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Pneub
Mar 12, 2007

I'M THE DEVIL, AND I WILL WASH OVER THE EARTH AND THE SEAS WILL RUN RED WITH THE BLOOD OF ALL THE SINNERS

I AM REBORN

HenryEx posted:

Got a kind of weird request, but i've been listening to some Depeche Mode laterly and whenever Little Soul comes up, i get some mad Castlevania vibes. Probably SotN? Especially the parts like at ~0:42. It's something about the springy sounds and the waahwaah, i guess.


That part specifically sounds like Richter's theme:
https://www.youtube.com/watch?v=H6kqjf16fLw


Anonymous Robot posted:

One time I saw a porno that had a remix of the SOTN library theme for the music.

Sweet. Did they have powdered wigs on?

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Billy Gnosis
May 18, 2006

Now is the time for us to gather together and celebrate those things that we like and think are fun.

Pneub posted:

Sweet. Did they have powdered wigs on?

"Really in that case, just tell me what you need"

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Billy Gnosis posted:

"Really in that case, just tell me what you need"

"I'm interested in...this."

Evil Eagle
Nov 5, 2009

Fighting Dracula as level 1 Albus in Order of Ecclesia for some videos that I'm making, and man he will not go down. He has 9999 health, and well...



Look at those sick damage numbers. That's 30 damage for optical shot, 12 damage for max shot, and 2 (yes, 2) damage for a regular pistol shot. That comes to at least 334 hits before he dies. His first phase usually takes about 4-5 minutes so I'm thinking it will actually be around a 9 minute fight when I finally beat him.

Albus mode is really easy for most of the game, even on level 1 hard mode. Teleporting everywhere got me to Dracula with about an hour and fifteen minutes on the clock. Then the game throws what I think is the hardest thing in a Castlevania game at you.

Bongo Bill
Jan 17, 2012

I seem to remember Albus' fire spin kick move being really effective against Dracula, because it passes right through his hitbox and blocks his projectiles.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

Yeah, in the standard game I usually get annoyed enough with Drac to Death Ring cheese him to death. gently caress it.

ImpAtom
May 24, 2007

I know a guy who grinded up and optimized his stats so he could oneshot Dracula.

Former Human
Oct 15, 2001

Heavenly Doorway is totally taken from Blade Runner's end theme

https://www.youtube.com/watch?v=R1BKsUTIBdE

https://www.youtube.com/watch?v=JAwo7DPUFUM

Cuntellectual
Aug 6, 2010

Evil Eagle posted:

Fighting Dracula as level 1 Albus in Order of Ecclesia for some videos that I'm making, and man he will not go down. He has 9999 health, and well...



Look at those sick damage numbers. That's 30 damage for optical shot, 12 damage for max shot, and 2 (yes, 2) damage for a regular pistol shot. That comes to at least 334 hits before he dies. His first phase usually takes about 4-5 minutes so I'm thinking it will actually be around a 9 minute fight when I finally beat him.

Albus mode is really easy for most of the game, even on level 1 hard mode. Teleporting everywhere got me to Dracula with about an hour and fifteen minutes on the clock. Then the game throws what I think is the hardest thing in a Castlevania game at you.

It took me 10 minutes ish to beat him and I took a break or two.


ImpAtom posted:

I know a guy who grinded up and optimized his stats so he could oneshot Dracula.

I've done that.

If you've read my posting in this thread you may have noticed that I really, really like Order of Ecclesia.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

There, finally beat Julius Mode in Dawn of Sorrow. I felt like I had suddenly gotten terrible at Castlevania (haha, I've always been terrible at Castlevania) as the second form of Soma kept kicking my rear end. I was trying to run under him when he jumped, but I wasn't fast enough to clear the larva things. I could run back from them, but then he'd get me in a corner and I'd die. So finally I stopped being stupid, beat him up with Alucard for a bit and then batty flew over him before he could corner me. Wasn't as hard as Death was that way. Or Abaddon, gently caress that guy to hell.

Cuntellectual
Aug 6, 2010
I can't remember, does HD have local multiplayer or is it online only?

Glenn565
Aug 1, 2009

Anatharon posted:

I can't remember, does HD have local multiplayer or is it online only?

Only the PS3 version has local multi, and it's 4 players I believe.

Pope Guilty
Nov 6, 2006

The human animal is a beautiful and terrible creature, capable of limitless compassion and unfathomable cruelty.
What's with all the random one-off ranged attack items in SotN? They mostly seem kind of crap.

Phantasium
Dec 27, 2012

Pope Guilty posted:

What's with all the random one-off ranged attack items in SotN? They mostly seem kind of crap.

You can get an item after beating the game that lets you use an infinite amount of "use" items that makes them totally broken later on.

They'd probably have more utility if the game wasn't balls easy as they're fun to throw around in gimmicky runs, but I don't think when I was playing the game new that I ever used them.

Buckwheat Sings
Feb 9, 2005

Pope Guilty posted:

What's with all the random one-off ranged attack items in SotN? They mostly seem kind of crap.

If you ever read the design doc for SotN(I remember someone leaked it somewhere) or read any interviews concerning it, SotN was a game that was more or less personal exercises in game design. After they did a few cool things they decided to actually go ahead and try making a game out of it.

That's why there's so much bizarre weird poo poo in it. Sitting down in the tower and having a chance of getting stabbed or rewarded. Only being able to eat peanuts by tossing them and having them land on your head. Finding the AlucarT weapons, realizing they're poo poo then really noticing that T instead of a D. An item that increased your height by one pixel and so on.

Pope Guilty
Nov 6, 2006

The human animal is a beautiful and terrible creature, capable of limitless compassion and unfathomable cruelty.
Are there any good visual walkthroughs/guides online? All I'm finding are text FAQs, which are not a lot of fun to wade through.

The Moon Monster
Dec 30, 2005

Lords of Shadow 2 is on sale on steam at a generous 10% off for a final price of $54 :shepspends:

Phantasium
Dec 27, 2012

Didn't Konami recently lower the base price a month or two ago, or was that only for the console versions?

I didn't even pay that much when it came out.

Azubah
Jun 5, 2007

The Moon Monster posted:

Lords of Shadow 2 is on sale on steam at a generous 10% off for a final price of $54 :shepspends:

Amazon had it for $20 a few weeks ago.

Cuntellectual
Aug 6, 2010
I hate Konami so much.

Buckwheat Sings posted:

If you ever read the design doc for SotN(I remember someone leaked it somewhere) or read any interviews concerning it, SotN was a game that was more or less personal exercises in game design. After they did a few cool things they decided to actually go ahead and try making a game out of it.

That's why there's so much bizarre weird poo poo in it. Sitting down in the tower and having a chance of getting stabbed or rewarded. Only being able to eat peanuts by tossing them and having them land on your head. Finding the AlucarT weapons, realizing they're poo poo then really noticing that T instead of a D. An item that increased your height by one pixel and so on.

Do you have any idea where that is? I love that kind of stuff.

Pope Guilty
Nov 6, 2006

The human animal is a beautiful and terrible creature, capable of limitless compassion and unfathomable cruelty.

Anatharon posted:

I hate Konami so much.


Do you have any idea where that is? I love that kind of stuff.

I would also like to read this.

Sakurazuka
Jan 24, 2004

NANI?

Man. Lords of Shadow 2 is kind of bad. Like, the combat from the first game was okay it just needed a bit of refining, make air combos so they were actually useful and get rid of the magic recharge system that punishes players for doing badly but they've kept all that and added in a bunch of new annoying rubbish like the virtually no hit stuns crap from God of War and made it easier to see unblock-able hits but now they come out super fast with only a fraction of a second to dodge. Mastery is crap too because it encourages you to use moves to raise the mastery rather than because they're useful. And the blade and claws have so many moves to master but you probably never will because using them is limited by your magic so you just default to the whip all the time.

I know most people figured this out like months ago but it was £10 in a PSN sale recently. :v:

HGH
Dec 20, 2011
Enjoying the Metal Gear Dracula parts?

Monkey Fracas
Sep 11, 2010

...but then you get to the end and a gorilla starts throwing barrels at you!
Grimey Drawer

Sakurazuka posted:

Man. Lords of Shadow 2 is kind of bad. Like, the combat from the first game was okay it just needed a bit of refining, make air combos so they were actually useful and get rid of the magic recharge system that punishes players for doing badly but they've kept all that and added in a bunch of new annoying rubbish like the virtually no hit stuns crap from God of War and made it easier to see unblock-able hits but now they come out super fast with only a fraction of a second to dodge. Mastery is crap too because it encourages you to use moves to raise the mastery rather than because they're useful. And the blade and claws have so many moves to master but you probably never will because using them is limited by your magic so you just default to the whip all the time.

I know most people figured this out like months ago but it was £10 in a PSN sale recently. :v:

It's really a pity how bad that game was. The first one was a passable action brawler with a lot of fun, campy flavor and pretty level designs.

People seem to think LOS2 one is just bad, though.

Hakkesshu
Nov 4, 2009


Monkey Fracas posted:

It's really a pity how bad that game was. The first one was a passable action brawler with a lot of fun, campy flavor and pretty level designs.

People seem to think LOS2 one is just bad, though.

I liked it :shrug:

Overall it's worse than the first, but it's got some awesome parts, too. I don't think they need to make more, but I'm still glad they made this. There are a number of Castlevania games that are worse than LoS 2.

Sakurazuka
Jan 24, 2004

NANI?

HGH posted:

Enjoying the Metal Gear Dracula parts?

Don't even get me started, at least they're easy so far.

ImpAtom
May 24, 2007

Monkey Fracas posted:

It's really a pity how bad that game was. The first one was a passable action brawler with a lot of fun, campy flavor and pretty level designs.

People seem to think LOS2 one is just bad, though.

Yeah, LoS2 is just a complete mess. It isn't just bad, it's inexcusably bad because you know the studio can and should do better. It's kind of amazing how badly they screwed the pooch.

Sakurazuka
Jan 24, 2004

NANI?

Pretty sure the first LoS was a fluke Mirror of Fate was a bad game as was Jericho and that American McGee thing they did.

ImpAtom
May 24, 2007

Sakurazuka posted:

Pretty sure the first LoS was a fluke Mirror of Fate was a bad game as was Jericho and that American McGee thing they did.

Even as a fluke nothing excuses Metal Gear Dracula.

Sakurazuka
Jan 24, 2004

NANI?

It's the worst type of stealth as well where there's only one solution the game wants you figure out. Though it did amuse me the the first game had Kojima Productions name attached and the second didn't, considering the stealth and interminable boring cutscenes.

Butt Ghost
Nov 23, 2013

The most hilarious and infuriating part about LoS2 is that the lead designer or whoever got offended that people thought his game was bad, and blamed it on them.

Azubah
Jun 5, 2007

I could understand the stealth sections before Drac eats the family or before you get the dragon gently caress you attack, after that though it's dumb and only there for padding.

ImpAtom
May 24, 2007

Azubah posted:

I could understand the stealth sections before Drac eats the family or before you get the dragon gently caress you attack, after that though it's dumb and only there for padding.

There aren't any stealth sequences before that though! Well, before the dragon attack but not before family-eatin'.

Sakurazuka
Jan 24, 2004

NANI?

I just smashed the combined Gorgons faces in but, oh no, a guy in red with a big gun.

Monkey Fracas
Sep 11, 2010

...but then you get to the end and a gorilla starts throwing barrels at you!
Grimey Drawer
The least they could have done is made it like the guys would SOUND THE ALARM OH NO if they found you, not blow you up or whatever. Maybe add in some "guys this is not good I hear we got one a' them Draculers sneakin' around here watch out" passive dialogue.

Anything, really.

ImpAtom
May 24, 2007

I think the best thing they could have done, if they insisted on having those segments, is just making failure start a fight sequence. Maybe a hard fight sequence but one you can win. Anyone who is like "gently caress this poo poo" can fight their way through and anyone who actually likes the stealth can sneak through.

It also hurts that there's absolutely no payoff for it. Even after you're fighting god-like beings you still have to hide from Red Guys.

Edit: I think my favorite lovely stealth part is the 'boss' one. Where you have to stealth through it and then you kick his rear end in one-on-one combat not five minutes later so it makes no sense you had to stealth through it in the first place.

ImpAtom fucked around with this message at 20:23 on Aug 11, 2014

Cuntellectual
Aug 6, 2010
Satan < Dracula < Red/Grenade Launcher guards.


Lords of Shadow 1 wasn't BAD but I didn't think it was particularly good. MoF and 2 are such garbage it makes me mad that Konami decided that they'd be a better use of money and the Castlevania IP then giving IGA a proper budget. :(

HD was good and a sequel could've ironed out some of the flaws and Order of Ecclesia is the best game in the series.

Phantasium
Dec 27, 2012

Honestly they could have shaved out all the modern environments and had a great (though relatively short) game. Every problem I have with LoS2 comes from that side of the game.

Like, I even sort of liked the stealth segment with the lord of the wood guy (even if the pretense of getting into that segment is INCREDIBLY stupid), but the modern grenade soldiers were just dumb as poo poo.

Hakkesshu
Nov 4, 2009


ImpAtom posted:

Edit: I think my favorite lovely stealth part is the 'boss' one. Where you have to stealth through it and then you kick his rear end in one-on-one combat not five minutes later so it makes no sense you had to stealth through it in the first place.

Erm, excuse me, you have to kill his familiar before you can fight him :colbert:

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Monkey Fracas
Sep 11, 2010

...but then you get to the end and a gorilla starts throwing barrels at you!
Grimey Drawer
For a while there when the game was in development I could swear I heard one of the devs talking like they were trying to make a 3D Metroidvania-type game, or at least put some of those elements into LOS2. That would have been cool, has there ever been a Castlevania that actually pulled off that concept?

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