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Jimbo Jaggins
Jul 19, 2013
Hmm yes, I'm sure the anime schoolgirl rpgmaker game is good and not skeevy paedo guro wankfodder.

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Cornwind Evil
Dec 14, 2004


The undisputed world champion of wrestling effortposting

Jimbo Jaggins posted:

Hmm yes, I'm sure the anime schoolgirl rpgmaker game is good and not skeevy paedo guro wankfodder.

That's not even the drat worst part of the parts of the game I really wish had never been put in.

That would be the main male protagonist's sister 1) Due to be being spoiled, acting more like a 10 year old than a sixteen year old, and 2) Being in romantic love with her brother. It reeks of a writer trying to show 'how close' she is and 'how complicated and varied' human beings are without having anything approaching the skill to try and pull something like that off, if it's not deliberate skeevy paedo INCESTUAL wank fodder (with guro). Honestly, I don't know which one is worse.

It's too bad, really. Remove that poo poo and there's a half-decent story under there, but that's sort of like saying 'Here, remove the back of this painting, it'll be fine if you can just see the front of it.'

Accordion Man
Nov 7, 2012


Buglord
Corpse Party is just creepy weeaboo guro porn, its not a horror game.

Play Fatal Frame if you actually want Japanese style horror.

Hakkesshu
Nov 4, 2009


It's too bad, a lot of otherwise worthwhile Japanese games sabotage themselves like that.

Though not technically a game, Saya no Uta is one of the most effective, disturbing horror stories I've ever read, but you know let's just throw some porn in there too why not

Jimbo Jaggins
Jul 19, 2013

Hakkesshu posted:

It's too bad, a lot of otherwise worthwhile Japanese games sabotage themselves like that.

Though not technically a game, Saya no Uta is one of the most effective, disturbing horror stories I've ever read, but you know let's just throw some porn in there too why not

Hmm yes, she's not actually a child, she's really an eldrich abomination from another dimension whos here to reproduce and just looks like a child because of the protagonists botched brain surgery.

King Vidiot
Feb 17, 2007

You think you can take me at Satan's Hollow? Go 'head on!
Yeah, it's too bad there's all this creepy pedophile gore porn in this otherwise good game, it's bringing down this game made by a creepy pedophile who enjoys creating torture and graphic death scenarios for young girls.

Jimbo Jaggins
Jul 19, 2013

King Vidiot posted:

Yeah, it's too bad there's all this creepy pedophile gore porn in this otherwise good game, it's bringing down this game made by a creepy pedophile who enjoys creating torture and graphic death scenarios for young girls.

This is the new "I read Playboy for the articles"

Oxxidation
Jul 22, 2007

rudecyrus posted:

Pledged $25. I'm really excited for this and I hope it succeeds.

It seems to have made one hundred thousand dollars in about twelve hours so your wish will probably come true.

Icepick Lodge is one of those jank-rear end Western studios that gets a pass because everything they do is unique and at least partially functional. They're also constantly learning from mistakes, so I hope they stay around for a while longer.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

Oxxidation posted:

It seems to have made one hundred thousand dollars in about twelve hours so your wish will probably come true.

Icepick Lodge is one of those jank-rear end Western studios that gets a pass because everything they do is unique and at least partially functional. They're also constantly learning from mistakes, so I hope they stay around for a while longer.

Yeah, they're like maybe two days into their month long kickstarter, and they're already coming up on the halfway mark.

LaughMyselfTo
Nov 15, 2012

by XyloJW
It's calling from inside the thread :stonk:

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Nobody who came up with something like The Void could possibly not be worth the money.

1stGear
Jan 16, 2010

Here's to the new us.

Oxxidation posted:

Icepick Lodge is one of those jank-rear end Western studios that gets a pass because everything they do is unique and at least partially functional. They're also constantly learning from mistakes, so I hope they stay around for a while longer.

Ice Pick Lodge is Russian (and Pathologic was a much bigger deal there than it was in the West). Everything else in your statement is true though.

Accordion Man
Nov 7, 2012


Buglord
Pathologic would be one of the best games of all time if it didn't play like poo poo and have a poo poo English translation because the atmosphere and writing is almost unparalleled when it comes to video games, but this is going to fix all that so you should all back it.

Brackhar
Aug 26, 2006

I'll give you a definite maybe.

The Cheshire Cat posted:

Animatronic ghosts (that is to say, ghosts of animatronic characters, not animatronics possessed by ghosts) though, are terrifying.

Something I've been thinking about lately regarding horror games - do you guys think it's possible to give players the ability to fight and kill enemies, without making combat horribly clunky and unfun, and still have them want to take a stealthy approach? The thing that got me thinking about it originally is the main difference between the Penumbra series and Amnesia, where they just removed weapons entirely and made it so you could only hide. The combat in Penumbra was pretty awful anyway, but clearly the developers still felt that allowing players that option wasn't the right choice to make the game scary.

I've been thinking about it a lot in the larger context of stealth games in general. Most of them are really less about avoiding enemies and just about picking them off one at a time until the area is empty and you can just move through unimpeded. Yeah generally there will be some kind of bonus for not killing dudes, but then they go and hamstring that by giving you "non-lethal" options which are functionally the same as just killing them. To me a horror game should be fundamentally stealth-based (if it's going to have enemies at all, anyway - there's lots of ways to be scary without monsters), otherwise you end up with the RE4/Dead Space kind of thing where it's really more of an exceptionally gruesome action game than horror. I just don't feel like taking away the player's ability to defend themselves at ALL is totally incompatible with stealth - I find stealth games a lot more interesting where you can still potentially recover after being discovered, rather than just getting a straight game over.

This is from a few pages back now, but I think Dishonored shows that this can be done. In that game players would still opt for the stealth approach because of a meta motivation, and while the implementation had some flaws I think the psychological components still work just as well if you put them in a different setting.

Crack
Apr 10, 2009
Quite disappointing that the Executioner mask isn't an addon, I'd be happy to drop a few hundred on it because it looks badass as hell and I loved The Void but there's no way I can afford 3k. Still pumped as gently caress for the game though.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

Accordion Man posted:

Pathologic would be one of the best games of all time if it didn't play like poo poo and have a poo poo English translation because the atmosphere and writing is almost unparalleled when it comes to video games, but this is going to fix all that so you should all back it.

I still can't tell if not being able to understand a goddamn thing anyone is saying was a huge boon to the game or not. Added to the horrifying feel of everything when everybody in the world talks in word salad and you feel like the only sane person.

poptart_fairy
Apr 8, 2009

by R. Guyovich
Pathologic was the one with the creepy bird/plague doctor guys that stood in front of the homes of 'essential' NPCs that had died, right?

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

poptart_fairy posted:

Pathologic was the one with the creepy bird/plague doctor guys that stood in front of the homes of 'essential' NPCs that had died, right?

That's the one, yup.

Hakkesshu
Nov 4, 2009


Crappy Jack posted:

I still can't tell if not being able to understand a goddamn thing anyone is saying was a huge boon to the game or not. Added to the horrifying feel of everything when everybody in the world talks in word salad and you feel like the only sane person.

It's an Icepick Lodge game, a better translation doesn't mean it's suddenly going to be even remotely cogent or sane.

I own the original, but never played it a whole lot. Did they say it took them 3 years to write up the new scripts in the video? There must be an inordinate amount of text in there, I'm assuming the retranslation is mostly to establish strong consistency and tone rather than making it read like a Dan brown novel or something.

Hakkesshu fucked around with this message at 20:20 on Sep 5, 2014

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Crabtree posted:

The Brothers of the Void are beautiful in an intellectual "someone actually payed attention to how horrifying angels actually looked in the bible" sense. The way they're just these living grotesque collections of objects that may occasionally have functioning hands or a torso or a growth of faces just makes it all the more terrifying to behold. I'll always love when someone knows how to craft abstract creatures correctly.

It's funny you say this, because the closest analogue to the Brothers design in games to me is the angels from Bayonetta. Obviously not a horror game, but they did such a great job at recreating the freakiness of biblical angels in that game - one of the bosses is basically just a ball of faces. In a nice touch, the angels start off looking like they're made out of marble or porcelain, all pristine and white, but as you deal damage it chips off and reveals them to be these hideous fleshy things underneath.

Regarding the Void, I think one of the things that makes the Brothers so effective is that they're implied to have come from hell, or at least some other horrible place, and they believe the purgatory-like Void is heaven just because it's so much less awful then where they came from. It's such an interesting motivation for them and just makes them come off as both horrifying and at the same time kind of tragic. Ice-Pick is really great at writing layers like that.

SolidSnakesBandana
Jul 1, 2007

Infinite ammo
Hello Horror Game thread. I recently acquired a copy of Scratches: Director's Cut through this utterly amazing Arctic Bundle. Anyways, I played through this already years ago and it was loving terrible. There were two times I got scared though, I will admit that.

Anyways I don't want this and I figured someone here might get some enjoyment out of it. First person to quote this and give a short blurb as to why they enjoy horror games in particular, in addition to their steam ID, will receive a key for Scratches: Director's Cut.

The Saddest Rhino
Apr 29, 2009

Put it all together.
Solve the world.
One conversation at a time.



SolidSnakesBandana posted:

Hello Horror Game thread. I recently acquired a copy of Scratches: Director's Cut through this utterly amazing Arctic Bundle. Anyways, I played through this already years ago and it was loving terrible. There were two times I got scared though, I will admit that.

Anyways I don't want this and I figured someone here might get some enjoyment out of it. First person to quote this and give a short blurb as to why they enjoy horror games in particular, in addition to their steam ID, will receive a key for Scratches: Director's Cut.

I like horror games because I enjoy feeling incredibly and horribly alone especially when I am genuinely alone in my apartment, it makes me realise the world is a big horrible place and I'm a tiny unimportant fragment. steamid: snapperiffic

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

The Saddest Rhino posted:

I like horror games because I enjoy feeling incredibly and horribly alone especially when I am genuinely alone in my apartment, it makes me realise the world is a big horrible place and I'm a tiny unimportant fragment. steamid: snapperiffic

Well said, sir. Invite sent!

Claeaus
Mar 29, 2010
Regarding watching people play scary games: Maybe it's because I've watched alot of his Starcraft videos but I liked Day9's playthrough of Amnesia. It starts out with him walking around all cocky and cracking jokes about stuff. But with Amnesia being Amnesia, that attitude does not stay for long.

He also alternates alot between getting scared by stupid things and then laughing at himself for getting scared: https://www.youtube.com/watch?v=89GskAdHQ1g

For me it was a nice mix between seeing the story of Amnesia and laughing at someone getting scared, as I would probably not be able to play through the game myself.

Jimbo Jaggins
Jul 19, 2013

Claeaus posted:

Regarding watching people play scary games: Maybe it's because I've watched alot of his Starcraft videos but I liked Day9's playthrough of Amnesia. It starts out with him walking around all cocky and cracking jokes about stuff. But with Amnesia being Amnesia, that attitude does not stay for long.

He also alternates alot between getting scared by stupid things and then laughing at himself for getting scared: https://www.youtube.com/watch?v=89GskAdHQ1g

For me it was a nice mix between seeing the story of Amnesia and laughing at someone getting scared, as I would probably not be able to play through the game myself.

Maybe instead you should watch a horror movie?

cat doter
Jul 27, 2006



gonna need more cheese...australia has a lot of crackers
Amnesia is of course way over saturated on youtube and stuff, but god drat that game is super stressful. I'm in a weird place where I think horror movies are kinda lovely and not at all scary, but some horror games, first person ones in particular, trigger something primal in me and I just lose my poo poo. Well, I say lose my poo poo, but it's more like "a constant and unending state of stress". I think the worst I've reacted for a horror game was an audible gasp while playing PT. It's more about that constant stress without relief that gets to me.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

Yeah, I think the games that most freak me out are the ones where you are *never* safe. You think you're safe in Amnesia, you barricade the doors with whatever crap you can find, and then *something* is over there knocking your barricade over while you go hide in a closet. That stuff.

Same reason Silent Hill 4 got to me, really. You think you're clear of Walter, then you hear him opening a door somewhere off-screen. Dammit.

scary ghost dog
Aug 5, 2007
i think amnesia is cheap garbage with terrible aesthetic value for easily shocked losers

cat doter
Jul 27, 2006



gonna need more cheese...australia has a lot of crackers

Judge Clayjar posted:

i think amnesia is cheap garbage with terrible aesthetic value for easily shocked losers

same

King Vidiot
Feb 17, 2007

You think you can take me at Satan's Hollow? Go 'head on!
I think [GAME CURRENTLY BEING DISCUSSED] is [HYPERBOLIC INSULT] for [BROAD DEROGATORY NAMECALLING].

Contra Calculus
Nov 6, 2009

Gravy Boat 2k
So, anyone know if The Suffering is a good horror game? I kind of like the idea of a horror game taking place in the oppressive setting of a prison but haven't really heard of any besides this one.

Jimbo Jaggins
Jul 19, 2013

King Vidiot posted:

I think [GAME CURRENTLY BEING DISCUSSED] is [HYPERBOLIC INSULT] for [BROAD DEROGATORY NAMECALLING].

It's definitely a step down from Penumbra though.

Contra Calculus posted:

So, anyone know if The Suffering is a good horror game? I kind of like the idea of a horror game taking place in the oppressive setting of a prison but haven't really heard of any besides this one.

Do you like Dead Space?

Accordion Man
Nov 7, 2012


Buglord

Contra Calculus posted:

So, anyone know if The Suffering is a good horror game? I kind of like the idea of a horror game taking place in the oppressive setting of a prison but haven't really heard of any besides this one.
As Jimbo referred to, The Suffering is more of an actiony horror like Dead Space but it still is real neat and has some really good atmosphere and more solid writing than you would think. I recommend it, just avoid the sequel, it sucks.

The PC version is also freeware.

Contra Calculus
Nov 6, 2009

Gravy Boat 2k
Thought Dead Space was okay as a pseudo-sequel to RE4. If it's freeware, yeah I'm in.

Need a more action oriented break after FNAF anyway.

Yardbomb
Jul 11, 2011

What's with the eh... bretonnian dance, sir?

Judge Clayjar posted:

I think amnesia is cheap garbage with terrible aesthetic value for easily shocked losers

To be honest Amnesia just didn't do it for me at all. I loved the Penumbra games so when I saw those dudes were making Amnesia, I was pretty hyped for it. I don't regret giving them my money and all cause hey, I like their games and now their new one looks really good, but something about Ye Olde Spooky Castle™ just didn't work for me and I'm always a little disappointed that their game I liked the least blew up harder then the others.

cat doter
Jul 27, 2006



gonna need more cheese...australia has a lot of crackers

Contra Calculus posted:

Thought Dead Space was okay as a pseudo-sequel to RE4. If it's freeware, yeah I'm in.

Need a more action oriented break after FNAF anyway.

Dead Space borrows its gameplay heavily from RE4 and System Shock 2 as well as having some of its own unique flavour, it's also a better game than RE4, as beloved as that game is.

It's also way more of a pure action-horror than RE4, which is barely horror at times, whereas Dead Space just goes full on Dead Rising Meets Aliens. Dead Space is perhaps the best action horror game ever made.

1stGear
Jan 16, 2010

Here's to the new us.

Accordion Man posted:

As Jimbo referred to, The Suffering is more of an actiony horror like Dead Space but it still is real neat and has some really good atmosphere and more solid writing than you would think. I recommend it, just avoid the sequel, it sucks.

The PC version is also freeware.

To clarify on this, the freeware version of the Suffering that will come up when you search on Google was ad-supported. The game needed to connect to Midway's servers in order to pull those ads and as Midway no longer exists, the game is unplayable.

I'm not certain how :files: the whole issue, but you can find functioning versions of the game in the usual places.

Wanderer
Nov 5, 2006

our every move is the new tradition

Contra Calculus posted:

So, anyone know if The Suffering is a good horror game? I kind of like the idea of a horror game taking place in the oppressive setting of a prison but haven't really heard of any besides this one.

It owes a huge stylistic debt to Half-Life and it hasn't aged particularly well, but as was said, it's surprisingly well-written.

The sequel, Ties That Bind, has much-improved graphics, the same decent writing, and depicts one of the more memorable apocalypses in recent games history, but it's hard as balls and not in a good way. I don't think I'd have beaten it without an invincibility cheat.

Jimbo Jaggins
Jul 19, 2013

1stGear posted:

To clarify on this, the freeware version of the Suffering that will come up when you search on Google was ad-supported. The game needed to connect to Midway's servers in order to pull those ads and as Midway no longer exists, the game is unplayable.

I'm not certain how :files: the whole issue, but you can find functioning versions of the game in the usual places.

My freeware copy worked fine last year and Midway has been gone longer than that.

Wanderer posted:

It owes a huge stylistic debt to Half-Life and it hasn't aged particularly well, but as was said, it's surprisingly well-written.

No it doesn't. It's Max Payne with monsters.

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Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

cat doter posted:

Dead Space borrows its gameplay heavily from RE4 and System Shock 2 as well as having some of its own unique flavour, it's also a better game than RE4, as beloved as that game is.

It's also way more of a pure action-horror than RE4, which is barely horror at times, whereas Dead Space just goes full on Dead Rising Meets Aliens. Dead Space is perhaps the best action horror game ever made.
You have that backwards there. RE4 is cheesy B-horror all the time while Dead Space only even has a plot less than half the time. The rest is generic cover shooter.

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