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PantsBandit posted:I just noticed that Lisa is hovering in the air and not just really tall. I think I preferred it when I thought her legs were just creepily extended. I also thought her legs were just creepily extended until this post.
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# ? Aug 19, 2014 06:54 |
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# ? Jun 4, 2024 13:34 |
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Something I noticed: There are 2 (maybe more?) broadcasts about fathers killing their family. I don't think the house you are in is either - there are no kids in the pictures. And it does say the father killed them and wasn't original about it. So something on the radio causes people to snap? The broadcast you get when you look through the hole in the red section? (sounds like it's encouraging people that lost their job to kill things) And no one's really figured out the numbers. It could be Kojima's birthday, but that's kind of lame.
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# ? Aug 19, 2014 07:18 |
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Maia posted:I also thought her legs were just creepily extended until this post. I have a screen of her standing in the hallway and her legs create a shadow all the way down to her feet on the floor.
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# ? Aug 19, 2014 07:20 |
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The shadow is going the other way. Her feet extend to the floor, at least in that shot. Edit: misunderstood what you meant whups
acksplode fucked around with this message at 09:32 on Aug 19, 2014 |
# ? Aug 19, 2014 07:36 |
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God I was only watching the walkthrough on Giantbomb and that was one of the most intense feelings I ever had with a game. I had to stop, restart the video multiple times and that was just watching it! I can't imagine what it's like playing it (sadly don't have a PS4). I do agree with Patrick that it overstays its welcome but that first 30-45 minutes, they really nailed it.the black husserl posted:It will be interesting to see how SOMA approaches enemy encounter design - every enemy is unique and every encounter will be different, meaning the player will never be able to learn the "rules" on their first playthrough. I have high hopes for SOMA because Frictional Games's blog has some really interesting posts on horror and game design and if they pull off what they say, it will be great. halokiller fucked around with this message at 08:23 on Aug 19, 2014 |
# ? Aug 19, 2014 08:18 |
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halokiller posted:God I was only watching the walkthrough on Giantbomb and that was one of the most intense feelings I ever had with a game. I had to stop, restart the video multiple times and that was just watching it! I can't imagine what it's like playing it (sadly don't have a PS4). I do agree with Patrick that it overstays its welcome but that first 30-45 minutes, they really nailed it. I disagree it overstays its welcome. That's an explanation of boredom. I think P.T. makes you so uncomfortable you want it to be over.
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# ? Aug 19, 2014 08:50 |
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echronorian posted:I disagree it overstays its welcome. That's an explanation of boredom. I think P.T. makes you so uncomfortable you want it to be over. Nah I straight up got bored after walking around that hallway stuck for 20 minutes. The most threatening moment in PT is stepping into a new hallway not knowing what to expect. Too much time spent in one area and it begins to feel like a broken funhouse ride.
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# ? Aug 19, 2014 09:31 |
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acksplode posted:Nah I straight up got bored after walking around that hallway stuck for 20 minutes. The most threatening moment in PT is stepping into a new hallway not knowing what to expect. Too much time spent in one area and it begins to feel like a broken funhouse ride. Yeah, it stopped being scary once you were trying to get spooky things to appear. It was also frustrating having to look up a guide to realise that, after trying all the other buttons on the controller, R3 was the only one which actually did anything.
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# ? Aug 19, 2014 09:41 |
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Ya, sorry, you're right. I was pretty drunk earlier.
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# ? Aug 19, 2014 09:44 |
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I hope they switch the zoom button in the full game. R3 is not useful for anything but occasional quick presses.
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# ? Aug 19, 2014 12:07 |
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ymgve posted:I hope they switch the zoom button in the full game. R3 is not useful for anything but occasional quick presses. Well, considering the gameplay shouldn't have anything to do with the final game, there might not be a zoom button at all.
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# ? Aug 19, 2014 12:55 |
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This is like when Kojima took over for Castlevania that needed a reboot. I honestly wish he had more input then because Lords of Shadow obviously isn't bringing in the money.
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# ? Aug 19, 2014 12:56 |
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I still love seeing people look at the hanging fridge and saying 'Oh man it's leaking stuff! Haha, stand under it!' and then the screen gets covered in a huge splash and they just lose it. So gross.
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# ? Aug 19, 2014 13:04 |
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Zedsdeadbaby posted:I have a screen of her standing in the hallway and her legs create a shadow all the way down to her feet on the floor. Yeah I see what you mean. I was specifically thinking of this image: Ignore the extra image, I just grabbed it from a reddit post.
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# ? Aug 19, 2014 14:45 |
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The first time I got a good look at her before I covered my face with the controller I just thought "of course there's blood pouring out of her vagina. Of course there is."
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# ? Aug 19, 2014 15:42 |
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Inspector Hound posted:The first time I got a good look at her before I covered my face with the controller I just thought "of course there's blood pouring out of her vagina. Of course there is." Well yes. There is a foetus in the bathroom sink. Which is pretty hosed up if you think about it.
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# ? Aug 19, 2014 15:59 |
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SatansBestBuddy posted:The really exciting thing is that Kojima has just enough pull in the company to make that kind of thing happen. I'm getting the feeling that this is sort of a Hail Mary to save Silent Hill. I don't know if anyone would've blamed Konami for just kind of conveniently forgetting Silent Hill exists after the past few years' worth of disappointing games (and outright what-the-hell-are-they-thinking games like Book of Memories), so the fact that they appear to be going all-out on this one, attaching a big-name developer, big-name film director, and big-name TV actor to it, suggests to me that they're not interested in playing it safe. It's an all or nothing gamble. That's pretty exciting.
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# ? Aug 19, 2014 16:06 |
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Zedsdeadbaby posted:Well yes. There is a foetus in the bathroom sink. Which is pretty hosed up if you think about it. its quite eloquent for its age, to its merit though
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# ? Aug 19, 2014 16:07 |
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Zedsdeadbaby posted:Well yes. There is a foetus in the bathroom sink. Which is pretty hosed up if you think about it. I thought it looked more like the baby from Eraserhead, rather than an actual fetus.
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# ? Aug 19, 2014 16:38 |
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Broseph Brostar posted:I thought it looked more like the baby from Eraserhead, rather than an actual fetus. Well for a shotgunned baby, it could look a hell of alot worse.
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# ? Aug 19, 2014 19:46 |
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Broseph Brostar posted:I thought it looked more like the baby from Eraserhead, rather than an actual fetus.
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# ? Aug 19, 2014 21:21 |
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Dandywalken posted:its quite eloquent for its age, to its merit though He (it) quickly surpassed the rotten banana next to the radio as my favorite character after his little monologue in the bathroom. I only wish he had a Bugsy Malone voice. Maybe a top hat and cigar.
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# ? Aug 19, 2014 22:14 |
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Lifepuzzler posted:He (it) quickly surpassed the rotten banana next to the radio as my favorite character after his little monologue in the bathroom. I only wish he had a Bugsy Malone voice. Maybe a top hat and cigar. I laughed out loud at the absurdity of this scene. And then I think I screamed like a girl a few moments later.
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# ? Aug 19, 2014 23:20 |
I was pretty sure that voice was just a general in-the-house disembodied ghostly voice, not the fetus talking. It always moves its mouth, regardless of what's happening elsewhere.
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# ? Aug 20, 2014 01:09 |
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So is there a decent playthrough/let's play/walkthrough of this game on youtube yet? All the videos I've found either rush through or have someone screaming about how scary it is.
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# ? Aug 20, 2014 01:17 |
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So wait, people have gotten to the end without Lisa appearing to kill you? How the hell do you get past the second time you're in the hall with the bathroom ajar and the door at the end closed, then? I've never gotten through there without walking back and forth once or twice, hearing the radio say "DON'T TOUCH THAT DIAL NOW", and getting the giant jumpscare gently caress-you death. If there's some other way to get past that bit then I'd like to know it, because fuuuuuuuuck that jump scare, it's randomized and it is terrifying and I am a giant baby.
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# ? Aug 20, 2014 01:19 |
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BlackFrost posted:If there's some other way to get past that bit then I'd like to know it, because fuuuuuuuuck that jump scare, it's randomized and it is terrifying and I am a giant baby. Silent Hills is going to be the Dark Souls of horror games isn't it? I picture lots of people giving up out of absolute dread of playing and I think that is the intention in the first place. Donovan Trip fucked around with this message at 01:54 on Aug 20, 2014 |
# ? Aug 20, 2014 01:40 |
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a foolish pianist posted:I was pretty sure that voice was just a general in-the-house disembodied ghostly voice, not the fetus talking. It always moves its mouth, regardless of what's happening elsewhere. That poo poo was loving with me too, when I heard the breathing from being "possessed" I thought that it was fetus breathing heavily.
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# ? Aug 20, 2014 01:42 |
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Wandering Knitter posted:So is there a decent playthrough/let's play/walkthrough of this game on youtube yet? All the videos I've found either rush through or have someone screaming about how scary it is. I have watched the top one, both claim to have no commentary so they should be fine. The first one also has no ghost attacks! But it does appear outside once or twice https://www.youtube.com/watch?v=KmkCL-vuQ3g https://www.youtube.com/watch?v=SFCjCxaDAVI e: It is interesting to compare the two and see how things pan out differently. TheMostFrench fucked around with this message at 02:38 on Aug 20, 2014 |
# ? Aug 20, 2014 02:08 |
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a foolish pianist posted:I was pretty sure that voice was just a general in-the-house disembodied ghostly voice, not the fetus talking. It always moves its mouth, regardless of what's happening elsewhere. No way, it's definitely the fetus. He's the one talking to you after triggering the ending too. "Dad was so boring..."
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# ? Aug 20, 2014 02:36 |
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superh posted:No way, it's definitely the fetus. He's the one talking to you after triggering the ending too. "Dad was so boring..." Yeah He moves his mouth all the time but if you watch him talk in the bathroom it's in sync and he stops moving his mouth when he finishes talking. It's him telling you it all
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# ? Aug 20, 2014 02:49 |
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BlackFrost posted:So wait, people have gotten to the end without Lisa appearing to kill you? How the hell do you get past the second time you're in the hall with the bathroom ajar and the door at the end closed, then? I've never gotten through there without walking back and forth once or twice, hearing the radio say "DON'T TOUCH THAT DIAL NOW", and getting the giant jumpscare gently caress-you death. If there's some other way to get past that bit then I'd like to know it, because fuuuuuuuuck that jump scare, it's randomized and it is terrifying and I am a giant baby. If you use R3 to peer past the bathroom door toward the sink, Lisa appears from inside and shuts it. Then the exit door opens.
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# ? Aug 20, 2014 05:31 |
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BlackFrost posted:So wait, people have gotten to the end without Lisa appearing to kill you? How the hell do you get past the second time you're in the hall with the bathroom ajar and the door at the end closed, then? I've never gotten through there without walking back and forth once or twice, hearing the radio say "DON'T TOUCH THAT DIAL NOW", and getting the giant jumpscare gently caress-you death. If there's some other way to get past that bit then I'd like to know it, because fuuuuuuuuck that jump scare, it's randomized and it is terrifying and I am a giant baby. I'm pretty sure collecting all pieces of the photo stops her from killing you. After the first playthrough I've gotten them all ASAP, and she hasn't killed me since.
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# ? Aug 20, 2014 05:47 |
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TheMostFrench posted:I still love seeing people look at the hanging fridge and saying 'Oh man it's leaking stuff! Haha, stand under it!' and then the screen gets covered in a huge splash and they just lose it. So gross. I am a giant goddamned baby, so my mindset in playing this was "pretend you're just playing another lovely "horror" "game" like Lowtax and Shmorky" and try to laugh everything off. So as soon as I saw the fridge was leaking I got my rear end underneath and looked straight up, just soaked it in for a while and laughed about it. And I still flinched every time ghost lady dove into me.
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# ? Aug 20, 2014 05:58 |
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Zedsdeadbaby posted:Well yes. There is a foetus in the bathroom sink. Which is pretty hosed up if you think about it. It's quite happy there.
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# ? Aug 20, 2014 12:44 |
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acksplode posted:If you use R3 to peer past the bathroom door toward the sink, Lisa appears from inside and shuts it. Then the exit door opens. There's supposed to be a broken picture on the ground with "R3" written on it to introduce the player to the controls but it doesn't appear a lot of the time.
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# ? Aug 20, 2014 13:13 |
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Apparently there is a Swedish radio transmission during one of the haunts. It has been translated and seems to have some pretty big revelations. http://screenburn.kotaku.com/the-swedish-radio-transmission-in-p-t-hides-a-major-re-1624276494/+Fahey
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# ? Aug 20, 2014 13:57 |
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echronorian posted:Silent Hills is going to be the Dark Souls of horror games isn't it? I picture lots of people giving up out of absolute dread of playing and I think that is the intention in the first place. Kojima has stated pretty much verbatim this.
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# ? Aug 20, 2014 14:22 |
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poor nose posted:Apparently there is a Swedish radio transmission during one of the haunts. It has been translated and seems to have some pretty big revelations. Huh, not sure I like that direction. I feel like the actual, literal reason the characters get to Silent Hill isn't as important as what they experience while there and just seems kind of dumb. I mean I know Silent Hill has done it before, so who knows. I guess we'll just have to wait and see.
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# ? Aug 20, 2014 14:28 |
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# ? Jun 4, 2024 13:34 |
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PantsBandit posted:I mean I know Silent Hill has done it before, so who knows. I guess we'll just have to wait and see. If it actually is a hint about the plot of Silent Hills and not just more P.T. wackiness, it might be more of a Lovecraftian kind of thing. Not little gray men aliens, but unknowable horrors from beyond the stars.
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# ? Aug 20, 2014 14:32 |