece. Gaurdians are also 4th ed-- the 3rd ed kit didn't have a weapon platform in box, and were a little worse looking. I also agree with you on all the current resin aspects being subpar. The Warp Spiders were ones of the worst looking aspects, and for some reason they've never been altered since they were introduced. Not sure what the issue with the warlocks and avatar are, but I'm guess I like the older style of figures a bit more than most. I also use the older war walkers and wraithlords, since they fit with an army that uses a lot more of the 2nd ed looking aspects.
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# ? Aug 10, 2014 03:07 |
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Yeah, you're right about the Swooping Hawks (still terrible), but the only thing that changed about the Guardians from 3rd to 4th is the platform and crews.
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# ? Aug 10, 2014 03:12 |
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Boon posted:Yeah, you're right about the Swooping Hawks (still terrible), but the only thing that changed about the Guardians from 3rd to 4th is the platform and crews. The new hawks are awful. I know it's an attempt to make them less static (I come from playing mostly WFB where static is an advantage) but otherwise they are worse than the 2nd ed ones. Only aspects that actually got better in 3rd edition were Banshees and Reapers IMO. Didn't realize the Guardians weren't changed at all. They are awful, which is yet another reason to go with Dire Avengers instead.
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# ? Aug 10, 2014 03:16 |
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# ? May 10, 2024 00:28 |
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The falcon got updated too. Some of the random weather vanes and twin linked shuriken cats got better sculpts but the body stayed the same. If you don't believe I can take a picture of two side by side.
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# ? Aug 10, 2014 03:41 |