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Fatkraken posted:isn't this like doing a speedrun of a book by reading each chapter title then skipping to the last page? I mean, not everyone has to enjoy interactive storytelling as a medium, but this video kinda deliberately misses the point. I think the point is more that 47 seconds is an absurdly short time to be able to reach the credits sequence of a game framed around interactive storytelling Like even if it was a newgrounds flash game with the same premise you'd expect it to take at least like 5 minutes to breeze straight through
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# ? Aug 26, 2014 19:53 |
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# ? May 22, 2024 07:30 |
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So the big game is that you come home and your sister is a lesbian. This is a video game.
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# ? Aug 26, 2014 19:53 |
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Fatkraken posted:it was popular with tons of different critics though, the average score is like 8.6 and 48 out of 55 professional reviews were strongly positive, and the other seven mixed. This is more a case of "critical darling which is not well loved by the public" which comes up time and time again in any media without the need for accusations of nepotism, just of critics being out of touch or having different tastes than the general public. there's being positive about it, and then there's awarding it a "literally cannot give it a higher score without changing the scoring system" score on a spectrum from 1.0 to 10.0 (yes, they even have a decimal in there, just in case) i'm not saying the game is a complete turd, but the scores it received are indicative of nepotism in the case of polygon, and this "video games as art" angle being pushed by people desperate for recognition in the world of journalism
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# ? Aug 26, 2014 19:56 |
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QUEEN CAUCUS posted:This is a video game. not just a video game art
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# ? Aug 26, 2014 19:56 |
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AE-35 Unit posted:not just a video game Welcome to my HL2 map. There's a lesbian clue hidden if you press e on enough props
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# ? Aug 26, 2014 19:57 |
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hey guys I just did a speedrun of murder on the orient express, here it is: the victim was a dick and they all did it. There, now you don't have to read it. 0/10
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# ? Aug 26, 2014 19:58 |
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Lobster Harmonica posted:Welcome to my HL2 map. There's a lesbian clue hidden if you press e on enough props I'm just gonna noclip to the porn room
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# ? Aug 26, 2014 19:58 |
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People poo poo on Gone Home but I think the core idea of getting a story solely by examining hi res textures is rad. I would love to see that core attracted to a game that has more stuff going on for it since it's like a version of audio logs that's not dumb as gently caress.
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# ? Aug 26, 2014 19:59 |
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i modded a tf2 prophunt server so that the hunters are ur parents and all the props are models of you rawdogging ur best same-sex friend
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# ? Aug 26, 2014 19:59 |
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DrManiac posted:People poo poo on Gone Home but I think the core idea of getting a story solely by examining hi res textures is rad. I would love to see that core attracted to a game that has more stuff going on for it since it's like a version of audio logs that's not dumb as gently caress.
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# ? Aug 26, 2014 20:00 |
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DrManiac posted:People poo poo on Gone Home but I think the core idea of getting a story solely by examining hi res textures is rad. I would love to see that core attracted to a game that has more stuff going on for it since it's like a version of audio logs that's not dumb as gently caress. I think that's the qualm people had with Gone Home is that it could have been the cool easter egg of a Vampire: The Masquerade area and not a whole game
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# ? Aug 26, 2014 20:00 |
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DrManiac posted:People poo poo on Gone Home but I think the core idea of getting a story solely by examining hi res textures is rad. I would love to see that core attracted to a game that has more stuff going on for it since it's like a version of audio logs that's not dumb as gently caress. Stanley Parable is the best 'walking and pushing E on things' simulator. And it only got 9/10 on Polygon.
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# ? Aug 26, 2014 20:01 |
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Rad Tad posted:i modded a tf2 prophunt server so that the hunters are ur parents and all the props are models of you rawdogging ur best same-sex friend
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# ? Aug 26, 2014 20:01 |
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Rad Tad posted:i modded a tf2 prophunt server so that the hunters are ur parents and all the props are models of you rawdogging ur best same-sex friend
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# ? Aug 26, 2014 20:01 |
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Lobster Harmonica posted:Welcome to my HL2 map. There's a lesbian clue hidden if you press e on enough props I hope someone remade the Gone Home map in G-Mod so I can put Dr Breen and the Scout in it
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# ? Aug 26, 2014 20:01 |
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Kotaku finally said something: http://kotaku.com/a-brief-note-about-the-continued-discussion-about-kotak-1627041269
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# ? Aug 26, 2014 20:02 |
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Lobster Harmonica posted:I think the point is more that 47 seconds is an absurdly short time to be able to reach the credits sequence of a game framed around interactive storytelling It's presumably a puzzle, in the youtube video the first thing the guy does is go in a secret passage, without doing the stuff that would have told him the passage was actually there (ie, looking at lots of poo poo). You could fill out the times crossword in 47 seconds if you already knew all the answers and didn't bother to read any of the clues. I have no idea if the 10.0 score was nepotism, a critic in love with his own cleverness at appreciating ART or a combination of the two (almost certainly the latter), but being able to complete a mystery game/interactive story quickly when you know all the answers to the mystery doesn't make it a bad piece of work any more than knowing the solution to a murder mystery you've already read makes it a bad book.
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# ? Aug 26, 2014 20:02 |
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I mean doesn't that just essentially make it a modern adventure game? I don't really see how it's not a game when you control a character and have to complete objectives to win. You could argue that the "puzzle" is figuring out how to progress through the house I guess? The guy ran through what looked like a hidden entrance or something so I'd assume there's narrative in the drawers and such you rummage through that would point you in that direction, which would basically make it a really short and easy modern version of like Myst or something. I haven't actually played it though.
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# ? Aug 26, 2014 20:03 |
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Fatkraken posted:it was popular with tons of different critics though, the average score is like 8.6 and 48 out of 55 professional reviews were strongly positive, and the other seven mixed. This is more a case of "critical darling which is not well loved by the public" which comes up time and time again in any media without the need for accusations of nepotism, just of critics being out of touch or having different tastes than the general public. Generally pretty harsh when it comes to reviews compared to US based sites. Re: Gone Home it seemed to feed an awful lot off of reviewers all being late twenties early thirties people super nostalgic about US alt culture/video games in the 90's. It seemed to be one of two things which every review gushed about.
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# ? Aug 26, 2014 20:03 |
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horriblePencilist posted:I hope someone remade the Gone Home map in G-Mod so I can put Dr Breen and the Scout in it Put ragdoll physics in it and it has my approval I am a woman so my approval is pretty important
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# ? Aug 26, 2014 20:03 |
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On a slightly unrelated note, this New York Times article and the finding of researchers can totally be applied to what we are witnessing in this bullshit http://www.nytimes.com/2014/08/27/u...&abt=0002&abg=0 quote:How Social Media Silences Debate
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# ? Aug 26, 2014 20:04 |
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hey guys. this game deserves a perfect, literally doesn't get any less flawless as a creation of mere humans score. why? because it is art. how so? because someone is gay in it. certainly, this is highly controversial, very indie, and something you'd never see in a brainless AAA game full of explosions and mindless action. thus, it is art and deserves a perfect score for the effort. *very forcibly slams door shut with foot as mass effect 3 and dragon age 2 try to lean in*
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# ? Aug 26, 2014 20:04 |
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ArbitraryC posted:I mean doesn't that just essentially make it a modern adventure game? I don't really see how it's not a game when you control a character and have to complete objectives to win. You could argue that the "puzzle" is figuring out how to progress through the house I guess? The guy ran through what looked like a hidden entrance or something so I'd assume there's narrative in the drawers and such you rummage through that would point you in that direction, which would basically make it a really short and easy modern version of like Myst or something. yeah it looks like myst for morons
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# ? Aug 26, 2014 20:05 |
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No they'd let Bioware in because of all the gay space wives and homo elves
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# ? Aug 26, 2014 20:06 |
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Deceptive Thinker posted:Kotaku finally said something: Kotaku Editor posted:Ultimately, I believe you readers want the same thing my team, without exception, wants: a site that feels bullshit-free and independent, that tells you about what's cool. lol
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# ? Aug 26, 2014 20:06 |
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Is there really a problem with making interactive stories anyways? I mean wouldn't you distribute and sell them pretty much the same way you do video games and you could just view it as a subgenre of video games. Like I don't really see the problem here. It's like writing off jrpgs as a genre because it's all about push x to cast spell or attack with no actual gameplay gameplay. Some people just enjoy that kind of thing.
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# ? Aug 26, 2014 20:06 |
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Mcgriddles are delicious and so is Zoe Quinn
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# ? Aug 26, 2014 20:07 |
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There is 'I enjoy this thing' and 'I enjoy this thing SOOOO MUCH I literally can't score it higher, everyone should buy and check out this thing, it's my favorite thing, also the owner of the thing and I are going out for beers later'
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# ? Aug 26, 2014 20:08 |
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The Brown Menace posted:hey guys. this game deserves a perfect, literally doesn't get any less flawless as a creation of mere humans score. why? because it is art. how so? because someone is gay in it. certainly, this is highly controversial, very indie, and something you'd never see in a brainless AAA game full of explosions and mindless action. thus, it is art and deserves a perfect score for the effort. yes it's dumb to give pretty much anything 100/100. That's different from the argument that an interactive story is bad if you can get to the end of it very fast (when you know the entire thing well enough to progress through it without actually interacting with the story at all.)
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# ? Aug 26, 2014 20:08 |
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Dear Esther is even more ridiculous since you do nothing except walk through the map. Plot: You are dead The people who made it ended up making the second Amnesia game which was...walking through the map.
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# ? Aug 26, 2014 20:09 |
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The Co-Optional Podcast is live, with special guest JonTron.
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# ? Aug 26, 2014 20:09 |
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the game of entering your house, and updating yourself as to what has transpired. A thousand, nay, a million fives. Every five I'll ever conceive, for this game. It's 3 minutes long - throw some more fives at it
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# ? Aug 26, 2014 20:09 |
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BigFatFlyingBloke posted:Generally pretty harsh when it comes to reviews compared to US based sites. I don't think there was a single review that wasn't "And there are grunge band posters and Super Nintendo cartridges everywhere," and then the rest of the article was the result of them mashing their keyboard during a five minute orgasm over anything that looks like games from 20 years ago made by small dev teams. Yes, Risk of Rain is really fun with friends, it doesn't mean I need a million words about how great 2D side scrollers are these days.
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# ? Aug 26, 2014 20:10 |
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gently caress the ROW posted:the game of entering your house, and updating yourself as to what has transpired. A thousand, nay, a million fives. Every five I'll ever conceive, for this game. It's 3 minutes long - throw some more fives at it Five out of Five Guys
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# ? Aug 26, 2014 20:10 |
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ArbitraryC posted:Is there really a problem with making interactive stories anyways? I mean wouldn't you distribute and sell them pretty much the same way you do video games and you could just view it as a subgenre of video games. Like I don't really see the problem here. It's like writing off jrpgs as a genre because it's all about push x to cast spell or attack with no actual gameplay gameplay. Some people just enjoy that kind of thing. there's no problem with it, the issue is the score it got and how it ties back into games journalism corruption
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# ? Aug 26, 2014 20:10 |
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gently caress the ROW posted:i love how we're supposed to feel sorry for the doxxed failsons now, well, maybe they shoulda thought about it before they went on the social justice crusades please think of the faildaughters
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# ? Aug 26, 2014 20:11 |
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ArbitraryC posted:I mean doesn't that just essentially make it a modern adventure game? I don't really see how it's not a game when you control a character and have to complete objectives to win. You could argue that the "puzzle" is figuring out how to progress through the house I guess? The guy ran through what looked like a hidden entrance or something so I'd assume there's narrative in the drawers and such you rummage through that would point you in that direction, which would basically make it a really short and easy modern version of like Myst or something. Pretty much. The whole point of the game was telling a coming out story set in the 90's. Honestly I don't know what kind of scale you can use to base Gone Home on, but for what it was trying to do it did it serviceably.
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# ? Aug 26, 2014 20:11 |
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The Brown Menace posted:hey guys. this game deserves a perfect, literally doesn't get any less flawless as a creation of mere humans score. why? because it is art. how so? because someone is gay in it. certainly, this is highly controversial, very indie, and something you'd never see in a brainless AAA game full of explosions and mindless action. thus, it is art and deserves a perfect score for the effort.
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# ? Aug 26, 2014 20:11 |
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Fatkraken posted:yes it's dumb to give pretty much anything 100/100. this is the sole issue here. they literally did just that, as they use one decimal in their out-of-10 scoring system, which thus makes it an out-of-100 scoring system. they looked at gone home, and decided to award it a full 100 out of 100. the question is why, and as mentioned, there's strong evidence pointing to the devs and the reviewers being all buddy-buddy before they reviewed the game
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# ? Aug 26, 2014 20:13 |
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# ? May 22, 2024 07:30 |
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A. Beaverhausen posted:Pretty much. The whole point of the game was telling a coming out story set in the 90's. Go and grab someone who reviews Japanese Visual Novels and have them cover this game. They'll be disappointed they can't choose to have sex with the 8 year old looking girl who is supposed to be 1200 years old, but them's the breaks when you work at Kotaku.
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# ? Aug 26, 2014 20:13 |