|
Anyone got any hot tipzzz for configuring my Driving Force GT to work with Nascar Racing 2003? The game detects everything fine but I can't seem to find the right settings to get proper 1:1 rotation.
|
# ? Aug 13, 2014 21:02 |
|
|
# ? May 29, 2024 09:55 |
|
180* is all nr2k3 supports. Do you have an email I can send you my kinda okay and kinda complete profile.
|
# ? Aug 13, 2014 22:33 |
|
tater_salad posted:180* is all nr2k3 supports. Do you have an email I can send you my kinda okay and kinda complete profile. hygraed at gmail dot com. Thanks!
|
# ? Aug 14, 2014 00:17 |
|
All set
|
# ? Aug 14, 2014 01:43 |
|
https://www.youtube.com/watch?v=1fmHE9t7Bvk In case you thought things were getting too serious. Turns into a drift monster when you want it to, as well, but I wanted to actually complete a lap first. (skip to here for fun) This FB page has been pretty useful for keeping track of mod releases that don't get posted on the official forum or RD (conversions or just people who can't be bothered), I'm really enjoying Shomaru pass, transfagarasan, pike's peak, the drift tuned pickup, and the escort mk 2. 365 Nog Hogger fucked around with this message at 23:24 on Aug 18, 2014 |
# ? Aug 18, 2014 23:08 |
|
Also while not racing, but still a car sim: I've been holding out on Spintires until I could get it half off. Turns out you can get a steam key from GMG for $16 if you use the voucher Z4364W-7MR5WA-N5BCOO ontop of the current sale. Edit: The Escort Mk2 and Joux Plane were made for eachother. Jehde fucked around with this message at 07:07 on Aug 21, 2014 |
# ? Aug 19, 2014 13:10 |
|
Assetto Corsa is half off on Steam for the weekend deal.
|
# ? Aug 22, 2014 03:24 |
|
Ah crap. Yesterday I thought to myself "Assetto Corsa looks nice, but I'll wait and see how it stacks up to Project Cars." To buy or not to buy. I've only played Race07 a bit and the racing sim I've played the most is iRacing but I can't play that so much anymore since the cars are now getting too hard to handle with a 360 controller. I went for iRacing mostly because I like driving against real people where incidents have consequences, since I kept getting rammed off the track in Race07. AC is pretty cheap now though and it has modding. (Does pCars have modding?) drat it, it is as if they could read my mind and put it on sale just as I decided to wait. Edit: Bought it! Boar It fucked around with this message at 12:24 on Aug 22, 2014 |
# ? Aug 22, 2014 11:43 |
|
If by stacking up you mean graphics, don't expect things to change. As far as PCARS modding goes, SMS was pretty schizo about it, arguing both for and against it, without saying anything really. Given where the core of SMS really started out from (modding a goddamn game), it's a drat shame.
|
# ? Aug 22, 2014 14:18 |
|
pCARS didn't start out with modding a game, it start out with them making Need for Speed Shift and then turning it into a more serious sim. I haven't seen any mods for it though. Assetto Corsa has lots of mods and is worth getting into. The stock tracks are kind of crap. Crap in that they are boring tracks not that the quality is bad.
|
# ? Aug 22, 2014 14:24 |
|
Combat Pretzel posted:If by stacking up you mean graphics, don't expect things to change. As far as PCARS modding goes, SMS was pretty schizo about it, arguing both for and against it, without saying anything really. Given where the core of SMS really started out from (modding a goddamn game), it's a drat shame. I meant overall, graphics while nice, aren't that important to me as long as the driving is fun. Haven't played a lot of AC just yet since I just got it but it is nice and the modding is great. But for some reason downloaded cars don't show up in the menus but tracks do. So I'm probably doing something wrong. Edit: Oops, never mind it works now. Boar It fucked around with this message at 14:50 on Aug 22, 2014 |
# ? Aug 22, 2014 14:42 |
|
Decided to buy this because i've been after this. I watched this while downloading and it's a pretty recent review judging from the date. Might sway some people on the fence! https://www.youtube.com/watch?v=c_gXAp2APH4
|
# ? Aug 22, 2014 15:40 |
|
AC is cool and very drivable and it's got the most amount of (mostly rfactor conversion) user generated content going right now.
|
# ? Aug 22, 2014 18:13 |
|
Combat Pretzel posted:If by stacking up you mean graphics, don't expect things to change. As far as PCARS modding goes, SMS was pretty schizo about it, arguing both for and against it, without saying anything really. Given where the core of SMS really started out from (modding a goddamn game), it's a drat shame. Project cars is using an updated version of the engine from the Shift games and there were already ripped models from the alpha showing up in mods for rFactor or GTA or something, so it might not be too difficult to mod. I'm assuming they would have said something by now if official modding tools were coming out though.
|
# ? Aug 22, 2014 18:30 |
|
The Reliant Robin is the best car in AC. http://pahlavan.se/dump/reliantrobin_nurnburgring.webm Having lots of fun with it. If somebody has any fun tracks or cars that they have links to then do tell.
|
# ? Aug 22, 2014 19:39 |
|
Cojawfee posted:pCARS didn't start out with modding a game, it start out with them making Need for Speed Shift and then turning it into a more serious sim. I haven't seen any mods for it though. Assetto Corsa has lots of mods and is worth getting into. The stock tracks are kind of crap. Crap in that they are boring tracks not that the quality is bad.
|
# ? Aug 22, 2014 20:31 |
|
Combat Pretzel posted:I'm talking about the core staff of SMS and how they got started in the games business ages before NFS Shift. They got their careers started by modding GTL or whatever it was, and now they're rather opposed to even allow it in PCARS. Well, to be fair, making the game mod friendly takes a lot of time and effort. I've only had Assetto Corsa for a few hours but most of that time I have been loving around with custom cars and levels. Modding adds an immense value to the game so I really hope they reconsider, but again, if their engine/game isn't made with modding in mind from the ground up, it can be really hard to implement. Sometimes it can also be an issue of licensing. They might be using technology created by somebody else and in order to give out mod tools they have to get permission. Boar It fucked around with this message at 21:01 on Aug 22, 2014 |
# ? Aug 22, 2014 20:59 |
|
Torabi posted:If somebody has any fun tracks or cars that they have links to then do tell. I'll reiterate that driving the Escort Mk2 on Joux Plane has been some of the most fun sim driving I've done.
|
# ? Aug 22, 2014 21:17 |
|
Torabi posted:Sometimes it can also be an issue of licensing. They might be using technology created by somebody else and in order to give out mod tools they have to get permission. They are using the Madness Engine which appears to be inhouse (since they are Slightly Mad Studios). Though there could have been some deal with EA when they made Shift and Shift 2 that they couldn't release mod tools for the engine or something. Was there a Shift modding scene?
|
# ? Aug 22, 2014 21:30 |
|
People made adjustments to grip levels and FFB mods, as well as lots of car imports (including the Forza series actually) but I never saw any new tracks or any significant physics modifications. The team behind pCars basically said that while they weren't opposed to mods, they'd rather focus on delivering additional content themselves in the form of DLC than focus on delivering mod tools (which requires a significant amount of effort to be fair). They were kind of cagey about it too, as is often the case when it's a overwhelmingly unpopular issue that will make them more money.
|
# ? Aug 22, 2014 23:12 |
|
Jehde posted:I'll reiterate that driving the Escort Mk2 on Joux Plane has been some of the most fun sim driving I've done. Thanks! For got to mention that the escort was one of the first things I downloaded. If only it was available with the steering wheel on the left, where it should be. Regardless, gonna check out the track.
|
# ? Aug 22, 2014 23:34 |
|
So I've figured out that a gamepad is actually pretty decent in AC as long as you're only driving the cars that have wheels that only rotate one full turn. So, basically only the high-end racers. Slap an FPS pro on that thumbstick and you're good to go. Oh yeah, just forget ever going through chicanes fast or properly. Got a video here of the most bizarrely good newbie racing I've seen. A good number of bumps and runoffs, but mostly due to lack of experience and not straight-up negligence or malice, amazingly. https://www.youtube.com/watch?v=ePIw_091uQk Does anyone else think the horn should be louder? I think it's incredibly nifty as a multiplayer tool but I just don't feel like it's loud enough to be heard by other players when I need it. SealHammer fucked around with this message at 08:15 on Aug 24, 2014 |
# ? Aug 24, 2014 08:06 |
|
Are there any sim racing titles out now where an Oculus Rift (dk1/dk2) would be preferred over a tri-monitor setup?
|
# ? Aug 24, 2014 10:10 |
|
I really hope the netcode in Assetto gets better. Netcode from LFS 10 years ago is still really really really good. https://www.youtube.com/watch?v=oIUHaPGFfhY Look at this poo poo. All online. No mods. (apart from a shader) Insane fields. Minimal jitter. And the cars still move around in such a way that you can read what's about to happen. Pickup races in LFS used to be amazing. I wonder if you can still find fields like that online. God I love that game.
|
# ? Aug 24, 2014 14:21 |
|
Meiwaku posted:Are there any sim racing titles out now where an Oculus Rift (dk1/dk2) would be preferred over a tri-monitor setup? LFS apparently implements it really well. I haven't tried it, I don't have the game. pCARS is also really good with it, provided your system is good enough to constantly get 75fps. LFS I think is fully Oculus ready. All the menus are VR and whatnot. pCARS is not. The actual sim is in 3D but there's no HUD and the menu is still across the entire screen like a normal monitor. Those are the only two I know of at the moment. Assetto Corsa is due to get an update in September, so hopefully there will be VR in that update. iRacing should have rift support in the next season if there isn't a required maintenance update beforehand that they can cram it into. Edit: Fanatec has been doing this: Unless they are making servo pedals, they are making a servo wheel. Previous servo wheels have cost somewhere in the range of 2000-infinity dollars. Based on previous Fanatec quality (or lack thereof), I don't think this will cost less than 1500. Looks interesting though. Cojawfee fucked around with this message at 14:38 on Aug 24, 2014 |
# ? Aug 24, 2014 14:33 |
|
Ziploc posted:I really hope the netcode in Assetto gets better. Man, there were so many good free to play sims back in the day. The worst netcode in a game I've ever played was Dirt Track Racing. If a car lagged it's speed would suddenly be set to -20 and go backwards on the track for a second. Most of the races ended up with everyone but the leader crashed out.
|
# ? Aug 24, 2014 15:51 |
|
Now if LFS would finally release their wonder tire model...
|
# ? Aug 24, 2014 16:10 |
|
Combat Pretzel posted:Now if LFS would finally release their wonder tire model... Plus pickup racing was great because if you were half-decent you could race on a server for a while and people were actually nice enough to share their setups if you weren't a douche. I'm pretty sure I still have a ton of FOX setups for Blackwood with random people's names attached to them signifying who I got them from.
|
# ? Aug 24, 2014 17:31 |
|
In my opinion, their tire model AND force feedback has been far surpassed by the current crop of simulators. There is no real reason to stick with it, given that there's no modding in it, either. The whole drama around S3 is pretty retarded. Not only have we been waiting for years for that dumb model, he's also tieing the new content to it. These idiots actually have a license from VW for the Scirocco for years now, and did poo poo with it. They're also sitting on three fully licensed tracks, but we're not getting them because he can't finish that drat tire model. Time shouldn't be the issue, because, not to sound like a PCARS whore again, the physics guy over at SMS wrote theirs after work.
|
# ? Aug 24, 2014 18:30 |
|
Jehde posted:I'll reiterate that driving the Escort Mk2 on Joux Plane has been some of the most fun sim driving I've done. "If you do not own Richard Burns Rally and play this you are a bad person."
|
# ? Aug 24, 2014 18:54 |
|
Yeah LFS was ridiculously awesome back in the day but the literal years of stagnation waiting for S3 whilst other sims developers have upped their game is pretty much fatal to the whole project.
|
# ? Aug 24, 2014 18:56 |
|
Assetto Corsa has licenced toyota cars. quote:Therefore we are so glad to announce that Assetto Corsa will include in future, as officially licensed contents the following Toyota car models: gently caress yeah. More 80s/90s sports cars is great.
|
# ? Aug 25, 2014 18:13 |
|
I need Assetto Corsa now. More so if they offer Watanabes as a wheel option.
|
# ? Aug 25, 2014 18:26 |
|
Wallrod posted:Assetto Corsa has licenced toyota cars. Pretty excited about this now. I definitely thought what it needed was more production cars. I can't loving wait for this now.
|
# ? Aug 25, 2014 18:38 |
|
Will the cars be a part of the base content? As in, added to the Early Access release or added as dlc post launch? Also, so far I have not seen a single car with damage models. I have visual damage enabled in the options too but I get nothing. Think a wheel popped at most. I read that they are still working on it but I figured some cars already had it. Evidently not. Doesn't matter all that much but it is fun to see how much you can bang up a car.
|
# ? Aug 25, 2014 19:10 |
|
Yeah the only visual damage I've seen is a front wheel being broken, there's some dirt buildup that accumulates over the course over a race though which is pretty cool. I sunk a few hours into it over the weekend after picking it up on sale and I'm really impressed, the force feedback is fantastic and it's surprisingly playable even with a 360 pad. Hoping some of those promised Toyotas are right hand drive.
|
# ? Aug 25, 2014 20:49 |
|
The Facebook post or site don't specify whether they'll be in a DLC pack or not. I'm guessing it's going to be released pretty far in the future anyway, so maybe they're figuring out what they'll do with it themselves.
|
# ? Aug 25, 2014 21:40 |
|
I think the GT-86 is supposed to be part of the nurb DLC, but I would guess the rest will be in another pack. Kunos has said that what was on the official website was included in the base game, and any others they have released since are 'gifts' to the community. Super excited for the hachiroku because you know.
|
# ? Aug 26, 2014 03:11 |
|
Fanatec has announced their new wheel. CSW v2. $500 dollars for preorder, $600 normal price. You have to get a code to preorder. They are sending out codes to people who bought the CSW v1 or CSRE, then to people who bought other clubsport products, then other people. I'm really hoping I can get a code since I bought the CSS last year. http://www.fanatec.com/forum/discussion/137/the-clubsport-wheel-base-v2-servo-power-and-multi-platform Cojawfee fucked around with this message at 13:57 on Aug 27, 2014 |
# ? Aug 27, 2014 13:54 |
|
|
# ? May 29, 2024 09:55 |
|
Cojawfee posted:Fanatec has announced their new wheel. CSW v2. $500 dollars for preorder, $600 normal price. You have to get a code to preorder. They are sending out codes to people who bought the CSW v1 or CSRE, then to people who bought other clubsport products, then other people. I'm really hoping I can get a code since I bought the CSS last year. That wheel has a ton more torque than the v1... Did they publish how much torque their other wheels have? I'm curious how it compares to Logitech wheels, and to my CSR.
|
# ? Aug 27, 2014 14:24 |