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I'm not sure it 100% makes sense for a dwarf's tongue to be covered in water just because he's been in the rain.
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# ? Aug 18, 2014 01:52 |
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# ? May 26, 2024 22:26 |
Shuffle posted:is there a reason I'm still getting mass migrations of dwarven children even though my [BABY_CHILD_CAP] is set to 5:5? Of my total 92 dwarves atm 35 are children. That only prevents pregnancies. It's a shame.
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# ? Aug 18, 2014 01:57 |
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Try pasturing I mean burrowing your children in a convenient dry reservoir, magma chamber, danger room, or gladiatorial pit.
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# ? Aug 18, 2014 02:13 |
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IronicDongz posted:So I'm very new to actually playing DF. How is it that my carpenter has no job- If I had to guess your carpenter is probably up a tree. This could be problematic if he's carrying your only axe.
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# ? Aug 18, 2014 02:24 |
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IronicDongz posted:I'm not sure it 100% makes sense for a dwarf's tongue to be covered in water just because he's been in the rain. Wait until you see what happens when they get sweaty. Sweaty throat. Sweaty tongue.
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# ? Aug 18, 2014 03:11 |
A goblin pikeman hosed up my axedwarf's arm which made him drop his axe, so he beat him down with his shield and crushed the goblin's skull edit: He just got out of bed to attend a party instead of fixing his broken arm my kinda ape fucked around with this message at 03:26 on Aug 18, 2014 |
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# ? Aug 18, 2014 03:18 |
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Can dwarves cry from happiness? My chief medical dwarf made a silver crossbow in a fey mood and had tears in her eyes afterward.
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# ? Aug 18, 2014 04:09 |
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IronicDongz posted:I'm not sure it 100% makes sense for a dwarf's tongue to be covered in water just because he's been in the rain. This rain is making me thirsty Mlle posted:Can dwarves cry from happiness? My chief medical dwarf made a silver crossbow in a fey mood and had tears in her eyes afterward. you had better put that thing to use and tell us the stories of the silver crossbow.
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# ? Aug 18, 2014 04:21 |
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It will make an excellent bludgeon.
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# ? Aug 18, 2014 04:28 |
atomicthumbs posted:This rain is making me thirsty They're finally here, Urist! The Mackinaw Peaches!
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# ? Aug 18, 2014 04:31 |
I vaguely recall that the artifact accuracy bonus doesn't apply to ranged attacks, so it may in fact serve better as a bludgeon than a crossbow.
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# ? Aug 18, 2014 04:35 |
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Sounds like it'll be great though since marksdwarves love to go bash things once they run out of ammo.
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# ? Aug 18, 2014 04:38 |
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Gus Hobbleton posted:In other news, I generated the Reddit World "The Cage of Women" also works.
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# ? Aug 18, 2014 04:56 |
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I could only highlight one.
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# ? Aug 18, 2014 05:13 |
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I had my fingers crossed for a hammer when I saw she'd grabbed silver, but I'm looking forward to artifact crossbow bludgeoning! What skill would that use anyway?
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# ? Aug 18, 2014 07:08 |
Hammers, amusingly enough.
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# ? Aug 18, 2014 07:09 |
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Huh, looked away for a season and when I came back half my fortress was dead and the living half was locked in a tantrum spiral. I wonder what happened - the logs don't go back far enough and the combat log isn't giving me any information. Is there any way to figure out who kicked this whole thing off, or is it time to reclaim?
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# ? Aug 18, 2014 07:12 |
Gamelog.txt. Go!
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# ? Aug 18, 2014 07:15 |
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If you really wanted to, go open up the gamelog.txt in your main DF directory and scan that.
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# ? Aug 18, 2014 07:15 |
I also changed my mind about liking taffer_20x20.png all that much. It's a little too fuckhuge for my 4:3 display. Cooz' 16x16 with Andux 9x12 feels pretty great.
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# ? Aug 18, 2014 07:27 |
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Huh, even the logs aren't really giving me any more information. A completely uninteresting Shearer went from alive to dead in the space of the two adjacent lines "Sazir Tunomdomas, Shearer cancels Clean Self: Resting injury. Sazir Tunomdomas, Shearer has been found dead." It looks like a handful of dwarves just dropped dead. I looked back through the logs and there's no combat or injuries that might have led to it. edit: oh, I think I know what happened. There were some gray langurs running around outside. One must have entered the compound and scared my dudes into jumping into the fishing pond. I'd seen it happen earlier and foolishly left a couple of water squares uncovered. Lesson learned, but the fortress was lost! Prop Wash fucked around with this message at 07:34 on Aug 18, 2014 |
# ? Aug 18, 2014 07:31 |
None of the quality of life improvements in dfhack or other utilities has swayed me from my stodgy grognard gitoffmalawn attitude, but that and multilevel rendering are darn tempting.Prop Wash posted:Huh, even the logs aren't really giving me any more information. A completely uninteresting Shearer went from alive to dead in the space of the two adjacent lines Any titans or forgotten beasts go leaving their dust or ichor around?
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# ? Aug 18, 2014 07:32 |
Prop Wash posted:edit: oh, I think I know what happened. There were some gray langurs running around outside. One must have entered the compound and scared my dudes into jumping into the fishing pond. I'd seen it happen earlier and foolishly left a couple of water squares uncovered. Lesson learned, but the fortress was lost! I'll be happy to tell you that the new version just fixed the "out of the fire and into the glowing pit" bug.
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# ? Aug 18, 2014 07:37 |
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Prop Wash posted:Huh, even the logs aren't really giving me any more information. A completely uninteresting Shearer went from alive to dead in the space of the two adjacent lines I had something similar, dozens dead, endless brawling. I retired the fort and then immediately unretired it. 12 more dwarfs had died in the lost 2 weeks, but all the brawling stopped. Unfortunately they didn't get all the corpses cleaned up in the meantime, so soon there was miasma making the unhappy people miserable enough to start throwing tantrums and fights again. I thought about retiring again, playing a new fort for 6-12 months and then going back. That should be enough time for any stray corpses to rot down to bone, and enough time for tempers to mellow out. But by then my FPS was down to 8, plus there was no iron on the map, so it hardly seemed worth the trouble to try to salvage the fort. For a fort you like it might be better than abandoning and restarting with 7 new guys.
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# ? Aug 18, 2014 07:57 |
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What are these Kobolds up to?quote:3: Yariwitofi Cethutha Thifa, "Womencrevice the Mines of Panting", cave
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# ? Aug 18, 2014 08:35 |
Just got most of an elven caravan's goods for free because one of the traders was paralyzed with fear when he tried to walk across my refuse pile full of corpses and dropped everything he was carrying.
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# ? Aug 18, 2014 13:28 |
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ghetto wormhole posted:Just got most of an elven caravan's goods for free because one of the traders was paralyzed with fear when he tried to walk across my refuse pile full of corpses and dropped everything he was carrying. It's not for free. It counts as if you stole it.
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# ? Aug 18, 2014 14:43 |
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scamtank posted:I also changed my mind about liking taffer_20x20.png all that much. It's a little too fuckhuge for my 4:3 display. Yeah, taffer 20x20 is really big, but I like it. I usually use my mouse to bring the zoom level back one; that makes it about right, at least for me, and since the tiles are so big, there's no weird zooming visual artifacts either.
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# ? Aug 18, 2014 16:06 |
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Well, it counts as if it got lost, if it's the same as the old versions. Still counts against their profit, but eh, they're elves, they would have just brought more cloth anyways.
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# ? Aug 18, 2014 16:08 |
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my dad posted:It's not for free. It counts as if you stole it. Elves don't really mind that though. In fact, they don't even mind if you flat-out murder them and take all of their stuff. Just, for Armok's sake, don't ever offer them anything made out of trees unless you want to start a war with them.
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# ? Aug 18, 2014 16:31 |
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Felime posted:Well, it counts as if it got lost, if it's the same as the old versions. Still counts against their profit, but eh, they're elves, they would have just brought more cloth anyways. Elves sometimes bring sunberries, which make the greatest booze known to dwarfkind. They also occasionally show up with all sorts of weird and wonderful animals for trade. I've gotten some awesome war animals and exotic pets from those treemongers.
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# ? Aug 18, 2014 16:41 |
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Angry Diplomat posted:Elves sometimes bring sunberries, which make the greatest booze known to dwarfkind. They also occasionally show up with all sorts of weird and wonderful animals for trade. I've gotten some awesome war animals and exotic pets from those treemongers. Oddly enough, if they like you they're more likely to just bring tons of cloth.
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# ? Aug 18, 2014 16:50 |
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A child entered a Fey Mood and later went berzerk. More than 100 dwarves died in the resulting tantrum spiral.
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# ? Aug 18, 2014 16:54 |
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TheAwfulWaffle posted:A child entered a Fey Mood and later went berzerk. Mods change my name to Fey Mood Berzerker, tia
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# ? Aug 18, 2014 17:23 |
Tunicate posted:Oddly enough, if they like you they're more likely to just bring tons of cloth. Man, they must loathe my guts then. All I get is a few lumps of dirt, tons and tons and tons of wooden furniture/clothes and some apricots.
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# ? Aug 18, 2014 17:36 |
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What exactly is the process for upgrading an install of DF to a new version, while keeping saved games and edited raws? Do I just manually copy over the old save game file and the old raws into the new install directory and overwrite?
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# ? Aug 18, 2014 17:55 |
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Masterwork Weapons are just ridiculous. My legendary weaponsmith just shits out masterwork iron battleaxes, and as soon as the caravan comes it's basically "80000 value? Yeah take two of my weapons bins, I take everything, now piss off."
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# ? Aug 18, 2014 18:16 |
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Bitter Mushroom posted:One Weird Trick to Appease Armok and fix Your FPS! What do all the symbols (C, H, S) on the left vertical mean? Cavern, HFS, "S"...?
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# ? Aug 18, 2014 18:19 |
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# ? May 26, 2024 22:26 |
reading posted:What do all the symbols (C, H, S) on the left vertical mean? Cavern, HFS, "S"...? Combat/Hunting/Sparring. They're the combat report notifications.
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# ? Aug 18, 2014 18:24 |